Prairie Stream

Prairie Stream

Land — Plains Island

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This enters the battlefield tapped unless you control two or more basic lands.

Latest Decks as Commander

Prairie Stream Discussion

plakjekaas on How Good are the New …

2 weeks ago

Commander is an increasingly fast format because of the cry for not ramping on turn 2 being a death sentence. You can still Farseek off of one of these if you play it turn 1. The only turn they're bad is turn 2, and if you have to play it tapped turn two, you should probably have mulligan'd your hand. I'll play Deserted Beach over Seachrome Coast in any commander deck. Which doesn't mean I'll play it, to be honest, I think it goes the two-colored equivalent of:

Tundra

Hallowed Fountain

Sea of Clouds

Glacial Fortress

Horizon land if available (Horizon Canopy and such)

Mystic Gate

Hengegate Pathway  Flip

Prairie Stream but only with fetches

Celestial Colonnade

Adarkar Wastes

Irrigated Farmland better with fetches, cycling still solid

Deserted Beach

Temple of Enlightenment

Azorius Chancery

Seachrome Coast

Port Town

Glacial Floodplain higher with fetches, of course

And then all the tapped minor downside stuff like Razortide Bridge or Tranquil Cove or a Campus for enemy colors, whatever fits your deck for synergies could raise those too of course.

That's the general order I'd consider them to include in my 2-color deck if available, I guess.

multimedia on First Is The Best! (An EDH First Sliver Deck)

2 weeks ago

Hey, well done with your budget version of First.

Some budget upgrades to consider:

Arcane Signet is a staple mana rock in Commander and especially good when playing five colors. Profane Tutor is a budget tutor that has interaction with cascade because it's CMC is 0. Patriarch's Bidding is quick recovery from a board wipe by reanimating all Slivers in your graveyard. Vivien, Champion of the Wilds is another flash effect for Slivers and it has other uses too since playing lots of creatures.

What makes Farseek a good ramp spell is when it can search for a dual land that has two or more basic land types such as Cinder Glade. If all you have is a basic land that Farseek can search for then it's subpar ramp, worse than Rampant Growth. Tango lands: Cinder Glade, Canopy Vista, Prairie Stream, Sunken Hollow, Smoldering Marsh are budget and Farseek can search for one of them.

Shadow Sliver is a budget Shifting Sliver and since you have Shifting you don't also need Shadow. Not being able to block with Slivers can be a problem, not able to defend against opponents swingback. Spinneret Sliver is a just a worse effect then giving all Slivers flying.

multimedia on The Zerg 2.0 - cEDH

1 month ago

Hey, the CQ decklist is missing Cloudshredder Sliver, who's one of the best budget Slivers especially when Hivelord is Commander. It's missing Harmonic Sliver, who's excellent repeatable removal in multiplayer Commander. Tempered Sliver is good with Hivelord as Commander since it can make him bigger with counters. Blasphemous Act wrecks opponents creatures when Hivelord is Commander, consistently for one mana. Swiftfoot Boots gives Hivelord extra protection, combining indestructible and hexproof makes it very difficult for opponents to remove Hivelord.

Sol Ring is less price than Wayfarer's Bauble and much better ramp. Arcane Signet, Fellwar Stone and Commander's Sphere are budget five color mana rocks.

The manabases in all CQ decklists are an afterthought, no Command Tower, they're terrible especially with five colors. Command Tower, Exotic Orchard, Unclaimed Territory, Path of Ancestry are all budget lands for five colors with Slivers. The five Tango lands: Cinder Glade, Canopy Vista, Prairie Stream, Sunken Hollow, Smoldering Marsh are budget and nice when playing 15+ basic lands. The Tango lands help with color fixing and make Farseek, Mountain Valley and Rocky Tar Pit better since they can search for one of them.

Good luck with the upgrading.

multimedia on Aminatou, child of the jank

1 month ago

Hey, well done so far on a budget.

Some suggestions to improve the manabase on a budget.

Good luck with your deck.

multimedia on I Blink So

1 month ago

Hey, well done so far, but you forgot Command Tower.

One advantage of Bargo's blink to consider expanding on is blinking noncreature nonland permanents especially enchantments such as Reality Acid and Omen of the Sea. The advantage of more noncreature permanents is they're harder to remove than creatures and they survive creature board wipes. For artifacts, Strionic Resonator gives you another Bargo trigger to blink all your nonland permanents again. Basalt Monolith is good ramp because blink can untap it.

