Aluren

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Vintage Legal

Aluren

Enchantment

Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.

AstroAA on Good Cards That You Just …

4 months ago

Demonic Consultation because it's boring. Doomsday is where it's at as there is more interaction and possibility to screw your own win up; it's a much more exciting card.

Acidic Slime because it cannot be casted with Aluren.

Land ramp in general just cause I prefer fast mana like dorks and rocks. Although, I don't particularly like Smothering Tithe because I think it's one of those cards that people just know to target. It comes out and eats a removal spell as soon as it resolves - if it resolves at all. If I was going to bait a removal spell, I'd rather do it with a cheaper card CMC-wise like Esper Sentinel.

AstroAA on Convoluted Combos

4 months ago

jaymc1130 Yeah, that's what surprised me about it - the only core card to the combo I'm not already running in my Titania deck is Aluren, and even then it turns on a bunch of other creatures and combos in the deck if I were to add it. Plus, you could also get infinite creatures if Titania, Protector of Argoth herself is out since I'm already sac'ing the lands to Zuran Orb.

Niko9 It took me a second, but oh my god I love it. That's fantastic.

AstroAA on Convoluted Combos

4 months ago

So I was reading a post by jaymc1130 (found here) where he talks about Summer Bloom combos, and as someone who runs a Titania, Protector of Argoth land combo deck, I got to thinking on how I could somehow try to incorporate a combo where lands can infinitely ETB and LTB. So, I got to thinking on how I could possibly abuse Summer Bloom to accomplish this. After a couple iterations, I finally settled on this monstrosity:

My Monstrosity

I decided to use a flow chart maker to try and illustrate the method to my madness. I tried to group each card with similar variations that could be acceptable substitutes. For example, on the left side with Crucible of Worlds, Ramunap Excavator, and Ancient Greenwarden you could use any one of those three to accomplish the task that needs to be performed - that being playing lands from the graveyard to play. Likewise on the right side of the picture, the group of five cards I view as methods to try and protect the combo. The arrows point towards what the previous card uses; like Aluren points to Eternal Witness which points to Summer Bloom which points to the Forests, etc.

You could also use Cloudstone Curio to bounce the Eternal Witness, but I feel like Cloudstone Curio combos are cheating. Disregard that little top right corner because I realized after I made it that little corner in it of itself generates infinite mana really easily with Aluren and Concordant Crossroads. Oh well. I also should've moved Lotus Cobra to where the Vernal Bloom and Heartbeat of Spring is, but I digress.

If you want an explanation on how the combo works, I'll put an accordion block with it here. That way you can try and figure it out for yourself if you want.

So this combo at it's bare bones requires at least 13 mana worth of permanents on the board at the start, (Aluren = 4, Temur Sabertooth = 4, Zuran Orb = 0, Crucible of Worlds = 3, Lotus Cobra = 2), and two mana floating/available to you in addition to three forests. These forests can either be tapped or untapped, or don't even need to be in play; they just need to be there for Summer Bloom.

At a minimum, the combo follows as such:

  • 1. Cast Summer Bloom, playing three additional Forests. With Lotus Cobra out, you have six mana floating, (three from Cobra, three from the forests).
  • 2. Cast Eternal Witness for free with Aluren, recurring the Summer Bloom
  • 3. Sacrifice the forests to Zuran Orb.
  • 4. Cast Summer Bloom, going down to four mana floating, and playing the three forests from your graveyard to the battlefield netting an additional six mana for a total of 10 floating mana.
  • 5. Bounce the Eternal Witness with Temur Sabertooth, going down to 8 floating mana.
  • 6. Cast Eternal Witness for free with Aluren, recurring the Summer Bloom.
  • 7. Sacrifice the forests to Zuran Orb
  • 8. Cast Summer Bloom, going down to 6 floating mana, and playing the three forests from your graveyard to the battlefield netting an additional six mana for a total of 12 mana.
  • 9. Repeat from step 5.

Holy shit. Now that I think about it, you might not need Aluren. You could theoretically just do it with Eternal Witness, but I'm not going to work through that math. When I did it with my head, you netted two mana every time because of the cost of Summer Bloom and Temur Sabertooth's ability. Feel free to yell at me or correct me in the comments. I am very bad at math.

So yeah. This is definitely a mess and probably unfeasible to pull off in games, but I had fun coming up with it regardless.

Do you all know of any convoluted combos like this? I'm quite interested in seeing them!

AstroAA on How do you build Karametra?

4 months ago

I used to run a Karametra, God of Harvests combo deck ages ago when Paradox Engine was legal. I updated it last summer, but it's still kind of mediocre and I would definitely redo it again if I had any interest in the deck. Regardless, if you're interested - my decklist is here:


[EDH][PRIMER] Karametra's Garden of Eden

Commander / EDH* AstroAA

SCORE: 10 | 9 COMMENTS | 1737 VIEWS | IN 4 FOLDERS


I did not go with the landfall mechanic as I'm not particularly a fan of it outside of Lotus Cobra. IMO she's best built abusing ETB triggers with cards like Aluren and Cloudstone Curio.

