Price of Fame

Price of Fame

Instant

This spell costs less to cast if it targets a legendary creature.

Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Price of Fame occurrence in decks from the last year

Standard:

All decks: 0.09%

Commander / EDH:

All decks: 0.02%

Price of Fame Discussion

triproberts12 on Smokebomb! (Yuriko turn and burn)

1 week ago

Rather than Demonic Tutor, I would be running Vampiric Tutor and Mystical Tutor. It's better to trade the card advantage for mana and instant-speed in a deck that cares about the top of the library, and since the tutor targets are big-CMC spells, Mystical Tutor is almost strictly better than black tutors.

Also, Discovery / Dispersal and Price of Fame both have synergistic crossover between artificially high CMC, top-deck manipulation, and filling the graveyard for Delve. The Magic Mirror, Winged Words, and Drag to the Underworld seem worth considering in this deck, too.

dogBITE17 on Jarad vod Savo

1 week ago

There's also a niche card that i only found out recently, which can help you put more creatures in your graveyard. Price of Fame

loricatuslupus on Surveil Spybugs

1 month ago

...sorry but FINALLY I PROMISE: Price of Fame is a strict upgrade to Deadly Visit. It costs less even targeting a non-legendary creature and is an instant to boot!

Andrew30001 on Thefty Muldrotha

1 month ago

Nice unique take on Muldrotha! For starters, I would try to cut as many nonpermanents as possible because the less of those, the more cards you can cast with Muldrotha. I would take out Counterspell, Devious Cover-Up, and Price of Fame and replace them with cards like Lunar Force and Decree of Silence or even Siren Stormtamer and Kheru Spellsnatcher. You could also replace them with plain removal like Pernicious Deed, Oblivion Stone, Hostage Taker, etc. However, I very much like Spelljack because it is so on theme with the deck, keep it in! In terms of ramp, Cultivate and Explosive Vegetation are great choices, but you can get by with using Sakura-Tribe Elder, Wayfarer's Bauble, Khalni Heart Expedition, The Mending of Dominaria for your ramp package. These are useful because, once again, they are repeatable. I would also cut the Llanowar Elves if you add enough other ramp cards. Archaeomancer can be upgraded for Eternal Witness. Bond of Insight, Merfolk Secretkeeper, and Mire Triton feel a little out of place because they only mill a few cards. If you want big mill spells I would put in Mind Funeral and Traumatize and for permanents that mill, Sidisi, Brood Tyrant, Stitcher's Supplier, and Dreamborn Muse from your sideboard are all great cards and to top it all off Mesmeric Orb is a terrific card. If you want more instant and sorcery recurral The Mirari Conjecture is great for that. I'm not sure what Deadeye Navigator and Peregrine Drake are doing for you when they are on their own. Evil Twin, and any cards that copy other creatures are flavorful additions. Lastly, why not just steal their permanents when you can also steal their turns with Mindslaver. I hope my ideas have helped, and I hope you keep improving this deck!

Livius_the_theurgist on Jace Dimir

2 months ago

Thank you so much! Tyrants Scorn and Drown in the Loch look like fantastic additions, unfortunately I will have to wait for them to come in the mail (this is a paper deck), until then Disfigure and Price of Fame hopefully will work. Lochmere Serpent looks really good too!

rotimislaw on Golgari Swarm - Undergrowth

2 months ago

Cheaper than Overgrown Tomb and good playables are Woodland Cemetery or Temple of Malady.

If you need more smooth mana curve (and can accept some more tap slowness), similar to Golgari Guildgate there's Foul Orchard and Jungle Hollow. The latter grants you additional 1 life as an addition :)

For self-mill, I found Surveil and Explore keywords useful. Maybe Price of Fame which is cheaper for enemy commanders and can mill for 2? Jadelight Ranger might fit in budget?

Have a look at Undergrowth Counters [XLN - RNA] which I played when it was in Standard. Maybe it inspires you.

Last but not least, I advice to put Ravenous Chupacabra instead of some Sorcery/Instant removal. Just because it's another creature that counts to Undergrowth measure if milled or killed.

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