Some cuts to consider to add the card suggestions above are Ponder could be cut for Omen of the Sea since with blink Omen gives you a repeatable Ponder-like effect. Saw it Coming could be cut for Reality Acid since you have many other counterspells, but not permanent removal. Mistmeadow Witch could be cut for Strionic Resonator since you have other better creatures who can blink. Burnished Hart could be cut for Basalt Monolith to improve ramp.

Some budget land upgrades to consider:

Good luck with your deck.

LinkOpensChest_wav on Kwain Digs Further Down The Hole

2 months ago

Prairie Stream, Skycloud Expanse, and Port Town are less than $0.50 right now and could replace some of your taplands

Likewise, Nimbus Maze is less than $0.75

I'd recommend trying to get those now, while they're still cheap

multimedia on No don’t kill my Slivers.

2 months ago

Hey, well done on a budget while having Overlord, First, Legion and Hivelord. The area of your deck that needs the most improvements is the manabase and lands are my first budget suggestions to consider.

Exotic Orchard, Unclaimed Territory and Path of Ancestry are three more Rainbow lands. The five Battle lands have good interaction with lots of basic lands: Canopy Vista, Cinder Glade, Sunken Hollow, Prairie Stream and Smoldering Marsh. You're better off playing more Tri lands than the Thriving lands: Jungle Shrine, Savage Lands, Seaside Citadel, Crumbling Necropolis, Opulent Palace, etc.

A Tri land gives you three choices of colors, not two, which is better when playing five colors. Being able to choose the second color with a Thriving land is nice, but with five colors not as good as having three choices. If you have the Pathways then that's good, but if not they're too expensive price for lands for five colors since you can only choose one color of mana with them. The Battle lands could replace them.


Cloudshredder Sliver is a two drop Sliver that gives flying and haste, it's one of the best Slivers. Shifting Sliver makes all Sliver unblockable unless an opponent controls some Slivers. Quick Sliver lets you cast Slivers at instant speed during your opponents turns or at any point of the game. Flash is excellent with The First Sliver getting to cascade at instant speed is powerful because the card you cast from cascade doesn't have timing restrictions meaning you can cast any card.

Crypt Sliver can protect Slivers from most board wipes, from removal that destroys, from dying in combat from damage and interacts well with vigilance from Sentinel Sliver. Hibernation Sliver can protect from all board wipes, other removal most importantly exile for the cost of 2 life each Sliver.

Hibernation interacts well with The First Sliver by bouncing it as well as other Slivers to cast again and cascade again. Dormant Sliver has nice interaction with Hibernation because Dormant can draw a ton of cards and when you want to attack with Slivers bounce Dormant with Hibernation.

Diffusion Sliver helps to protect Slivers from targeted removal, making an opponent have to pay two more mana to target a Sliver. Striking Sliver is another one drop Sliver and first strike is nice to have when attacking.

Amoeboid Changeling is a Sliver because Changelings are all creature types even when in your hand, library or graveyard. Amoebiod has really good interaction with Sliver Overlord because Overlord can gain control of a Sliver. Amoeboid can make any opponent's creature who you can target a Sliver and then Overlord can gain control of that creature permanently. This is especially powerful to gain control of opponents Commanders. These two combine to gain control of all your opponents creatures over a course of many turns. Because Amoeboid is a Silver while in your library then Overlord can tutor for it.

If interested I offer more advice including cuts to consider. Good luck with your deck.

multimedia on Sliver Beats

3 months ago

Hey, well done budget version of Silvers, nice Sliver Legion. You forgot Sol Ring.

Manaweft Sliver is another two drop mana Sliver. Shifting Sliver makes all your Slivers unblockable. Venom Sliver gives all deathtouch. These three Slivers could replace three of the higher CMC Slivers that have redundant effects. Blasphemous Act wrecks your opponents with Hivelord as Commander.


Consider more draw?

Wild Pair and Pyre of Heroes are powerful budget repeatable effects to tutor for and cheat Silvers on the battlefield.

Consider cutting a few of the lesser Slivers for more draw?


Nice Shock lands. On a budget you can do better than the Gain lands such as Blossoming Sands and Cycle lands such as Sheltered Thicket. Consider the Tango lands? Since there's 14 basic lands here.

Good luck with your deck.

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