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Format | Legality |
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Arena | Legal |
Block Constructed | Legal |
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Casual | Legal |
Commander / EDH | Legal |
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Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
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Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Pithing Needle
Artifact
As Pithing Needle enters the battlefield, name a card.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
wallisface on Eggs is Back on the Menu
3 months ago
Ahh ok that makes more sense. But is one copy of Zuran Orb enough then? You do have ways to find it but there’s a bunch of cards you need to find to make progress.
And, if the opponent gas a Pithing Needle naming Zuran Orb is it not just game over?
wallisface on Black and White Soul Sisters - MODERN
4 months ago
With the upcoming Mh3, there’s two cards you may want to consider fitting into this brew: Sorin of House Markov Flip, and Guide of Souls.
I really strongly feel like your mainboard needs 22 (maybe even 23?) lands instead of 21.
As far as your sideboard goes, it feels like you are particularly weak to the opponents interaction and/or combo strategies. In that vein i’d run something like:
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3x Damping Sphere to deal with Tron, Amulet, Storm
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2x Necromentia to give you some degree of answer for combo, as well as further messing with Tron.
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2x Pithing Needle to stop Yawgmoth getting free wins, and hindering various other effects
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3x Rest in Peace for graveyards
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when Mh3 comes out, 3x Flare of Fortitude to keep your board healthy and protect your key creatures
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2x Kataki, War's Wage for artifacts.
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In relation to some of the cards already in your sideboard selection, i’d suggest against them for the following reasons:
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Stony Silence doesn’t do enough to artifacts decks, as many don’t use activated abilities too often - namely this hurts Scales, but not-really Affinity.
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Inquisition of Kozilek is good against control and some kinds of combo. But only being able to hit 3-or-less mana makes this awkward against both. Combo decks you should already have answers for with my above suggestions. I don’t see this deck beating control whatever it does, so i don’t think there’s point trying to fight it with this card.
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Kor Firewalker is only useful versus burn. Your deck should have absolutely no problem beating burn naturally, so this isn’t needed.
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Sanctifier en-Vec feels like overkill if you’re already running Rest in Peace. Furthermore, it’s more red-hate in a deck already generally positioned well against a lot if red gameplans
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Ghost Quarter i’m not sure why you’re running this? I assume for tron, but this really won’t slow them down enough to matter, and is more likely to mess with your own tempo.
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Surgical Extraction is generally only good versus combo, but requires being in a deck with a LOT if ways to force discard/mill so you can reliably exile what you need to.
Caran_Lyg on I fell and landed in Modern.
6 months ago
Thanks legendofa and cartoonywolf. I think all of your suggestions are great. Pithing Needle and spyglass are great form of removal. Kogla, the Titan Ape and Avenger of Zendikar I considered putting those 2 on the CMNDR deck I based this deck from but ended up not adding them because first, the Ape’s 3rd ability targets only 3 Humans in the deck. The Avenger I really wanted to put because it creates chump blockers but its last ability only helps plants. I know it’s a big threat but I only had 2 plus any plants it creates every time a land ETB and didn’t find cards that can create more plants that also had synergy with Landfall. Baloth Woodcrasher I can definitely put there. It worked for my CMNDR deck.
legendofa on I fell and landed in Modern.
6 months ago
Would something like Pithing Needle or Sorcerous Spyglass help? Unless you have a planeswalker-heavy meta, The Immortal Sun would probably be a sideboard card anyway.
wallisface on Jund Saga
6 months ago
As far as decent 1-mana artifacts that you can add as 1-ofs for Saga, the normal go-tos are Haywire Mite and Shadowspear (both which you're already running), and then Springleaf Drum, Nihil Spellbomb, Pithing Needle, Pyrite Spellbomb. I'm not sure how many of those you'd actually want to run mainboard, as many are more useful as sideboard options - I think the combination of Haywire Mite, Shadowspear, and Mishra's Bauble is already a good mix :)
sergiodelrio on No sacrifice
7 months ago
Your best bet imho is to try and prevent activations with cards like Pithing Needle Cursed Totem Interdict Null Rod Phyrexian Revoker Sorcerous Spyglass Damping Matrix or Karn, the Great Creator
Some things will still fly under the radar tho and does not really help your Sauron I guess.
wallisface on Timely tokens
7 months ago
Some thoughts:
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You never really want to play lands that are very likely to enter the battlefield tapped - all of Vineglimmer Snarl, Choked Estuary, Necroblossom Snarl, and Zagoth Triome are all waay too slow to be useful. If you can't acquire fetchlands, then I'd suggest trying to acquire the fastlands - Blooming Marsh, Botanical Sanctum and Darkslick Shores.
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With no basics, you automatically lose to Blood Moon if an opponent plays it. You also have absolutely nothing to gain if the opponent casts Path to Exile or Assassin's Trophy on one of your permanents.
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For Collected Company to have any reasonable chance of hitting at least 2 creatures, your deck needs to have at least 27 creatures within it - without this number there's no point to playing the card. At the moment, with only 15 creatures that the card can use, the card just isn't good enough.
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Once you remove Collected Company, your deck has a lot more lands than it will need - and you could easily drop down to 22 (or possibly even 20).
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Urza's Saga lends itself really well into finding various 1-of toolbox cards that can save you in certain situations. Having a single copy of cards like Shadowspear, Pithing Needle, Relic of Progenitus etc can help you put-the-squeeze on many opponents.
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Lonis, Cryptozoologist really wants to live in a deck with lots of creatures. Just like Collected Company, your creature-count isn't high enough to justify this card.
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If you're playing Asmoranomardicadaistinaculdacar, you probably want to play the full playset, as well as the full 4-ofs each of Ovalchase Daredevil and The Underworld Cookbook.
wallisface on myrs
8 months ago
This deck seems pretty decent for a new-brew! Some suggestions for improving the deck:
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You always want to aim to be only running 60 cards. While 64 might not seem like much over this, it's going to lead to a less-consistent, and weaker, deck.
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Aether Vial seems like a weak choice here, as your deck has a range of differently-costed creatures, you'll be unlikely to get much reliable value from it. I would personally be swapping it for a range of 1-off 0-1 mana artifacts you can toolbox-find with Urza's Saga - for example, one-each of Pithing Needle, Relic of Progenitus, Shadowspear and Welding Jar
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