
Gurmag Angler
Creature — Zombie Fish
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Combos Browse all
Legality
Format | Legality |
Casual | Legal |
Modern | Legal |
Pauper | Legal |
Limited | Legal |
1v1 Commander | Legal |
Tiny Leaders | Legal |
Leviathan | Legal |
Duel Commander | Legal |
Pauper EDH | Legal |
2019-10-04 | Legal |
Highlander | Legal |
Vintage | Legal |
Commander / EDH | Legal |
Custom | Legal |
Canadian Highlander | Legal |
Pioneer | Legal |
Block Constructed | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Unformat | Legal |
Gurmag Angler occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Gurmag Angler Discussion
sergiodelrio on Looking for (virtual-/) 1-drops w/ …
1 hour ago
Hi folks!
So I want to see how I could capitalize more on Stubborn Denial and Ponder ing creative options.
Please suggest creatures, of any color, that could be cast for 1 mana, or less, and have or easily gain a power stat of 4 or more.
Here's what I got so far:
- Vexing Devil
- Death's Shadow
- delve creatures Gurmag Angler and the likes
- landfallers Steppe Lynx and the likes
- prowess creatures Monastery Swiftspear , Blistercoil Weird et al
- Archfiend's Vessel
- Serra Ascendant
- Slumbering Dragon
- Hollow One
+++ Edit:
- Convoke creatures
- Chandra's Incinerator
- (pseudo) evolvers Experiment One , Champion of the Parish
Levellers are off the table, they just need too much mana to pump.
Which ones am I missing? Not looking for creatures that get pumped by a specific other spell, but rather pump as I play, or get heavy cost reduction. I really need stuff that reaches power 4 quickly and/or easily and not jump through too many hoops.
Thanks in advance!
sekiars on
The Rock, Pauper, Scissors (RPS)
1 week ago
Grubbernaut take into consideration that while Gurmag Angler may seem very tempting, nowadays most decks seem to be able to handle the fish pretty well, while the decks that don't handle it very well don't care too much about it unless you drop it on an early turn. That's why Delver Angler doesn't see as much play anymore. I've already tested a more "dredgy" heavy deck, and turns out it just becomes a worse version of TortEx. Also if I were to run a self-mill card I'd run Grapple with the Past since it keeps the recursion theme while also milling cards with the upside of returning creatures to my hand as well. But either way, with the amount of interaction that I'm running it's not practical to run self-mill. I'm running Pestilence as a main-wincon because: a) It's a very efficient removal when necessary; b) It's a little bit harder to interact than Gurmag Angler, with the upside of not costing me six cards from my graveyard if it ever gets bounced back to my hand; c) The land approach to the deck allows me to have a more comfortable mana pool by the mid to end game to use it effectively. BUt of course: a) It costs me life to "block" a creature; b) Has the normal downside of the card; c) Can't be brought back from the graveyard.
Grubbernaut on
The Rock, Pauper, Scissors (RPS)
2 weeks ago
Love the idea; I can understand why you're not currently running it, but it may be worth tweaking to get Satyr Wayfinder in the mix. That'd fuel a couple of Gurmag Angler s as wincons - but the deck would be fairly different, as a result.
Love it! Reminds me of my punishing jund list.
Hardhitta7 on
Grixis Re-delver!
3 weeks ago
This looks awesome! What made you pick Tasigur, the Golden Fang over Gurmag Angler ? Do you ever activate him?
zamiero on
Vial and Ghost!
2 months ago
3>
Ahhh I've been wanting to play with Obosh, the Preypiercer and Angrath's Marauders - glad you found a spot for them. While you're at it, you could also consider other "damage doublers" such as Wound Reflection and Fiendish Duo. I've thought about a Vial-Smasher deck with a White partner just to add Gisela, Blade of Goldnight.
3> I see you enjoy big monsters and X-spells here. Oh to be young again... but seriously, this seems like a good deck to play them in as you would be rewarded. Instants are your friend, as you can Smash Vials on everyone's turn! No Comet Storm?
3> I would be worried about Vial-Smasher getting nuked from orbit as soon as your turn passes and it's no longer indestructible. You'll find Heroic Intervention and Slippery Bogbonder will help with targeted Exile removal. You already have Destroy and Sacrifice covered I see.
