Lightning Bolt

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Lightning Bolt deals 3 damage to target creature or player.

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Lightning Bolt Discussion

doozy on Purgatory (B/R Control)

15 hours ago

APPLE01DOJ You're definitely right on your evaluation of Thoughtseize. I've been considering dropping Duress for the 3rd, and this conversation has basically convinced me.

Fatal Push has been great, but as you said my current list is lacking reach mostly because of having no Lightning Bolt.

I'm going to be doing more testing and I'll change up my removal suite a bit. I'll see how things go.

Bridge isn't a great fit just because my main wincon has 5 power, and there's no way I'm keeping 5 cards in my hand with this list. Thanks again for your comment, you have given me a considerable amount to think on.

aholder7 on BLOOD SISTERS

17 hours ago

you probably want to max out the Lightning Bolts. i'd say they are more important than the helixs since you have a pretty solid amount of lifegain already.

in regards to the comment about if you need iroas over loyalist. i don't think you need either. pridemate can be a pretty effective beater and a 4th of him might serve you better.

Techmage45 on UR fun :D

21 hours ago

Lightning Bolt over Lightning Strike any day of the week.

WrathofCod on Mina and Denn Gruul Agro: First deck, help wanted!

1 day ago

@ Jagd_Tallgeese Thanks so much for stopping by and providing me with some great suggestions! In regards to Arlinn Kord  Flip, I actually decided to include her because of the recurring value she adds to this deck. She does everything I want in this deck: buff a single attacker, make tokens, provide a Lightning Bolt on a stick, give my creatures a mini-Overrun effect and with her ultimate she provides a universal haste enabler allows me to win without attacking! In regards to the other werewolves, I do think I will be making some cuts... Both Daybreak Ranger  Flip and Instigator Gang  Flip have been underperforming and I will replace them both with lands. I am still on the fence about Breakneck Rider  Flip, he has been an efficient 3-drop who puts in work when flipped, so I don't know what to do. I definitely want Xenagos, the Reveler, but he is a little pricy, so I will put him in my maybeboard until I get my hands on one! What are your thoughts on Champion of Lambholt, Vorapede, Deus of Calamity + Karametra's Acolyte and Ruric Thar, the Unbowed? All of them were good in the past, but since I am incorporating more noncreature spells and trying to lower my curve, I don't know if they would be worth it to keep. I definitely will try to get my hands on an Awakening Zone and I will think about a Nissa's Renewal for sure! Thanks so much for the suggestions and have a nice day!

guessling on [Community Discussion]: What makes a ...

1 day ago

I love cards like Blossoming Defense, Dispel, and Lightning Bolt. These staples get taken for granted until burns for 2 instead of 3 etc. However, no matter how good they are, they are never going to be "must includes for all decks" or worth more than $5.

I also like groupings of cards that synergize well and can form fun strategies like Forsaken City + Stasis that still do something outside their synergy or combo.

I especially like cards that synergize with a commander such as Distortion Strike with Shu Yun, the Silent Tempest.

Decks made with cards like these can pull a few wins on a budget even against $xk top 8 decks.

Logics on Boros Aggro Deck

1 day ago

Hey. I like where you're trying to get to with the deck, but as far as the modern format goes, this deck will not line up well. Let's get into why for a little bit.

For starters, aggro decks want to be off the ground much faster than your deck is capable of. I would suggest you play around 12+ 1 mana creatures, to guarantee that you start off quick. Cards like Monastery Swiftspear, Champion of the Perish, Goblin Guide, Figure of Destiny, Judge's Familiar, Legion Loyalist, Rakdos Cackler, Stromkirk Noble, or Thraben Inspector could all be reasonable, depending how much you want to spend.

Secondly you need lands that enter untapped. Battlefield Forge is a reasonable option, with Sacred Foundry and Arid Mesa being the best, but ultimately most expensive options.

I would also take any cards that cost more than 3 mana out of the deck. You want to hit the ground fast, and kill them before they can react. I would also cut Renegade Map because doing that turn 1 in modern can make it impossible for you to ever applyu pressure for the rest of the game. I would find a way to put 4 Lightning Bolts and some number of Lightning Helixs in your deck, as well as going up to 4 Boros Charm. Path to Exile is also an excellent card, but runs a bit more money.

Here's an average of how many cards you may expect of each kind in the deck:

25-29 Creatures, 19-21 Lands, 9-11 Spells, 1-2 Enchantments

Hopefully this helped a little bit. I have been playing modern a while now, and like yourself, love deckbuilding.

http://gatherer.wizards.com/Pages/Advanced.aspx

The link above is a wonderful tool for deckbuilding. You can narrow down a search and look up any card ever printed for magic. If you have any questions, feel free to ask me, I'll try to help any way I can. To tag me in the post just put 2 square brackets around my name on either side (ex. [ [ Logics ] ] but with no spaces).

Jojonathan on Made in Heaven

1 day ago

Hello Again ghoul_Legion

Lightning Bolt , Path to Exile and Mana Leak sure are awesome choices. I shall buy them as soon as possible.

I tried Thermo-Alchemist some time ago in an Izzet Deck, it works pretty well if you ask me !!

Do you like Aurelia, the Warleader and Gisela, Blade of Goldnight ??

Thanks for your advices !!

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