Undaunted (This spell costs less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Divergent Transformations Discussion
2 weeks ago
I like Divergent Transformations for redundency of polymorphing when Atla is removed & to exile an opponent's seedborn or whatever problem utility creature they are fielding.
3 weeks ago
Gleeock Thanks, Kher Keep seems great even to just create some chump blockers. Divergent Transformations is also great, I will consider it. Ruric Thar, the Unbowed is great but doesn't fit my theme. Forging the Tyrite Sword seems a great card, though!
3 weeks ago
Don't even worry about card draw for Atla Palani, Nest Tender . I just play a bunch of 2-drop ramp, protection, sac outlets, & non-creature token generators with secondary polymorph effects... ie Kher Keep & Divergent Transformations . Then when card draw gets limited or staxed I just let it happen & laugh my way into my kobold-turned- Ruric Thar, the Unbowed . Same thing for counterspell heavy decks. Just ride the polymorph.
3 weeks ago
For my build Beledros Witherbloom will be amazing (but I do polymorph into 7 cmc things with stuff like Divergent Transformations - not everyone is running a side-polymorph gig like me. Witch's Clinic will actually be a windmill-slap in land for me (& it sounds like you have one) - because, again, lifelink on thantis when she gets bigger per attacking creature is pretty great. IMO Shiny Impetus is ramp that forces aggression which I think is great... If anything I usually get 1 mana any color from it (usually more though) & also force a surprising amount of dmg - I find it to be more thematic in the deck than Cultivate . Clackbridge Troll is a large threat where either people tap him down & I'm happy with 3 life & a card, or someone is taking a good ding, which also makes me happy. Massacre Wurm has done work for me. Journey to Eternity Flip usually gets forgotten & recursion on a land has won me games. Calculating Lich is a pet card that I like. Rampage of the Clans is one of my favorite instant sweepers that converts the board into vanilla attackers (sounds bad) but there are plenty of times where I hit a point that I just want the field to have creatures... Also has won me the game with Purphuros, God of the Forge
1 month ago
Do they enter the battlefield simultaneously or in the order that they were revealed?
2 months ago
I love your content, the primer and your list :) I really enjoy your playstyle. I like the fact that you, like me, often play niche decks/commanders and try to push them to the maximum power level! It's a lot more challenging to win with a weaker commander in these high power/competetive pods than winning with the same top 20 decks/commanders. I also have a Wort deck by myself (on moxfield), but it's built around Divergent Transformations . I can highly recommend you Blazing Volley for this deck, it's always been an allstar, because you have a one-sided board wipe for a single . Further good cards I can recommend: Burnout , Seedtime & Guttural Response
2 months ago
cheffireball could work.. not just for Planar Chaos , but also for Divergent Transformations . I had initially exempted Boseiju from this list because it didn't work with Doomsday but now that I've moved to different lines it should work better. I'll look into swapping it in -- just need to figure out what I can remove. The manabase is rather fragile right now. Thanks for the suggestion
2 months ago
Glad you’re enjoying the list! However, I would suggest you do not deviate from what I’ve built. If safety is a concern, adding Dockside - a variable ramp piece - is a bad idea, particularly in a list oriented towards one creature. The combo line with Raza requires two creatures and one black minimum. I know with absolute certainty that I can generate 8 mana going into either PITA or Ad Naus, so if I wanted “safety” I’d play for Ad Naus (3 mana floating). Your opponents will have (or should have) fought the Divergent Transformations or Reality Scramble , so any measures beyond this(?) seem unlikely. On that note, if RS is what I have in hand and the combo’s available but I reveal into a Dockside, I’ve effectively done nothing. Dockside has become the crutch of many a player: 1. If there’s a Torpor Orb , Root Maze , Manglehorn , Null Rod ... It’s not providing acceleration when you need it or at all, 2. Often times it’s only best turn 4+, where this deck has the potential to DT (Divergent Transformation) or RS into a win prior, 3. The uncertain value of Dockside places it low on the totem pole, namely because 3.1 You will not have as much interaction in hand as it can potentially provide beyond what Burnt Offering provides into an Ad Naus and 3.2 Giving opponents the opportunity to copy, reanimate, steal ( Praetor's Grasp ), etc. your Dockside is a bum deal when you don’t need it, 4. When playing for a Reality Scramble build, you need to focus on a singular target to benefit the most from the build, so any additional creature is bad beyond the one. Dockside could be relevant, but this deck doesn’t need that crutch. Focus on a T1 Ad Naus or Tevesh, draw value, play to hard cast PITA/Ad Naus T2-4 or through the DT/RS line of play. I prefer certain things... When I go for Divergent, the worst threats are: Spellseeker , Drannith Magistrate , Collector Ouphe or Opposition Agent . If I know a list doesn’t have one of those, I hit their creature. I’ve yet to hit something “bad,” but I may at some point. That’s why you can always Divergent two thrull and sac Rograkh for Final Fortune .