Cinder Glade

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cinder Glade

Land — Mountain Forest

(: Add or .)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

eliakimras on The Gay Pride

1 month ago

If you want more pillows, Agitator Ant and Kitt Kanto, Mayhem Diva are good options. The Ant is itself a second copy of Orzhov Advokist.

If you value having K&T on the battlefield as soon as possible (I do), consider running Fellwar Stone, Skyshroud Elf, Tiller Engine, Voyaging Satyr and Portent Tracker. The last three are great with your bouncelands (Azorius Chancery and the like).

If you can get the rest of Tangled Islet's cycle (Sacred Peaks, Molten Tributary, Cinder Glade, Canopy Vista, Prairie Stream), suddenly Farseek, Nature's Lore and Three Visits allow you perfect fixing of your colors.

Also, 33 lands + Bala Ged Recovery  Flip might not be enough to hit your land drops. I run 36 lands on my K&T build. Also also, Mossfire Valley, Sungrass Prairie and Skycloud Expanse help a lot on getting the right colors for your commander.

You probably want Druid of Purification in your build: it is a really strong and political removal spell. It also hits hexproofed permanents (great plus in my opinion) and never hurts you.

All in all, I hope you and your opponents have fun with this build - cheers!

DemonDragonJ on Commander Masters Previews and Speculation

2 months ago

Rune-Scarred Demon and Sidisi, Undead Vizier are two more cards that I would like to see reprinted.

I predict that there shall be at least one cycle of dual lands in this set, but I am not certain which cycle I would like to see, since the shocklands (i.e., Godless Shrine, Hallowed Fountain, etc.), the filter lands (i.e., Wooded Bastion, Cascade Bluffs, etc.), and the check lands (i.e., Isolated Chapel, Glacial Fortress, etc.) have all been reprinted, recently, so I think that the dual lands from the third Innistrad block (i.e., Deathcap Glade, Deserted Beach, etc.) are ideal candidates for reprinting, to keep them available and affordable. I very much would like to see the cycles for Horizon Canopy, Nimbus Maze, and Cinder Glade finished, but Masters sets are entirely reprints, so the players shall need to wait for those cycles to be finished.

Last_Laugh, I, also, would like to see the allied-colored talismans reprinted, with new artwork and quotes from planeswalkers, to make them uniform with the enemy-colored talismans.

DreadKhan on Korvold Sacrifice

3 months ago

There are lots of options to help fix your mana that have been printed, some of the handiest are those that can dig out a land, and lands that make more than 1 colour. Both are very useful, some effects can even dig out 2 or 3 colour lands, but these are pricier in most cases. Some budget options include Jund Panorama, Riveteers Overlook, Evolving Wilds, Terramorphic Expanse, Mountain Valley, and Rocky Tar Pit (the last two can find non-Basic lands, this includes Woodland Chasm, Highland Forest, Sulfurous Mire), Cinder Glade, Smoldering Marsh). Blighted Woodland can find other land types if you have Green already, Myriad Landscape can find Green (or another colour), finding Green is usually important because of cards like Cultivate, and Kodama's Reach, these ramp you but can also find you a needed land type. There are also even better options (arguably) like Farseek, Nature's Lore and the pricier Three Visits, these can find non-Basic lands, making them very useful. I always liked Harrow, it can find 2 different colours of land if it's helpful, there is also the lesser Roiling Regrowth. Since your Commander is at 5 mana, you might even include stuff like Skyshroud Claim or Circuitous Route, there are more but they aren't as popular due to costing 4 mana (you can get stuck on 2 or 3 lands).

A pair of random cards that might work for you are Midnight Reaper and Grim Haruspex, both draw cards whenever your creatures die, and cost very little mana. Another couple randomly useful creatures Dockside Chef, Skullport Merchant, and Mayhem Devil, which are certainly gotten pricier but is still extremely good.

Happy deck building!

Fluggleshmuggits on Cube Eternal

5 months ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair

IN

OUT

DemonDragonJ on Dual Land Cycles that You …

6 months ago

WotC usually prints dual lands in cycles of ten, one for each two-color combination, but does not always do that, which leaves several cycles of dual lands that I would like to see completed.

The two cycles that I would most like to see completed are the cycle of "battle lands" (i.e., Cinder Glade, Canopy Vista. and so forth) and the "horizon lands" (i.e., Horizon Canopy, Silent Clearing, and so forth). Nimbus Maze is a single card, but I definitely would like to see it be expanded into a full cycle, as well.

What does everyone else say about this? Which dual land cycles would you like to see be completed?

jek22 on Cultivator of the Unnatural (RG Urza)

7 months ago

I like it a lot! I mean I'm going to hate playing against it, but that means it's good lol

If I had to cut cards that I found confusing or didn't fit, I'd go with Eye of Vecna, Blinkmoth Urn, Ratchet Bomb, Elsewhere Flask, Wedding Invitation, Cinder Glade, and Dragon's Rage Channeler.

Mystic Forge seems a little redundant with your commander and clashes with Grafdigger's Cage. Lightning Greaves and Swiftfoot Boots aren't that necessary unless you want protection. Haste would just be for attacking since there are no creatures with activated abilities in the list, and there are only one or two creatures that I think you'd want to attack with.

I know you're looking to cut cards, but I'd recommend Voltaic Construct, put Passionate Archaeologist back in the deck especially since you'd be paying 0 to ping people for 1 or 2 in most cases, and Blood Moon would be funny but it depends on who you play against.

Overall I think it's a great deck, I'm not sure what else you could cut to get you to 100 though.

DemonDragonJ on Scoured Barrens or Tainted Field?

8 months ago

multimedia, you actually have a very good point, and Caves of Koilos was just reprinted, so its price should be low, although, if WotC ever prints enemy-colored versions of the "battle lands" (i.e., Canopy Vista, Cinder Glade, and so forth), I will unquestionably put the black/white land in this deck.

FartSeize, I need swamps to synergize with Castle Locthwain and plains to synergize with Emeria, The Sky Ruin.

multimedia on Budget Slivers

8 months ago

Hey, nice version so far for well under $100.

40 lands is a lot, consider cutting some for some more low mana cost ramp for five colors to help gameplay?

Manaweft Sliver is the other staple mana dork Sliver. Sol Ring is staple budget mana rock in Commander. On a low budget and playing five colors Commander's Sphere is fine.

Because playing five colors then Evolving Wilds and Terramorphic Expanse are better than the New Capenna fetches. Wilds or Expanse can get any type basic land not just one of three types.

Unclaimed Territory is a helpful land when playing so many different colored Slivers and it enters the battlefield untapped.

Some of the Pain lands got reprinted in the newest set Dominaria United and those lands are down to $2 or less each right now. Pain lands enter the battlefield untapped to make colorless or colored mana to speed up gameplay. By replacing some basic lands with more dual lands that can enter the battlefield untapped that can make the color of the basic land it replaced or another color this can improve gameplay as well as color fixing.

The Tango lands are other budget lands that care about basic lands. These lands are good with Farseek, land ramp that can better color fix.


After these land changes, example upgraded budget 36 land five color manabase (20 G, 17 W, 17 R, 15 U, 14 B):

This advice was just about improving the manabase and ramp, if you're interested I offer more advice on other areas. Would you like more advice?

Good luck with your deck.

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