
Sneak Attack
Enchantment
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Trade
Have (1) | gildan_bladeborn |
Want (1) | ShuckleberryFinn |
Combos Browse all
Legality
Format | Legality |
Commander / EDH | Legal |
Legacy | Legal |
Tiny Leaders | Legal |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Oathbreaker | Legal |
Casual | Legal |
Custom | Legal |
Highlander | Legal |
Duel Commander | Legal |
2019-10-04 | Legal |
Limited | Legal |
Leviathan | Legal |
Vintage | Legal |
Unformat | Legal |
Sneak Attack occurrence in decks from the last year
Rules Q&A
- Sneak Attack/Sundial of the Infinite interaction question
- If I cheat in a creature with Sneak Attack, can I copy it with Riku and have the copy not leave the battlefield at end of turn?
- Do I have a window of time to destroy Shivan Phoenix in the graveyard before it returns?
- sneak attack, sigarda and harmless offering
- Can I use Teferi, Time raveler to return creature to my hand after attacking, which was put on battlefield using sneak attack and before sacrifice it?
Latest Decks as Commander
Latest Decks
Sneak Attack Discussion
Omniscience_is_life on Neyith & Eldrazi
2 weeks ago
Selvala's Stampede, Summoner's Egg, Sneak Attack, Kodama of the East Tree
sylvannos on New hubs to be added
3 weeks ago
I agree with legendofa, we need hubs for Ad Nauseam, MUD, Belcher, and Xerox. These are all archetypes frequently present in Legacy and Vintage, sometimes overlapping into EDH or having Modern ports.
Ad Nauseam is, of course, built around the card Ad Nauseam. Frequently Ad Nauseam into Tendrils of Agony earns the deckname ANT. Doomsday ANT is another popular deck, and arguably the hardest deck to play in MtG (there's about a dozen ways to accidentally kill yourself early in the game).
MUD stands for "Mishra's Ultimate Domination" and refers to the old borders on artifacts, such as Black Lotus. Sometimes this deck is referred to as "Mono-Brown." It relies on Mishra's Workshop with the occasional Mishra's Factory to cheat out huge threats early on in the game. Initially, it was pretty much limited to Vintage. But in recent years, the deck has been moved over to Legacy where it uses Cloudpost instead of Mishra's Workshop. People have also tried playing the deck in Modern, trying to abuse Chalice of the Void, Trinisphere, and Lodestone Golem. However, Modern doesn't have the powerful mana to make the deck stronger than Eldrazi or regular Tron. What separates this deck from other colorless decks and Tron, however, is its ability to abuse "artifacts matter" mechanics.
Goblin Charbelcher has been one of the most popular combo cards since it was first printed. It sees play in every format it's legal in, since it's one of the most consistent turn 1 kills in Magic.
Xerox is definitely something that has gotten more viable as the game gets bigger. It's a type of tempo-control deck that relies on cantrips to constantly generate value. The archetype is viable in Vintage, Legacy, and Pauper. I've even messed around with it in Standard. As more cards like Opt, Serum Visions, Thought Scour, Brainstorm, and so on get printed, the viability of the deck across all formats only increases.
Show and Tell/Sneak Attack/Through the Breach/Eureka/Hypergenesis/Channel are IMO all part of the same archetype of putting dumb cards into play for no mana. Probably could put this all under the hub of "Sneak and Show."
@RemoteV & Femme_Fatale: "Big Red" is the Standard/Modern version of Dragon Stompy. Use a strong mana base to pump out prison cards and cheap, efficient threats like Bonecrusher Giant or Inferno Titan. Stompy decks are typically built around Sol lands (Ancient Tomb, City of Traitors) and other fast mana. I think what we really need is a hub for Stompy decks. Mono-Green Stompy is one of the oldest archetypes in Magic and I'm surprised there isn't a hub for it already. There's also Fairy Stompy, Sea Stompy, and MUD. If MUD doesn't get a hub, we definitely need Stompy to file it under.
DriftingEpyon on
Obeka of the Infinite [PRIMER]
1 month ago
SMELY_ZAJKO Great questions, and I'm stoked you want to this as your first EDH deck!
