Lightning Axe

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon
Time Spiral (TSP) Common

Combos Browse all

Lightning Axe

Instant

As an additional cost to play Lightning Axe, discard a card or pay .

Lightning Axe deals 5 damage to target creature.

Lightning Axe Discussion

Blue_Flame on Suicidal All-Out Attack

4 days ago

I think you need a sideboard. Unless you don't intend on playing with one, I'll throw you some suggestions. Since you're on a budget, I'll consider that in my card choices too:

Discard Spells - Duress , Divest , Despise

Grave Hate - Bojuka Bog , Faerie Macabre

Creature Removal - Doom Blade , Diabolic Edict , Lightning Axe , Magmatic Sinkhole , Vicious Offering

Artifact Hate - Smash to Smithereens , Ingot Chewer

Asturonethoriusaline on Which of Galvanic Blast, or ...

3 weeks ago

Which of Galvanic Blast , or Bolt, Lightning Axe , or some other that deals 4,5 damage to target creature OR player for 1,2,3 cmc, to go with Goblin Grenade , Shrapnel Blast , in my Kuldotha,Bushwhacker, battlecry deck.

I have:

60 cards, 21 lands.

4 Mox Opals. 4 memnites 4 Signal Pest 4 Darksteel Citadels

16 artifacts.

4 Kuldotha Rebirths

4 Goblin Bushwhacker 2 Goblin Piledriver 2 War Driver 2 Goblin Chieftain 2 Goblin Rabblemaster

4 Goblin Grenade 4 Shrapnel Blast 3 of 1 other either Galvanic Blast, Bolt, Lightning Axe, or some other that deals 4, 5 damage to either creature or player.

My thoughts:

Galvanic Blast: 16 artifacts may not be enough because of Kuldotha Rebirth, and Shrapnel blast.

Lightning Axe: doesnt do damage to player and creature

Bolt: only does 3 damage to creature or player.

So what which direct damage card should I use?

Deck is on another site

Xica on Midrange Burn Cards

3 weeks ago

Magmatic Sinkhole is clearly one of the best options - due to also killing walkers - the delve however you cannot run multiple copies due to mechanic.

Spitebellows is also one of the top options, and it gets around stuff that counters "non-creature spells" like Stubborn Denial or Force of Negation ... etc.

However the real answer if simply running Dreadhorde Arcanist as with bolt "flashback" bolt it is easily able to deal 6 damage - which means that as log as the board is not completely clogged it can successfully attack through things like Primeval Titan . That creature is all the hard removal you could ever wish for.
Honorable mentions go to cards like Lightning Axe , Redcap Melee , Roast , Flame Slash , Harvest Pyre - and Abrade (for its versatility)

EthanJones1 on Elemental dien't

1 month ago

Snowmen1 Sundial of the Infinite is actually one of my favourite cards to play in this deck because of the unique effect, it being such a weird and unused card, and the splash of control it adds to the deck! (although it doesn't come up very often) Funny you should mention Spark Elemental because it was actually the original 1-drop for this deck! It actually got replaced with Lightning Serpent because of the late-game mana dump that you mentioned. Not too sure about the direct damage spells as Shriekmaw absolutely destroys most creatures and can be sideboarded for Guiltfeeder , and really controls the board when you can play it multiple times with Thunderkin Awakener . Altough, Lightning Axe does play into the discard strategy so I'll have a look for sure! As for the Nova Chaser s, the idea is to bin them via Tormenting Voice or Incandescent Soulstoke so that they can be reanimated by Thunderkin Awakener . Their champion effect also allows for cards like Shriekmaw 's and Flamekin Harbinger 's abilities to trigger multiple times for added value. Furthermore, championing a Thunderkin Awakener when it enters removes it from combat and can protect it from dying while adding a lot of pressure. Although, it may be worth cutting one or two to make room for some other stuff. The toolbox sideboard is an amazing idea so thank you for that suggestion! Unfortunately Thoughtseize and Collective Brutality are a bit too pricey for me, although you're correct in saying that they'd make good additions, maybe even on the mainboard! Thank you so much for all the suggestions and feedback!

