
Academy Rector
Creature — Human Cleric
When Academy Rector is put into a graveyard from the battlefield, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.
Trade
Have (1) | Azdranax |
Want (2) | Xona , sylain |
Combos Browse all
Legality
Format | Legality |
2019-10-04 | Legal |
Custom | Legal |
Commander / EDH | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Unformat | Legal |
Limited | Legal |
Leviathan | Legal |
Tiny Leaders | Legal |
Highlander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
1v1 Commander | Legal |
Duel Commander | Legal |
Vintage | Legal |
Academy Rector occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Academy Rector Discussion
stellarnear on
Atraxa
3 days ago
Phyrexian Arena>Sylvan Library
Ajani Steadfast>Academy Rector
Grim Tutor>Vampiric Tutor
Swan Song>Fierce Guardianship
Kalonian Hydra>Vorinclex, Monstrous Raider
Smothering Tithe>Green Sun's Zenith
Evolution Sage>Finale of Devastation
Sensei's Divining Top>Scroll Rack
cfost827 on Karador EDH Deck (Hulk/Boonweaver Combo's …
3 weeks ago
Hey All,
So.. I'm basically looking to reduce the strength of my current Karador deck to 75%-80% (or 8/10), as it's currently much too strong for the Meta I play in with my buddies. Perhaps make it more Toolbox or Graveyard focused (i.e. fill it up), and have more ways to win through combat rather than ONLY infinite combos (cEDH). Basically make it more fair and fun to play against (including for me lol).
My Deck List: My Tapped out Deck list link here https://tappedout.net/mtg-decks/karador-edh-boonweaverhulk-combos/
Background: This is the first deck I ever built about 7 months ago (built 2 more since). However, the problem was I built it off of a cEDH deck (minus the expensive land base) and didn't realize how powerful it will be. I really don't need to fill up my graveyard either (i.e. Entomb Hulk, Boonweaver, etc works just fine). I'm basically looking to completely change my Karador format but I'm still relatively new to MTG (mostly played my buddies decks for the past 2 years).
The strategy of my deck is basically to combo out (go infinite) as fast as possible. My deck relies on a lot of the common Karador combo's pieces (I have many different possible combo's): Protean Hulk, Boonweaver Giant, Pattern of Rebirth, Karmic Guide, Reveillark, Saffi Eriksdotter, Loyal Retainers, Sun Titan, Acidic Slime, etc etc. Obviously, I'm planning on removing Hulk, Boonweaver + Pattern of Rebirth. I'll probably keep the Karmic Guide/Reveillark combo though.
I also run a strong tutor suite with Demonic Tutor, Enlightened Tutor, Worldly Tutor and other strong cards like Academy Rector and extensive hate bears Gaddok Teeg, etc etc - (I try to only use when in a bind). So it would make sense to remove these.
What happens when I play this deck in our Meta: is that I don't really interact with the board/players much, as I'm just trying to tutor and find my infinite combo's as quickly as possible. This tends to annoy some people as the game will have interactions between players all over and then all of a sudden - I combo out infinitely and win the game. So every game either comes down to A) Me winning.. or B) Each player focusing their attention on me to kill me as quickly as possible, which is understandable, as I can go infinite quite quickly. So you can see why I need to reduce this and try to make my deck more fun to play with for everyone (including myself).
About my Meta/Playgroup: We always play 4 way player EDH (sometimes even 6!). There are some pretty optimized and strong decks. I would say generally decks in our meta are optimized anywhere from 60% - 80% (or 6/10 - 8.5/10). Most decks are valued mostly under $700 (which is on the high end). Infinite combo's are not thought of highly, though there a few decks that run them but it's not their main/only win cons. Our games generally last anywhere from turn 10 - turn 13 - but some decks have gone off turn 4-6 and won. So it does vary but mostly, our games go longer.
My thoughts on how to reduce my decks power (adjust to my meta) and make it more fun below - : - Remove the most powerful tutors - Remove Protean Hulk + Boonweaver Giant/Pattern of Rebirth/Academy Rector and other infinite combos - Remove most of the hate bears - Add more dredge - Add more cards to win through combat (Craterhoof Behemoth) - Transition deck to a Karador Toolbox box deck (can win through combat) ?
