Into the Story

Into the Story

Instant

This spell costs less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

Latest Decks as Commander

Into the Story Discussion

wallisface on My control

3 weeks ago

In place of the Thought Erasure, i’d recommend the following:

MelonGator on Dimir Rogues (Challenger Deck Modified)

1 month ago

I'd cut Zareth so you can run Lurrus of the Dream-Den as a companion, and consider running Ruin Crab and/or Into the Story to take more advantage of the mill component of the dimir rogue archetype.

jakeelephant006 on Mill likes Big Butts

2 months ago

Couple of card swap suggestions. I don't really like Fatal Push in here. Pretty narrow in commander. Feed the Swarm is flexible and effective and feels like a great card for this deck. You could also probably cut Doom Blade for another counterspell. I'll recommend Arcane Denial or Drown in the Loch .

Also, Psychic Corrosion , Maddening Cacophony and Ruin Crab are nice for milling all of you opponents. Syr Konrad, the Grim and Into the Story seem like good payoffs for getting those cards into graveyards.

Other cards that don't seem to fit are Diabolic Tutor since you already have 2 other strong tutors for this deck. I think some of the above payoffs or mill cards would be a better fit. Trinket Mage since it only gets you a few artifacts that don't seem super impactful. If you really believe that you need those one and zero-drops, I can respect that. It seems like Tribute Mage might be better, though to secure your 2-drop combo and protection pieces + ramp.

Speaking of ramp my last main comment has to do with the low amount of ramp and card draw in your deck. 2 and 3 mana ramp work great to get your commander out ahead of curve and keep your deck running smoothly. I'll recommend Mind Stone and Dimir Locket as those help to kill two birds with one stone.

Also, keep an eye on Bruvac the Grandiloquent 's price. It's slowly decreasing currently but will probably go up again the next time they print a semi-decent mill commander.

Jellyfisch42 on BUDGET Ashiok Mill - Oathbreaker

2 months ago

Awsome deck. If it wasn't budget I would suggest Thrumming Stone . Something you definately want is Into the Story though I wouldn't know what to replace it with. Mabye 1 petitioner?

brianizbrewtal on Anowon, the Ruin Guy

2 months ago

Alright, so since we've last chatted about my Anowon deck, I've overhauled it and even won a game with it! If you haven't had too many troubles with land drops then keep it, or else bump it up one or two more. Idk your budget so I'll just mention what I think works well so you can lmk otherwise. I'd switch out Talisman of Dominance for an Underground River . Def take out Mesmeric Orb as you don't want to be feeding your graveyard so your meta doesn't take advantage of that. Skyclave Relic can be replaced with Commander's Sphere . Costs the same, but it'll draw you a card once you're caught up on mana. Sword of Hearth and Home is the new Sword of the Animist and oh man is it good. The blink plus the untapped land, chefs kiss. Even though Anowon helps mill, I think the main focus is not to do so much milling and get your attacks in with the side effect being mill. Ironically enough, I won by decking someone after I used Zareth San, the Trickster to steal some crazy aura that buffed up my faerie rogue up by +20/+20 to KO the person before lol. If you take a look a mine, my theme seems to be "copying". I want to keep copying that next thing that'll push me forward. Does your group have a more cEDH or just high powered vibe? Cause that'll change what I might recommend. Arcane Denial is already better than Counterspell bc counterspell is just a 1 for 1. Replace with Pact of Negation , Fierce Guardianship or if your group plays a lot of 1 drops, then Mental Misstep as that'll bring the salt. Keep a counter in hand just for that Rise of the Dark Realms ! Your removal could also use a boost. I would take out Go for the Throat and Hagra Mauling  Flip and throw in Murderous Rider . You could also see the removal I'm running and possibly switch the mentioned cards for those. You could possibly even add Hero's Downfall but M.Rider is the better version of that card. Board wipes are good, but why crux though? I can understand if that's just what you have, then do it up. If you can, replace with Damnation or just cut it as you already have Toxic Deluge which is pretty much the best board wipe. Kudos! Windfall can take a hike, unless you're going to add Hullbreacher or Narset, Parter of Veils . If you're trying to be oppressive that is LOL. You have decent draw already and you wouldn't want to feed your opponent that Realms! If you need to replace then add Midnight Clock (might get destroyed) or Into the Story .
As far as creatures go, make them unblockable with Whispersilk Cloak like you mentioned a while ago. It works wonders. Look at my list and see what I'm running, bc there are so many options. I highly recommend Dauthi Voidwalker . If you're able to put a void counter on "rise" after milling everyone out a bunch, you can sac DV and use it against the card's owner and make them suffer! Because that's what Commander is all about, right? If you have any more questions feel free to ask! I'm always down to help and welcome all the advice people give me as well. Wreck your playgroup next time you get together!

Grubbernaut on Grixis Cruel Control

2 months ago

You generally don't need to exile all copies; and furthermore, by the time you can cast Crumble, they already have tron assembled. Setting them back 1-2 turns is generally enough when you're playing control.

Regarding replacements: if you're looking for other cards, Kroxa is SUPER good. Taxes them early and wins the game late. There's plenty of other playable options though: Liliana, the Last Hope is good (though best with more creatures to recur), Kalitas, Brazen Borrower , Nimble Obstructionist , Tasigur, even Murktide Regent . Sprite Dragon is also an absolute beating, but would need a significant rework of the deck to get max value.

I'm also a sucker for the Torrential Gearhulk / Into the Story package if not running Lurrus.

Sempiternity on Miller Time

4 months ago

Capture Sphere is the only answer to on-board threats. I would be hesitant to remove any of them. Cutting out Adventurous Impulse for Into the Story makes sense, and gets the same number of cards for the mana if I wait for the graveyard to fill up (also guaranteed to get cards).

I did some matches replacing Giant's Amulet and I was still able to win a decent number of games. I'll try swapping those back in for the Adventurous Impulse and see how it goes.

dpolatchek01 on Miller Time

4 months ago

Personally I would cut down on the Adventurous Impulse and one of each Giant's Amulet and Capture Sphere for 4 Into the Story s

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