
Dargo, the Shipwrecker
Legendary Creature — Giant Pirate
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs less to cast for each permanent sacrificed this way and less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner (You can have two commanders if both have partner.)
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Latest Decks as Commander
Latest Decks
Dargo, the Shipwrecker Discussion
hejtmane on Moving Back To EDH, Looking …
1 month ago
I recently did a Mono red partner parring of Toggo, Goblin Weaponsmith and Dargo, the Shipwrecker now I don't really use edh rec for deck building just myself and I do like to use it to look up stats and how far i devianted from other peopel on decks it's the only thing we really have and there are only like three decks with these guys.
seshiro_of_the_orochi on Gadrak, the Crown-Scourge Deck ideas
1 month ago
Little correction: Bludgeon Brawl is pretty useless with treasure. But you might want to consider Krark-Clan Ironworks as additional ramp similar to Goldspan Dragon .
I also found some more fitting cards:
zamiero on
Vial and Ghost!
3 months ago
3>
Ahhh I've been wanting to play with Obosh, the Preypiercer and Angrath's Marauders - glad you found a spot for them. While you're at it, you could also consider other "damage doublers" such as Wound Reflection and Fiendish Duo. I've thought about a Vial-Smasher deck with a White partner just to add Gisela, Blade of Goldnight.
3> I see you enjoy big monsters and X-spells here. Oh to be young again... but seriously, this seems like a good deck to play them in as you would be rewarded. Instants are your friend, as you can Smash Vials on everyone's turn! No Comet Storm?
3> I would be worried about Vial-Smasher getting nuked from orbit as soon as your turn passes and it's no longer indestructible. You'll find Heroic Intervention and Slippery Bogbonder will help with targeted Exile removal. You already have Destroy and Sacrifice covered I see.
3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:
- 3- Offalsnout (evoke B)
- 3- Rushwood Legate (opponent control island)
- 4- Skyshroud Cutter (control forest, opponents gain life)
- 4- Frogmite (artifacts battlefield)
- 4- Bone Picker (creature dies)
- 4- Briarhorn (evoke 1G)
- 4- Deepwood Legate (opponent control forest)
- 5- Stormwing Entity (cast instant/sorcery)
- 5- Ingot Chewer (evoke R)
- 5- Shriekmaw (evoke 1B)
- 5- Glarewielder (evoke 1R)
- 5- Mulldrifter (evoke 2U)
- 6- Igneous Elemental (land graveyard)
- 6- Nemesis of Mortals (greatures graveyard)
- 6- AEthersnipe (evoke 1UU)
- 6- Spitebellows (evoke 1RR)
- 6- Cloudthresher (evoke 2GG)
- 6- Hooting Mandrills (cards graveyard)
- 6- Ethereal Forager (cards graveyard)
- 6- Soulflayer (cards graveyard)
- 6- Sultai Scavenger (cards graveyard)
- 6- Tasigur, the Golden Fang (cards graveyard)
- 6- Salvage Titan (sacrifice three artifacts)
- 6- Sawtusk Demolisher (creature battlefield)
- 6- Shatterskull Minotaur (party)
- 6- Somber Hoverguard (artifacts battlefield)
- 6- Veteran Adventurer (party)
- 7- Gurmag Angler (cards graveyard)
- 7- Ore-Scale Guardian (lands graveyard)
- 7- Myr Enforcer (artifacts battlefield)
- 7- Cryptic Serpent (instant/sorcery graveyard)
- 7- Gearseeker Serpent (artifacts battlefield)
- 7- Quicksilver Behemoth (artifacts battlefield)
- 7- Dargo, the Shipwrecker (sacrifice artifacts/creatures)
- 7- Mournwhelk (evoke 3B)
- 7- Faultgrinder (evoke 4R)
- 8- Ghoultree (creatures graveyard)
- 8- Avatar of Woe (creatures graveyard)
- 8- Walker of the Grove (evoke 4G)
- 8- Shambling Attendants (cards graveyard)
- 8- Bedlam Reveler (instant/sorcery graveyard)
- 8- Qumulox (artifacts battlefield)
- 9- Molderhulk (creature graveyard)
- 9- Sibsig Muckdraggers (cards graveyard)
- 9- Necropolis Fiend (cards graveyard)
- 10+ Stratadon (basic land types)
- 10+ Primeval Protector (creatures battlefield)
- 10+ Ghalta, Primal Hunger (power of creatures battlefield)
- 10+ Draco (basic land types)
- 10+ The Great Henge (power of creatures battlefield)
- 10+ The Cauldron of Eternity (creatures graveyard)
3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:
- 3- Light Up the Stage (opponent damage)
- 4- Reverent Silence (control forest, opponents gain life)
- 4- Snuff Out (control swamp, pay life)
- 4- Ensnare (return two islands)
- 4- Flameshot (discard mountain)
- 4- Outbreak (discard swamp)
- 4- Snag (discard forest)
- 4- Unmask (black card hand)
- 4- Ravenous Trap (opponent 3 cards enter graveyard)
- 4- Lethargy Trap (three creatures attacking)
- 4- Bolt Bend (4-power creature battlefield)
- 4- Massacre (opponent control plains)
- 4- Refreshing Rain (opponent control swamp)
- 4- Ricochet Trap (opponent cast blue)
- 4- Tentative Connection (menace creature battlefield)
