Pithing Needle

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pithing Needle

Artifact

As Pithing Needle enters the battlefield, name a card.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

wallisface on Eggs is Back on the Menu

3 months ago

Ahh ok that makes more sense. But is one copy of Zuran Orb enough then? You do have ways to find it but there’s a bunch of cards you need to find to make progress.

And, if the opponent gas a Pithing Needle naming Zuran Orb is it not just game over?

wallisface on Black and White Soul Sisters - MODERN

4 months ago

With the upcoming Mh3, there’s two cards you may want to consider fitting into this brew: Sorin of House Markov  Flip, and Guide of Souls.

I really strongly feel like your mainboard needs 22 (maybe even 23?) lands instead of 21.

As far as your sideboard goes, it feels like you are particularly weak to the opponents interaction and/or combo strategies. In that vein i’d run something like:

————————————

In relation to some of the cards already in your sideboard selection, i’d suggest against them for the following reasons:

  • Stony Silence doesn’t do enough to artifacts decks, as many don’t use activated abilities too often - namely this hurts Scales, but not-really Affinity.

  • Inquisition of Kozilek is good against control and some kinds of combo. But only being able to hit 3-or-less mana makes this awkward against both. Combo decks you should already have answers for with my above suggestions. I don’t see this deck beating control whatever it does, so i don’t think there’s point trying to fight it with this card.

  • Kor Firewalker is only useful versus burn. Your deck should have absolutely no problem beating burn naturally, so this isn’t needed.

  • Sanctifier en-Vec feels like overkill if you’re already running Rest in Peace. Furthermore, it’s more red-hate in a deck already generally positioned well against a lot if red gameplans

  • Ghost Quarter i’m not sure why you’re running this? I assume for tron, but this really won’t slow them down enough to matter, and is more likely to mess with your own tempo.

  • Surgical Extraction is generally only good versus combo, but requires being in a deck with a LOT if ways to force discard/mill so you can reliably exile what you need to.

Caran_Lyg on I fell and landed in Modern.

6 months ago

Thanks legendofa and cartoonywolf. I think all of your suggestions are great. Pithing Needle and spyglass are great form of removal. Kogla, the Titan Ape and Avenger of Zendikar I considered putting those 2 on the CMNDR deck I based this deck from but ended up not adding them because first, the Ape’s 3rd ability targets only 3 Humans in the deck. The Avenger I really wanted to put because it creates chump blockers but its last ability only helps plants. I know it’s a big threat but I only had 2 plus any plants it creates every time a land ETB and didn’t find cards that can create more plants that also had synergy with Landfall. Baloth Woodcrasher I can definitely put there. It worked for my CMNDR deck.

legendofa on I fell and landed in Modern.

6 months ago

Would something like Pithing Needle or Sorcerous Spyglass help? Unless you have a planeswalker-heavy meta, The Immortal Sun would probably be a sideboard card anyway.

wallisface on Jund Saga

6 months ago

As far as decent 1-mana artifacts that you can add as 1-ofs for Saga, the normal go-tos are Haywire Mite and Shadowspear (both which you're already running), and then Springleaf Drum, Nihil Spellbomb, Pithing Needle, Pyrite Spellbomb. I'm not sure how many of those you'd actually want to run mainboard, as many are more useful as sideboard options - I think the combination of Haywire Mite, Shadowspear, and Mishra's Bauble is already a good mix :)

sergiodelrio on No sacrifice

7 months ago

Your best bet imho is to try and prevent activations with cards like Pithing Needle Cursed Totem Interdict Null Rod Phyrexian Revoker Sorcerous Spyglass Damping Matrix or Karn, the Great Creator

Some things will still fly under the radar tho and does not really help your Sauron I guess.

wallisface on Timely tokens

7 months ago

Some thoughts:

wallisface on myrs

8 months ago

This deck seems pretty decent for a new-brew! Some suggestions for improving the deck:

  • You always want to aim to be only running 60 cards. While 64 might not seem like much over this, it's going to lead to a less-consistent, and weaker, deck.

  • Aether Vial seems like a weak choice here, as your deck has a range of differently-costed creatures, you'll be unlikely to get much reliable value from it. I would personally be swapping it for a range of 1-off 0-1 mana artifacts you can toolbox-find with Urza's Saga - for example, one-each of Pithing Needle, Relic of Progenitus, Shadowspear and Welding Jar

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