Snowmen1 on Elemental dien't

1 month ago

Cool idea to use Sundial of the Infinite . Do you think Spark Elemental has a good spot in the deck? also I would highly recommend you play Lightning Bolt for reach, maybe Lightning Axe for interaction, but it seems you are not too far into the discard cards for Thunderkin Awakener , so it may not be worth it. I never heard of Lightning Serpent , but it seems very sweet, Id say to go to 4 because you can dump counters on it later in the game and still keep it with sundial. I'd also suggest taking out maybe 2 or 3 copies of Nova Chaser , because it is 4 mana, but more so because it sucks to have that card in hand and not be able to play it, especially since a lot of your cards just kill themselves every turn. Spitebellows seems sweet. I think that with Flamekin Harbinger , you could afford to play a toolbox strategy, especially from the sideboard. You could run say one Ingot Chewer and maybe if you wanted to go non-budget, you can splash white for Wispmare . I can see the deck is still in development given the 7 card sideboard, but you look like you are headed in a good direction. few things you can add to the side would be Duress , Thoughtseize , or Collective Brutality . Hope this helps you!

LordBlackblade on

1 month ago

Alright, let's get down to it! Anje Falkenrath is relatively new and I'm not yet sold on her validity as a vampire commander. My primary hang up is the overall weakness of madness as a mechanic. It is still critically underrepresented on cards, and of those that do exist only a handful are actually any good. I'm not saying it can't be done, just that I am skeptical that it can compete with existing vampire archetypes.

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My overall impression is that you've got a decent base here, but have made several choices that I see a lot of new EDH players make in their early decks. In general, you could use more card draw and I would encourage you to take a look at EDHREC or other vampire decks on here for inspiration in terms of what kinds of effects truly shine in EDH versus other formats.

Snowmen1 on Replacing Looting in Mardu Pyro

1 month ago

Its going to be hard to find a replacement for looting and I hope that they print something that pyro can use. One thing is for sure, I think a lot of people are falling for thinking that they have to put stuff in their graveyard at any cost. I dont really see that as being worth it to play Stitcher's Supplier just to be able to cast Lingering Souls from the graveyard. The idea behind mardi pyromancer is to get value and card advantage through effects like Faithless Looting , and thought looting is not in the format anymore and there is nothing nearly as efficient, you still have a lot of ways to still get value through powerful spells that make you discard cards. For now you have some other good options. You have Lightning Axe as potentially better removal than Fatal Push , and Collective Brutality or discard like Mind Rake . Those dont net you card advantage really, but it can get you value off of those good cards. To get value you have other options like Sarkhan, Fireblood and Nahiri, the Harbinger maybe paired with emrakul, and you could also try Rotting Regisaur . I dont see all of these options as the best really, but I can see the deck functioning reasonably well by playing discard and spot removal in the first turns of the game, and then playing a Seasoned Pyromancer or a Sarkhan, Fireblood to seal the game out and get value with a turn 3 discard and draw. I dont know though, that may be clunky having a lot of spells you just really cant cast until the third or fourth turns of the game. but then again, you can also discard them early. I dont know. It looks hard and pyro would have to change drastically, but I think it could be a very reasonable deck. If you want to try it you could also go the route of using the goryos + obzidat combo that you see in esper sometimes that may be cool. That seems good in a slower deck. You could also pivot into a deck that doesnt rely on looting effects as much too. I have a midrange deck built around Dark Confidant and Dreadhorde Arcanist where you just get value by casting your cards naturally and recasting them, it doesn't cycle through as many spells like pyro used to, but it is a deck that I've had people mistake for pyro a lot and it is fun to play with. Thinking about it you could also play a pox type game and play Smallpox and Liliana of the Veil . With all of this later and more mana imtensive discard you could also play more free or cheap graveyard value cards such as Squee, Goblin Nabob or Bloodghast . Who knows, theres a lot of directions you could go, decks may even just use the newly unbanned Stoneforge Mystic . Anyways, I think the deck has a chance post-ban, but I think it has potential to be a reasonable deck like it used to be. I hope at least some of the cards I threw out may help to make a reasonable deck, and I wish you luck in remaking the deck. All the best.

StopShot on Midrange Burn Cards

2 months ago

My favorite creature burn card of all time is Lightning Axe . I love it so much that it's almost something like a pet card, but it doesn't quite reach your 6-to-8 damage mark. (May I ask what has 8 toughness that you need to remove so much?)

Boros Reckoner is another option. Anything that hits him he can have that damage thrown back at it. Think of it as red-deathtouch, but you can also sling that damage at your opponents as well.

Fractured Loyalty , that way if you waste a weak spell on the tanky creature, not only do you remove it, but you also get a free-tanky creature.

Inner Struggle also works as well. If the creature has equal or greater power than it's toughness this will remove anything. Justice Strike is better if you're splashing white though.

Indomitable Creativity can remove anything if you're feeling lucky. You can also use it on your weak creatures in hopes of pulling better ones.

Transmogrifying Wand makes big creatures a lot less threatening.

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Lightning Axe occurrence in decks from the last year

Modern:

All decks: 0.18%