|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Rare|
|Modern Masters 2017 Edition (MM3)||Rare|
|From the Vault: Annihilation (V14)||Mythic Rare|
|Avacyn Restored (AVR)||Rare|
Combos Browse all
Put all creatures on the bottom of their owners' libraries.
Miracle [[symbol:W[[ (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|Have (6)||Pumpkinking913 , , CampbellStev , Mortiferus_Rosa , metalmagic , rockleemyhero|
|Want (8)||theoneyednightwing , Arn_Schwarzwasser , scotteiro , xegster , MTG_Optometry , opaldes , SpetznazM16 , Shouden|
3 days ago
Serum Visions seems excellent here.
Also, have you considered some wincons rooted in Miracle, such as Entreat the Angels , Temporal Mastery for general value, Terminus and Banishing Stroke are both nice control pieces, or Bonfire of the Damned is a decent sweeper.
I have no idea what's played in legacy. I am just a humble, broke Johnny.
1 week ago
Hope you're enjoying the deck! Here's a few suggestions if you want from when I had mine together, tempted to rebuild it:
Mimic Vat is tons of fun in this deck. Outside of your own big creatures, sometimes your opponent self-mills something spicy and you can't resist it...
Aetherflux Reservoir is a staple, but it's pretty hilarious when you can fling Serra Avatar , gain your life back, then one shot someone (or two) with it. (Best case scenario, but Brion Stoutarm gains you life throughout the game.
Sigil of the New Dawn lets you get back those creatures you flung.
Moltensteel Dragon is a cute addition. Pay a bunch of life you gained to pump up its power to finish someone off.
Rite of the Raging Storm gets you elementals to throw every turn. Plus, your opponents get them and can only attack each other with them! Mwahahahahaha
Vandalblast is a staple suggestion is all.
1 month ago
I have spent quite a bit of time brewing with Scheming Symmetry , here are cards I had in various builds that you may find interesting.
Gives a shuffle effect if the opponent searches for a basic, so best used when you are holding another guaranteed shuffle. It also sends lands to the graveyard, opening them up to be hit by Surgical Extraction
Whatever they search for, just exile it. Scheming Symmetry is not a may, so it will always guarantee a trigger off Symmetry, even if the opponent sees the combo and searches a land. This card also punishes fetch lands and will do work for you.
Top Deck Mill Effects
Ultra spicy tech. Use Quicken then Symmetry at opponents end step, so that you will untap and get the card before your opponent. Just make sure you grab something that forces a shuffle or mills a card.
You can get instant access to the cards you tutor, and these filter mana.
1 month ago
Cards to Add: Ensnaring Bridge Bottled Cloister Grand Abolisher Stony Silence Static Orb Hokori, Dust Drinker Torpor Orb Coalition Relic Scroll Rack Mind's Eye Crackdown Austere Command Terminus Worn Powerstone
1 month ago
jaymc1130 you seem to not know of the knowledge pool + Teferi combo. Knowledge Pool also can let you cast a normally sorcery speed spell when you cast and instant, but original teferi still stopped it because knowledge pool's ability is still on the stack resolving. the same concept works with queller and lil teferi. Here's a more direct refference.. Now curiously I'm wondering why the deck is being cycled with the incorrect comment sitting unanswered or not hidden.
1 month ago
when I was drafting the deck, and considering green Tireless Tracker was at the top of the list for value creatures, card draw, and all that. I hadn't considered ruin and Engineered Explosives at all, though that does seem like a good idea.
I hadn't, and probably won't, considered Field of the Dead , I'm not really fully comfortable with the 3 (potentially 4-5, with Academy Ruins ) colourless lands already in the deck, mostly due to the condition of Mystic Sanctuary , it just seems wrong to run a Crucible deck without some sort of Wasteland effect.
1 month ago
you are already running a splash of white, why not shore up some of your weaknesses of creature based threats that can get under your counters and run the miracle Terminus . a single Entreat the Angels would also function pretty well as a finisher spell as even with just one angel you will be able to kill the opponent pretty quickly with a few extra turns.
Hmm while brain is stuck thinking on the legacy miracles (though modern miracles just recently did a thing) Counterbalance seems kinda funny to try out, I almost wanna see cracking a fetch land to get a sanctuary to put the right cmc spell on top.
1 month ago
I'm assuming this is a budgetless list, so my first question is why no Mox Opal ? Oversight or intentional?
Next, how do you handle resolved creatures? You have three spells capable of removing a critter off the board, in Chain of Vapor Cyclonic Rift and Toxic Deluge , but that's about it from what I can see. Why don't you run Ensnaring Bridge Humility Damnation or similar? I understand you want to be proactive with counterspells but there's no way you can lock the other 3 players with 1 for 1 trades while you're also building your board. Also consider that bouncing THEN countering a spell is 2-for-1'ing yourself when you could just Swords to Plowshares it. Literally every deck features a creature as the commander so its not like you won't have targets except the unbelievably rare pod of 4 PW commanders.
Are you aware in that you have a wincon with Angel's Grace + Ad Nauseam + Silence + Brainstorm + Windfall + Yawgmoth's Will ? I don't see the line listed despite being a built in backup if both labman + Jace are exiled. I see Yawgill + Grace listed but it doesn't look like you realize you can force 99+ draws to win.
Have you considered running tutor hate in tandem with Scheming Symmetry ? Aven Mindcensor or Leonin Arbiter break parity and are worth running even without Symmetry. I understand this is meant to be a bear-lite build but with how many wheels (free draws for opponents) you're running, turning off tutors may save your bacon. Also works well with Wishclaw which you seem to enjoy (its a Grim Tutor for first activation but being reusable for cheap unconditional tutor is fantastic so I have mixed feelings)
Have you considered miracle cards for Aminatous +1? Having the ability to always get them for the miracle cost is pretty rad. Banishing Stroke Devastation Tide Temporal Mastery Terminus . The timewalk one should be worth a consideration for sure. Miracle cards also make great surprise plays with EOT Vampiric Tutor or Mystical Tutor
Have you played against a discard stax deck like Nath or a mana denial stax deck yet? Your low amount of removal is leading me to believe that a resolved Trinisphere or Oppression makes this deck cry big sad tears.
Why would I choose Aminatou as the commander over Zur for a similar build? Zur can consistently grab Waste Not to kickstart wheel lines or value grinders like Necropotence Rhystic Study . I like the Aminatou interaction with Wishclaw but I don't think that single interaction in your 99 can justify the choice when Zur is going to give you 100% consistency. I normally see Aminatou decks run stax pieces that it can break parity on by blinking your own permanents ( Static Orb shutting the game down but you blink a tapped Mana Vault to get far ahead, blinking a 1 counter Tangle Wire to reset it, untapping your Ancient Tomb while Winter Orb is out, etc.etc.). You could certainly run strong hate cards like Winter Orb without turning off your combo lines. Cost enhancers like Trinisphere or Sphere of Resistance might prove unwise though.
Extremely interesting build, curious to see where it goes. Cheers
Terminus occurrence in decks from the last year
All decks: 0.09%
Commander / EDH:
All decks: 0.03%
WUB (Esper): 0.61%