Creature — Serpent
Cryptic Serpent costs less to cast for each for each instant and sorcery card in your graveyard.
Printings View all
|Game Night 2019 (GN2)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Cryptic Serpent Discussion
2 months ago
@Chino90: Thanks! My only issue with Discovery / Dispersal is that it costs one more mana compared to Tome Scour, which can be an issue (I guess not as big an issue if Voracious Reader is in play). And while choosing what cards you're throwing away is nice, Tome Scour mills a whole five cards which's really great for getting Cryptic Serpent into play early.
I'm gonna add it to the maybeboard and playtest it at some point though, see how much of a difference it makes in practice! Thanks for the suggestion :)
4 months ago
At the moment your deck looks a little bit confusing... It doesn't seem too consistent in terms of a battle plan. I've seen Mono Blue Aggro thrive in 2 ocasions: merfolk and tempo aggro.
I think you're not much interested in merfolk since this lisr is clearly not based on that tribe.
So, I think you could go for a tempo-ish route that's still somewhat budgety:
Faerie Conclave can be a 2 or 4-of... (Depending on the tempest djin mechanics) Tempest Djinn is pretty neat Cryptic Serpent is interesting, but doesn't have evasion Pteramander is a 5/5 by turn 3-5 Thing in the Ice Flip has some disruption that doesn't bother you too much...
With that in mind you could very well run Thought Scour to mill yourself and help your own creatures Think Twice since it's instant and gives 2 draws Opt because it's an instant Remand and Vapor Snag to build that tempo...
This way you could play on your opponent's turn while you build up your game and close the game with the creatures... I think I'd go with 4 thing in the ice, 4 pteramander and 2-4 tempest djin... And probably run 20-22 lands
4 think twice 2-4 thought scour 2-4 opt
And then leave the rest for remand, mana leak and whatnot
8 months ago
Crush of Tentacles is a great form of flavorful removal. Cryptic Serpent and Deep-Sea Kraken are a couple other fatties you can cheat in for less mana. Also kinda surprised you don't have Halimar Depths in your build. Stormsurge Kraken can be fun, but I am biased in this as lieutenant cards are kinda pet cards for me. Reef Worm is fun, and just gets bigger and bigger. Tatyova, Benthic Druid could also get you some more card draw. Hope this helps, I know I love my sea monster deck, though I went mono blue.
10 months ago
- Saheeli adds a little more value to each cantrip and can even double up on Cryptic Serpent late game.
- Gadwick, though not as strong, can add some more control elements as a one of, since most of your spells are instants and he can tap down blockers late game.
Hope this helps.
11 months ago
One thing I’ve noticed that your deck is very counterspell heavy, with 11 in the main deck; in general, from personal experience, decks that are heavily counterspell based aim to control the tempo of the game, slowing their opponent’s game plans while advancing their own. However, the quality of counterspells aren’t great in your deck and get very quickly outclassed (see Izzet Charm / Quench as opposed to something like Absorb / Frilled Mystic ) and there aren’t any flash threats present in your deck that aren’t cheap counterspells. Looking at Azorius and Simic Flash, they hold up the threat of counterspells, but also have ways to apply pressure in case there is no need to counterspell, such as Nightpack Ambusher and Archangel Avacyn Flip. While you have Cryptic Serpent and Enigma Drake , playing those on curve prevents you from holding up counterspells, and every turn later they’re played allows your opponents to go over your game plan, and potentially beat you. Maybe adding something like Young Pyromancer or Thing in the Ice Flip would be better than Curious Homunculus Flip, as one can generate a huge battlefield and the other can provide a huge threat and tempo shift. Bedlam Reveler can also be better late game, as even though you have to tap on your turn for it, it can help refill your hand. Improving the quality of counterspells with cards like Ionize and Mindswipe could make your deck much better late game, and maybe adding more flash threats like Elder Deep-Fiend , Brazen Borrower and Brineborn Cutthroat could help apply more pressure to your opponents. Cards like AEtherize to act as a pseudo Settle the Wreckage could be a great idea as well. Of course, this kind of Izzet Flash deck not be the goal of your deck; in that case, perhaps remove Quench and Izzet Charm , as these kinds of counterspells are only really good early game and are dead draws later on.
1 year ago
Nava will show you the cards I recommended removing. Some good keywords to look for if these don't tickle your fancy are Delirium, Flashback, and Threshold. Here are some cards you could add to it instead: Chill of Foreboding , Circular Logic , Countervailing Winds , Cryptic Serpent , Dakra Mystic , Detritivore , Diluvian Primordial , Dreamborn Muse , Fascination , Fraying Sanity , Gibbering Fiend , Magnivore , Manic Scribe , Ore-Scale Guardian , Rakshasa's Disdain , Rise from the Tides , Runehorn Hellkite , Stitcher Geralf , Stream of Thought , Treasure Cruise , Howling Golem , Millstone
1 year ago
So I would replace a few that already have, I don't think geist is very well positioned and dragonlord is more of a top end control finisher
I love mentor as a card but unfortunately we just don't have the support to play it in modern (yet) imo. It feels awful to tap out turn 3 with it, and we don't get any immediate value out of it in the later games. Now I have seen it do work g2 out of the side board. Medomai is just another great late game bomb, but its a control finisher, and thats not where you want to be imo. I'm no expert though! I'd look at some established UW midrange lists, I'm more of a tempo player.
1 year ago
@TheLoneDart -- Wow, I really like this idea! I didn't realize how good Cryptic Serpent and Pteramander could be.
I'd recommend tightening up your list a little bit. Dismember is very much a sideboard card. While it's great against a few decks, it's bad against others (Tron, anything aggro, anything that can reanimate).
Repeal is best for decks with bigger manabases. Try Into the Roil instead.
+1 Cryptic Serpent . 100%.
Cut down on permission. This may be more personal choice, but too much and you run the risk of losing to the stuff they already have in play.
Finally, make sure to have a handful of ways to deal with all kinds of graveyard hate out of the sideboard. People could side in anything from Tormod's Crypt or Relic of Progenitus to Rest in Peace or Leyline of the Void . Adding Annul to the SB gives you more outs to those cards (besides just Pithing Needle ).
I made a version, based on your list. Snaps added only because I happen to own a playset. These could obviously be swapped out for Mission Briefings, etc.