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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Into the Roil
Instant
Kicker [symbol:1 (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
nuperokaso on Budget faeries
5 months ago
- If you plan to play Rune Snag, then it's better to play Consider rather than Opt. It's actually relevant that you can put cards into the graveyard.
- Into the Roil is obsolete. Replace it with basically anything else.
- In pauper, Faeries with enters-the-battlefield effects are usually combined with few ninjas. Maybe add two Ninja of the Deep Hours
wallisface on Why So Crabby
1 year ago
Some thoughts:
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I don’t see any point to Ruin Crab here - in fact as you’re not a mill deck, this card is probably going to help your opponent more than hurt them.
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20 lands is much too low for what you’re trying to do here. Considering your current mana curve i’d suggest you need 24 lands minimum.
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Both Warbriar Blessing and Into the Roil feel like bad cards here. The fight effect from Warbriar Blessing is almost always going to be useless as your creatures have no power (and Huatli, the Sun's Heart / Assault Formation don’t change how fighting works), and just getting +0/+2 is really bad for 2 mana. Into the Roil Is just such a passive form of interaction, when you could be running Counterspell
Rmclean09 on In Possession of a Singular Force of Will
2 years ago
If we could get more 40k alternate art officially, that would be amazing. Love those images, especially the image of Lord General Macarius in Into the Roil
fastzero on Mono-Blue FLASH Faeries
2 years ago
K4nkato Thanks for the suggestion! Great card. Maybe i can run +3/+2 Curfew and cut some Disrupt or/and Into the Roil. I will try out. But i have to be careful cuz this deck NEEDS the " draw a card " effects to be effective.
CNG_Stream on Kickers
2 years ago
Weird suggestion but you might want to cut 2 copies of Into the Roil and add 2 copies of Blink of an Eye. The cards do the exact same thing, but this would allow you to play around cards that exile all copies of a card (example: Test of Talents), or tax all cards of a named type (example: Anointed Peacekeeper). Not necessarily needed, but doesn't hurt if you have it.
Also you may want more black sources for more consistent draws. This suggestion is because all your kicked black spells will require at least 2 sources of black to cast. A land to consider Throne of Makindi as this allows you to stockpile extra mana for kicker spells, but also color foxes for those splashed colors. It is awkward to use so you may just want some other dual source lands like you already have (untapped sources are usually preferred).
Potosyntesis on Lots of Clues
2 years ago
Into the Roil, Druid's Deliverance and Sundering Growth seems to be a good fit for sideboard, I think counters should be sorted with Metallic Rebuke and Disallow in the main board, however the cost effectiveness of AEtherize and Aetherspouts dont really fit
Thornaz on Lots of Clues
2 years ago
Druid's Deliverance can stop you from taking damage and increase your clue tokens Sundering Growth can get rid of enchantments or artifacts and increase clue tokens Anticognition&Cancel are counters AEtherize&Aetherspouts&Into the Roil will send boards back to the owners hand