Glimmervoid

Glimmervoid

Land

At end of turn, if you control no artifacts, sacrifice Glimmervoid.

: Gain one mana of any colour.

Latest Decks as Commander

Glimmervoid Discussion

wallisface on Modular

2 months ago

Adameus2012 Yeah I have already considered running Spire of Industry but need to spend some more time playtesting and figuring out what to replace it with first. I don’t think Glimmervoid is worth the risk here, as if it’s played early there are just too many ways to lose it. Also if I were to add Power Depot it would probably mean ditching Llanowar Reborn to prevent slowing my deck down too much, and that’s not a swap that seems reasonable.

But yes, i am thinking of swapping in 3 Spire of Industry at this point - I just need to run the math on what I can take out for it (probably the Phyrexia's Core and 2 Forest )

Adameus2012 on Modular

2 months ago

I am running a deck VERY similar to this, and the one thing you are missing is some red mana sources to activate Zabaz's ability to destroy an artifact. It leads to a lot of fast plays more consistently having the extra sac outlet available (even if it's not free). I've played a few games where winning wasn't really possible because of the hand I had, other than the fact that I had Zabaz and inkmoth and was able to pump the inkmoth to a 5/5 on turn 3 via Zabaz's ability and swing through for lethal infect. Don't underestimate that ability, it's all on one card too so you can potentially keep hands with only Zabaz as an enabler. I personally run Glimmervoid and Spire of Industry in my build to have the red sources available, and Power Depot helps too.

ZEMOtheSinner on ∙|(⤟ Gigantes Historiæ 1.2 ⤠)|∙

4 months ago

Hallo Spell_Slam! Thank you for your comment!
This is still a prototype for the deck and some cards you mentioned are continuously going in and out from the list. I do not always use the live edit tool to switch cards from main to maybe and often, when i take out a card, i forget to add it back again at the maybeboard. Daretti, Gamble and the Dynamo are among them and they're on the radar for sure.
When i added Path to Exile , i considered that this deck perhaps prefers to give away lands rather than life, since it wins through combat damage. I tested Dispatch , but the risk is that it will become useless if I am too far behind for some reason.
I'm not totally sold on Scrap Trawler either, as maybe i prefer having things in my graveyard more than i want to have them in my hand.
Idol of Oblivion has worked really well in all my tests, i'm inclined to think i'll keep it, but i agree on the Bauble and the Phoenix though. They're in only until I decide what to replace them with (the Dynamo, probably). Thank you for your suggestions, that was very kind of you!


BransBranflakes, thank you for stopping by!
3 Drinks are better than 3 cards for sure, and with Anointed Procession and/or Illusionist's Bracers on the field, that makes for 5-7 drinks. Now you just have to figure out how to make the opponent pay for them too!
I thank you for the degenerative suggestions, but i'm trying to keep up with my group's meta and to be a good boy (a little). GoOoOOolems!


Hallo again discipleofgary73!
Inspiring Statuary is intresting, but i play very few non-artifact spells in this deck and they're already relatively cheap. Glimmervoid and Summoning Station were noted though!

discipleofgary73 on ∙|(⤟ Gigantes Historiæ 1.2 ⤠)|∙

4 months ago

The aesthetics are chef's kiss
Maybe Genesis Chamber , Inspiring Statuary , Summoning Station , Mirrorworks , Glimmervoid , and Pia Nalaar for other aritifact-focused cards. If you end up going for lots of tokens, Anointed Procession and Requiem Angel might be fun.
Thanks for stopping by!

multimedia on Breya....Help Me!

5 months ago

Hey, well done so far.

Your deck doesn't have a Commander yet. In the editor where you see Breya, Etherium Shaper text add the Commander tag CMDR to the end.

Breya, Etherium Shaper *CMDR*

This will show Breya as the Commander and show a card image of Breya under the Commander category.


What is your budget for upgrades? Since I don't know I will give you some low budget options.