- 4- Drag to the Underworld (devotion to black)
- 4- Snag (discard forest)
- 4- Hagra Mauling Flip (opponent has no basic lands)
- 4- Price of Fame (targets legend)
- 5- Bounty of the Hunt (green card hand)
- 5- Contagion (black card hand)
- 5- Force of Will (blue card hand)
- 5- Cave-In (red card hand)
- 5- Submerge (opponent control forest)
- 5- Gush (return two islands)
- 5- Misdirection (blue card hand)
- 5- Dark Triumph (sacrifice creature)
- 5- Thoughtcast (artifacts battlefield)
- 5- Murderous Cut (cards graveyard)
- 5- Rite of Undoing (cards graveyard)
- 5- Coveted Prize (party)
- 5- Deadly Alliance (party)
- 5- Baral's Expertise (cast CMC 4 or less)
- 6- Pyrokinesis (red card hand)
- 6- Fireblast (sacrifice two mountains)
- 6- Pulverize (sacrifice two mountains)
- 6- Into Thin Air (artifacts battlefield)
- 6- Tasigur's Cruelty (cards graveyard)
- 6- Spinning Darkness (black cards graveyard)
- 6- Become Immense (cards graveyard)
- 6- Set Adrift (cards graveyard)
- 6- Will of the Naga (cards graveyard)
- 6- Runeflare Trap (opponent drew 3 cards)
- 6- Zahid, Djinn of the Lamp (artifact battlefield)
- 6- Magmatic Sinkhole (cards graveyard)
- 6- Thwart the Grave (party)
- 6- Curtains' Call (per opponent)
- 6- Cobra Trap (noncreature destroyed by opponent)
- 6- Rishkar's Expertise (cast CMC 5 or less)
- 7- Divergent Transformations (per opponent)
- 7- Into the Story (opponent 7+ cards graveyard)
- 7- Assert Authority (artifacts battlefield)
- 7- Seeds of Renewal (per opponent)
- 7- Needlebite Trap (opponent gain life)
- 8- Treasure Cruise (cards graveyard)
- 9- Blasphemous Act (creatures battlefield)
- 10+ Dead Drop (cards graveyard)
- 10+ Volcanic Salvo (power of creatures battlefield) X
- 3- Chord of Calling (untapped creatures battlefield)
abby315 on Picking a Partner for Tevesh …
3 months ago
Of the four, I think Tana, the Bloodsower has the most obvious synergy and Dargo, the Shipwrecker is the most powerful combo.
If you really want to play with Tevesh Szat as the spotlight, I would choose Tana and build a Prossh-style Jund sac deck; there are plenty of combos in those colors, but the focus would be on Tevesh Szat value engine.
If you build the Dargo deck, Dargo is really the important commander and Tevesh is just there to give access to black tutors and chump fodder if you can't find a faster engine. I've also seen that Dargo + a GB or GU partner is likely better if you want to go all-in on Dargo, since you can then also use him to Pod or Eldritch Evo into a wincon. It's definitely the more powerful deck, though. GLHF!
Arcaneful on Picking a Partner for Tevesh …
3 months ago
Hello.
I'll keep this short and to the point. I just got a Tevesh Szat and am looking to make a partner deck with him but I am stuck between 5 options. I don't want anything overly oppresive, but I want something that is a solid partner pair I can build off of on a fair budget.
My meta is casual/competitive usually in the 75% range. Example decks include: Glissa, the Traitor KCI, Golos, Tireless Pilgrim Consultation, Ramos, Dragon Engine charms/voltron, and Mizzix of the Izmagnus combo/storm.
Currently my ideas:
Kydele, Chosen of Kruphix: A proliferate/aristocrats deck. Maybe a back up win con in Thassa's Oracle.
Sidar Kondo of Jamuraa: Only here for the colors, but would win through Blood Artist loops and have a reanimator subtheme. Maybe some sort of Ashnod's Altar infinite mana loop for a Walking Ballista win.
Tana, the Bloodsower: Another aristocrats deck but this time with an overrun to win theme (End-Raze Forerunners and co for budget options)
Dargo, the Shipwrecker: I've seen some combo lines for him and I'd probably just follow those and go all in on comboing off.
Thanks for any responses.
EDIT: Fair budget means around $5-10 per card in my opinion.
seshiro_of_the_orochi on Rograkh brainstorming
4 months ago
VampDemigod: That comment ended up a lot more emotional than intended. Thank you still for cheering me back up.
@topic: I went through the possible partners, and I have another suggestion: Pair the kobold with Dargo, the Shipwrecker and make it a treasure deck.
Fallerup on
Best Commanders in EDH [Tier List]
4 months ago
@ smilodex How it works. have Phyrexian Altar on the board and so sac fodder of some kind, cast Dargo, the Shipwrecker and sac him to the altar for a red. you can now sac Dargo over and over and over and over infinitely. then you cast Jeska, Thrice Reborn and -X her to kill the table because she enters with X loyalty counters for each time you cast your commander this game. possible Turn 2 kill, if you have 0 cost mana rocks to get out Phyrexian altar and stuff like that turn 1.you only need 3 creatures or artifacts to sac once and the loop in infinite.