Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

Legendary Planeswalker — Teferi

+1: Draw a card. At the beginning of the next end step, untap two lands.

-3: Put target nonland permanent into its owner's library third from the top.

-8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

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Legality

Format Legality
Tiny Leaders Legal
Gladiator Legal
Highlander Legal
Pioneer Legal
Custom Legal
Unformat Legal
Arena Legal
1v1 Commander Legal
Oathbreaker Legal
Commander / EDH Legal
Canadian Highlander Legal
2019-10-04 Legal
Casual Legal
Duel Commander Legal
Vintage Legal
Block Constructed Legal
Modern Legal
Legacy Legal
Limited Legal
Leviathan Legal
Historic Legal

Teferi, Hero of Dominaria occurrence in decks from the last year

Teferi, Hero of Dominaria Discussion

Lujotheganker on UW MIRACLES (post mystic sanctuary ban)

2 days ago

In the post ban modern meta game, where we had to part with cards like Field of the Dead , Uro, Titan of Nature's Wrath , Simian Spirit Guide and most importantly (as a miracles deck) Mystic Sanctuary , there are several control/combo decks, that are not going to be playable anymore. Uro decks, ad nauseseam decks, etc. With the absenc of these abussive control decks, I reckon there's going to be a lot of "land decks" coming back. Titan-shift, tron, eldrazi-tron, and decks in general, who abuse their vast mana base. For this reason, this is a note to my future self (as my ocd won't allow me to have some cards in the deck, that I have no intention of buying right now), on what to put in the side-board. First off, I think there should be 2x Surgical Extraction , which work reall well with Field of Ruin , and then getting rid of all these non-basic (non-interactive) mana sources. I think aggro decks will be very popular - burn, death's shadow, humans, that's why I think 2 (or even 3) copies of Timely Reinforcements will be a must-have. Two Celestial Purge are a staple against jund, so no change there. One copy of Ashiok, Dream Render for the grave-hate. I'm not a big fan of Rest in Peace , because I like working with my graveyard with Logic Knot and Snapcaster Mage , so I'll be leaving them out. Two copies of Dovin's Veto and one Dispel for the control mirror matches. Two Monastery Mentor , because simply I'm in complete love with this card, and I'll play it till the end of days. 2x Stony Silence for the artifact deck, another staple here. And one copy of Teferi, Hero of Dominaria for the grind matches with a lot's of turn.

Please let me know if you have other suggestions/predictions for the future of miracles (or uw control in general):-)

9-lives on -Deleting-

1 week ago

Hello, Heretical_Tarp!

I think Defiant Strike is just as good as Opt but instead of scrying it gives +1 P. Very useful when I want to buff up my white weaklings as well as draw a card. Silence is the ultimate fog card, and only costs 1 mana. Remember that I have a manabase problem with needing cards that have only one of non-generic mana, and the rest has to be generic mana. When I reach 4 cards that tap for 3 mana if I only draw filter lands, then I will be in good tempo. Imprisoned in the Moon is incredibly useful for answering creature and planeswalker threats, as well as making their lands useless for them. If I want to keep them from doing anything, Imprisoned in the Moon is a good card, and it only costs 3 CMC. Ahh I had thought that Solemnity would affect Planeswalkers. I guess I'll put it in the sideboard?

All of those cards you mentioned are difficult for me to use because I have to have either a Mana Confluence , Survivors' Encampment or Aether Hub , and Survivors' Encampment depends on my creatures on the battlefield. Painted Bluffs and Shimmering Grotto require me to use that land and another land to generate rainbow mana, so that means that I would always be one turn behind with these cards. Aether Hub is only useful once in the game, unless I run some energy counter accumulating cards. And Cascading Cataracts is only useful on turn 6 if I don't have ramp like 4x Arboreal Grazer , 2x Dryad of the Ilysian Grove . And, if I do get Chromatic Lantern , I will be able to cast all colored things, but that depends on if the opponent has artifact removal.

Do you know of any good Stax effect cards I can use? Teferi, Hero of Dominaria is pretty useful, especially his draw ability. I personally put 1x Teyo, the Shieldmage , 3x The Wanderer for their Stax effects and their cheap mana cost. The Wanderer is incredibly useful for going against high CMC cards, and Teyo, the Shieldmage is good for not only his making the player hexproof, but generating cards that I can tap for mana with Survivors' Encampment .

I think I'll remove Demolish .

Heretical_Tarp on -Deleting-

1 week ago

There's a lot of feedback to give here, so I'll try to be concise.

You have too many pieces which don't do anything most of the time. Even still deliberately neutering your deck's power level, you can make major improvements here.

Specific notes:

  • Defiant Strike : This effect is not worth 1 mana if you aren't getting something more out of it.

  • Silence : Your deck is... not fast. Delaying your opponent by one turn, at the cost of a card, hurts you more than it hurts them. Remember, you don't get more points for losing slowly.

  • Demolish : This card is straight up not good most of the time? It's also pretty strange to play this and Imprisoned in the Moon in the same deck.

  • Solemnity : This does not affect planeswalkers in any way. Thought I should point that out.

  • Smothering Tithe : What do you plan to do with all that treasure? You aren't drawing any cards.

Every card in your deck needs to either gain you speed (damage or fast mana), gain you value (cards), or disrupt your opponent (by costing them speed or value). But costing your opponent speed is only useful if you're using that time to kill them, and this deck of 1/2's just isn't.

Recommendation: If you're set on this kind of stax deck, find lock pieces that gain you additional value or can singlehandedly win the game. In particular, planeswalkers with more impact.

Cards that leap to mind:

It doesn't need to be any of these specific cards, but I think you should push for a higher average power level for your cards.

MoreSizemore on esper control for nick

1 month ago

Take Out:

Possible Includes:

Xianling69 on Demon-Dragon Deck

1 month ago

wallisface: there are still big mana decks in modern. Tron and Amulet titan run some really big creatures. Uro Omnath (the current top deck on mtggoldfish) runs Teferi, Hero of Dominaria and Hour of Promise.

plakjekaas on Should Infinite Combos Need to …

2 months ago

What I'm taking away from your story is that if you'd be playing these decks on an online MtG client, you'd probably time out setting up the exact workings of your convoluted combo. I think that's the online equivalent to "I have to leave because I have a life".

Which means, as your opponent points out, you'd not be winning the game. If your opponent's boredom is your wincon, be prepared for players who don't get bored and make you play it out. If you end up giving up before you can play it out, that's like a real life counterspell for your strategy. You even say that's the way you enjoy playing magic, and that you know it's not friendly to your opponents. Don't expect your opponents to be friendly back.

When Teferi, Hero of Dominaria was played in Standard as the only wincon of the deck, tucking itself back to not mill yourself out while you disabled your opponent with the emblem, I used to make them play it out on Arena too, and more than once, they weren't up to play it out and scooped, probably to get more games in against opponents who did get bored. They were entirely in control, yet the record says I won those games. Now I didn't enjoy those games, they didn't enjoy those games (or they wouldn't have scooped), but they were the ones submitting that deck to play with, knowing that's their only way to win. If that's not the way you actually want to win a game, build a different deck.

LitchOubliette on Commander Staples Cube

3 months ago

Changelog (22/11/2020)

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