Cinder Glade

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cinder Glade

Land — Mountain Forest

(: Add or .)

This enters the battlefield tapped unless you control two or more basic lands.

DemonDragonJ on Mark Rosewater Confirms that a …

4 weeks ago

In this post, a user asked Mark Rosewater if any cycle of dual lands that are currently incomplete, most notably the battle lands/"tango lands" (i.e., Canopy Vista, Prairie Stream, Cinder Glade, and so forth) shall be completed, and Rosewater responded that it is more a matter of when those cycles shall be completed, rather than if they shall,, so I am very glad to hear that, as that is the dual land cycle that I most wish to see be completed, with the Horizon Canopy cycle at a close second and Nimbus Maze at third.

What does everyone else say about this? Are you glad to know that some cycles of dual lands that are currently incomplete shall eventually be completed?

RousseausDisciple on Help with EDH Food Deck

9 months ago

The one glaring omission I see is Tireless Provisioner. That said, I do think there are a couple areas this deck could improve within budget: manabase and long game.

I think a couple of your artifacts are slow or lower-impact; Horned Helm in particular seems like it is not doing enough. I would consider cutting this card and potentially Welcome to Sweettooth or Giant's Skewer for card that recur your resources, something like Palace Siege or Oversold Cemetery or The War in Heaven.

For manabase, in particular I am looking at the fact that you have 1) a ton of lands that enter the battlefield tapped all the time, and 2) only 4 other Forests for your Gingerbread Cabin. I would suggest cutting Cinder Barrens, Foul Orchard, Jund Panorama, Akoum Refuge, Gruul Guildgate, and Golgari Guildgate for Many Partings, Cinder Glade, Sheltered Thicket, Woodland Chasm, Smoldering Marsh, and Rockfall Vale. A lot of these dual lands are cheaper right now due to the Doctor Who commander deck release, so you can pick most of them up for <$1 each.

Best of luck to you!

Darb_the_Bard on Buttercup: Princess Bride

9 months ago

The deck can be built in a number of different ways, which is why it's so intriguing to me. I am not building around rats specifically since Rodents of Unusual Size cannot be tutored for with Buttercup (since it's not legendary), but if you want to do that, I say go for it! I have a Rat Colony deck with Marrow-Gnawer as the commander and it's a lot of fun.

I took out Kodama's Reach, Cultivate, and two of the weaker deathtouch creatures and swapped in Arcane Signet, Ornithopter of Paradise, Three Visits, and Garruk's Uprising. I also took out Valakut Awakening  Flip for a basic Mountain and Jwari Disruption  Flip for a basic Island. Not only will that improve Myriad Landscape, but it should also help out lands like Canopy Vista and Cinder Glade so they come into play untapped more reliably. Those "Forest" typed lands are also important so I can tutor for the color I need when I draw one of the key green ramp cards: Farseek, Nature's Lore and now Three Visits.

eliakimras on Dinosaurs go Rawr!

11 months ago

Great build! Dinosaurs are such a fun experience for newcomers.

Some points you might want to consider regarding your ramp package:

1: Ramping with creatures or artifacts is riskier than with lands (boardwipes usually leave lands alone). Also, has many mana doublers that benefit from land ramp:

2: If you're willing to include Cinder Glade and Canopy Vista (or their expensive siblings Stomping Ground, Temple Garden and Sacred Foundry), you open up some more options for you:

3: Then you might want to increase your land count. 33 is too few for Temple of the False God to realiably function.

I recommend swapping out your mana dorks for lands that ramp you (you can never have too much mana with kill-on-sight Gishath, Sun's Avatar):

4: Some card draw:

5: Better combat tricks

6: Broader utility

I'd suggest removing Reliquary Tower. If you have more than seven cards in hand as Gishath, you're already winning hard. In its place, consider one or more of the following:

DemonDragonJ on Battle Hymn of the Seraphim

1 year ago

I have replaced a Mountain and a Plains with Minas Tirith and Sacred Peaks (although I shall eventually replace the latter land with a the red/white member of the Battle for Zendikar dual land cycle (Canopy Vista, Cinder Glade, etc., if WotC ever prints such cards); I almost chose Wind-Scarred Crag, but I decided that the synergy with Duergar Hedge-Mage was more important than gaining 1 life.

Idoneity on When Will WotC Finish the …

1 year ago

WOTC is rather capricious as to what land cycles they finish and when.

Typically, they finish land cycles in adjacent set releases, such as the checklands in Dominaria and Ixalan (see Isolated Chapel and Glacial Fortress. But they have also quixotically completed the showland cycle with Strixhaven in 2021 (see Furycalm Snarl), despite it first being introduced on a separate plane in 2016's Shadow's Over Innistrad (see Fortified Village). They do this a lot, starting with the allies then bargaining it over to the enemies:

1995 brought Underground River then 2001 had Shivan Reef, 2010 brought Darkslick Shores then 2016 had Spirebluff Canal. These are rather large gaps, ranging from months to years.

There are plenty of land cycles that haven't been finished or haven't even begun. The five ally-colored lands from Future Sight has partially been officiated, consisting of Horizon Canopy, Grove of the Burnwillows, Graven Cairns, Nimbus Maze, and River of Tears. All of these are rather unique; two have been finished. Kind of. Modern Horizons parlously gave Horizon Canopy an enemy family. The Graven Cairns cycle was completed in Eventide and Shadowmoor. The rest are lonesome.

There's still Amonkhet's cycling cycle to finish up, so who knows when the buddy lands will be tended to.

DemonDragonJ on When Will WotC Finish the …

1 year ago

I wish to see numerous cycles of dual lands be completed, but the cycle that I am most eager to see completed is the Battle for Zendikar dual land cycle (i.e., Prairie Stream, Canopy Vista, Cinder Glade, and so forth), because their conditions for entering the battlefiend untapped are very easy to meet and they have basic land types, and thus synergize with numerous other cards, and I now have three enemy-colored EDH decks that very much would benefit from the existence of such lands.

What does everyone else say about this? Do you have any guesses as to when WotC shall finished the Battle for Zendikar dual land cycle, or is there no way to predict that?

eliakimras on The Gay Pride

1 year ago

If you want more pillows, Agitator Ant and Kitt Kanto, Mayhem Diva are good options. The Ant is itself a second copy of Orzhov Advokist.

If you value having K&T on the battlefield as soon as possible (I do), consider running Fellwar Stone, Skyshroud Elf, Tiller Engine, Voyaging Satyr and Portent Tracker. The last three are great with your bouncelands (Azorius Chancery and the like).

If you can get the rest of Tangled Islet's cycle (Sacred Peaks, Molten Tributary, Cinder Glade, Canopy Vista, Prairie Stream), suddenly Farseek, Nature's Lore and Three Visits allow you perfect fixing of your colors.

Also, 33 lands + Bala Ged Recovery  Flip might not be enough to hit your land drops. I run 36 lands on my K&T build. Also also, Mossfire Valley, Sungrass Prairie and Skycloud Expanse help a lot on getting the right colors for your commander.

You probably want Druid of Purification in your build: it is a really strong and political removal spell. It also hits hexproofed permanents (great plus in my opinion) and never hurts you.

All in all, I hope you and your opponents have fun with this build - cheers!

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