
Combos Browse all Suggest
- Isochron Scepter + Lightning Bolt + Paradox Engine
- Lightning Bolt + Snapcaster Mage
- Dual Casting + Guttersnipe + Lightning Bolt
- Isochron Scepter + Lightning Bolt
- Desperate Ritual + Lightning Bolt + Reiterate
- Guttersnipe + Lightning Bolt
- Lightning Bolt + Monastery Swiftspear
- Lightning Bolt + Pyromancer Ascension
- Lightning Bolt + Lightning Bolt + Snapcaster Mage
- Lightning Bolt + Thermo-Alchemist
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Lightning Bolt
Instant
This deals 3 damage to any target (creature, player, planeswalker or battle).








Murrow on
Artificery
1 week ago
Icbrgr you should definitely give pauper some brew time! My head is swimming with ideas seriously. And just look at how well spread out the meta is! It seems very healthy. Very old school magic feel too with the simpler card effects. But access to Counterspell, Lightning Bolt and friggin Dark Ritual! Lmao. Also I shall take your suggestion for more interaction into consideration! Thanks!
Balaam__ on
mono-red
2 weeks ago
Interesting take on mono red. A cursory glance has me worried at the lack of Turn 1 plays. You have Simian Spirit Guide for a free , true, but that’s not a guarantee. If you don’t have access to that on Turn 1, you can’t really do much and will fall behind. I’d recommend dropping a few cards to add some 1 drop spells. Plenty of decent goblins that cost , or even just Lightning Bolt or something.
Polaris on Can negative counters from instances …
3 weeks ago
Well, yes, but actually no, for two different reasons.
Deathtouch and lifelink are just keywords, and Judith, Carnage Connoisseur can apply them to any spell, as the ability says. However, those keywords only apply when something deals damage.
First reason: Disfigure gives a creature -2/-2, and that's it. It does not put -1/-1 counters on the target, and it does not deal damage. Neither deathtouch nor lifelink will apply here.
Second reason: Even as a 1/1, your friend's indestructible creature cannot be destroyed. Since deathtouch has the effect of "whenever this deals damage to a creature, destroy that creature," indestructible nullifies it.
To deal with an indestructible creature, you generally need to exile it, reduce its toughness to 0 or less (at which point it will die without being destroyed), or force the opponent to sacrifice it. Something like Disfigure is usually ideal for the job—it just wasn't big enough in this case. Grasp of Darkness would have worked perfectly.
Usually, Judith, Carnage Connoisseur wants damage spells like Lightning Bolt for removal, though those will have issues with indestructible. On Disfigure, you'd just use the Imp mode of her ability.
legendofa on
Army of Goblins *please comment*
3 weeks ago
What's your expected budget for this deck? Marking it as Legacy format isn't necessarily wrong, but it would be a good idea to also add the Budget and/or Casual hub. Legacy decks have a certain expectation of being the kind of high-powered, win-on-turn-3 decks you're trying to avoid, and $1000 would be considered extremely budget.
Outside of that, I would suggest adding some permanent removal. If your Goblin hordes can't get through Ensnaring Bridge, Fog, or other combat-controlling effect, this deck pretty much shuts down. Another option would be something like Goblin Bombardment or Goblin Grenade, turning creatures directly into damage. Burn spells like Lightning Bolt or Skewer the Critics would work, too.
Czarnian90 on
Goblins, Problematic Squad
1 month ago
The deck combines classic goblin swarm tactics (with Krenko, Mob Boss, Legion Warboss, Krenko, Baron of Tin Street, and Gut, True Soul Zealot) with value sacrifice engines like Oni-Cult Anvil, Sling-Gang Lieutenant, Mahadi, Emporium Master, and Juri, Master of the Revue.
Finishers include Goblin Grenade, which turns your tokens into direct 5-damage nukes, and Shared Animosity, which makes your wide board deadly in one swing.
While it’s not the fastest deck in the format, the synergy between goblin lords (Mad Auntie, Goblin Warchief) and the recursion/sacrifice support allows for grindy, unpredictable games that can turn explosive out of nowhere.
Sideboard includes extra burn (Lightning Bolt, Skullcrack), recursion tools (Deadly Dispute), and two copies of Siege-Gang Commander for bigger board presence when needed.
Deck is constantly evolving, open to tuning!
haysmafia1 on
Modern_DomainLooting
1 month ago
Initial thoughts after first RCQ (see above):
- I was expecting/prepared for Boros Energy, Izzet Prowess, Tron, and Amulet. Did not see much of any in the room at the RCQ.
- Overperforming Cards: Faithless Looting (highly recommend/must have), Phlage, Titan of Fire's Fury (stop trimming, this is a mandatory 4 of), and the 2x Deafening Silence in the SB are here to stay!!
- Underperforming Cards: Winternight Stories, Nishoba Brawler
- Meh Cards That are just must have fillers: Lightning Bolt, Stubborn Denial
Potential Changes:
- -1 Winternight Stories & +1 Kiora, the Rising Tide
- Find room for 2x Mystical Dispute's in the Sideboard
kamarupa on
Fanfire
1 month ago
In tonight's friendly game (1v1v1), this deck won 1 of 2 matches against Swarmyard Rats and Red/White Stuffy Doll and 1 of 1 matches against Swarmyard Rats and Tasha's Hideous Laughter *list*. In the first match, the deck was able to use the Harmonic Prodigy + Burning-Tree Emissary trick to ramp to 4 mana on T2 to cast Chandra, Dressed to Kill. On the next turn, I used Chandra's second ability and manaaged to get a Fanatic of Mogis which I was able to cast with a second Burning-Tree Emissary to deal 18 damage to each opponent, leaving them both at 2. I then swung for lethal against the Stuffy Doll deck. The remaining player didn't do anything much and passed. I was able to swing for lethal against him as well, though I also had a Lightning Bolt that would have sealed the deal. T4 win.
The next game I was ganged up on and the Stuffy Doll deck really targeted me. They couldn't change that target tho, so they were eventually overwhelmed. That player having lost twice was allowed to change decks, as per our group's rules. They changed to their Tasha deck.
In game three, everyone hates Tasha and ganged up on that player. Their deck fizzled after removing over half of their opponent's libraries. Then it was was just a slow grind until eventually I drew and played a Fanatic of Mogis for way more damage than I needed for the win. The rats would have had the win if they had one more turn.
Then a tornado warning went off and everyone went offline. Fun night!
amarthaler on
Pauper Izzet Assault?
2 months ago
Update!
Out: Lightning Bolt... Nivix Cyclops... Bloodwater Entity
In: Mutagenic Growth... Crackling Cyclops... Snap
Have (7) | jhTheMan99 , metalmagic , predallien , Azdranax , QuestionMarc , gildan_bladeborn , Downside_Up |
Want (3) | beesaurs , qao50 , michaelqdoherty |