AEthersnipe

AEthersnipe

Creature — Elemental

When AEthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Latest Decks as Commander

AEthersnipe Discussion

carpecanum on Imoti, Celebrant of Cascade

2 months ago

Cloudthresher and Walker of the Grove can be evoked for less than 6, just like AEthersnipe .

Green has a few cards with Convoke, which could be cast early.

Strionic Resonator or anything that doubles a trigger like Cascade would be good but not sure about your budget limits

Strangelove on OrVideoAssistantReferee

2 months ago

Hey, +1!

I built an Orvar deck (Orvar the Rainbow) that I tried to make weaker by focused on bouncing and freezing... but it was too good for my group! I've been tuning it down since. Atm I'm going for a copycat build.

Definitely play 10-12 ramp that cost 2 or less... Ramping to 5 mana, playing Orvar and cloning lands is mvp.

In the end, I found cloning merfolk to be mostly useless. Scion of Oona seemed to me the best version of them all (it protects orvar/ is an early body to dump your hand into).

I play every 1CMC Twiddle that targets any permanent, which lets me clone lots of lands and then start drawing with Sphinxes, etc.

I really like Artisan of Forms because it can clone orvar if he gets targeted. Bouncers like AEthersnipe can also act as protection.

I was also thinking that Perplexing Chimera would be oppressive... or Knowledge Pool ... or Decree of Silence ... the ceiling seems pretty high with Orvar.

Cheers and good luck!

king-saproling on Something’s in my eye! Whatever shall I do?

4 months ago

A cool thing about this partner pair is that if Sakashima copies Kodama, you can replay a creature like AEthersnipe endlessly by bouncing itself to hand and alternating between the general's triggers to replay it (bypassing the "if it wasn't put onto the battlefield with this ability" restriction since it was the other general's ability that replayed it). In this example, you would also put all permanents costing 6 or less from your hand into play using the other kodama trigger. Toss in something like Garruk's Packleader and you'll be drawing and playing your entire deck.

You might like these too: Elemental Bond, Garruk's Uprising, Soul of the Harvest, Angler Drake, AEther Adept, Man-o'-War, Mist Raven, Separatist Voidmage, Aven Surveyor, Kiri-Onna, Voidwielder, Hoverguard Sweepers, Altar of the Brood, Galecaster Colossus (in the above-mentioned combo, tap a bounce wizard before returning itself. this way the colossus can bounce all your opps' nonland permanents)

zamiero on Vial and Ghost!

4 months ago

3> Ahhh I've been wanting to play with Obosh, the Preypiercer and Angrath's Marauders - glad you found a spot for them. While you're at it, you could also consider other "damage doublers" such as Wound Reflection and Fiendish Duo. I've thought about a Vial-Smasher deck with a White partner just to add Gisela, Blade of Goldnight.

3> I see you enjoy big monsters and X-spells here. Oh to be young again... but seriously, this seems like a good deck to play them in as you would be rewarded. Instants are your friend, as you can Smash Vials on everyone's turn! No Comet Storm?

3> I would be worried about Vial-Smasher getting nuked from orbit as soon as your turn passes and it's no longer indestructible. You'll find Heroic Intervention and Slippery Bogbonder will help with targeted Exile removal. You already have Destroy and Sacrifice covered I see.

3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:

3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:

Kogarashi on Can Aethersnipe ignore evoke downside …

1 year ago

(Bit late to edit)

This means that you can actually target the AEthersnipe with its own ETB ability as long as that resolves before the Evoke sacrifice trigger. I'm not sure what benefit there would be to doing so, but it is possible without Panharmonicon (though having Panharmonicon means you're bouncing something else too, for value).

Kogarashi on Can Aethersnipe ignore evoke downside …

1 year ago

More specifically, Evoke actually involves a trigger separate from the AEthersnipe 's printed ETB ability. With Panharmonicon on the battlefield, the AEthersnipe entering the battlefield will create three triggers you control to put on the stack: two bounce triggers ('Snipe and Panharmonicon copy), and one "sacrifice 'Snipe" trigger. You can order these in any way you want, but as long as one of the bounce triggers resolves before the sacrifice trigger and you target the 'Snipe with that bounce trigger, it will return to your hand and avoid being sacrificed.

Because the sacrifice is a trigger, this means you can pull a lot of shenanigans with Evoke creatures by responding to their sacrifice triggers.

Sledjer on Can Aethersnipe ignore evoke downside …

1 year ago

So, AEthersnipe , by itself, is a pretty meh card. The evoce cost is still pretty expensive, and it effectively turns it into a sorcery. With Panharmonicon , however, it becomes decent, since the etb fires twice. My question is this: Is it valid to evoke AEthersnipe and have the second firing of the etb target itself, returning it to your hand before it is sacrificed due to the evoke?

king-saproling on Atemsis, All-Seeing

1 year ago

Atemsis is very neat. I like the way you organized your list.

You might consider these cards: Coalition Relic (can get Atemsis out on turn 4), Urza's Incubator , Muddle the Mixture (finds either piece of dramatic scepter), Spellseeker (finds Muddle), Rush of Knowledge , Assert Authority , Thoughtcast , Concentrate , Vedalken Mastermind , AEthersnipe , River Serpent , Lay Claim , Striped Riverwinder , Floodwaters , Windcaller Aven , New Perspectives

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