Suppression Field

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Suppression Field


Activated abilities cost (2) more to play unless they're mana abilities.

SynergyBuild on [EDH][Primer] Sythis Enchantress Prison

2 months ago

General thoughts:

I find a lack of Blind Obedience quite interesting. You seem to run Authority of the Consuls, which is similar if a slightly edited variant of BO without the artifact hate, but having the consistency to not make Concordant Crossroads nearly as symmetrical seems important.

Wheel of Sun and Moon is a very powerful effect, however it seems strange to run in a list that can quickly ramp and empty its hand as well as a deck with access to Rest in Peace and Ground Seal.

Nature's Chosen is a beast with Cloudstone Curio loops and can oftentimes be looped to untap Sanctum Weaver or other mana producing effects very easily in a way that wins much quicker than Crossroads loops and often not need as many pieces nor as risky of effects.

Green Sun's Zenith seems quite better than Sylvan Tutor, and can be looped to allow you to never deck yourself in the case of Argothian Enchantress or Setessan Champion which is also great utility worst case.

Regrowth doesn't make much sense to me here, your deck has multiple pieces of hate for this card and little to no utility with it.

Song of the Dryads seems like a better variant on Beast Within or Darksteel Mutation combined into one. Just an effect that is able to add enchantment types to your list and replace some of your non-enchantments with the only cost being sorcery speed and the additions being commander hate and card draw.

Krosan Grip, Beast Within, and Generous Gift all are quite expensive for the effects they give, Path to Exile as well seems a little off for this list. I'd try to use threats in the form of Seal of Cleansing/Seal of Primordium/Journey to Nowhere/Parallax Wave which are not only tutorable, Hall of Heliod's Generosity's recursion, etc. all works on them, and many of them support an Opalescence combo strategy, with two of them being infinite combos with it and the other two being able to stop a sweeper from killing your field by removing your own Opalescence.

Shapers' Sanctuary seems quite weak in my opinion, just feels low-value considering how few of your creatures can be targeted/would be targeted anyway given your abundance of shroud effects.

The fetchlands in this number makes both your own Root Maze and Suppression Field field feel as though you are unprepared for your own hate. Maybe take out a Prismatic Vista or some enemy fetchlands?

PikaPete22 on Boros Land Taxes

3 months ago

I'm interested in reading more about the Heliod and Enchantress match-ups?

Maybe you could apply strategies from your wins to mitigate your weaknesses.

Suppression Field in the side board seems like a reasonable response to planes walkers, but Magus of the Moon is redundant in my opinion.

If you just need a few extra points to either bolt a PW, or to target an opponent FTW, then Heated Debate or Exquisite Firecraft could be used in the side board.

For more powerful post board games: You could consider splashing a third color towards very contentious lines of play like Slaughter Games or Wreak Havoc.

It looks like Boseiju, Who Shelters All might be the smartest addition.

VolrathsPurse on Uril, stalking those mists

8 months ago

I feel personally attacked by the inclusion of Suppression Field

multimedia on Equip/Aura Galea

8 months ago

Hey, what you have so far is a strong start at upgrading the precon for your first deck, nice Hammer of Nazahn upgrade.

Currently you need to cut 24 cards to get to 100 cards. Some advice is start with cutting some lands because 43 lands is too much. Reduce it to 36 and if you think you need more mana then add more low converted mana cost (CMC) ramp sources or draw sources instead of lands.

Some lands to consider cutting:

All these lands always enter the battlefield (ETB) tapped and you have other lands that always do this too, but those other lands are better than these.

The next cuts to consider are some high CMC cards to reduce the mana curve.

Further cuts are some cards that are not as good as others here or have similar or the same effects.

Heirloom Blade and Reflections of Littjara are tribal cards that care about only one type of creature. That's not the strategy here since you have many different creature types. Skyclave Cleric  Flip and Tangled Florahedron  Flip are double face cards (DFC) that can be lands or played as the front face of the card and that can be helpful. The problem is the front face of the card is not worth playing even though they might be lands. Bala Ged Recovery  Flip is an example of a good DFC upgrade since front face is a good card and the bonus is that could be a land.

Suppression Field is a powerful card, but it affects equipment equip costs since that's an activated ability. Even if you control Puresteel Paladin with metalcraft activated you still have to pay 2 mana to equip the equipment to a creature you control. Puresteel will reduce the equip cost to 0, but then Field makes you pay an additional 2 mana to activate the equip ability. If an equipment is in your hand and you cast it or already on the battlefield you can't free equip if you control Field.

You have ways to get around having to pay for equip with attach. Difference is you're not equipping when you attach an equipment to a creature you control. The key word here is attach which bypasses the need to activate equip. You can free attach an equipment with Galea, Kindler of Hope, Halvar, God of Battle  Flip or Hammer of Nazahn. With Galea only if you cast an equipment from the top of your library, with Halvar only if the equipment is already equipped to another creature you control and with Hammer only if you cast the equipment or the equipment ETB. Free attach has synergy with Suppression Field, but the interaction is limited.

Good luck with your deck.

lagotripha on The Curse of Erayo

8 months ago

Sure, but the situations where it falls down should be similar to where this falls down - A set of Suppression Field or Damping Matrix in the side (or similar matchup golden bullets) and you're good to go.

Flipping Erayo is only super important if you're all in on the plan - which this list isn't. Law/Draw/Counterspell is a pretty solid lock. Definitely worth testing.

zapyourtumor on Curse/Enchantment

11 months ago

Ghostly Prison over Archangel of Tithes

Suppression Field shuts down a lot of decks and taxes fetches while not affecting you at all.

zapyourtumor on Dry Eyes

11 months ago

I'm not sure about vexing devil. If your opponent knows you got something up your sleeve with blink spells, they might just let it stay in which case the spell would do nothing. Also, if they do let the devil do damage to them twice, the rebound from ephemerate is wasted which is also not great.

Inner-Flame Acolyte might be okay, but is better if you have another creature on the board (since targeting itself the first etb does nothing). Abbot of Keral Keep is one of my favorite monored cards and I think it could work pretty well here, taking the place of Light Up the Stage for a burn deck's card draw slot.

Ingot Chewer should be in the board. Maybe Wispmare as well.

lagotripha ( Akroma, Angel of Fury has protection from white so you can't blink her.) Nevermind I see what you're doing here, that's nice. I would second this suggestion, although the second blink from Ephemerate does nothing here.

Avalanche Riders + Blood moon mainboard seems like a different type of deck (land destruction flicker), also 5 mana is pretty slow. If only Faultgrinder wasn't utter trash ;o_o

Suppression Field fucks up Thermo-Alchemist big time - it could work if Balaam__ decides to run Electrostatic Field instead (which also happens to not die to bolt).

lagotripha on Dry Eyes

11 months ago

I really like this list, its already ticking a lot of boxes for me.

I'd consider the blood moon mainboard (depending on meta) as the creature matchup already has a lot of disruption, and disrupting land access for control/combo offers gains.

I'd love more targets for cloudshift/ephemeral. I remember the days of Akroma, Angel of Fury in mono white blink, and pitching it to fury while also being a second payoff feels rignt. Even the name is good.

I'd also give some thought to Avalanche Riders , who make people quit if you can hit them with blinks, especially alongside blood moon. High CMC though.

In terms of sideboard options, Suppression Field can work wonders alongside blood moon in aggressive strategies.

All that said, it all competes for slots, and its tough to say if that list would be strictly better than what is here - playing aggressive with a little disruption to hit meta threats is really good. I might swap the alchemists for two moons mainboard, slide in the fields sideboard and leave it there.

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