Gurmag Angler

Gurmag Angler

Creature — Zombie Fish

Delve (You may exile cards from your graveyard as you cast this spell. Each card you exile while casting this spell pays for .)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Gurmag Angler Discussion

BrassLord on Ninjutsu

3 weeks ago

@ theninjaedge I think it's looking a lot better! Adding in just a little interaction I think will allow you to solidify the late game! I understand the constraints that budget can bring. With your current supporting creature package (and if budget wasn't an issue) , Retrofitter Foundry fits perfectly, as you can sac any of the thopters for 4/4 constructs, and any of your changelings for any of the modes on the cards. I've seen a few interesting options in other legacy lists online. Most of the lists have some big CMC card to capitalize on a Yuriko trigger, something like a Gurmag Angler . Also playng an enabler creature turn one and Standstill turn two seems like a good line of play, as cheating in a ninja is not considered casting a spell!

Outside of general comments, I think that you're right around the sweet spot for supporting creatures! Previous lists ran things like Mothdust Changeling Thalakos Seer and Baleful Strix , but I like your aggressive list! In terms of changes I would double down on the card draw engine of Ingenious Infiltrator and Yuriko, the Tiger's Shadow and maybe look into cutting some of the higher cmc ninjitsu targets like the obaki-gang shenobi. Only downside I can see is the deck could struggle against Plague Engineer , but you still have a solid portion of your creatures that get around it!

Depending on how far you lean into the Yuriko, the Tiger's Shadow plan, Brainstorm and Ponder are cheap ways of filtering your top card for the deck. Another fun option is Discovery / Dispersal , as the discovery portion can filter the top card of your library as well as being considered a 7cmc from a Yuriko trigger. A burst 7 damage out of nowhere can be extremely aggressive and puts a considerable clock on your opponent!

But your current build seems fine, leaning into more creature disruption for consistent ping damage! Just some different directions to approach the deck! Hope it works out well, looks like a really fun list!

RobotWizard1248 on Death, Decay, with a Hint of Booty

1 month ago

i know this is like a few years late but i'm new to the format and just now saw this and i think these are some good replacements/additions Village Rites instead of Altar's Reap (not Costly Plunder tho plunder is good) cheaper same speed /n Cast Down instead of Eyeblight's Ending or Victim of Night because at most Cast Down wont hit 1 creature whereas Eyeblight's Ending and Victim of Night might straight up whiff against some decks Sign in Blood instead of Victim of Night because it can finish a game and you're playing all of 2 lands that dont produce black mana you might want to shove in a Gurmag Angler somewhere it's just on color and theme

sergiodelrio on Looking for (virtual-/) 1-drops w/ …

2 months ago

Hi folks!

So I want to see how I could capitalize more on Stubborn Denial and Ponder ing creative options.

Please suggest creatures, of any color, that could be cast for 1 mana, or less, and have or easily gain a power stat of 4 or more.

Here's what I got so far:

+++ Edit:

Levellers are off the table, they just need too much mana to pump.

Which ones am I missing? Not looking for creatures that get pumped by a specific other spell, but rather pump as I play, or get heavy cost reduction. I really need stuff that reaches power 4 quickly and/or easily and not jump through too many hoops.

Thanks in advance!

sekiars on The Rock, Pauper, Scissors (RPS)

2 months ago

Grubbernaut take into consideration that while Gurmag Angler may seem very tempting, nowadays most decks seem to be able to handle the fish pretty well, while the decks that don't handle it very well don't care too much about it unless you drop it on an early turn. That's why Delver Angler doesn't see as much play anymore. I've already tested a more "dredgy" heavy deck, and turns out it just becomes a worse version of TortEx. Also if I were to run a self-mill card I'd run Grapple with the Past since it keeps the recursion theme while also milling cards with the upside of returning creatures to my hand as well. But either way, with the amount of interaction that I'm running it's not practical to run self-mill. I'm running Pestilence as a main-wincon because: a) It's a very efficient removal when necessary; b) It's a little bit harder to interact than Gurmag Angler, with the upside of not costing me six cards from my graveyard if it ever gets bounced back to my hand; c) The land approach to the deck allows me to have a more comfortable mana pool by the mid to end game to use it effectively. BUt of course: a) It costs me life to "block" a creature; b) Has the normal downside of the card; c) Can't be brought back from the graveyard.

Grubbernaut on The Rock, Pauper, Scissors (RPS)

2 months ago

Love the idea; I can understand why you're not currently running it, but it may be worth tweaking to get Satyr Wayfinder in the mix. That'd fuel a couple of Gurmag Angler s as wincons - but the deck would be fairly different, as a result.

Love it! Reminds me of my punishing jund list.

Hardhitta7 on Grixis Re-delver!

3 months ago

This looks awesome! What made you pick Tasigur, the Golden Fang over Gurmag Angler ? Do you ever activate him?

zamiero on Vial and Ghost!

4 months ago

3> Ahhh I've been wanting to play with Obosh, the Preypiercer and Angrath's Marauders - glad you found a spot for them. While you're at it, you could also consider other "damage doublers" such as Wound Reflection and Fiendish Duo. I've thought about a Vial-Smasher deck with a White partner just to add Gisela, Blade of Goldnight.

3> I see you enjoy big monsters and X-spells here. Oh to be young again... but seriously, this seems like a good deck to play them in as you would be rewarded. Instants are your friend, as you can Smash Vials on everyone's turn! No Comet Storm?

3> I would be worried about Vial-Smasher getting nuked from orbit as soon as your turn passes and it's no longer indestructible. You'll find Heroic Intervention and Slippery Bogbonder will help with targeted Exile removal. You already have Destroy and Sacrifice covered I see.

3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:

3> I see some cost-reduced and commander-free spells in there, but you have a limited suite. While doing research for my thoughts on Vial-Smasher, I found the following might be helpful - list is just copy/paste, so it will include some White and/or Blue cards:

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