Force of Will

Force of Will

Instant

You may pay 1 life and exile a blue card from your hand from the game rather than pay this spell's mana cost.

Counter target spell.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Force of Will Discussion

RaidenShogun69 on Blinking Contest

5 days ago

Sevelantis: Teferi, Master of Time can't go in a BW deck, and 5 mana for Teferi, Hero of Dominaria isn't too much in commander. i also wouldn't consider Dovin's Veto one of the most powerful counter spells in magic. better counter spells that come to mind that i don't see in this list include Force of Will , Force of Negation , Archmage's Charm , Absorb , Sinister Sabotage , Dissolve

LeonSpires on Kruphix Lands Matter *Primer*

5 days ago

AwesomeOctopus

Thank you for the compliment. I have had a lot of fun altering the cards. Right now things are busy for me. I hope I can get back to altering more of them soon.

Scytec

Yes if you were to make this list more competitive switch Counterspell for Mana Drain and Voidslime (although being able to counter an activated ability did win me a game one time) for Force of Will and cut a land to add Mana Crypt . Also if your meta is artifact heavy Collector Ouphe and Null Rod should find a place in this deck.

Uro, Titan of Nature's Wrath is run because he is repeatable card draw, life gain, and landfall. Which fits everything the deck is trying to do. He replaced Coiling Oracle which I think is a strict upgrade. As newer cards get printed he is something I would consider cutting if the newer cards synergize with the deck more then he does.

Scytec on Kruphix Lands Matter *Primer*

6 days ago

Other than the token Mana Drain or Force of Will over Counterspell , which I'm sure is for budget reasons, could you explain to me how Uro fits into your strategy other than being an additional way to cheat out one additional land? I think i read your entire primer and i didn't see where he fit in. Sorry if i missed it...

FatFreddiesCat on I read rod of absorption …

1 week ago

Rod of Absorption says to "cast any number of spells with total mana value X or less". Say X=10. Does this mean an unlimited number of spells, each of which has a total value of X or less (e.g. X=10 Fireball , Disintegrate , etc) can be cast? Or does it mean all the spells added together (e.g. two spells of 5 mana Force of Will and 5-mana Blue Sun's Zenith ) cannot exceed X=10?

Raging_Squiggle on Top 5 Counterspells Of All …

1 week ago

Basically any free counterspell is the best counterspell in my opinion. So it’d be Force of Will , Force of Negation , Pact of Negation , Misdirection , Fierce Guardianship , Mental Misstep , etc.

After those, the one mana counters.

shadow63 on Top 5 Counterspells Of All …

1 week ago

1 Cancel 2 Essence Scatter

Lol

But seriously

I dont see any of card coming close to 1 Force of Will it's an obscenely powerful card I've played with it. It feels so good knowing your safe even when tapped out.

So that leads me to 2 Force of Negation they tried to nerf fow but didn't nerf it enough. At worst it's a bad Negate

Now it gets hard to place the rest so I'm gonna just concentrate on edh as that's the format im familiar with.

3 Fierce Guardianship yeah it's free where the other two cost you a card. But having your general out isn't always a guarantee.

4 Negate from my experience from playing commander counter non creature spells is far more important then countering creature spells. And this card doesn't that effectively and efficiently and is super splashable.

Now my controversial pick 5 Swan Song I know it cost less mana then Negate but it can't hit artifacts or planeswalkers and it gives out a 2/2 ird.

Honorable mention to any of the free counter spells I didn't say. Not having to pay mana for a spell is designe space they maybe should of never touched

plakjekaas on Top 5 Counterspells Of All …

1 week ago

The best counterspell is the one you can keep in hand because your opponent is trying to play around it.

I feel Mental Misstep needs to be in the discussion somewhere, because it's actually powerful enough to be actually restricted in Vintage, and banned almost everywhere else. So:

1 . Mental Misstep

2 . Force of Will

3 . Mana Drain

4 . Chalice of the Void - debatable to call a counterspell, but it literally counters spells.

5 . Hard to choose between Daze , Pact of Negation , Force of Negation or Fierce Guardianship , so I'll just go with Negate , for its omniprescence and reliability in every format from limited to commander and everything in between.

My wildcard goes to Mana Tithe . Noone expects the Mana Tithe !

Mtg_Mega_Nerds on Top 5 Counterspells Of All …

1 week ago

Feel free to comment if you disagree with me, that's fine! I was considering these cards, but they did not make the list: Cryptic Command , Flusterstorm , and Swan Song .

5: Counterspell - Nothing really to say here. Counters a spell for 2 mana and under no conditions. Decent card, have it in many of my decks with blue in it. It is the most affordable.

4: Pact of Negation - Non-conditional and can be easily bluffed, but you are limited to using it later in the game when you have the mana to pay for it. Plus if you only have 5 mana at the time, you won't be able to do much on your turn.

3: Force of Negation - Conditional so it can't always be cast for free and it only targets noncreature spells, but extremely powerful when used on an opponent's turn to stop one of their plays or protect something of yours. Plus, it will be very easy to bluff having this counterspell, and also gives the added benefit of exiling.

2: Mana Drain - Counters a spell for 2 mana under no conditions, and most likely repays itself and gives you more mana to cast things. Can easily put you ahead in the game.

1: Force of Will - Same thing as Force of Negation but better, because it can counter any type of spell and it can be cast for free on your turn as well. Easily the best counterspell in the game. One life is a small drawback, and you will most likely have a blue card in hand to exile.

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