From my experience playtesting this with others, this deck is great at lying low for the majority of the game until you are ready swoop in, swing hard, and win the game. Since we are using some cards with "lose the game" effects, you need to be really careful and be smart with Obeka, Brute Chronologist; attacking with her or activating her ability at the wrong time can easily lose you the game.
If you want to go with more of a reanimator/big monsters, Obeka becomes less of a danger to yourself and more of a political tool when the combo pieces are removed; her role in the deck transitions to being primarily as a value engine and political piece. Never underestimate her political power through offering an opponent protection from removal, a board wipe, etc. Also, Araumi of the Dead Tide will then become an absolute all star in this deck!
You thankfully don't need to completely reconstruct this deck to have it focus on reanimator. I would remove all the cards listed under the Combo header except for Sneak Attack, Windfall, Urborg, Tomb of Yawgmoth, and Cabal Coffers. This would remove seven cards from the deck, so we have seven slots to fill in with reanimator cards. I would suggest adding Stitcher's Supplier and Corpse Connoisseur to help get cards into your graveyard. Glen Elendra Archmage for more protection. Then finally, Sepulchral Primordial, Torrential Gearhulk, Sidisi, Undead Vizier and Diluvian Primordial for big splashy creatures to reanimate.
If you have a larger budget, you can upgrade your big creatures to Wurmcoil Engine, Jin-Gitaxias, Core Augur, It That Betrays, or creatures of the like. Honestly, I would just choose your favorite big creatures and jam those. I hope this helps!
Gidgetimer on obeka, brute chronologist interaction
1 month ago
Oracle text is important. There are actually three options of how they can interact and timing is important in one of the cases.
Firecat Blitz (Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.) - Triggers on the next end step, regardless of if it is the end step of the turn they were created. If you end the turn before the end step they will trigger on the next end step that happens. If you end the turn during the end step, in response to the exile trigger, you will keep them forever.
Alchemist's Gift (Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn.) "Until end of turn" effects like this and Threaten effects wear off during the cleanup step. Ending the turn skips to the cleanup step of that turn, so these effects will still wear off.
Sneak Attack (: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.) Same interaction using the same reasoning and timing as Firecat Blitz.
Final Fortune (Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.) Triggers on a specific turn's end step. If the turn is ended at any time before the resolution of the trigger, the trigger will have no effect.
The_Overlord_666 on obeka, brute chronologist interaction
1 month ago
hey guys just rule checking
planning on building an Obeka, Brute Chronologist commander deck, but first i want to see how her turn ending ability interacts with other cards:
- Firecat Blitz : how does it effect tokens that disappear on the end step
- Alchemist's Gift : how does it effect abilities/+1/+1 that were given by cards that last till the end of the turn
- Sneak Attack :cards who's abilities ends at the end of the turn.
4.Final Fortune : cards that make you lose the game at the end of turn
thanks
1empyrean on
Obeka, Punchin' Out
1 month ago
Hellkite Courser will be included eventually. Just need to get my hands on one.
Sneak Attack was in my list early on but I cut it when I cut a bunch of higher cost creatures. I might put it back in eventually, but mostly because there are a few tricks it can do.
The rest seem underwhelming to me. Though, I like Arcane Artisan, just not for the deck as it currently is.
JANKYARD_DOG on
Obeka, Punchin' Out
1 month ago
Arcane Artisan and Echo Chamber could be fun. Hellkite Courser could prove useful as tech and a beater. Planeswalker's Mischief could be interesting as well. Purphoros, Bronze-Blooded and Sneak Attack can cheat critters in and be a haste enabler. Hope something here helps or piques your interest. Seems like a fun deck. +1 for ya too.
