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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
As an additional cost to cast this spell, discard a card or pay .
Lightning Axe deals 5 damage to target creature.
1 month ago
Without any kind of mana-acceleration, I think it is a bad plan to assume a game will last long enough to ever have more than 5 lands in play. This is especially the case for your brew here, which looks like it wants to be playing fast and aggressively. I don't ever see you being able to cast either of Chandra, Flame's Fury or Brass's Bounty, and I don't ever see you getting the ability of Dragonmaster Outcast to trigger. While Chandra, Torch of Defiance does provide some mana, its uses are kindof niche and personally i'd also suggest ditching that, and going to 23 lands.
Sticky Fingers feels like a really bad card, in that your creature is never realistically going to be able to deal combat damage with it, and if you're opponent can kill your creature in response to the cast, you won't even get the draw from it.
Strike it Rich might be a card worth considering to allow for some better early-game setup?
3 months ago
I think Olivia should be Olivia Voldaren instead and that your removal suite should be completely overhauled. I get it that you want discard enablers but there are many situations where you will not want to drain your own resources to cast spells. I’d probably run Lightning Bolt, Unholy Heat & Terminate over Bone Shards, Lightning Axe & Nameless Inversion
I’d also think 4x Hollow One needs to be a must
3 months ago
I think I'll replace Lightning Axe with Prismatic. Idky I didn't consider it.
4 months ago
5 months ago
AbyssusDraconem that sounds like a Jeskai build... Spark Trooper would be OK at 3 MV but it doesn't connect with Unearth.
This list already has enough ways to bin cards with Lightning Axe, Cathartic Reunion and Collective Brutality. If there were any room for it, Altar's Reap would be a good card to sac the Lightnings after combat for added value.
6 months ago
6 months ago
So this seems a pretty solid list (it would be stronger with the green splash), things I'd change are in the side board -2x Fiery Temper for 2x Lightning Axe -1x Obsidian Charmaw for 1x Soul-Guide Lantern
8 months ago
ajbshizle - I have a and Haakon deck I am working on and although I like the cards give me access to, I feel like the deck with access to is the better of the two as it gives me so much access to discard abilities such as Olivia, Mobilized for War, Lightning Axe, etc. and draw/discard abilities like Stormfist Crusader, Thrill of Possibility, etc. Between the and also have access to all the madness cards like Fiery Temper and all that just makes it extremely efficient at finding Haakon and getting him in the graveyard.
With that all said, I am assuming with 4xAether Vial to flash him in and 6 ways to get cards in the graveyard you do not find it to hard to get Haakon onto the field but I do wonder if at times you find it challenging to get him in your hand.