3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:
- 3- Offalsnout (evoke B)
- 3- Rushwood Legate (opponent control island)
- 4- Skyshroud Cutter (control forest, opponents gain life)
- 4- Frogmite (artifacts battlefield)
- 4- Bone Picker (creature dies)
- 4- Briarhorn (evoke 1G)
- 4- Deepwood Legate (opponent control forest)
- 5- Stormwing Entity (cast instant/sorcery)
- 5- Ingot Chewer (evoke R)
- 5- Shriekmaw (evoke 1B)
- 5- Glarewielder (evoke 1R)
- 5- Mulldrifter (evoke 2U)
- 6- Igneous Elemental (land graveyard)
- 6- Nemesis of Mortals (greatures graveyard)
- 6- AEthersnipe (evoke 1UU)
- 6- Spitebellows (evoke 1RR)
- 6- Cloudthresher (evoke 2GG)
- 6- Hooting Mandrills (cards graveyard)
- 6- Ethereal Forager (cards graveyard)
- 6- Soulflayer (cards graveyard)
- 6- Sultai Scavenger (cards graveyard)
- 6- Tasigur, the Golden Fang (cards graveyard)
- 6- Salvage Titan (sacrifice three artifacts)
- 6- Sawtusk Demolisher (creature battlefield)
- 6- Shatterskull Minotaur (party)
- 6- Somber Hoverguard (artifacts battlefield)
- 6- Veteran Adventurer (party)
- 7- Gurmag Angler (cards graveyard)
- 7- Ore-Scale Guardian (lands graveyard)
- 7- Myr Enforcer (artifacts battlefield)
- 7- Cryptic Serpent (instant/sorcery graveyard)
- 7- Gearseeker Serpent (artifacts battlefield)
- 7- Quicksilver Behemoth (artifacts battlefield)
- 7- Dargo, the Shipwrecker (sacrifice artifacts/creatures)
- 7- Mournwhelk (evoke 3B)
- 7- Faultgrinder (evoke 4R)
- 8- Ghoultree (creatures graveyard)
- 8- Avatar of Woe (creatures graveyard)
- 8- Walker of the Grove (evoke 4G)
- 8- Shambling Attendants (cards graveyard)
- 8- Bedlam Reveler (instant/sorcery graveyard)
- 8- Qumulox (artifacts battlefield)
- 9- Molderhulk (creature graveyard)
- 9- Sibsig Muckdraggers (cards graveyard)
- 9- Necropolis Fiend (cards graveyard)
- 10+ Stratadon (basic land types)
- 10+ Primeval Protector (creatures battlefield)
- 10+ Ghalta, Primal Hunger (power of creatures battlefield)
- 10+ Draco (basic land types)
- 10+ The Great Henge (power of creatures battlefield)
- 10+ The Cauldron of Eternity (creatures graveyard)
3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:
- 3- Light Up the Stage (opponent damage)
- 4- Reverent Silence (control forest, opponents gain life)
- 4- Snuff Out (control swamp, pay life)
- 4- Ensnare (return two islands)
- 4- Flameshot (discard mountain)
- 4- Outbreak (discard swamp)
- 4- Snag (discard forest)
- 4- Unmask (black card hand)
- 4- Ravenous Trap (opponent 3 cards enter graveyard)
- 4- Lethargy Trap (three creatures attacking)
- 4- Bolt Bend (4-power creature battlefield)
- 4- Massacre (opponent control plains)
- 4- Refreshing Rain (opponent control swamp)
- 4- Ricochet Trap (opponent cast blue)
- 4- Tentative Connection (menace creature battlefield)
- 4- Drag to the Underworld (devotion to black)
- 4- Snag (discard forest)
- 4- Hagra Mauling Flip (opponent has no basic lands)
- 4- Price of Fame (targets legend)
- 5- Bounty of the Hunt (green card hand)
- 5- Contagion (black card hand)
- 5- Force of Will (blue card hand)
- 5- Cave-In (red card hand)
- 5- Submerge (opponent control forest)
- 5- Gush (return two islands)
- 5- Misdirection (blue card hand)
- 5- Dark Triumph (sacrifice creature)
- 5- Thoughtcast (artifacts battlefield)
- 5- Murderous Cut (cards graveyard)
- 5- Rite of Undoing (cards graveyard)
- 5- Coveted Prize (party)
- 5- Deadly Alliance (party)
- 5- Baral's Expertise (cast CMC 4 or less)
- 6- Pyrokinesis (red card hand)
- 6- Fireblast (sacrifice two mountains)
- 6- Pulverize (sacrifice two mountains)
- 6- Into Thin Air (artifacts battlefield)
- 6- Tasigur's Cruelty (cards graveyard)
- 6- Spinning Darkness (black cards graveyard)
- 6- Become Immense (cards graveyard)
- 6- Set Adrift (cards graveyard)
- 6- Will of the Naga (cards graveyard)
- 6- Runeflare Trap (opponent drew 3 cards)
- 6- Zahid, Djinn of the Lamp (artifact battlefield)
- 6- Magmatic Sinkhole (cards graveyard)
- 6- Thwart the Grave (party)
- 6- Curtains' Call (per opponent)
- 6- Cobra Trap (noncreature destroyed by opponent)
- 6- Rishkar's Expertise (cast CMC 5 or less)
- 7- Divergent Transformations (per opponent)
- 7- Into the Story (opponent 7+ cards graveyard)
- 7- Assert Authority (artifacts battlefield)
- 7- Seeds of Renewal (per opponent)
- 7- Needlebite Trap (opponent gain life)
- 8- Treasure Cruise (cards graveyard)
- 9- Blasphemous Act (creatures battlefield)
- 10+ Dead Drop (cards graveyard)
- 10+ Volcanic Salvo (power of creatures battlefield) X
- 3- Chord of Calling (untapped creatures battlefield)
Tropical_December on Why Does Mono-Black Have So …
2 months ago
Milling makes me thing of fish and Gurmag Angler is only real so black can't mill because it already has the bigger fish.
rdean14 on Card creation challenge
3 months ago
Oops, Gurmag Angler is also a Zombie Fish.
Let's go with:
Hofsaddel Ewe
Creature - Vampire Sheep
A sign of the desperate times.
0/3
See above.
Dete on
Brood [Pauper EDH]
3 months ago
why no Viscera Seer,Carrion Feeder,Ashnod's Altar,Bloodthrone Vampire/Nantuko Husk?
btw you could replace Slum Reaper for Fleshbag Marauder. Tortured Existence goes incredibly well with Grave Scrabbler and other dredge/madness cards, along with delve cards like Gurmag Angler/Sultai Scavenger.
you could include Mesmeric Fiend for the same reason you got Faceless Butcher, a great removal for black is Snuff Out being free and all, same goes for Hymn to Tourach and Sinkhole but they might be banned in your play group. Unearth/Crypt Rats are grate cards aswell.
theres probably more but idk what to say so yeah good luck