Dramatic Reversal is paired with Isochron Scepter and mana rocks to make infinite mana. Infinite mana can be used with Breya as a win condition since she can sac herself for mode to do 3 damage to a player. When she dies she goes to the Command Zone and because you have infinite mana you keep casting her from there. Repeat the combo by sacing her and one of her Thopters. If not playing Reversal than Scepter doesn't do enough in your deck with only four other instants.

Grand Architect with Breya since she and the Thopters she creates are blue. Architect is ramp for artifacts or artifact activated abilities and it can tap itself even the turn you play it. Architect combos with Pili-Pala for infinite colored mana and Breya can be the win condition with infinite mana by sacing herself for her 3 damage to a player mode.

Goblin Engineer because many of the combo artifacts are 3 CMC or less. Engineer has interaction with Eldrazi Displacer for more tutoring. More repeatable artifact reanimation is helpful and getting an artifact of your choice in your graveyard is good with many cards here: Daretti, Scrap Savant , Goblin Welder , Sharuum the Hegemon , Trash for Treasure , Emry, Lurker of the Loch , etc.

Whirlwind of Thought repeatable draw by casting artifacts as well as instants/sorceries/enchantments/Planeswalkers.


Some changes to consider:

If interested I offer more advice. Good luck with your deck.

X-Factor11105 on Dragon Jesus (Bladewing the Risen EDH)

5 months ago

MeanLizard I agree on exploring a treasure subtheme, but I don't know if this shell is built to make the most use of them. I WISH Curse of Opulence made treasure, then we'd be on to something. Here's the relevant treasure cards I've previously identified and why I haven't previously added them:

  • Impulsive Pilferer : This is probably the closest for me. Perfectly fine to discard, but its four mana to get three 1/1s and we'll end the turn down one mana. No goblin or pirate synergies.
  • Glimmervoid : Not enough artifacts in tow to make this consistently valuable. I have the same hesitation for Spire of Industry .
  • Magda, Brazen Outlaw : Same issues as Feldon being too slow and being a target for removal once its online. If the package comes together in the next set or two, we'll have to re-visit Magda.
  • Pirate's Pillage : Probably not efficient enough to be included, but maybe?
  • Rapacious Dragon : Eh? The ETB aspect is nice for a heavier reanimation package, but this won't make a big enough impact on the game (I think).
  • Revel in Riches : I think there COULD be a case for this to be included, but 5 CMC is too expensive for my taste that doesn't pretty much win on the spot. I also worry about over-investing in a subtheme - Bladewing is already convoluted (draw dragons > discard dragons > revive dragons), so straying away from that too much puts the deck at risk of being diluted / durdling.

I'm perfectly content to have Gadrak, the Crown-Scourge not be able to attack - when I can finally snag and add in Toxic Deluge and/or Fire Covenant , we'll be packing such a heavy removal package that Gadrak becomes that much more likely to fall into value.

I like to look at Rakdos-color cEDH builds for ideas, and a few cards keep catching my attention: * Mindblade Render * Withering Boon * Mogg Salvage * Songs of the Damned

I keep seeing Necromancy so I think I have to take the plunge and add it...

RNR_Gaming on By the old gods and the new

7 months ago

So, you may want to finish your land base and give somewhat of an indication on what budget your on. Even a casual 5 color deck can have a hefty price tag due to the land base needed for consistency purposes.

Duals>fetches>utility pertaining to your strategy/shocks>rainbows>horizons> Pains>fast lands> anything beyond this is probably played due to budget restrictions or it's just laying around.

Anyways, Command Tower, Mana Confluence, City of Brass, Tarnished Citadel, Glimmervoid, Spire of Industry, Forbidden Orchard, Exotic Orchard are your cream of the crop rainbow lands.

To a lesser extent Unclaimed Territory, Cascading Cataracts, Gateway Plaza, Rupture Spire, Transguild Promenade and you could probably use this but won't need it Cavern of Souls - its expensive but provides such a great utility to really stick it to control players.

If you're on a very tight budget and don't want to spend a lot on lands - though I HIGHLY recommend fine tuning a land base over running these cards but they ensure you'll be able to get activations off; Chromatic Lantern, Chromatic Orrery, Prismatic Omen and Joiner Adept

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