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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Put all creatures on the bottom of their owners' libraries.
Miracle [[symbol:W[[ (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
4 months ago
Between the budget and insistence on playing pet cards, you're probably not going to be crushing meta decks, my man.
Fateful Absence is pretty bad in a world of 1cmc threats; you could consider Portable Hole. Doomskar isn't very good, but Terminus could be "okay" if you definitely want maindeck sweepers. 6 walkers is also a lot, you might cut that some.
Overall, control feels like it's in a fairly rough spot in the current meta.
4 months ago
Really sweet deck! Would Terminus be useful? It's pretty easy to cast for 1 in a deck that never draws any extra cards. It's dead in hand compared to Scour which is itself potentially unplayable if drawn after your hand is small (or if you just draw lots of land), and you can maybe afford to Interlude your creatures. Really hard to think of anything reasonable that would improve this list!
6 months ago
As always thanks for the feedback zapyourtumor! After playtesting this deck some more I'm starting to see your point. I think, like you said, cutting the blinks entirely is the right choice and I should focus more on the drawing/scrying and dumping cards into my graveyard.
I am trying to keep this deck as budget as I can so unfortunately that puts Jace, the Mind Sculptor and maybe even Path to Exile out. The only reason I have some expensive lands in here is because I already had them sitting around haha. I will add a couple Terminus and play around with the Considers and Thought Scours to see which one I like best.
My thinking with Dictate of Kruphix was that it would let me draw into my deck further each turn so that I can draw past the miracle I would be putting back on top of my deck every turn. That's not an issue anymore with all the cantrips and scrying cards I have now so I'll take those out too. I would take Double Vision out as well but I think it's a lot of fun so for now I'm gonna leave them in. Also, my thinking with Test of Talents was that it got more value out of it than the average counter spell and anything it can't counter I can just bounce or kill anyways, but I think you're right about swapping it out for Counterspell. Although I'll still hold on to Test in my side board.
Thanks again for the suggestions and feedback, I always appreciate them coming from you! :D
6 months ago
I'm 90% sure soulherder isn't worth it here just to blink Bloodwater and keep doing miracles. You only have 5 other target creatures to blink and if they remove the bloodwater your soulherder becomes useless. I'd cut it. Similarly, I don't think Ephemerate is worth it either. All these cards are too situational, Bloodwater Entity is already good here without them.
Getting rid of soulherder also lets you play some Terminus mainboard. Even if Tide bounces Bloodwater to your hand, there's a lot of decks where Terminus is needed to slow them down and Tide barely does anything. Basically any aggro deck can just dump their hand again if you bounce: it does almost nothing against hammertime, affinity, burn, prowess etc. It also doesn't do much against midrange decks built around cheap+efficient creatures like Deaths Shadow, Jund Sagavan, BRx midrange piles etc. I would most definitely play at least 2 mainboard Terminus.
In general, I'd move more towards a control-miracles shell where Bloodwater Entity is like your snapcaster that lets you play stuff for miracle cost. I don't know why Dictate of Kruphix is here, since miracle only triggers on the first card you draw each turn. Double Vision is also probably not worth it.
Okay, now for some card suggestions. Jace, the Mind Sculptor is an incredibly powerful planeswalker that also lets you brainstorm every turn to do some miracle stuff. It only takes 1 more mana investment than Brainstone and its a lot better. I'd add 2 if you can afford it (I'm not sure if you want to keep this deck budget or not).
I'd add a little more spot removal that doesn't depend on miracles, I suggest Path to Exile to hit creatures out of Thunderous Wrath range. I'd also add some maindeck counterspells, which in my opinion you need to keep the game going long enough to get serious value out of Bloodwater and the miracle spells. Counterspell is pretty budget and probably your best bet. I don't really know why Test of Talents is here, it's only really good against ad naus or rhinos or weird stuff like that.
You might want to consider some graveyard fueling cantrips like Consider and Thought Scour (I think consider is better). Although you can't dump as many in the yard as Gaze, they replace themselves with a draw.
6 months ago
Hey thanks, owenger! I think normally Serum Visions would be the better choice but Otherworldly Gaze can fill up my graveyard and help with setting up Bloodwater Entity with a wider selection of cards to choose from my graveyard. Plus it's basically two spells for the price of one card slot. I do agree that I do need more card drawing with my top deck manipulation so I am definitely going to add a few Brainstones.
I don't know how I missed adding in Temporal Mastery so that is going in immediately! I was thinking about running Terminus in the mainboard, but since the Bloodwater Entity is such a vital piece to this deck I decided it was better to run Devastation Tide instead so that way I'm only putting my Entity into my hand instead of losing him in my library.
I think you're right about the Ephemerates. I had those in there so I could blink Bloodwater Entity more reliably but I think 3 might be too many.
Thanks for the suggestions! They were very helpful :D
6 months ago
Cool deck! I just am wondering if maybe Serum Visions would be better than Otherworldly Gaze(I know it's instant speed but still). Also, I feel like Temporal Mastery is such a powerful card and is worth considering especially considering that your're running Dictate of Kruphix (same goes for Terminus but I get that you have it in your sideboard). Lastly, 3 Ephemerate seem a bit excessive if you're running only 5 creatures you would want to bounce (or am I missing something?) and I would play maybe Brainstone, which lets you manipulate the top of your deck tremendously.
8 months ago
Nice big Update:
10 months ago
I would suggest running some miracle cards like Terminus and Entreat the Angels as well as some more creatures to flicker like Charming Prince (it can also scry) or Skyclave Apparition (it is also a spirit for Essence Flux). You might also want a backup way to cheat out Emrakul but I don't know what the best option would be. Because you are already running blink cards you might want to consider Solitude. I am reluctant to recommend Congregation at Dawn because it is so slow but that could be another option. All in all I really like the deck!!!