Shatterskull Smashing

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Shatterskull, the Hammer Pass  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Shatterskull Smashing

Sorcery

This deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, this deals twice X damage divided as you choose among them instead.

Jabber on Judith

1 month ago

Cards you might consider adding:

Festival of Embers: Good late game not so great early...

Electrickery: Instant speed board wipe...

Storm-Kiln Artist or Urabrask  Flip better than some of the rituals, mana and Urabrask does damage

Erebor Flamesmith

Return the Favor Another deflecting swat type effect

Valakut Awakening  Flip Replace a land with, free wheel if needed

Starstorm Good board wipe finish if you side is about to get exiled

Ojer Axonil, Deepest Might  Flip good damage ramp option turn 1/2 into 4 damage

Wail of the Nim protection and board wipe...

Spikefield Hazard  Flip replace a basic land for

Malakir Rebirth  Flip protection for commander, could replace basic land for

Fell the Profane  Flip: Target remove or a land when you need it

Shatterskull Smashing  Flip another land/spell you could add

Aetherflux Reservoir Finisher maybe?

Goblin Bombardment: consider in addition to or as a replacement for impact tremors

Vampiric Rites: More consistent card draw maybe?

lespaul977 on Gruul Stompy Challenger Upgrades

3 months ago

TheOfficialCreator, I’ve seen Shatterskull Smashing  Flip in a couple midrange-type upgrade lists, but I’m not sure if it’s actually meta. Lava Coil and Collected Company are definitely good calls for this deck. Thank you for stopping by!

TheOfficialCreator on Gruul Stompy Challenger Upgrades

3 months ago

Collected Company would be great in this deck, I think.

Is Shatterskull Smashing  Flip meta? I mean, it's an MDFC so it's got that going for it, but I don't think it's very good.. a Lava Coil would do better in the majority of situations I think.

Optimator on Anarchy Burger

1 year ago

Urabrask  Flip - bit more mana and damage, eventually can recast all those great spells from the graveyard. Blocks

Blast Zone - a bit of removal in the land base

Geier Reach Sanitarium - maybe loot away extra lands?

Mikokoro, Center of the Sea - not ideal, but mono-Red

Valakut Awakening  Flip - could take a land slot

Shatterskull Smashing  Flip - take a land slot and add more burn

Song-Mad Treachery  Flip - could take a land slot, could steal a big creature and get across the finish line. Expensive, but synergizes with all your instant- and sorcery-stuff

Imodane, the Pyrohammer - huge force multiplier! A win-con. Probably a must-include

Ojer Axonil, Deepest Might  Flip - another force-multiplier. Might be redundant though

Azoth2099 on The Lonely Loner (Seems to free his mind at night)

1 year ago

DatShepTho

Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.

I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.

I would also recommend Mystic Retrieval & Mizzix's Mastery over Call to Mind & Finale of Promise respectively. As well as adding Past in Flames.

2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.

Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.

Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.

Free spells like Misdirection, Blazing Shoal & Commandeer can be pretty great here, given that they are likely still cheap to cast if you can't cast them for free.

Lastly, try to get yourself copies of Sea Gate Restoration  Flip, Shatterskull Smashing  Flip & Jeska's Will for this one if you can. Amazing!

Peace!

Optimator on Goblin Shenanigans (The Secret of Kiki Jiki)

1 year ago

Some cool lands to maybe think about for future upgrades:

Malakir Rebirth  Flip, Agadeem's Awakening  Flip, Bala Ged Recovery  Flip, Shatterskull Smashing  Flip, Turntimber Symbiosis  Flip, Valakut Awakening  Flip, Castle Locthwain, Castle Embereth

Cragcrown Pathway  Flip, Blightstep Pathway  Flip, Auntie's Hovel

I think your Reliquary Tower might be a bit ambitious; maybe replace it with Goblin Burrows or Den of the Bugbear for flavor? or Westvale Abbey  Flip!! No shortage of tokens to sacrifice!

Max_Hammer on Which Mass Destruction Spell(s) Should …

1 year ago

haha, that's fair. ave you thought about Jaya's Immolating Inferno? Can't be a board wipe but it can deal absolute absurd levels of damage with some decent mana.

Tat mdfc land, Shatterskull Smashing  Flip is sick too.

TheOfficialCreator on Izzet Prowess

2 years ago

Slip Through Space and Shatterskull Smashing  Flip might have a place in this deck.

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