( can be paid with either or 2 life.)
Gut Shot deals 1 damage to target creature or player.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Gut Shot Discussion
1 month ago
Drannith was printed largely to fight companions, the commander angle was an incidental plus.
Here's the thing. It dies to Lightning Bolt , Path to Exile , Swords to Plowshares , Rapid Hybridization , Pongify , Ulcerate , Fatal Push , every wrath, doomblade effect, Oring effect . . . honestly, it doesn't die to Shock , Dead Weight and Gut Shot . It's so easy to kill it's not even funny.
And it doesn't do anything if it immediately gets killed. Hullbreacher was flashed in in response to a wheel, which would mean that the Breacher owner's hand is full, and they have 20ish treasures, and everyone else gets nothing. It has to get answered immediately or else it provides tons of value. Drannith can honestly be answered at the table's leisure, it doesn't provide any value until somebody wants to cast their commander. That is outside of hardlocks, of course.
It's annoying, yes, but unless someone wants to Knowledge Pool lock, and that's really only acceptable in cEDH, it's not a problem. If your deck can't function without your commander, you need to rebuild. If you can't draw a removal spell, run more removal or more card draw.
1 month ago
Paradise Mantle seems really out of place, especially with only four creatures. I'd go to a minimum of 10 threats of the flavor of your choice -- maybe Runaway Steam-Kin could be good, especially if you go red-heavy.
3 months ago
Cool, the mono-red prowess list i pasted above is probably a good resource to use for reference then.
For Twinflame you’ll probably want to value no-mana spells like Mutagenic Growth , and Gut Shot also - as prowess decks often have very-low land counts and you’re unlikely to have any many left in the turn after spending two on Twinflame.
5 months ago
Sprite Dragon is indeed really good and I have even considered making an aggro izzet faerie list. My last Jeskai deck, Isochron Ascension, utilized Sprite Dragon but in a more control-based shell. I definitely know how good it is! I suppose cutting Stormchasers would still leave me with 12 Wizards. Perhaps I run 2 Wizard's Lightning and replace 2 with either Burst Lightning , Gut Shot or even Grapeshot since it really synergizes well with Clever Lumimancer . I plan on playtesting throughout the week with some of my playgroup, so hopefully I'll find that sweet spot.
5 months ago
Two-brid mana is inherently balanced. It takes work and building around it to be able to pay instead of , but it also takes work to be able to pay . The two-brid cards available are pretty bad outside of mono color(and even then, it tends to be Spectral Procession in Modern and Beseech the Queen in EDH that are the only ones that see play) for that reason. However, if new cards were printed, there would be no real problem outside of some annoying people complaining about color pie breaks online.
For example, Lightning Bolt but twobrid. Giving ALL colors access to Lightning Strike isn't broken at all. Does it help decks like Tron or Monoblue who typically have problems removing creatures? Yep. But will it break any format? Most definitely not. Well, it will make Modern Burn and Pioneer Red Aggro lists a lot better in this specific case.
Compare this to . You are almost always paying life instead of the mana cost. You will only ever not pay life in very specific situations. In fact, if you pay mana for it when you have enough life, people question you. They wonder what the hell you are doing in your deck. Phyrexian mana is like having a multicolored Simian Spirit Guide in your hand at all times, except it costs 2 life. It's raw, unfettered mana advantage, which quickly and easily turns into advantage in the action economy.
Also, take a look at the banned Phyrexian mana cards. And the playable ones. Gitaxian Probe is Peek , which is basically unplayable. Mental Misstep would be unplayable if it cost instead of . Gut Shot , Postmortem Lunge , Mutagenic Growth , Dismember are all horrible if they didn't have the Phyrexian mana attached. It's the fact that they cost the generic cost only that makes them good. Dismember is a 1-mana spell, that costs a bit more later on if you have mana to spare but not the life. All the 1 mana Phyrexian Mana cards are actually zero mana.
5 months ago
Hey there! Nice build! (I really like your use of Gut Shot )
If you want some inspiration, my take on Atla is always here for you:
Commander / EDH
SCORE: 48 | 40 COMMENTS | 1931 VIEWS | IN 11 FOLDERS
6 months ago
In modern the 5 cmc dragon threat is really only going to make it you need to have all 4 copies of Sarkhan, Fireblood , he even has the means to reduce the effects of his own redundancy so why not increase the chances you get a 5 cmc dragon out faster?
now your current choice of 5 cmc dragon maybe the new hotness, but what does it really do for your deck synergy wise? Glorybringer and Demanding Dragon both fit the scary dragon top end threat while being removal. Stormbreath Dragon represents a lot of damage and is harder for white decks to remove with path. Terror of the Peaks though is probably the dragon with the most synergy, you get bonus damage from your dragons, though Hunted Dragon does give the opponent some creatures to trigger the slumbering dragon.
Now your sprite really wants free spells or ones that are cheap and cantrip, for consideration Gut Shot and Dismember are both cheap/free removal, Mutagenic Growth also free, these cards also synergize with another suggestion lower down. Manamorphose is probably the most free spell. Opt is just strong cantrip.
Now for possibly the best dragon for this shell that seems to like to target it's own creatures with spells Orvar, the All-Form will get out of hand pretty easily giving all your buff spells a Clone tagged on it.
other considerations are the above mentioned bolts, cheaper spell and doesn't require hoops for it to dome someone. Mutavault is a dragon man land, extra worth considering if you go heavier into a dragon tribal. the full 4 on copter, it is just the best vehicle for it's cmc, well there is the The Omenkeel ... I'd almost suggest having just 4x of these two as your full vehicle detachment the god side would even provide late game options. Spell Pierce is also likely a strong choice over the dragon counterspell, double blue can be tricky to pull off and also have double red.