Lurrus of the Dream-Den
Legendary Creature — Cat Nightmare
Companion — Each permanent card in your starting deck must have a converted mana cost of 2 or less. (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)
During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Lurrus of the Dream-Den Discussion
1 day ago
K0rt on Rakdos Wins
2 days ago
No Lurrus of the Dream-Den ? You currently only have 2< CMC cards and Lurrus is so bonkers it makes no sense not to run it.
4 days ago
This definitely looks like a Lurrus of the Dream-Den deck, you only have a single card that doesn't fit the requirements in Liliana of the Veil that can be easily cut and Lurrus is just so good in the midrange and control matchups that adding it seems like a no-brainer.
I have no idea what Manamorphose is doing in this deck. There are no cards that care about instant or sorceries in this list, meaning it's just going to be air most of the time. Even if you don't add Lurrus Mishra's Bauble can at least make Tarmogoyf better and fulfils the role of cheap cantrip better than Manamorphose in this current list.
Dreadhorde Arcanist is another weird inclusion. You only have 11 spells that it can successful flashback in the whole deck, meaning that it is going to be a two-mana 1/3 an awful lot, especially since your going to have graveyard hate boarded in against you already with your Kroxa and Fiend Artisan, maybe some more generic creatures would be better, like Scavenging Ooze or Grim Flayer .
4 Kroxa, Titan of Death's Hunger seems like way too many, especially since you have no dedicated mill effects or even an engine card like Dragon's Rage Channeler to put cards in the graveyard. If you want to go with a graveyard based strategy you should add some powerful enablers like Grisly Salvage as it makes both Fiend Artisan and Kroxa, Titan of Death's Hunger more powerful and consistent.
You might also want some Nurturing Peatland for Wrenn and Six to turn the +1 from it into spells. The 3 basic Forest in this list will almost certainly be awkward with Kroxa more times than you think it will, especially if you have two on the battlefield.
5 days ago
The red splash in this list doesn't seem worth it for less than a playset of Thrilling Discovery , especially since you can run more Collective Brutality as discard outlets and I can't really think of any Prismatic Ending targets that cost three mana outside of the occasional Lurrus of the Dream-Den , although if you are keen on the red splash you should probably add a Savai Triome somewhere. Damn seems like something this deck would want as both cheap removal and a sweeper. Liliana of the Veil as some cheap interaction while also being a discard outlet.
I would also have some Wear / Tear in the sideboard. It can hit enchantment based graveyard hate like Rest in Peace while also being a good card against the artefact decks as it can Stone Rain a Urza's Saga and kill The Underworld Cookbook and Colossus Hammer . Anguished Unmaking was unplayable in a standard format with a W/B control deck in it. Vindicate is better 90% of the time it hits lands will also not losing you three life, which is pretty relevant against Murktide Regent decks where you want to bring in unconditional removal.
1 week ago
I don’t think Gideon Jura does anything for you here.
2 weeks ago
This list feels very good - a lot like the older Steel Overseer hardened scales lists. It might be a little too optimal for casual play, depending on the group.
In terms of being stronger, the main thing I'd look at is Lurrus of the Dream-Den - a single side slot makes the entire list substantially grindier, and splashing white is fairly simple with artifact supporting lands, also giving access to Esper Sentinel , Arcbound Mouser and Arcbound Javelineer if you want them.
Chalice of the Void usually is the counterpart to Power Conduit as they play very well together, but with the number of 1 drops you run, I'm not sure its an ideal choice, often needing to wait for 4 mana or more to be useful. Other answers are probably preferable
3 weeks ago
Play for Keeps
At the beginning of your upkeep, each player pays any amount of life. Creatures controlled by any player who paid the most life this way get +5/+5 until end of turn.
At the beginning of your end step, each player sacrifices all creatures they control that attacked or blocked this turn.
Create a sorcery that uses all the vowels (a, e, i, o, u, y) in its rules text, without using the phrase "creature(s) you control" or similar.
4 weeks ago
Alright these are all very fair points. Perhaps I will remove Dimir Signet and put cloak back in. Then 2 equipments that give shroud and 1 with pro BW should be enough to protecc the nerds? I do play console games for sure. Bitterblossom isn't completely unobtainable for me but I think I should wait a bit until I have all the other stuff at least haha. Just ordered a Thassa and a Voidwalker tho! hopefully that'll help. As far as Lurrus of the Dream-Den goes, I'm fairly sure that violates the hybrid mana rule. Unless they changed that and I didn't know?