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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Pre-release | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Bag of Holding
Artifact
Whenever you discard a card, exile that card from your graveyard.
, : Draw a card, then discard a card.
, , Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. (This is a linked ability, linked to the ability in the first paragraph on the card named "Bag of Holding". Cards you own exiled by this card only return to your hand if those exiled cards were exiled by the ability in the first paragraph.)
Saccox on
Economic cycle-mill Pezzent! (10/12 Euro/$)
2 months ago
Hey Cheiromancer thanks for your comment! This deck was a base and just think about activating the enchantments, I didn't foresee a defense. Fractured Sanity and Censor are over budget. Drake Haven Quicksand are good possibilities,put in maybeboard. Bag of Holding it's a great card but I'd like to make a deck on purpose.
Cheiromancer on
Economic cycle-mill Pezzent! (10/12 Euro/$)
2 months ago
Also, I would recommend Quicksand in place of Cryptic Caves. I think it is more likely you'll want want to give -1/-2 to an attacking non-flier than to use its draw a card ability. After four lands I tend to scry away other lands in favor of enchantments or cards I can cycle.
Bag of Holding is worth looking at. It might be better than Simic Signet. Especially since it lets you cycle your cards more than once. Mazemind Tome or Mnemonic Sphere are possibilities, but I think Bag of Holding is better.
Murrow on
Cycling is a Lifestyle
2 months ago
They are considerations of course. However a lot of them require me to build too linear like with adding Epicure of Blood and Cliffhaven Vampire. They’re absolutely great cards and if I wasn’t trying to be more adaptive in my deck building style and wanted to fine point the lifegain/loss strategy I’d absolutely add them. Same goes for Oloro, Ageless Ascetic lovely card but I don’t want to focus exclusively on lifegain/loss strategy. I know most people say to focus exclusively on a specific strategy but that’s just not my play style anymore. I like versatility and surprise! Haha
Lich's Mastery and Drogskol Reaver are great cards and easy wins. But I just don’t like playing like that with my friends so I stay away from those sort of things. I have added Peer into the Abyss and Necrologia as quick wins but more fair in my opinion.
Bone Miser and Psychosis Crawler are in my consideration pile in my deck box actually haha so you’re right on the money there! I’m also considering Shabraz, the Skyshark  Flip. I think I may be adding Sakashima the Impostor to my ninja deck now that you mention it.
Shadow of the Grave is a lovely card. I just always cut it at the final round of cuts for some reason. It’s in my maybe pile in my deck box though for sure. I still have to play test and work out the kinks of gameplay. So it may still make the cut in the end.
Bag of Holding would be lovely if it weren’t so easily destroyed. It’s also counterintuitive to the reanimator subtheme I have going in the deck.
Thank you so much for all your suggestions! It definitely reinforced some of my considerations :)
king-saproling on
Cycling is a Lifestyle
2 months ago
Thoughts on these? Psychosis Crawler, Bone Miser, Sakashima the Impostor, Cliffhaven Vampire, Epicure of Blood, Oloro, Ageless Ascetic, Shabraz, the Skyshark  Flip, Drogskol Reaver, Lich's Mastery, Shadow of the Grave, Bag of Holding
king-saproling on
The 6th Color Nemesis
3 months ago
Bag of Holding seems like it could be fun with Kozilek's discard ability
Hapapapa195 on
The Dancing Vampire
3 months ago
I was totally unaware of Strike it Rich until now, so I'll be considering that card moving forward!
In short, paying 4 mana to Bag of Holding was too steep. Shadow of the Grave was too conditional because it was often drawn into from a creatureless hand.
Cards like Shadow of the Grave and Bag of Holding increase the consistency of the deck, but also require precious mana. Right now the stats for the current build are as follows:
Turn 3 Combo: 47%
Turn 4 Combo: 30%
Turn 5+ Combo: 23%
The sample size is 46 Games so far.
I suspect that adding those cards should reduce the number of games above 5+ turns that end up being complete misses. Although, I found that when I was drawing into those cards, I was not very happy to see them. The build you see above is a result of influence from my personal playgroup, so it may not be optimized. Running cheap interaction in the slots previously taken by Street Wraith, Bag of Holding, and Shadow of the Grave are now filled by cards like Feed the Swarm, Imp's Mischief, and Vandalblast. Cheap graveyard hosers were pretty common to see after a few games of running the build.
I hope that makes sense. Optimally an Imperial Seal would be in the decklist, but I'd rather keep my kidneys, thank you.
king-saproling on
The Dancing Vampire
3 months ago
Thoughts on these? Street Wraith, Shadow of the Grave, Strike it Rich, Bag of Holding
Hi_diddly_ho_neighbor on
The 6th Color Nemesis
3 months ago
It's tough in colorless, but you could use a little more interaction. Spatial Contortion can deal with small creatures, and Scour from Existence/Introduction to Annihilation are expensive, but all purpose removal spells. Unstable Obelisk is early ramp that can be cashed in for removal later. I am not saying add all of these, but one or two more forms of interaction might be nice.
Containment Construct could be a great add here since you can cast stuff off of Kozilek's discard ability (I believe timing restrictions still apply though). Bag of Holding is another option that lets you store those cards for later.
If you want to get a little mean, I've seen Winter Orb used quite well in a colorless Eldrazi deck at my LGS. The idea is that orb slows down opposing decks long enough to let you build up your mana base to start casting Eldrazi. Your deck won't be impacted as much since you run a ton of artifact/creature ramp. Throw in Inspiring Statuary (another card that could be good in your deck on its own) and you can play Winter Orb with zero downside.
+1 from me!
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