Lightning Bolt


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Archenemy: Nicol Bolas (E01) None
Modern Masters 2015 Edition (MM2) Uncommon
Premium Deck Series: Fire and Lightning (PFL) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common
Masters Edition (MED) Common
Beatdown Box Set (BTD) Common
Anthologies (ATH) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common
Promo Set (000) Common
Promo set for Gatherer (PSG) Common

Combos Browse all

Lightning Bolt


Lightning Bolt deals 3 damage to target creature or player.

Price & Acquistion Set Price Alerts





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Lightning Bolt Discussion

RedmundR2 on Gruul Pride

1 day ago

I feel like your deck is begging for some more ramp. You can consider stuff like Llanowar Elves, Arbor Elf + Utopia Sprawl, Birds of Paradise etc. In modern you need to be able to have your deck either win or be in position to win by turn 4, and theres quite a few 4 and 5 drops in the deck that you wont be able to play before those turns without more consistent ramp. I also don't think Lure is necessary. Vines of Vastwood might not be necessary either as you are playing a threat nearly every turn and control decks will struggle to remove all of your threats without a board wipe regardless, which vines doesnt help with. You might want Heroic Intervention instead. I would consider adding more burn if you want to go an aggro route like Lightning Bolt. And of course for the sideboard I recommend some form of artifact removal like Naturalize, Possibly some early board control tools against aggro like Pyroclasm.

Also, i'd hardly classify this deck as a combo deck :P

rdean14 on Card creation challenge

6 days ago

Create a unitasking, one-mana instant that does something good, but simple (and no obscenely broken, like Ancestral Recall. Like Lightning Bolt, Swords to Plowshares, Twiddle, Purelace, Jump, Righteousness, Dark Ritual, Giant Growth, Unsummon, Opt, Charge, or Brute Force.

Boza on Sunbird's Shoal

1 week ago

Additionally, I just remembered there was such a deck that cared about big creatures and their power - Cragganwick Cremator. An emrakul discarded to it is 15 damage, an Impervious Greatwurm is 16 damage. You can finish them off with a Lightning Bolt to the face.

Additionally, there are several other cards that care about the mana cost of something to deal damage - Erratic Explosion, Riddle of Lightning, Explosive Revelation that care for the CMC of the cards. Especially when you can stack something on top of your library like Thunderous Wrath. Seems like a cool way to care about big creatures.

llama513 on Izzet Wizards

1 week ago

Gracco Thank you for your suggestions, as I am trying to keep the cost of the deck low for now I am avoiding the Lightning Bolt, but I agree that it fits quite nicely, thank you for the suggestions of Expedite and Leap. As for Monastery Swiftspear, because I am going with wizard tribal deck, it doesn't quite fit in, while I agree it is a good card, I don't think it quite fits in the deck, though I guess I could put it in and since it is about a dollar each, and I am trying to keep the cost low for now I may come back and add them later when I have more cash to work with.

peterark on Red Dragons

1 week ago

The deck features several early removal options Abrade, Lightning Bolt, Incinerate and Anger of the Gods to try and maintain us in game in the early turns. Lightning Bolt and Incinerate are also an option to close the game at a late stage.

We have some ways of generating card advantage with Chandra, Torch of Defiance, Sarkhan, Fireblood and Bomat Courier.

Goblin Chainwhirler serves a double function: he is a good blocker and a nice board wipe from early small creatures.

The main finishers are Glorybringer, Stormbreath Dragon and Thunderbreak Regent.

This deck is meant to be a budget deck below $250.

Please give your feedback.

Thank you.

DangoDaikazoku on Tarmon Gai’don

1 week ago

Shock is just a worse Lightning Bolt. I don't think any of those are incredibly necessary considering many of your dragons have innate abilities to deal damage for removal purposes. Although Skred is a thing you may find spicy to find a use for your Snow-Covered Mountains.

Honestly, Pyroblast and Red Elemental Blast are two of my all time favorite cards and prove to be useful red counterspells against a pesky blue player. It really just comes down to a meta call, and I personally would continue running them.

What are your thoughts on stuff like Lightning Shrieker and Archwing Dragon? With Shrieker you can have a tutorable 5/5 flyer with haste and trample every turn for Zirilan's ability since it continuously goes back to your deck at the end of turn while Archwing simply goes to your hand. Inherent abilities like that to avoid being exiled may prove to be extremely useful in this deck in case you aren't pulling your Sundial or Stylus. Just some things to think about to play around with a bit.

Gracco on Izzet Wizards

1 week ago

Expedite and Leap over Maximize Altitude and Maximize Velocity are instant upgrades since they both allow you to draw a card. Monastery Swiftspear should be a 4 of in the deck ideally. Lightning Bolt at 4. Bolt is another staple that you will use over and over again in many decks. Very nice start to the deck. I am definitely a fan of the Ionize and would reaplace the 2 Sonic Assault with 2 more of them for the full 4. Once Expedite and Leap are in over the 2 Maximize cards you could cut all of the Chart a Course.

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