Dragon Mage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Dragon Mage

Creature — Dragon Wizard

Flying

Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

shock7123 on Tor Wauki, the Pinger

3 months ago

Made_Compleat all of those are solid suggestions, though I went more for the burn approach than the... dragon's approach (pun intended.) I used to run Bladewing in an earlier build, but then I realized I had more fun racking up as much damage as possible per Dragon's Approach. May have to make a cut for Dragon Mage, though, since refilling my hand with Dragon's Approach is always a good way to go. Currently the main target I find with DA's second ability is Knollspine Dragon, which I just use to refill my hand and keep slinging more spells with it. Let me take a look at your Davros real quick, see what I can suggest for ya.

Made_Compleat on Tor Wauki, the Pinger

3 months ago

Wow, nice deck! I personally think that you should run Hoarding Broodlord. This card is absolutely insane, as it can tutor up anything from a boardwipe to a Thrumming Stone to win out of nowhere. I also would recommend Bladewing the Risen to get some recursion for your dragons in the yard and maybe even Dragon Mage to refuel your hand.

I have a grixis Dragon's Approach build, Daleks & Dragons [[Davros EDH]]. I'd love it if you could give me some feedback on it!

SufferFromEDHD on Dragons At A Rivcount *PRIMER*

3 months ago

Avaricious Dragon might be worth a spot.

Valakut Awakening  Flip could be upgraded to discard like Change of Fortune, Dangerous Wager or Dragon Mage.

Gamble great tutor to begin with by the random discard is an upside in this deck.

Null Brooch grants Negate to colors that can't Negate.

Geier Reach Sanitarium > Mikokoro, Center of the Sea

NV_1980 on NV_1980

6 months ago

RBDoucette Apologies; missed Endless Atlas entirely when I was going over your list. With regard to finding a spot for Dragon Mage, it depends on how the deck plays thus far; are you more comfortable with the damage it deals or the amount of draw it generates? If it's the former, I'd probably replace Spawn of Thraxes (his ability is a one-shot deal anyway). If it's the latter, I'd probably replace Knollspine Dragon for more or less the same reason; Mage's draw-ability can be used more often.

NV_1980 on Lathliss, Queen of the Red Dragons

6 months ago

Hi RBDoucette,

Looks like a solid build to me. You've got plenty of mana sources available to keep summoning Dragons. One excellent upgrade could be an Urza's Incubator to cast all of them for 2 less (this is an expensive upgrade though). More draw resources could also do you some good. Ideas that come to mind are Endless Atlas (your deck features enough Mountains to make this worth the include). Dragon Mage can be fun too and let's not forget Bonders' Enclave either. As for other ideas, Conjurer's Closet can give you guaranteed Dragon tokens when you have Lathliss and another non-token Dragon on the battlefield. Also, a lot of fun can be had by using Cloudstone Curio to (re)summon Dragons and enjoy the benefits of returning ETB triggers like those from Demanding Dragon, Knollspine Dragon and Red Dragon. When using Curio/Closet, you also benefit greatly from Dragons that damage others upon ETB of new dragons, like Scourge of Valkas, Terror of the Peaks and Wrathful Red Dragon.

Hope this helped!

Icaruskid on Dominus Burn

8 months ago

SufferFromEDHD love the creative ideas! Please keep them coming!

Agree completely on Breaking Point. I ordered one after you suggested it because it's so good. I'm still running Fault Line in its place for now only because it basically says "destroy most creatures AND do twice that damage to each opponent". But I may end up putting it in for Pyrohemia.

Molten Influence is a perfect fit card for a spellslinger burn deck like this one. No one wants to play Deflecting Swat and Bolt Bend effects more than I do! I did end up cutting those for ramp and card draw because I kept running out of gas. So Molten Influence would be a great fit if there was more room for interaction. I think decks without Thrumming Stone can run far fewer Dragon's Approach for a more resilient game but I don't mind if this is glass cannon build.

I go back and forth on Dragon Mage! I was just tinkering with it again this morning. I love the upside but hate that it takes a turn to get going. And I also haven't figured out the correct number of dragons. Even in this deck I only see 1 or 2 activations before the game is over, only 1 in 5 ar best see a third. Maybe I'll try it in place of Commune with Lava which also takes a turn to leverage.

Agree that Solemn Simulacrum is a bit clunky. I justified it because Turn 4 robot guarantees Turn 5 Solphim with an indestructibility counter. I'll try out Endless Atlas.

Thank you for sharing!

SufferFromEDHD on Dominus Burn

8 months ago

It's a great deck as it is. I was merely spitballing ideas because it got my creative juices flowing. Only pushback I'm gonna give is on Breaking Point and Molten Influence.

Wrath of God or 12 damage for 3 mana while your commander has indestructible is too much value. So one sided.

Flusterstorm or 8 damage is a hefty tax against the control player.

The rest are kind of meh.

Dragon Mage > Magus of the Wheel

Endless Atlas > Solemn Simulacrum

ghostfire86 on Kaalia's Bounce House

11 months ago

I use to run a land destruction version of Kaalia years ago. Since then she’s move to faster kills by bleeding the opposition. Ravages of War is another mass land d card but will cost you $.

I’m surprised you’re not running Dragon Mage as a wonder wheel draw effect. Keen Duelist helps kill your opponents due to your higher cmc while offering increased draw.

Dragon Tempest is a staple for Kaalia and abused by incorporating Utvara Hellkite and Ancient Gold Dragon, amplified with running Terror of the Peaks. I don’t run a ton of dragons so I chose to keep out Utvara as it’s more situational in my deck.

You might find use in Mudslide and Circle of Flame. I run Mudslide and Moat.

Talismans > Signets, try hitting about 10-11 mana rocks. In Archenemy games where you’re the threat, Kaalia is just the decoy for removal while you more easily hard cast your threats. Quicksilver Amulet and Sneak Attack are good avenues around losing Kaalia as well, but have you considered Sundial of the Infinite which gets rid of sneak attacks drawback and opens combat combos and infinite turns to your arsenal? Maybe too much of you want to keep casual.

The Sanguine Bond and Exquisite Blood aren’t honestly needed in here. Archfiend of Depravity, Wound Reflection, Sower of Discord, Scourge of the Skyclaves, Gisela, Blade of Goldnight,and Heartless Hidetsugu are functionally better choices to utilize and synergize/combo.

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