Kataki, War's Wage

Kataki, War's Wage

Legendary Creature — Spirit

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay (1)."

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Set Rarity
Modern Event Deck (MD1) Rare
Modern Masters (MMA) Rare
Saviors of Kamigawa (SOK) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Kataki, War's Wage Discussion

Coward_Token on Glenn

6 days ago

maybe some more rocks + Metallurgic Summonings

suggested cuts Kataki, War's Wage, Magus of the Tabernacle (stax is mean and impacts your own rocks & tokens), Archangel of Tithes (seems kind of a pain to cast on-curve?), Grand Abolisher (you're not that combo-y)

0rc on Infinite combos with Emry (cEDH)

1 month ago

Since you’ll be filling the graveyard you may want to consider Dig Through Time and Treasure Cruise for card draw. Both equate to powerful cantrips in the correct build.

It would be nice to have a backup plan in case someone disrupts your Mirran Spy + Walking Ballista combo ( Thada Adel, Acquisitor and Praetor's Grasp will ruin your day). Laboratory Maniac will work for backup upkeep win con, and is easily tutorable via Drift of Phantasms (but avoid Thassa's Oracle for this build).

Some bounce aside from Cyclonic Rift will stop you from losing to Pithing Needle-type effects or Linvala, Keeper of Silence as well as graveyard hate such as Rest in Peace or Grafdigger's Cage. Collector Ouphe and Kataki, War's Wage will be big problems without adequate removal.

I hope this helps.

dingusdingo on Abzan

2 months ago

Cards to look at

Trinisphere - 3x of this will do everything you wanted Thalia to do, and more. This is the daddy of stax pieces, and it will frustrate tons of decks.

Collector Ouphe - Turn off equipment and tons of artifacts, 2/2 for , 2-3x and can easily go into your SB if you don't want to MB. Plays well alongside artifact based lock pieces like Static Orb or Trinisphere, look for triggered abilities or static abilities to build around the Ouphe

Gaddock Teeg - Shut off plenty of wincons and huge value cards, a nice 1-2x in this style of deck, and its a 2/2 for . This will usually turn off something in an opponent's deck, requires a bit of build around on your end.

Maralen of the Mornsong - Neat combo with Mindcensor/Arbiter and a great way to find your silver bullet hate cards you need, especially if you run them at 1x slots. You pretty much never want to play this without either Mindcensor or the Arbiter, so I'd look at 1-2x inclusion

Elesh Norn, Grand Cenobite - Dunks on tons of utility dorks and creatures, and if you have a couple hatebears on the field you can punish their life total. Expensive to cast, solid choice at 1, maybe 2 for a deck.

Root Maze - This card pulls double duty against fetch lands, and will generally slow the game against any style of deck. A real nice card to look at for turn 1 plays, but multiples don't do anything for you. Good 3x include, but you will occasionally mulligan another hand when you see 2x of this.

Plow Under - Nasty card that can stall out your opponents for two turns. 2-3x if you want to grab this card, absolutely brutal alongside Trinisphere, best used alongside mana acceleration to hit this on turn 3 or 4.

Weathered Wayfarer - Can be a useful card in these types of builds if you want to investigate further into land based tech. Useful alongside the Ravnica bouncelands like Golgari Rot Farm to guarantee further usage. Useful with Manlands to guarantee beaters. Works well with Inventors' Fair if you have a decent amount of artifacts.

Torpor Orb - Everything has some flashy ETB stapled onto it for value these days. Backfires against Uro and the other titans (no sacrifice trigger), but great sideboard material. Peek Hushwing Gryff for a creature alternate.

Leyline of the Void - Nasty card that breaks tons of combos and tons of value

Hokori, Dust Drinker - Another alternate to Thalia that similarly attacks their mana base, tons of lands to get around it like Ravnica bouncelands or Lotus Field. Best at 1-2x, don't wish to see multiples in your hand ever.

Kataki, War's Wage - I don't recommend this guy as Collector Ouphe fills this niche wonderfully, but this is always an option if you have 2-3 equipments you want to run that the ouphe would shut off and don't mind paying the tax for them.

Authority of the Consuls - Works extremely well against aggro, slowing them and giving you small life gain to survive further. Multiples give multiple life triggers, so not totally wasted, good at 3x if you're interested.

Blind Obedience - Enters tapped is nice, the extort helps stabilize you to late game while getting in valuable life loss against your opponent. Multiples give multiple extort triggers, so you can go up to 4x rather easily if you'd like to.

Sun Titan - Strong etb and attack trigger that reassembles your hateful board state. Return trigger works great with Ghost Quarter. 6/6 works great for slapping opponents.

Time of Need - Nice toolbox card if you want to run 1-2x of a handful of legendary creatures for this style of build. Look at Elesh Norn, Grand Cenobite, Hokori, Dust Drinker, Kataki, War's Wage, and Gaddock Teeg. Gives consistency if you're trying to go for a silver bullet kind of build.

Chord of Calling - Lets you pull Aven Mindcensor from your library at instant speed, also gives Mindcensor something to do on the battlefield if you can't swing with it. Once again, powerful in silver bullet style builds.

Grave Pact - Big board control, heavy color weight cost. Targets neither the player nor the creature, so useful against hexproof/shroud and other hyper evasive creatures. Multiples work fully, but you aren't keeping hands with multiples of this in it probably.