LitchOubliette on
Commander Staples Cube
1 month ago
Changelog (22/11/2020)
White
- +Abeyance
- +Academy Rector
- +Alseid of Life's Bounty
- +Eldrazi Displacer
- +Emeria's Call Flip
- +Felidar Retreat
- +Generous Gift
- +Giver of Runes
- +Leonin Arbiter
- +Mentor of the Meek
- +Mother of Runes
- +Order of the Sacred Torch
- +Sanctum Prelate
- +Skyclave Apparition
- +Unexpectedly Absent
- -Banisher Priest
- -Benevolent Bodyguard
- -False Dawn
- -Flawless Maneuver
- -Kataki, War's Wage
- -Not Forgotten
- -Oblation
- -Oblivion Ring
- -Parallax Wave
- -Promise of Bunrei
- -Sublime Exhalation
- -Sun Titan
- -Suppression Field
- -Terminus
- -Treasure Hunter
Blue
- +Curiosity
- +Hullbreacher
- +Sea Gate Restoration Flip
- +Submerge
- +Teferi, Master of Time
- +Training Grounds
- -Fact or Fiction
- -Into the Roil
- -Time Spiral
- -Pongify
- -Sleight of Hand
- -Reality Shift
Black
- +Agadeem's Awakening Flip
- +Big Game Hunter
- +Bitterblossom
- +Body Snatcher
- +Cabal Therapist
- +Corpse Dance
- +Feed the Swarm
- +Ophiomancer
- +Opposition Agent
- -Doom Whisperer
- -Exhume
- -Inquisition of Kozilek
- -Jet Medallion
- -Overeager Apprentice
- -Sickening Dreams
- -Sidisi, Undead Vizier
- -Skirge Familiar
- -Street Wraith
Red
- +Avacyn's Judgment
- +Blasphemous Act
- +By Force
- +Desperate Ritual
- +Goblin Cratermaker
- +Goblin Matron
- +Goblin Recruiter
- +Jeska's Will
- +Lightning Bolt
- +Possibility Storm
- +Ricochet Trap
- +Shatterskull Smashing Flip
- +Sneak Attack
- +Sweltering Suns
- +Thunderclap
- -Anje's Ravager
- -Balefire Dragon
- -Bogardan Hellkite
- -Comet Storm
- -Curse of Opulence
- -Daretti, Scrap Savant
- -Dire Fleet Daredevil
- -Dragon Mage
- -Generator Servant
- -Goblin Welder
- -Grapeshot
- -Hellkite Tyrant
- -Impact Tremors
- -Overmaster
- -Pyrokinesis
Green
Multicolored
- +Fiend Artisan
- +Kinnan, Bonder Prodigy
- +Lavinia, Azorius Renegade
- +Lurrus of the Dream-Den
- -Memory's Journey
- -Supreme Verdict
- -Teferi, Hero of Dominaria
- -Teferi, Time Raveler
Colorless
- +Aether Vial
- +Altar of Dementia
- +Bag of Holding
- +Damping Sphere
- +Jeweled Lotus
- +Lithoform Engine
- +Mirage Mirror
- +Prophetic Prism
- +Smuggler's Copter
- +Tormod's Crypt
- -Crucible of Worlds
- -Krark-Clan Ironworks
- -Memory Jar
- -Metalworker
- -Mystic Forge
- -Painter's Servant
- -Pithing Needle
- -Relic of Progenitus
- -Strionic Resonator
- -Voltaic Key
Mana Fixing
- +Ash Barrens
- +Branchloft Pathway Flip
- +Brightclimb Pathway Flip
- +Castle Locthwain
- +Clearwater Pathway Flip
- +Cragcrown Pathway Flip
- +Darkwater Catacombs
- +Geier Reach Sanitarium
- +Glimmervoid
- +High Market
- +Mishra's Factory
- +Mossfire Valley
- +Needleverge Pathway Flip
- +Riverglide Pathway Flip
- +Shadowblood Ridge
- +Shivan Gorge
- +Skycloud Expanse
- +Sungrass Prairie
- +Volrath's Stronghold
- -Canopy Vista
- -Cinder Glade
- -Clifftop Retreat
- -Dakmor Salvage
- -Dragonskull Summit
- -Drowned Catacomb
- -Glacial Fortress
- -Hall of Heliod's Generosity
- -Hashep Oasis
- -Hinterland Harbor
- -Isolated Chapel
- -Prairie Stream
- -Riptide Laboratory
- -Rootbound Crag
- -Smoldering Marsh
- -Sulfur Falls
- -Sunken Hollow
- -Waterlogged Grove
- -Woodland Cemetery