Please let me know your thoughts any advice will be helpful! Feel free to include links to any Karador deck lists you think I might find useful. Sorry for the long post but looking forward to all feedback
Thanks guys! :) -Cory
cPute on
How to Be a Kwain-ker
2 months ago
+1 for Mind Over Matter and I would give another +1 for the name of the deck.
I am brewing a deck with the Rabbit as well. I like some of your ideas.
Have you considered running these cards?
- Riptide Laboratory - may save your Rabbit, eh commander or other Wizards (and you may replay some of them for value)
- Back to Basics - great against 3 or more colored decks (I currently have about 20 basic lands and 9 fetchlands because of it)
And do you have a way how to sacrifice / kill your Academy Rector?
LitchOubliette on
Commander Staples Cube
2 months ago
Changelog (22/11/2020)
White
- +Abeyance
- +Academy Rector
- +Alseid of Life's Bounty
- +Eldrazi Displacer
- +Emeria's Call Flip
- +Felidar Retreat
- +Generous Gift
- +Giver of Runes
- +Leonin Arbiter
- +Mentor of the Meek
- +Mother of Runes
- +Order of the Sacred Torch
- +Sanctum Prelate
- +Skyclave Apparition
- +Unexpectedly Absent
- -Banisher Priest
- -Benevolent Bodyguard
- -False Dawn
- -Flawless Maneuver
- -Kataki, War's Wage
- -Not Forgotten
- -Oblation
- -Oblivion Ring
- -Parallax Wave
- -Promise of Bunrei
- -Sublime Exhalation
- -Sun Titan
- -Suppression Field
- -Terminus
- -Treasure Hunter
Blue
- +Curiosity
- +Hullbreacher
- +Sea Gate Restoration Flip
- +Submerge
- +Teferi, Master of Time
- +Training Grounds
- -Fact or Fiction
- -Into the Roil
- -Time Spiral
- -Pongify
- -Sleight of Hand
- -Reality Shift
Black
- +Agadeem's Awakening Flip
- +Big Game Hunter
- +Bitterblossom
- +Body Snatcher
- +Cabal Therapist
- +Corpse Dance
- +Feed the Swarm
- +Ophiomancer
- +Opposition Agent
- -Doom Whisperer
- -Exhume
- -Inquisition of Kozilek
- -Jet Medallion
- -Overeager Apprentice
- -Sickening Dreams
- -Sidisi, Undead Vizier
- -Skirge Familiar
- -Street Wraith
Red
- +Avacyn's Judgment
- +Blasphemous Act
- +By Force
- +Desperate Ritual
- +Goblin Cratermaker
- +Goblin Matron
- +Goblin Recruiter
- +Jeska's Will
- +Lightning Bolt
- +Possibility Storm
- +Ricochet Trap
- +Shatterskull Smashing Flip
- +Sneak Attack
- +Sweltering Suns
- +Thunderclap
- -Anje's Ravager
- -Balefire Dragon
- -Bogardan Hellkite
- -Comet Storm
- -Curse of Opulence
- -Daretti, Scrap Savant
- -Dire Fleet Daredevil
- -Dragon Mage
- -Generator Servant
- -Goblin Welder
- -Grapeshot
- -Hellkite Tyrant
- -Impact Tremors
- -Overmaster
- -Pyrokinesis
Green
Multicolored
- +Fiend Artisan
- +Kinnan, Bonder Prodigy
- +Lavinia, Azorius Renegade
- +Lurrus of the Dream-Den
- -Memory's Journey
- -Supreme Verdict
- -Teferi, Hero of Dominaria
- -Teferi, Time Raveler
Colorless
- +Aether Vial
- +Altar of Dementia
- +Bag of Holding
- +Damping Sphere
- +Jeweled Lotus
- +Lithoform Engine
- +Mirage Mirror
- +Prophetic Prism
- +Smuggler's Copter
- +Tormod's Crypt
- -Crucible of Worlds
- -Krark-Clan Ironworks
- -Memory Jar
- -Metalworker
- -Mystic Forge
- -Painter's Servant
- -Pithing Needle
- -Relic of Progenitus
- -Strionic Resonator
- -Voltaic Key
Mana Fixing
- +Ash Barrens
- +Branchloft Pathway Flip
- +Brightclimb Pathway Flip
