Price of Fame

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Price of Fame

Instant

This spell costs less to cast if it targets a legendary creature.

Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

SlangNTrees13 on Embers of Queen Disa (Best Win Pyro EDH Primer)

9 months ago

Hey KongMing I chose not to include any surveil except for the two Manor lands only because I would ask right away, what synergy here would you take away from to add surveil in? We need every ramp, removal and land we have and the 2 surveil each from Pile On and Price of Fame I don't think are worth removing our two global effects Blasphemous Act or Toxic Deluge for. Both Dragon's Rage Channeler and Grim Flayer were in my original version of this deck, believe they are also in precon? So thanks for reminding me about them cause will add into Maybeboard. They had just come out for me a very long time ago. Grim Flayer I do still really like, but I went away from creature abilities you need stipulations to trigger for more sure thing instant, sorceries, or artifacts for our mill effects which are harder to remove and it seems to have paid off for me. Rage's bonus of being a flyer for Disa's combat trigger is nice though. Unshakable Tail I had never seen before, so thanks for that one. As great as the ability is, its on a more easy to remove creature and as great as that clue ability would be in this deck, we don't have many turns we have an extra 2-4 mana to utilize them. Clues are great in an emergency though. Will keep it in mind. Uurg, Spawn of Turg I like as well, the life gain effect is nice touch, but I'd rather again have these effects not come from a creature and I don't feel its worth giving up one of our spells that can throw multiple cards at once into our yard for. The one I really like here that I can see putting in instead of Lumra or another 5-6 drop is Doom Whisperer. The 5 mana cost we reserve for only our best effect creatures and this could easily be justified as one of them. I also like when things are dire, with Disa and this Doom out, you can go for the hail mary and pay 20-30 life and dump a ridiculous amount of Disa Goyf triggers onto the battlefield for the win. Next update I think I will definitely try and slot this in. Thanks!

Checky on Big Problems Require The Maddest Solutions

2 years ago

DreadKhan I have been asking with my most destructive friends, who help me with my most hateful decks like this one, and we have seen that Snuff Out is hard to cast for the alternative cost since I only run like 8 swamps, and all the MLD I run it's even harder, and the Price of Fame is so useful bc of the big and flyer commanders I'm used to see, and the surveil is a great selection. For the moment I will not put it inside. But the Phyrexian Purge, they have said that it's a very good option, but what you were saying with the 3 dmg wraths, my playgroup is more like swarm decks, small creatures rather than big beefy 8/8 or something, so the 3 dmg wraths are pretty good, and I have consulted the option of Fire Covenant, but the instant speed and the mana less to kill all the 2/2 and 1/1 is better than 3 life per creature. I have very few matchups where purge is better than fire covenant. I thought the swap for Last One Standing, but it's still in process of studying. Very helpful the ideas and I appreciate them a lot bud :)

DreadKhan on Big Problems Require The Maddest Solutions

2 years ago

You could run Snuff Out over Price of Fame I suspect, I feel like if you have enough less picky removal it will rarely be a problem. For Phyrexian Purge, I wonder about one of those '3 damage wipes', I feel like Purge is a better selective wipe if you for some reason want someone to have creatures on board still, presumably to deal with whomever used to be the archenemy for you idk how political your groups get. I think Purge is probably a lot better than Fire Covenant if people run lots of beefy creatures in your area. If your group has zero politics, Necromantic Selection is pretty hilarious, having the only creature, and it being the best creature, is usually a good position to be in if everyone is purely in free-for-all mode.

NicodaPico on Marrow Gnawer

4 years ago

needs more cheap targeted removal ala Heartless Act and Doom Blade . I'm a huge fan of Price of Fame in black because it can be 2 mana and also lets you surveil 2 which can be key to find more cards. Since you're more of an agro deck an early Fatal Push or Eliminate could work really well. Forever Young might also be a good inclusion

Malsorn on Zomboss

4 years ago

Looks like fun! What kinds of groups are you playing against? The landbase is always a good place to start, I'd recommend Path of Ancestry over the guildgate and Bojuka Bog / Scavenger Grounds if anyone in your playgroup interacts with graveyards. There's also plenty of great counterspell options out there, Didn't Say Please is strictly better than cancel here, but there's also SwanSong and Drown in the Loch , both of which are pretty powerful in Commander. Removal is also important to consider, there's a bunch of great kill spells that are better than Murder , but they'll depend on your playgroup. Go for the Throat , Price of Fame , Doom Blade , Spark Harvest , Heartless Act , selected based on what kinds of decks you play against. If you're going full zombie-ball, I'd recommend Coat of Arms as a duplicate Door of Destinies . If budget isn't an issue, there's Mikaeus, the Unhallowed , which is a great group-buff and recursion engine, and Patriarch's Bidding , which can give you a huge army really quick, so long as you don't have any other tribal players at the table, but if you keep their graveyards cleaned out it shouldn't be an issue.

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

4 years ago

Testing Mystic Reflection over Price of Fame here -- even if it's useful for a shorter window of time, I think it's a better answer for commanders, it can lock things down as effectively as Oko...

And also I suspect it'll enable new combo lines like casting Wake the Dead into five copies of Gray Merchant of Asphodel for the win :3

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