Banisher Priest

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Banisher Priest

Creature — Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

TheOfficialCreator on Heliods army

1 year ago


Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.

Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.

Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.

Banisher Priest is good.

Blinding Souleater could easily be replaced by Law-Rune Enforcer, or, if you'd prefer an artifact creature, Burnished Hart is just better in general.

Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.

Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.

Consul's Shieldguard... see the Aegis Angel comments.

Court Street Denizen... see the Blinding Souleater comments, though this one is better so it's definitely worth keeping around if you want.

Drillworks Mole is a cool card. Basri Ket, Felidar Retreat, and Cathars' Crusade are good too.

Eldrazi Devastator is actually a card I used to run in my decks as a finisher. I would recommend something like Finale of Glory as an alternative that you can really sink your mana into.

Felidar Cub is nice, but War Priest of Thune is strictly better.

Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.

Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.

Inspiring Overseer and Knight of the White Orchid are good.

Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.

Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.

From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.

Toolcraft Exemplar is a really cool card that I have NEVER seen before. If it's working well for you, you should try out Serra Ascendant as well. It runs in a similar vein.

Welcoming Vampire is good too.

Celestial Flare could be replaced by Silence.

Dauntless Onslaught could be replaced by Charge, Bastion Protector, Benalish Marshal, Ethereal Guidance, Glorious Anthem, Guardians' Pledge, or Path of Bravery.

Divine Verdict could just be replaced by plain removal, like Swords to Plowshares, Path to Exile, Journey to Nowhere, Cast Out, Conclave Tribunal, or Oblivion Ring.

Feat of Resistance is nice.

Gideon's Reproach - see Divine Verdict's feedback.

Gods Willing is good.

Kill Shot - see Divine Verdict's feedback. Actually, for the rest of these cards see that and Dauntless Onslaught's feedback.

Aligned Hedron Network is good.

Cloak of the Bat and Hero's Blade - see Dauntless Onslaught's feedback, but also Commander's Plate.

Spidersilk Net doesn't make a whole lot of sense. If you want another 0-mana artifact, look no further than Mishra's Bauble.

Font of Vigor - see previous comment

Siegecraft - Eldrazi Conscription is one of the best auras in the game, but Battle Mastery is nice too

Not Forgotten - Rest in Peace, Ashnod's Altar

Sunlance - any other removal that I've mentioned

Also consider Sphere of Safety.

I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!

Gidgetimer on Rules question: Blinking Abdel Adrian, …

1 year ago

Abdel Adrian, Gorion's Ward has a trigger with a duration like Banishing Light and Banisher Priest, not an ETB and a LTB like Oblivion Ring and Fiend Hunter. The effect ends and the permanents are returned as soon as Abdel Adrian, Gorion's Ward leaves the battlefield. This is not a trigger and doesn't use the stack. The exiled permanents will be returned before Abdel Adrian, Gorion's Ward re-enters the battlefield and can be targeted with the new ETB to be exiled again if you wish.

(Also, for reference the site contains a rules Q&A where you can ask rules questions that is frequented by many extremely knowledgeable users. Some of which may not necessarily see a post in a format forum.)

Gidgetimer on Recent Redesign - Need to …

1 year ago

I didn't look too closely at the deck past seeing that it was mono-white since I don't really have the time to do a deep dive on it at this moment, so some of my suggestions may already be in there or may not be what you are wanting to do.

To help with the nonbos there are cards like Flickerform or Flickerwisp that could help with Containment Priest. Flickerform may be especially fun since you run Fiend Hunter effects. You can put it on one of the Fiend Hunters and then respond to the ETB with a Flickerform activation putting the linked LTB on top of the ETB returning nothing and then exiling a creature forever. You could also exile the Priest with one of your Fiend Hunter effects if you have a high enough density of them.

Eerie Interlude and Ghostway might also be fun includes. Not only can they remove a Containment Priest until end step so that you can make tokens. They can also let you completely dodge your own Wraths.

One last note. In both my previous response and this one "Fiend Hunter effects" refers strictly to things that are two abilities. An ETB and then a line break and a LTB. Banisher Priest effects that are a single ETB that says "When...enters the battlefield exile...until" act differently and will not produce the same results.

Coward_Token on Why Has WotC Brought Back …

1 year ago

Hope I'm not annoying anyone by indulging in thread necromancy, but a couple of points about phasing that I feel have been missed:

  • While flickering effectively kills tokens, phasing protects them. Compare Eerie Interlude to Teferi's Protection. More effects like that would make EDH go-wide decks more resilient, which I think they deserve considering the format commonly contains board wipes (Teferi's Protection is pretty much the only way for tokens to survive a resolved Cyclonic Rift or Merciless Eviction), and would also help mitigate the inherente disadvantage combat damage faces in the format.

  • Banisher Priest-style temporary removal risks giving free value when used on an opponent's ETB creature, and and opposing commander can simply "escape" to the command zone. Oubliette allows neither of those things.

The above points, plus the mentioned bonus voltron decks get by also being able to survive removal that hexproof can't protect again, would help white in EDH: Wide protection, mass tokens, temporary removal, and Equipment/Aura friendlieness are all in its primary piece of the color pie.

Polaris on When does a creature exiled …

1 year ago

The return clause on Banisher Priest isn't a trigger or even a state-based effect. As soon as Banisher Priest is off the battlefield, the other creature will be on it. This means that Adrix and Nev, Twincasters will be in play before the second part of Day of the Dragons's ETB trigger puts dragons into play, and it will double your Dragons.

In addition, if the card exiled by Banisher Priest has an enters-the-battlefield ability, it will trigger and will be put onto the stack the next time players receive priority, so something like that wouldn't happen until after DotD finished resolving.

Neotrup on When does a creature exiled …

1 year ago

Adrix and Nev, Twincasters will return immediately upon Banisher Priest being exiled, while Day of the Dragons ability is still resolving. Its replacement effect will apply and create twice as many dragons

Yesterday on When does a creature exiled …

1 year ago

Banisher Priest doesn't have a triggered ability when it leaves the battlefield. Does it still wait until State-Based Actions are checked for the exiled creature card to return?

My Banisher Priest has exiled my own Adrix and Nev, Twincasters, and I cast a Day of the Dragons which would exile my Banisher Priest. Will Adrix and Nev be back on the battlefield to double the number of Dragons created?

Yesterday on Leaving play v. losing all …

1 year ago

Hypnox and many similar creatures have a separate second ability that's linked to the first, and that ability will be lost and will not trigger if something like Humility has caused the creature to lose all its abilities while it dies. The exiled cards will stay exiled.

Conversely, most newer similar creatures are printed like Banisher Priest, where the whole mechanic is tied into the one ability. If a Banisher Priest exiles a permanent card, then Humility enters the battlefield, then Banisher Priest dies, the exiled card will still return.

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