Memory Jar

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Vintage Legal

Memory Jar


, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.

TheOfficialCreator on Tergrid EDH

1 week ago

I'm not sure Gauntlet of Power or Invoke Despair are necessary.

Cards like Thoughtseize, Ostracize, Inquisition of Kozilek, Harsh Scrutiny, etc. are pretty good with Tergrid s well.

Also, Memory Jar, dear god.

Reality Smasher, Street Wraith, Struggle for Sanity and Wit's End are also possible inclusions, as are Dark Ritual and Cabal Ritual.

sylvannos on Mana Crypt is bad

3 weeks ago

@KL185: I'm pointing out some of the obvious applications to having cheap, fast artifact mana. Going land -> Mana Crypt -> Trinisphere means you get to keep playing Magic while your opponent sits around doing nothing for three turns while you set up a Wasteland/Strip Mine + Crucible of Worlds lock. Mana Crypt was a $100 card long before EDH was a thing, where it could only be played in Vintage.

@Tryptic: Honestly, I agree about EDH's banlist being complete garbage. All of the format's problems stem from the availability of fast mana and tutors. Prismatic had the right idea where it banned fast mana like Mana Crypt and Sol Ring, tutors (ranging from Mystical Teachings to Demonic Tutor), and then any other degenerate cards like Memory Jar, Necropotence, Yawgmoth's Will, or Gush.

There's a reason the format was able to have whacky decks with 4x Darksteel Colossus and 4x Akroma, Angel of Wrath be viable. The only cards that were specifically a problem for the format were things like Sundering Titan and Battle of Wits (both banned). Cards like Biorhythm weren't a problem because it played more like conventional Magic. If you can cast an 8 mana spell, you SHOULD be winning the game.

WotanubisReturned on Spaghettification

4 months ago

lagotripha So this is my sole paper EDH deck; it started with Plargg, Dean of Chaos  Flip being really strong with Inferno of the Star Mounts in Historic Brawl on Arena: a dependable T4 kill. I put Birgi at the helm because the back side is a nice option and I didn't want the temptation to buy Boros lands, but playtesting it on MTGO for a while it turned out that she sat in the command zone more than not as I went off with Thrumming Stone, which usually works but struggles to finish if they have artifact removal. Syr Carah, the Bold seems to get a lot of hate so I hide her in the 99. I ran into Daretti while tuning and realized he has perfect synergy with what I needed; I think this is finally finished but I am still on the fence about Dragon's Rage Channeler, and 32 Approach wasn't that bad really. To be honest I haven't tested in paper ever, and since cashing out on MTGO I have removed four 2 cmc loot spells and added in ZNR spell lands, Goblin Engineer, Kuldotha Forgemaster, Temporal Aperture, Memory Jar, and Thawing Glaciers.

MLS91 on Tergrid's Damnation

11 months ago

This is literally THE ONLY other Tergrid build i've come across that runs Memory Jar. Simply because we share that card in our build I upvote.

BrassLord on Torbran Miiiiillllllssssss!

1 year ago

Fun idea! Not sure how married you are to Torbrand as your commander, but Magda, Brazen Outlaw follows with the artifact matters themes, or Purphoros, Bronze-Blooded could be useful to cheat out powerful artifact silver bullets!

If you do stick with the Torbrand train, Pyrohemia can be fits to deal with, lightning bolting every creature and player at instant speed becomes a nightmare!

Trash for Treasure is a fun one as well. Since you have so much artifact recursion, Mindslaver can be a "win con" that can stall your opponents out as you mill them. Memory Jar works in a similar way, able to "mill" 7 cards while setting up your graveyard.

Could also be worth considering some wheel effects. Things like Wheel of Fortune Wheel of Misfortune Wheel of Fate Reforge the Soul Magus of the Wheel and Molten Psyche could be viewed as "mill 7" cards that also set up your own graveyard for recursion. Along that same line of thinking Howling Mine Temple Bell and Font of Mythos can be seen as additional mill effects.

Otherworld Atlas also seems like it could be really fun in your deck! Also, in any deck running the untap keys, I'd recommend giving Thran Dynamo and Gilded Lotus a try, as it can make your mana production explode!

Some food for thought! Really like the idea and direction of your deck!

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