Corpse Dance

Corpse Dance

Instant

Buyback (You may pay an additional as you play this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Latest Decks as Commander

Corpse Dance Discussion

Raging_Squiggle on Is Anyone Else Feeling Disappointed …

2 months ago

Mtg_Mega_Nerds Best way I can think of going infinite with Golgari land boi is having Aetherflux Reservoir , Disciple of Griselbrand , and Corpse Dance . The lowest life total you could start the combo at is 26 and still go infinite.

Spirits on Kaalia, Mirror Breaker cEDH

6 months ago

Some Commander Legends updates:

weezel, Maralen of the Mornsong going back in supported by Opposition Agent, still not going as far as Stranglehold but Aven Mindcensor also not bad with it.

uninvited, Spire of Industry finally in, added the Vault of Whispers and Ancient Den as well as the Mox Opal to support. Thrill of Possibility has been good too at getting Worldgorger Dragon or Kiki-Jiki, Mirror Breaker out of hand.

LordKunai, Leyline Tyrant just runs too slow, not going to commit him to the deck. Lion's Eye Diamond / Lurrus of the Dream-Den lines would be nice if you have a LED. Imperial Recruiter let's you really go for the Leonin Relic-Warder combo piece. If you want to go that route, I would remove the Worldgorger Dragon combo completely, and also include Recruiter of the Guard. I replaced Steelshaper's Gift with Open the Armory, wasn't a significant change. With it in though, I was thinking take Corpse Dance out since I have the extra Animate Dead tutor, which abandons the Dockside Extortionist / Corpse Dance line, which never happens anyway. WGD has T1 potentials (like my Buried Alive/Reanimate Line) but Bogardan Hellkite is SOOO bad, I was even thinking to try Omen of the Forge instead.

Need this card: Bogardan Drake, BR, Dragon, Flash, Flying, Haste 1/1. When Bogardan Drake enters the battlefield deal 1 damage to any target. Dash R or something lol to replace Bogardan Hellkite, there just isn't anything Flash/Instant in the game of magic.

I keep waffling on Plunge into Darkness, I think it helps more than hurts. I'm about 90% sure i'm going to take Angel of Despair or Corpse Dance to permanently add the tutor in.

gdm1989 on Hey Sidisi, Lets look at that graveyard!

6 months ago

I don't know how your group is but Hullbreacher should help with ramp if there's a lot of card draws. Would by any chance Corpse Dance help you out or Command the Dreadhorde?

LitchOubliette on Commander Staples Cube

6 months ago

Changelog (22/11/2020)

White

Blue

Black

Red

Green

Multicolored

Colorless

Mana Fixing

Spirits on Kaalia, Mirror Breaker cEDH

8 months ago

Hi LordKunai,

Ok i've been thinking, Open the Armory (fetches: Animate Dead or Dance of the Dead) is better than Steelshaper's Gift (only Lightning Greaves), the issue is CMC2, for that I get Demonic Tutor or Tainted Pact or Diabolic Intent.

Steelshaper's Gift really only makes the cut because it is T1, and it can enable a T1 Lightning Greaves with Mana Crypt. It's likely to get cut.

I dunno if you follow the Kaalia discord, but Kaalia of the Vast finished in the top-4 of 118 player cEDH tourney, Okoberfest, there's a decklist in the article (moxfield). I'm going to run a side-by-side differential, but notably it runs Ad Nauseam and Dualcaster Mage combos instead of like Dockside Extortionist combos (which I feel Corpse Dance isn't good until mid-range gameplay).

Profet93 on Sidisi's Sacrificial Toolbox

1 year ago

This deck seems like you just stuck most of the combos you could find within black. There is some synergy, but overall you can find yourself with a lot of dead combo pieces. What you should do is stick to 1-3 (4 if you can actually make the deck more viable in dealing with interaction at 3) key combos that you use most often and that synergize with your deck. I'll let you decide what you think is best to keep and not.

As for the meat of the deck itself, cut doomblade and replace with Murderous Rider, Dismember, Force of Despair, Liliana's Triumph or Victim of Night

Imp's Mischief - Counters counterspells, redirects targeted draw, extra turns, removal, etc.... Very powerful

Corpse Dance - W/ commander = 5 mana instant speed tutor

Rings of Brighthearth - Synergy with 12 cards, including top which can act as a draw source with rings. If you were to add fetches, thats even more value. Or even better yet, a Panharmonicon for extra ETB value.

Cut mortuary mire for Volrath's Stronghold/Unholy Grotto.

Cut piranaha marsh for Deserted Temple to untap coffers

I dont see any way for you to deal with artifacts and enchantments. If you want recomendations for artifact/enchantment removal or if you want to discuss the deck further, lmk. Looking forward to your response on each suggestion

GhostChieftain on Best way to cast Ulamog, …

1 year ago

Goryo's Vengeance Corpse Dance Makeshift Mannequin Shallow Grave Necromancy can all do it. Out of these, the only one I would actually suggest playing is Necromancy but not at all because it could reanimate ulamog

Spirits on Kaalia, Mirror Breaker cEDH

1 year ago

Hi LordKunai,

Thanks for the comments. Open the Armory is great, has a lot more modular, I'll re-evaluate, it's almost a mini-tutor. The Steelshaper's Gift is good because it's T1 going toward a Razaketh, the Foulblooded line. I've been thinking about abandoning the damage line completely, but Lightning Greaves would still stay. CMC2 is the wrong turn in a 3-4 turn game, but might improve T5.

Victimize too slow for sure, would need to have way more Surveil or graveyard filing. It can replace Reanimate in to start the Kiki-Resto line, but don't need that much recursion, when it could be a dead draw later. Also, needs a resolved creature in as well as the creatures in the graveyard. Too conditional to be consistent T3. And because they enter tapped, other than Razaketh, the Foulblooded, it's not great outside of the Kiki-Resto. Open the Armory probably better in that spot to pull the Animate Dead.

Shallow Grave is good too. Similar to Corpse Dance have to stack properly, but it's a good card at CMC2. I have too much recursion / unburial as it is, might cut 1 inevitably, but it's quite good. In more of a reanimator based model, would be even better. Exactly what you're thinking, too much redundancy on the unburial, and not an unburial-centric build, definitely combo deck.

Thanks, Ruffigan, I'll update the list, that would be one crazy cEDH that's gone off the rails with Kiki-Jiki, Mirror Breaker and Worldgorger Dragon lines in, but a good to know, similarly to the Instant unburials like Necromancy can save a game state in response to something crazy.

Thanks for all the great feedback.

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