Cards like Whitemane Lion, Kor Skyfisher, and Emancipation Angel are absolutely phenomenal in Karametra. They bounce themselves, allowing you to play them again and get more lands. With Aluren out, you can get every single Forest/Plains out of your deck in a single turn.

Cards like Wall of Blossoms and Wall of Omens are great with Aluren + Cloudstone Curio because you could essentially draw your entire deck in one go. Albeit you'd need to be careful and specify how far you should go with this otherwise you'd deck yourself, but that's beyond the point - still a powerful draw effect.

With Aluren, Cards like Sandsteppe Outcast and Hanged Executioner are awesome for getting an arbitrarily large number of tokens, as the token on the ETB effect can bounce the creature that generated it with Cloudstone Curio. This can pay out in several different ways - mainly infinite mana with Ashnod's Altar and/or Phyrexian Altar through sacing the token, and infinite damage/winning the game on the spot with Blasting Station and sacing the token. You could also create infinite tokens with Oketra's Monument and any of the self-bounce creatures if you just have Aluren out.

I also really liked cards like Reveillark, Renegade Rallier, Destiny Spinner, Eternal Witness, Aura Shards, Bygone Bishop, Temur Sabertooth, and Rhonas's Monument.

Personally, if you wanted to play a straight-up ETB combo deck, I think Trostani, Selesnya's Voice is a better general due to having far easier access to using Aetherflux Reservoir, (generate a ton of life with Aluren + Whitemane Lion, shoot people with the Death Star). Karametra, God of Harvests is nice for land filtering, but you only run so many lands in the deck she becomes kind of useless later on in the game - hence why I've kind of lost interest in her. In addition, what TypicalTimmy said is very true - if you rush out to an early lead in lands with her, you often become a target. IF you wanted to build Karametra, God of Harvests still, I would highly recommend going combo and including a myriad of methods to win - such as combat damage, Walking Ballista combos, and Blasting Station combos.

Flagellum on How do you build Karametra?

4 months ago

Oh forgot to mention, there is an infinite combo you can use with Karametra. Aluren + Whitemane Lion will get all your basics out. Aluren is a double-edged sword though so beware if you use it or simply Naturalize it away after you’re done.

AstroAA on A God and Her Usurpers

6 months ago

Hello!

I used to run a Karametra, God of Harvests combo deck waaay back before Paradox Engine was banned, and I'm curious as to your exclusion of cards like Aluren, Cloudstone Curio, Altar of the Brood, and Whitemane Lion. My approach to the deck was abusing ETB triggers with creatures that bounce themselves or strong effects that allow you to use ETB triggers multiple times. Are you trying to focus more on the "big creatures do big creature things and hit your face" and stay away from the combo aspect?

Regardless, I'm always interested in seeing how other people build decks around commanders I'm interested in and see the direction they take it.

Another suggestion is Concordant Crossroads - an all around allstar in any deck involving green as you can drop Avenger of Zendikar and a Craterhoof Behemoth and swing all on the same turn if you have the mana for it. Bunch of nifty stuff you can do with it. Another suggestion is Temur Sabertooth, as what's better than casting something once? Casting it multiple times!

ChaosJester on Advertise your deck!

6 months ago


Ovinomancer's Rabid Sheep

Commander / EDH* ChaosJester

SCORE: 9 | 303 VIEWS | IN 3 FOLDERS


Hey guys, would you recommend more creatures in my Aluren deck? Thanks in advance!

AstroAA on [EDH][Primer] Sythis Enchantress Prison

6 months ago

Hello aisthetikos! Thank you for your comment!

That's a pretty nifty combo, albeit very mana-inefficient. I would personally much rather only pay the five mana for Nature's Revolt and either the four mana for Linvala, Keeper of Silence or the seven mana for Elesh Norn, Grand Cenobite than an eight additional mana for Ezuri's Predation. Plus, with Ezuri's Predation, our opponents could save their stuff through the likes of Heroic Intervention or other methods of giving indestructible; Elesh Norn, Grand Cenobite kills through indestructible, which is part of the reason as to why she is so good.

The only reason I run Craterhoof Behemoth is to act as a closer if I need to kill someone immediately. I've thought about cutting it before and am not against the prospect in the future. The deck itself doesn't run much recursion if we need to get something back, and it's a lot easier to get 40 damage to kill someone in a single turn than it is 70+ damage to mill someone out in a single turn - especially with this deck in regard to the fact that most of our creatures are 2/2's. If I were to mill someone out, it'd be using a method like Aluren + Whitemane Lion + Altar of the Brood. However, keep in mind - this is a deck designed to prevent our opponents from playing Magic, not a combo-oriented deck.

Load more
Have (1) Azdranax
Want (0)