Sweltering Suns deals 3 damage to each creature.
Cycling 3 (3, Discard this card: Draw a card.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Sweltering Suns Discussion
1 week ago
1 month ago
Definitely, expected you to build this deck. Let's see if I can help out any. Not the biggest fan of equipments but that card draw engine combined with utility may sway me.
Sunforger - would be excellent but I know you're opposed to tutors; though being able to snag damaged based wrath effects like Anger of the Gods and Sweltering Suns could really like you take advantage of your commanders secound ability.
4 months ago
Here's my take on what to cut:
Elvish Aberration: 6 mana is a lot just to ramp. Cycling is nice, but doesn't directly Ramp.
Ghitu Chronicler: Again, expensive. There are much better things to do with our 6-mana
Krosan Tusker: Same as before. Expensive for what it is, doesn't directly ramp.
Magus of the Candelabra: Unless we can double mana somehow, doesn't actually ramp.
Nessian Demolok: Can be useful, but I've found tribute usually gets paid with these cards since creatures are pretty easy to deal with.
Oblivion Sower: Fun card, but just doesn't fit the deck
Treasonous Ogre: Just seems really slow to me
Valley Rannet: Same reasons as the tusker
Void Attendant: Again, just doesn't fit with the deck
Vessel of Volatility: Slow, and I honestly prefer my ramp to be repeatable
Land. I usually stick to around 36, I'd go down to there and test to see if it works out all right (Maybe 1 or 2 more since you seem to have a good amount of lands that can be sacrificed).
The Chain Veil: Not exactly useful here. You have some Planeswalkers, but not enough to really make it worth it.
Blood Feud: Too expensive for what it does. Green has a lot cheaper options
Processor Assault: Good value for your mana, but how often does exile come up in your games?
Volcanic Vision: Has potential, but I'm not really seeing a whole lot of spells that make it great.
Yawning Fissure: Doesn't fit strategy of the deck
Fiery Fall: Expensive.
These are just my thoughts, hope it helped!
(Also, Pyromancer's Goggles seems good here.)
4 months ago
Hollow One, Unearth and Vile Manifestation seem good. Street Wraith is a free cycler and is very good. Maybe put Sweltering Suns on the sideboard to deal with fast creature. I would cut the four Savai Crystal.
4 months ago
5 months ago
Fair enough. If you play Sweltering Suns out of the sideboard that would make sense. Additionally, the new card Raking Claws is a double strike buff without the trample of Temur Battle Rage but can be cycled for versatility. If all of your creatures have flying, trample is a little more negligible.
5 months ago
Nathor, thank you very much for your suggestions. I would definately add Sweltering Suns as a sideboard option. Also I would think of any cuts I could do for counterspells. I agree that Dive Down could be moved to sideboard but what I like in this card is its low cost. I think low cost counterspells are not effective so far in this deck (like Spell Pierce). Still, I cannot take one of your points: Discovery / Dispersal is a nice self mill option, due to surveil it allows drakes to get from 1 to 3 extra power.
6 months ago
I chose Sweltering Suns over Anger of the Gods because the risk of having a useless sweeper stuck in hand is greater than the risk of facing creatures that are better to exile. Also Dragon Egg is better with Suns, for whatever that's worth.
I don't really like Dragon Tempest because it makes good situations where I'm able to cast a bunch of Dragons better at the cost of making bad situations where I'm stuck on mana or not drawing Dragons even worse. I don't think the chance that it's both good and not win-more is more than the chance it's a dead card when I'm losing.