Slippery Bogbonder

Slippery Bogbonder

Creature — Human Druid

Flash

Hexproof

When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Latest Decks as Commander

Slippery Bogbonder Discussion

TheoryCrafter on Jurassic Park IMDB - An Entire Movie Reference

1 week ago

For Once, it's a crying shame Didn't Say Please is mono-blue. Every time I cast it I Go "Uh! Uh! Uuuh! You didn't say the magic word" and wave my finger at my opponent like that screen did to Mr. Arnold.

Other cards you may want to consider are Briber's Purse, Gemstone Mine(since amber is considered a gemstone), Nesting Grounds, Slippery Bogbonder (for Dodgeson) and Tropical Storm. I hope this helps.

You totally got my upvote for this.

Niko9 on Ramos's Dragon Horde

4 weeks ago

Ramos is a really awesome commander. Big giant clockwork dragon that can do any number of things in any number of ways, yep, so cool. I've never built Ramos, just thought about it a few times, but what do you think about having ways to power counters onto Ramos and pay off his mana ability? Things like:

Kalonian Hydra

Sword of Hours

Doubling Cube

Karn's Bastion

Solidarity of Heroes

Avabruck Caretaker  Flip

Hardened Scales

Luminarch Aspirant

and Slippery Bogbonder can be really good, giving Ramos permeant hexproof, moving all counters to him, adding a counter to Ramos, and also being a counter to removal. Snakeskin Veil can be similar but more limited.

There are a ton more, but I don't know, it's just something I'd been thinking about with Ramos. Looks like an awesome dragony list you have!

TheoryCrafter on Land animation Selesnya

1 month ago

Have you considered Emergent Sequence? It's essentially a [Rampant Growth] that turns the basic land into a creature.

Another card you may want to consider is Tomb of the Spirit Dragon. Since lands are colorless cards, once you turn them into creatures, TotSD allows for lifegain. Unless, of course, its like Forbidding Tower or Lair of the Hydra where the ability assigns it a color.

Since you have cards that interact with your graveyard other cards to consider are The Ozolith and Slippery Bogbonder to move around counters.

I hope this helps. Happy Hunting!

Niko9 on Dark Elves

2 months ago

I really like this take on elfball. It looks like it has a lot of avenues of play, which I have a mono-green elfball deck, and a lot of the time that's the downside. Like, sometimes it feels like I'm just waiting on the right card rather than being proactive with what's on the board, and that seems like a way that this deck really shines. Here are a couple things I can think of from my green deck and from a little bit of experience I have in modern golgari.

Vivien, Champion of the Wilds Emergence Zone and/or Yeva, Nature's Herald can give your creatures flash, which is always nice, but I'd expect it to play very well with deathtouch. Just the threat of flashing things in when you are a creature deck can keep your opponents from attacking.

Crashing Drawbridge will net a ton of mana if you get it down early. It's slower than Thousand-Year Elixir but it can also give you some surprise attacks that elixir can't.

Vivien, Monsters' Advocate is a really nice planeswalker. The tutor ability can be invaluable. It's similar to Pyre of Heroes which is also an awesome card for creature decks.

Eternal Witness and Den Protector are great for recurring things that got removed. Survivors' Bond is great with them too. It can get back and elf plus witness who can then get something else back or wait in hand.

Pattern of Rebirth is a viscous card if they don't have enchantment removal. A lot of the time it basically makes a creature unblockable or makes everyone at the table stop attacking into you.

Kenrith's Transformation kinda just does it all. It's removal, it draws a card, you can buff a dork if you really need to. All in all, it's a very versatile card and always preforms something great.

Wren's Run Packmaster can just be a nice beater that takes the place of a dork, it can be a mana dump, it can create amazing blockers, and can even be tutored by Elvish Harbinger as well as any other creature tutor. It's a good creature by itself and if you do ever go infinite mana, it's a wincon with drawbridge or another haste enabler.

Lolth, Spider Queen is a great planeswalker for a deck with a lot of dies triggers. Getting the ultimate is not that hard and it can turn all of your small creatures into huge threats. Might be a little pricey though, and planeswalkers are never the best in edh, but it's a very potent one.

Slippery Bogbonder gives you a flash in blocker and also protection for any of your creatures. Best part is that the hexproof sticks around and you can even send counters to that creature. It's nice when your counterspell adds another creature to your board.

That's all I can think of :) This deck looks pretty awesome, and is giving me ideas on how to spice up my own one. There are plenty of infinite mana combos in elfball too, but it seemed like you were going for more of an attacking strategy.

Thanks for posting this one!

TheoryCrafter on Slimefoot and Friends

2 months ago

Have you considered Slippery Bogbonder? Its not a fungus or a saproling, but it will allow you the opportunity to move all your +1/+1 counters on to Slimefoot to go for a win or all your spore counters onto a single fungus.

Another card you may want to consider is Nesting Grounds. It is Slippery Bogbonder but a land, on a much slower speed, and you don't get the hexproof counter. But you can use it to move the hexporoof counter onto another permanent if necessary.

I hope this helps. Happy Hunting!

Gadianten on G/W Survey Corps

3 months ago

If you need anymore protection options Steely Resolve, Saryth, the Viper's Fang, Privileged Position, Slippery Bogbonder or Livio, Oathsworn Sentinel as some tribe friendly protection options.

As an amusing bonus Steely Resolve can be used to disable most voltron commanders by choosing their commanders creature type and giving it shroud, if it targets its a no go removing most equip or enchantment options.

Saryth, the Viper's Fang has some nasty potential to turn blocks deadly by tapping your blocker or prevent spot removal on your other creatures.

Slippery Bogbonder has some nasty potential with your commander to make him untargetable to the enemy and massively pump him up for a very ugly surprise depending on the number of +1/+1 counters you have.

Livio, Oathsworn Sentinel is an interesting utility creature able to act as a mana dump later game, triggering your commander and etbs one or more times a turn if hes not on protection duty.

TheoryCrafter on Prowess Counters

5 months ago

Considering one of your biggest weaknesses is burn may I suggest moving Heroic Intervention to your main deck? Even if you can't defend yourself you can at least buy time for your creatures until they are out of reach of spells such as Lightning Bolt.

Another card you may want to consider is Elixir of Immortality. Not only will the lifegain give you some buffer from burn, but it will also shuffle any cards you discarded from your graveyard back into your library.

If you can find the room, you may wish to consider Slippery Bogbonder. It'll move all +1/+1 counters onto one creature and give it a hexproof counter.

Happy Hunting!

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