Luminarch Ascension - Control or prison style wincon. Lots of these cards slow the game or shut off an opponents plan to win. This card can use the extra turns to come online, and becomes a hyper mana efficient threat when it does. Works very well when playing under adverse mana conditions, like Hokori, Dust Drinker or Smallpox. Your Aven Mindcensor can gain extra usage on turn 4-7 by chump blocking to power this bad boy on. Best in decks that want to slow the game heavily.

Smallpox - Nasty board control, another way to imitate the hate effect Thalia has on an opposing mana base while also hitting creatures in play and forcing a discard. Works best with cards that allow you to mitigate your own downsides, such as Bloodghast, Gravecrawler, Flagstones of Trokair, Ramunap Excavator. Works well with anything that has madness, works well as fuel for delve too. One of these after playing Luminarch Ascension can give it the perfect amount of space to turn on.

Liliana of the Veil - Whole lot of board control, whole lot of hand hate.

Pithing Needle - CMC answer to any planeswalker and tons of juicy cards that players want to resolve.

Fiend Artisan - Toolbox enabler and nasty wincon packed into one. A good choice for silver bullet style builds. The +1/+1 for creatures in the graveyard shouldn't be underestimated, it keeps the card as a live draw later in the game or with no creatures on the field. The hybrid costs help in 3 color mana base

Beastmaster Ascension - Put those bears to work. Works well on stalled out boards, but your bears have to survive the swings to turn this on. I personally don't like this as much as Luminarch Ascension but it is worth looking at as an option, especially if you have a lot of flyers or evasive creatures. Aven Mindcensor flys :)

Tendershoot Dryad - Expensive to cast, but getting a token each upkeep adds up fast. You will hit the cities blessing rather fast, and then it doesn't take too many 3/3 tokens swinging to end a game.

OLucas on Lurru's Apostle

2 months ago

Took out the 2x Dusk / Dawn from main and 2x Kataki, War's Wage from sideboard and added 2x Kami of False Hope to the main and Settle the Wreckage to the sideboard.

Reason being that Dusk/Dawn doesn't do much against most creature decks unless they have a bunch of lords and that usually only happens in their turn before a massive swing. Both the kami and the settle are great in these scenarios.

As for Kataki, I just can't find a matchup where he is warranted. Maybe against affinity, thopter sword and cherios (Sram, Senior Edificer + 0 cost artifacts). However, after Mox Opal got banned and more recently Arcum's Astrolabe, I'm not sure if any of these decks is viable much less requiring sideboard hate.

OLucas on Core Set 2021 ▷ BEST DECK is NOW ▷!?◁

3 months ago

What are your thoughts on Harsh Mentor? In a more aggresive build it should also lock away part of the opponents mana by making their fetches cost 3 life to activate.

Also, I'm working on a budget deck and I'm wondering if Kataki, War's Wage is worth sideboard slots in the current meta. Could you take a look? Lurru's Apostle

Cabaye21 on Chulane of Infinite Turn 5?

6 months ago

+1 this deck looks pretty sweet. I personally would recommend moving to less artifacts and running cards like Collector Ouphe and Kataki, War's Wage. Mana Breach is a really powerful stax piece for everyone else and lets you draw your library with Shrieking Drake. Adding a few more tutors could also go a long way in improving the consistency of the deck. Also Thassa's Oracle is just better than Laboratory Maniac.

Radio_Cannibal on A Deck for Lurrus

6 months ago

If you are in an artifact-heavy playgroup, I'd recommend Kataki, War's Wage! He's put in a lot of good work for me. Have you considered Auriok Champion to go along with Daxos, Blessed by the Sun, Soul Warden, and Soul's Attendant?

TCG-Player on Saskia's Blitzkrieg

6 months ago

@Blitzak
I looked up a few utility creatures that you might want to consider.

  • Collector Ouphe: Green is the one color without creature-boardwipes, but also the only color with land ramp. Every other color has to relies on artifacts (mostly) to have a form of acceleration. The Ouphe is always greeted with eye rolling and sighs as he usually slows down at least half the decks on the table. Many greenless decks are completely screwed and can't do anything but sit there and wait to draw another land.
  • Kataki, War's Wage: Does basically the same, shuts down all mana rocks.
  • Thalia, Guardian of Thraben: Makes not only all boardwipes cost more, but also slows down all acceleration except for dorks (witch are all green). Not sure, if it conflicts with this deck's high number of own non-creature spells.
  • Vryn Wingmare: If Thalia works really well, there is another.
  • Sanctum Prelate: If you know your meta well, you might be able to turn off almost all boardwipes. The stats are quite bad tho.
  • Leonin Arbiter: Definitely better in more competitive metas. Shuts down fetchlands (also your own!), ruins all fast combo decks and prevents tutoring for boardwipes.
  • Aven Mindcensor: Same thing.
  • Deathrite Shaman: I know this card used to be in the deck, but I think this is one of the best cards in commander, period. Depending on your meta (the amount of fetches), it always produces meta. You could also max out on your own fetches. But the most important thing is: Many decks straight up can't attempt to pull of their combo, against instant speed graveyard hate.
  • Anafenza, the Foremost: I really think this card should be in the deck. Great stats, a nice attack trigger and a passive ability that cripples lots of decks just added on top (also prevents lots of combos).
  • Selfless Spirit: Not a hatebear, but I don't know why this card is not in the deck.
  • Dauntless Escort: Slightly worse.

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