- +Castle Locthwain
- +Clearwater Pathway Flip
- +Cragcrown Pathway Flip
- +Darkwater Catacombs
- +Geier Reach Sanitarium
- +Glimmervoid
- +High Market
- +Mishra's Factory
- +Mossfire Valley
- +Needleverge Pathway Flip
- +Riverglide Pathway Flip
- +Shadowblood Ridge
- +Shivan Gorge
- +Skycloud Expanse
- +Sungrass Prairie
- +Volrath's Stronghold
- -Canopy Vista
- -Cinder Glade
- -Clifftop Retreat
- -Dakmor Salvage
- -Dragonskull Summit
- -Drowned Catacomb
- -Glacial Fortress
- -Hall of Heliod's Generosity
- -Hashep Oasis
- -Hinterland Harbor
- -Isolated Chapel
- -Prairie Stream
- -Riptide Laboratory
- -Rootbound Crag
- -Smoldering Marsh
- -Sulfur Falls
- -Sunken Hollow
- -Waterlogged Grove
- -Woodland Cemetery
ghostfire86 on
This is my boomstick
2 months ago
Thanks for sharing your list on the Facebook post.
I can see a lot of cards that I also played in my Uril deck,
First big issue is see is that you have very little ramp. At a minimum you should be running these mana rocks:Sol Ring, Arcane Signet, and three guild signets or three talismans:
Boros Signet or Talisman of Conviction
Selesnya Signet or Talisman of Unity
Gruul Signet or Talisman of Impulse
I run a lot more additional ramp in my deck. In fact I found making use of land auras like Fertile Ground help with my draw capabilities due to my enchantress effects. Cultivate alone isn’t enough. Add Kodama's Reach, Nature's Lore, and Three Visits. Since you want to drop big auras like the Eldrazi aura, you should consider Academy Rector to cheat out one of those big auras.
You should consider adding the enchantress package:
Spot removal is important and Uril has access to Contested Cliffs. Hall of Heliod's Generosity is a great utility land to recur those lost auras. Kessig Wolf Run and Yavimaya Hollow are another great utility land.
Don’t just pick the auras that make Uril big. Pick good utility and evasion tactics like flying, trample, protection.
I don’t like Spectra Ward because once it’s on you can’t add more auras. There are plenty of pro creature auras that are cheaper cmc, and Uril doesn’t really need pro color because of the hexproof.
I hope this helps. Look over my build and maybe that’ll give some more ideas.
VampDemigod on Enchantment tutors in Boros?
2 months ago
Here is a full list:
Academy Rector, Auratouched Mage, Enduring Ideal, Enlightened Tutor, Idyllic Tutor, Lost Auramancers, Plea for Guidance, Tallowisp, Wild Research, Boonweaver Giant, Heliod's Pilgrim, Open the Armory, Totem-Guide Hartebeest, Gamble, Mangara's Tome, Planar Bridge, Planar Portal, Ring of Three Wishes, Tamiyo's Journal, any Boros card with transmute, and occasionally Thalia's Lancers.
Gontilordofmtg on Enchantment tutors in Boros?
2 months ago
Three Dreams if you're running auras and Academy Rector.
RNR_Gaming on
Atla Palani, Nest Tender
3 months ago
If you do decide to take multimedia advice throw in more buffs Gavony Township, Okina, Temple to the Grandfathers, Hashep Oasis, Skarrg, the Rage Pits, Ancient Animus, Dromoka's Command and Vines of Vastwood. Also, you'll need a shuffle titan like Ulamog, the Infinite Gyre, Dockside Extortionist, Academy Rector, Village Bell-Ringer and Dockside Extortionist to have the loop in your deck