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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Bag of Holding
Whenever you discard a card, exile that card from your graveyard.
, : Draw a card, then discard a card.
, , Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand. (This is a linked ability, linked to the ability in the first paragraph on the card named "Bag of Holding". Cards you own exiled by this card only return to your hand if those exiled cards were exiled by the ability in the first paragraph.)
2 months ago
It's a shame Bag of Holding already exists lol
Karl the Kleptomaniac
Legendary Creature - Human Scout
Karl gets +1/+1 for each differently named equipment and aura attached to him.
, : Reveal the top X plus 3 cards of your library. You may put up to one aura, one equipment, one land, one instant and one sorcery from among them into your hand and the rest into your graveyard.
Karl is always prepared, even for events that could never happen.
Oops, Karl tripped and the weight of all his junk nearly crushed him to death. But what's this!? His spark ignited?!
Make our boy Karl a Planeswalker lol
9 months ago
In no particular order, some cards that are probable/potential cards for the deck:
9 months ago
11/23/22 - Madness update
I'm really low on madness cards. Needs to be far higher for an anje deck.
Emergence Zone - adds a lot of sorcery speed options into gorger loop
Cloudstone Curio - infinite mana combo with Dockside + a creature iff dockside makes enough mana to cast both.
Revolutionist - if in gorger loop, can loop instants (and sorceries if anje is there too.)
Alms of the Vein - sorcery for above
Fiery Temper - instant for above
Violent Eruption - instant for above
Distemper of the Blood - can also get looped with Revolutionist
Hell Mongrel - discard outlet WITH MADNESS
Asylum Visitor - madness
Kitchen Imp - madness
Bloodhall Priest - madness and etb trigger that kills with gorger
Terminal Agony - madness
Necrogoyf - madness
Malevolent Whispers - madness
Removed most end game threats + interaction that didn't have madness, since madness tech needs to be there in high density and the deck can win through that stuff mainly.
10 months ago
Or at least, flavor text that really had some oomph behind it. I've been looking at brother's war this morning and there are so many legends in there that feel, I don't know, just so like filler cards, and I think that part of it is how much flavor text is missing.
What makes flavor text so important (ha, to me at least) is that at worst of times it doesn't take anything away from the game, but at best of times it's amazing short form storytelling. I mean, why would you play no text rancor when you can play Rancor : ) It adds nothing, but it adds so much too.
Heh, and I'm sorry if this is a little ranty, it's just that my interest is so high for magic right now, but I just feel like they are printing things further and further from what I loved about old magic, and that makes it hard to get into new sets. Take Sheoldred, the Apocalypse that's just the most throw away line ever. And, I'm not saying that everything has to be Visara the Dreadful but at the same time, I'd love Urza, Mishra, and other characters that have so much lore to have something fun on the card.
The last set I can remember with great flavor text was AFR. The flavor lands are some of my all time favorite lands, and I just loved most all of the set, just because of how full of life everything was. Maybe that is gone though in the face of making more sets, and if it is, I honestly feel like the game has lost something that is more important than any of us really realize. Most decks I've ever made are based on flavor, so I can say from my own perspective at least, that flavor text is actually a big part of how I play the game, and I'm really starting to worry a bit if my style of magic is phasing out.
But anyways, don't mean to prattle too much : ) What are some of your favorite flavors texts? I do think that Rancor is maybe the perfect flavor text, but I also like quick quips like Gallia of the Endless Dance or Bag of Holding
Though, to be fair, I have heard that the flavor of the warhammer set was really good. I feel like I just don't get it, but if it is, then that's actually pretty awesome. Mostly I just wish that they took this same approach to the magic characters.
10 months ago
Minus a handful of changes, I've finally gotten the opportunity to play this deck list a few times. Obviously not enough to really get a feeling for the deck's strengths and weaknesses, not to mention the unlucky draws or meta plays against it... i.e. My commander being permanently exiled with some Attractions BS, or being mana flooded and hellbent at the same time.. it's been rough, to say the least...
That being said... have you considered Bag of Holding? With you wheeling so frequently, it seems like a great option to refill your hand, when needed.
11 months ago
I would Remove
Winged Words cheap, not the first card to remove, but a bit weak in the long run
Hushbringer not so worth it
Bag of Holding too complicated
1 year ago
Hey Cheiromancer thanks for your comment! This deck was a base and just think about activating the enchantments, I didn't foresee a defense. Fractured Sanity and Censor are over budget. Drake Haven Quicksand are good possibilities,put in maybeboard. Bag of Holding it's a great card but I'd like to make a deck on purpose.
1 year ago
Also, I would recommend Quicksand in place of Cryptic Caves. I think it is more likely you'll want want to give -1/-2 to an attacking non-flier than to use its draw a card ability. After four lands I tend to scry away other lands in favor of enchantments or cards I can cycle.
Bag of Holding is worth looking at. It might be better than Simic Signet. Especially since it lets you cycle your cards more than once. Mazemind Tome or Mnemonic Sphere are possibilities, but I think Bag of Holding is better.