Tormod's Crypt

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Tormod's Crypt

Artifact

, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.

RiotRunner789 on Lands vs Enchantments

1 week ago

On a side note, having played against several versions of Sythis, Harvest's Hand, add some grave hate. Preferably something that can be done at instant speed such as Tormod's Crypt, since there are way too many mass enchantment grave retrieval spells.

Max_Hammer on U Artifact Affinity

1 month ago

This is indeed a very funny affinity deck. I can help here, friend. (:

I also think that you should replace Welding Jar, Shadowspear, and Gingerbrute either wil three copies of Welding Jar or three copies of Shadowspear, putting three copies of the other into your sideboard.

wallisface on Blue Mill 3.0

1 month ago

Surgical Extraction is a faaar superior graveyard-attack spell than Tormod's Crypt, because it can also attack the opponents deck, and can take combo pieces away from the opponent entirely.

You have no reason to put your own graveyard back into your deck, so Elixir of Immortality still feels pointless to me.

Trust me that Tome Scour and its ilk are terrible cards for mill. They don’t mill enough cards, so the result is that you end up empty handed with the opponent still having a healthy quantity of cards in their deck. Top-decking is never where a mill player wants to be. There’s just no reason to run such a card when there are sooo many better options.

Having played a lot of mill, this deck currently will only be able to “hold up well” if your meta is super, super casual.

wallisface on Blue Mill 3.0

1 month ago

Some thoughts:

  • for the same reason that Shock is terrible in burn decks, Tome Scour just isn’t viable in mill - it just doesn’t do enough for the card-cost. I would also add Memory Sluice, and Dream Twist, into this “doesn’t do enough” bucket. I’d suggest grabbing some copies of Fractured Sanity instead.

  • Mill decks generally can’t go fast enough to race the quicker decks in modern. This is why its super important to run interaction. Most mill decks include black so that they can run cards like Fatal Push, Drown in the Loch, and Surgical Extraction.

  • Your sideboard currently just reads like a bunch of cards that couldn’t fit in the main. You should be using those 15 slots to protect yourself from bad matchups, and dealing with problem cards.

  • i’m not sure what Elixir of Immortality, Tormod's Crypt, and Memory Erosion are doing in this deck. None of them feel particularly useful.

Jupiter_Ascendancy on Assassins Guild

1 month ago

This is a good deck so far, but I think there are a couple of things you can do to improve it by a good margin.

1- Mana base: Your mana base is 100% fine for a casual deck, but in competitive Legacy, it's very slow. In Legacy, you do NOT want to have access to less mana in a turn than you potentially could. 24 lands is also probably too much given your mana curve, you probably won't need more than 4 lands in a game and extras will just clog up your hand. I would run 4x each of Hallowed Fountain, Watery Grave, Godless Shrine, Marsh Flats and Flooded Strand, and 1x Polluted Delta.

2- You'll want some more control elements to make sure you can measure up to other Legacy decks, Swords to Plowshares and Spell Pierce would improve the deck a lot. It's tempting to just let creatures do that work, but this is Legacy, and your creatures might not make it past their summoning sickness turn if you don't do something to either protect them or force your opponents to focus more on their board.

3- Play into some of the assassin themes a bit, some good cards you should probably consider are Combat Research, Scarblade Elite and Nekrataal.

4- Build a sideboard. If you're looking to make your deck viable in a competitive environment, it needs to have some level of variability. Some cards I would recommend for it are Hydroblast, Massacre Girl , Narset, Parter of Veils, Void Rend and Tormod's Crypt.

This looks like a good casual deck, but since you mention you're looking to make it work as a competitive Legacy deck, I think you'll need to bring up the deck's power a bit.

to_regatha_and_beyond on Sacrificial Lambs

1 month ago

Good deck all around. I do have a couple of suggestions based on my long history with Meren.

1- Replace Blightstep Pathway  Flip with Darkbore Pathway  Flip. I'm assuming that's what you meant to enter?

2- Underrealm Lich is super underplayed in these reanimation-based decks, but it's beyond useful. It fills up your graveyard and protects you from milling out.

3- Blood Artist is pretty much a must-have for any aristocrats deck.

4- Grim Haruspex is incredible for card advantage.

5- Cards like Acidic Slime, Krosan Grip, and Indrik Stomphowler as most graveyard-hate cards are artifacts and enchantments and you'll want to be able to shut those cards down whenever you can (think Tormod's Crypt, Rest in Peace, Leyline of the Void, Relic of Progenitus, etc). You have some, but you could have more.

I like the deck themes you're working with; this looks pretty different from my build but I think this could help improve your power level a bit.

to_regatha_and_beyond on Meren Reanimaten'

2 months ago

Nice deck! I play Meren too, she's a super fun commander.

Given my experience, a couple of suggestions-

Besides that, the rest is looking really strong. I'm definitely going to steal some of your ideas. Nice deck!

legendofa on Mill Flayers

2 months ago

Welcome to the club, Raijin1989!

For being a first deck, this is very solid in its focus and balance. I'm also impressed with your available cards, like Mana Crypt, Force of Will, The Meathook Massacre...

If you want an instant mill win condition, Mindcrank and either Bloodchief Ascension or Duskmantle Guildmage can knock out an opponent on the spot. If you manage to get all your opponents to lose life or put a card in their graveyard at the same time, you just won.

If you want to disable a graveyard-focused deck, Eater of the Dead is very good, but I don't see a way to tap it on demand. Something like Hermetic Study/Psionic Gift or Banishing Knack/Retraction Helix could push it even further. Alternatively or supplementary, Tormod's Crypt can wipe out a problematic graveyard immediately.

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