Lightning Bolt

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Lightning Bolt deals 3 damage to target creature or player.

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Lightning Bolt Discussion

xyr0s on A Budget Miracle

11 minutes ago

Having looked at it again... I'm not sure you can get the Counterbalance lock to work. The other piece of the lock is a creature with toughness 3, in a format where Lightning Bolt is played a lot. And contrary to the spinning top, the creature is expensive - you play it turn 4, it gets bolted/pathed, no mana to counter the bolt. Also, you have a real problem playing against any kind of tron, with the 6-11 cmc spells.

What is the single copy of Mantis Rider doing in the deck? Isn't another Vendilion Clique better?

I think the miracle-part of the deck is a lot better that the counterbalance-part - maybe you could make some kind of miracle-ramp? Courser of Kruphix, scry effects, and miracles sound like it could be funny to play.

Delta-117 on Iconic Masters Announced

13 hours ago

That's exactly what I was thinking, if there were to be dragons there would likely have to be that card.

Probably will see those two cards, likely also Lightning Bolt if it wasn't in mm2017, and this is just my hope but I would like to see a reprint of the tron lands but I'm not sure if that will happen. I guess being a newer player to the game (Started at around Born of the Gods/ Journey into Nyx) I never have appreciated some of the older art to some cards, while Urza's Tower(The forest art mainly) is relatively fine I just can't quite seem to like Urza's Mine or Urza's Power Plant as much.

If not for that hope I would love to see some slivers printed in the set.

AdolfCritler on Budget Jund

15 hours ago

Honestly, the Grim Flayer isn't really meant to be a 4/4 constantly, but rather to shuffle around the top of my deck. It allows me to get around to the threats that I need or removal that I need far faster. Thats also why I run Lightning Bolt, as it allows me to deal with bigger threats. Pain Seer isn't half-bad, but it needs a slower deck to really begin to help, and it gives me the option to swing and get more advantage, or leave a 2/2 body open. Don't really know what I would swap for Sylvan Advocate, I'll do some testing.

Chasmolinker on Budget Jund

1 day ago

I would suggest Tarfire over Lightning Bolt as it enable delirium much faster.

PeeBee on Collected Beast Aggro

1 day ago

I run a very similar deck and I think that you should make the following changes:

-4 Nykthos, Shrine to Nyx - this card is great when you have a lot of devotion, but you dont need it in your deck as you will always play out your hand really fast with the top end at 4 mana and wont need the extra mana that you gain from this card. Its also an awkward draw when you need to always hit green mana turn 1, 2 and 3.

Replace With:

+2 Treetop Village - the best manland in green and is very useful target for a rancor which acts like a pump spell as it will return to hand when it changes back into a land.

+2 Forest - to get back to 20 lands


-2 Reverent Hunter - this can actually be killed before you get the counters with something like Lightning Bolt or Electrolyze

Replace with:

+2 Birds of Paradise - This creature is often hit with Path to Exile which grants you an extra land, its better to have creatures in your deck than lands and this is one way to have both.

You may want to consider these cards too:

Scavenging Ooze, Nylea, God of the Hunt, Eternal Witness, Predator Ooze, Nissa, Voice of Zendikar and Thrun, the Last Troll

xyr0s on Shock and Awe(R/W Burn)

1 day ago

How about playing Searing Blood, perhaps instead of Lightning Helix? helix belongs in the sideboard, I think: In a race, it has a relevant lifeswing of 6. But in any other situation, it's just an overpriced Lightning Bolt. Searing Blood on the other hand, gets you past blockers and deals damage... it just seems more like a mainboard card.

TheAlexGnan on [Community Discussion]: Modern Chat

1 day ago

I can attest to that EpicFreddi, this just happened:

I have 6 lands out, one of them a fetch. Opponent has 2x Thought-Knot Seer, an arbiter and a Tidehollow Sculler that took my Fatal Push. I have a Lightning Bolt in hand and am at 2.

He swings, i crack fetch (1), bolt sculler, push seer1, draw snap, snap-push second seer, block arbiter and proceed to win the game :D

BlazingAbsol on Isochron Control

1 day ago

While I like the concept, it seems like you lose some of the best Scepter targets (Lightning Bolt and possibly Lightning Helix) by not going red. What do you think of changing out the few black cards for red?

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