Alseid of Life's Bounty
Enchantment Creature — Nymph
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the colour of your choice until end of turn. ((Remember the acronym debt.) This creature can't be damaged, enchanted, equipped, blocked or targeted by anything of the chosen colour. Anything of the chosen colour attached to this creature immediately falls off.)
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|Commander / EDH||Legal|
Alseid of Life's Bounty occurrence in decks from the last year
Alseid of Life's Bounty Discussion
2 weeks ago
Nice deck (+1), do you think Alseid of Life's Bounty or Heliod's Intervention would work out here? The former could provide some protection, while the latter can help set up the Valkyrie. Hope this helps.
3 weeks ago
Wow now that's a brew! Looks wild and fun!
Seems like the kind of deck that would need a ton of testing but Feline Sovereign could be an interesting lord for you, gives you another way to destroy artifacts and enchantments, and being protection from dogs can be relevant against other changelings.
Maybe you should consider some options at 1cmc just so you can fetch something with Pyre of Heroes from the tokens made by Maskwood Nexus if you end up in a bad spot. Maybe Giant Killer to hold off some pressure, Gilded Goose to pay the other colors on Tazri, Beacon of Unity or Alseid of Life's Bounty for the protection on demand.
You could also try Magda, Brazen Outlaw since she can +1+0 the team if you have Maskwood Nexus . She could also produce a lot of treasure tokens which could give you another access to different colors, and if you somehow end up with 5 tokens you can fetch either of your critical artifacts. (Or any creature if you have Maskwood Nexus in play already.)
Very cool deck, would love to see how it's like playing against it. Would certainly be refreshing!
Keep up the good work!
1 month ago
Looks like a super fun, casual deck! Nice brew, though I would cut back on the creature count to make room for more enchantments. Kruphix, God of Horizons, Satyr Enchanter, Herald of the Pantheon, Alseid of Life's Bounty, and Nylea's Colossus are all good cards, but they're either redundant or are goodstuff cards that have other enchantment applications (Though you may want to consider cutting other, as the cards mentioned are powerhouses. Just a couple suggestions). Good build, I like where it's headed
1 month ago
Ah yes, but Nahiri, Heir of the Ancients circumvents this. She could normally attach Colossus Hammer onto a 1/1, which an 11/11 is great and all but Halvar, God of Battle Flip can then move it onto something a bit better. Staying in Boros to keep curve and base easier, you'd be looking at horrifically powerful creatures such as;
- Akiri, Fearless Voyager: Card advantage.
- Alseid of Life's Bounty: Lifelink.
- Archon of Absolution: Evasion and control.
- Archon of Sun's Grace: Evasion, lifelink and anthem.
- Burning-Yard Trainer: Trample and haste. Very potent with a +10/+10 boon.
- Fireborn Knight: Doublestrike. Could desperately use trample for effectiveness, but a 12/13 hitting for 24 damage is nothing to scoff at.
And this is just the first page. There are 300 to choose from, not including what's in Kaldheim. Anything from Eldraine forward is the current Standard pallet to choose from, and this includes Kaldheim and more through the D&D expansion set.
I have a strong feeling we will probably see some sort of Boros "Nahiri, God of Battles" variant build. Probably aggro, focusing on cheap creatures and low CMC equipment to keep up on curve to help smooth out the not-quite on par draw that Boros sometimes struggles with. Though, we will have access to Furious Rise, so that helps some if need be. Probably a sideboard card for mirror matches to try and outspeed your opponent.
2 months ago
I like this build as it uses a lot of my favorite white creatures like Kytheon and Stoneforge Mystic, but I feel like Sejiri Shelter Flip is kind of lackluster here. I think there are much stronger options for these deck slots in Modern - For Instance:
That, or you could drop in something like Rebuff the Wicked which is pretty much a "must-include" in all of my White builds. Very few decks see a Counterspell coming from Mono-White, so I find these to be quite dependable. The fact that it can target any permanent is especially nice, since artifact hate can be quite annoying against an early-play Aether Vial, for example...being able to save more than just Creatures can be quite a boon indeed.
I don't think that the flip side of Serjiri (the tapped Land) is really crucial here for your deck, since your current Land ratio looks fine without it, and you're not running any type of Landfall which might make playing a land a more desirable mid to late-game play.
Nevertheless, I like the build in principle so +1 for that!
2 months ago
I think you'd also do well to include some other protection for your enchanted creatures. Rebuff the Wicked is a favorite of mine for this - still you need something in there to save your creatures from Target Destroy effects or Enchantment Destroy.
I use Alseid of Life's Bounty as well, as his protection is cheap to activate and can hit both Creatures & Enchantments.
2 months ago
Mythos of Snapdax seems too restrictive. Another boardwipe sounds much better. Still a low costing one such as Wrath of God, or the new one from commander legends that's mono white and 5 mana Slash the Ranks.
Aphemia, the Cacophony isn't that good.
With your low curve and many rocks I'd cut a land or cut the two Diamonds as they're kinda bad. Sadly. They're acceptable in mono colored but not really here.
Alseid of Life's Bounty is just great. Protects either Ghen or an enchantment you don't want dying at that time.
Agent of Erebos: Some much needed gravehate.
Aegis of the Gods is good for protection against direct burn.
I have many more recommendations but these are the start. I don't want to particularly overwhelm or change the deck.
GL my guy.
2 months ago
You may want to look at Alseid of Life's Bounty too, those are a great newer-release card. Enchantment Creature types combo extremely well with the Ethereal Armor you've already got a few of in this build - plus his ability can target creatures OR enchantments, so it can protect your key combo enchantments mid to late-game.