Caustic Caterpillar

Caustic Caterpillar

Creature — Insect

, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Latest Decks as Commander

Caustic Caterpillar Discussion

Grubbernaut on Kenrith, the Omnipotent

2 days ago

With Kenny, I like sac effects because it guarantees I can reanimate the creature for value. Fleshbag Marauder, Demon's Disciple, Merciless Executioner, Plaguecrafter, etc.

Bloom Tender is great, as is Phantasmal Image. Of course, Dockside+loops. Ranger-Captain of Eos is great with recursion. Cataclysmic Gearhulk is also a good backup plan for when things go wrong, and easier to reuse because you can sac it to itself. On that note, any of the Altars or other sac outlets are great. There's Peregrine Drake loops, too, and it's also just great for value if you have a cost reducer out for Kenny.

Some cards I think would be worth considering swapping out: Esika, God of the Tree  Flip, Burnished Hart, Ethersworn Adjudicator (IMO, Caustic Caterpillar is best, or Cathar Commando for artifact/enchantment hate), Ghostly Prison, Propaganda, Celestial Dawn.

You could probably justify going down on lands if you upped your dork count, which would play really well if you added Ashnod's Altar to use them for mana later. City of Brass is also a pretty budget rainbow land. Chittering Witch is a good source of removal, blockers, or fodder for sac effects. Renegade Rallier and Sun Titan can make for some explosive turns, as well. Shriekmaw is great for targeted removal that can later be reanimated. Cowardice and Willbreaker are more nice effects like Horobi. Fires of Invention can be another effect like Wilderness Reclamation, and doesn't limit Kenny's activations.

But finally, my absolute most favorite card when playing casual Kenny is Final Parting. Basically another Jarad's Orders, but adding Unburial Rites or Priest of Fell Rites makes it a tight package to reanimate a fatty, or tutor one of your enchantments if needed.

Cheers!

youngPZ on Making Waves

1 week ago

In a similar vein as the inclusion of Caustic Caterpillar, you might want to switch it for Outland Liberator  Flip since its activation cost is lower (if you don't mind tracking Day/Night).

Omniscience_is_life on Non-Combo Vannifar

2 months ago

If you're ok with dropping the combo aspect entirely, toolbox Vannifar is a really cool way to go. Just tutor up whatever the situation calls for, whether that's a Caustic Caterpillar, Collector Ouphe, or Endurance--you'll always have a good play to make!

wallisface on Forged Execution (Gruul Land-Hate)

2 months ago

I would say that Caustic Caterpillar is better than Tin Street Hooligan as far as low-mana options go, as it can actually serve its purpose if you’re stuck on 2 lands. But- you have enough low-cmc spells to get you going. 3cmc creatures should be fine imo (20 lands + Stirring should mean you easily reach 3 lands every game)

snotice on Vorinclex loves to count (Goal 95% Comp.)

2 months ago

Suggestions:

Ramp:

Nature's Lore over Cultivate and Three Visits over Kodama's Reach: Though you are attempting ramp big, it is better to ramp more efficiently than waiting an additional turn to ramp one more land.

Priest of Titania: In a competitive environment you will run into other players who play elves. This elf rarely taps for just a green.

Augur of Autumn: Playing creatures off the top of your library is a strong ability, especially in a mono-green deck that wants to play creatures in mass.

Selvala, Heart of the Wilds: With casting several big creatures, this elf gets better and better the big the creatures you put down. I think a must include in a deck like this.

UTILITY:

Bala Ged Recovery  Flip: A utility card that can take the place of a land in the deck.

Destiny Spinner: Since your deck is focused moreso on your commander being present, having him be uncounterable makes casting him easier to do.

REMOVAL:
Beast Within: Arguably, the best removal green has in its arsenal. Any permanent for a 3/3 trade is almost always worth it.

Crop Rotation: An easy way to go fetch up on of your utlity lands.

Nature's Claim: One of the cheapest artifact/enchantment removal spells in green.

Caustic Caterpillar: a creature and removal spell all in one.

Karn, the Great Creator and/or Collector Ouphe: Artifact hate is a must in nearly every cedh table you sit at. These two will help you more than hurt you.

Kogla, the Titan Ape: he goes infinite green mana with Karametra's Acolyte and a haste enabler. In addition has removal built into him.

Lastly, your curve is a bit high, I'd suggest going down to 4ish planeswalkers or add even more low cmc ramp to the deck like Elvish Mystic, Llanowar Elves, Exploration, Burgeoning, Carpet of Flowers, Wild Growth, etc.

Splenyi on CEDH - Nylea keen-eyed Combo

3 months ago

The new Outland Liberator  Flip and Augur of Autumn seem great in this deck. Liberator can potentially detroy a target more efficiently than Caustic Caterpillar, and cantrips more efficiently than Reclamation Sage. I noticed you don't have either in your list, but still seems like a great fit. Augur can do most of what Courser of Kruphix does but without revealing any information to opponents, and if you can turn coven on then it's another draw engine.

Coward_Token on Innistrad: Midnight Hunt. A Good …

4 months ago

Curse of Surveillance: Yeah, one of the scarier pieces of art so far. Get some gloves!

Spellrune Painter: Not really a fan of this design; feel that there's not enough of a payoff for managing the tension between one ability that rewards you for casting multiple spells and another that rewards you for not casting.

Stuffed Bear: Haha so goofy, I love it. Kinda wish it became a 2/2 with a 1 + 1 cost tho but whatever

Sigarda's Splendor: Meh, not the hero mono-white EDH is holding out for. You've all heard the criticism of Phyrexian Arena by now, and this is both more expensive and requires you to jump trough a hoop, all while making it harder to synergize life gain with life payment.

Lier, Disciple of the Drowned: Spells, period? Were they concerned with mindless counterspelling being too efficient for card advantage? Anyway, EDH-blue got unholy abominations like Resculpt available to it, so the lack of counterspells isn't as painful as it could be. Both Dralnu and Kess have been successful in EDH, but I can't say how much Lier trading extra colors for the ability to flashback more than will hurt him. Also, the flavor text foreshadowing more lovecraftian gods feels kinda redundant with Emrakul chilling in the moon, even if it's not new.

Moonsilver Key: oof, looks like Avacyn has gone and lost her head again

Vadrix, Astral Archmage: Obviously similar to Mizzix of the Izmagnus. Similarly to Spellrune Painter, I feel the actual day/night part is kinda incidental and self-deafeating. You can use power-boosting spells as rituals. Runechanter's Pike has found a home! Also, while I mean no offense, I feel like it was a mistake to include a bald black wizard-man with a black beard, white robes and a blue jacket in the same set as Teferi. (Yes, the latter has hair on his head but it's cut very short.)

Outland Liberator: That's more like it! The front is already rubbing shoulders with Thrashing Brontodon & Caustic Caterpillar, while the back gives pretty incredible repeatable value. (Also, is the flavor of the front that she gets eaten by the wolf?)

Ludevic: Yeah I always felt that the flavor justification for Ludevic, Necro-Alchemist being red was off, the guy's so unfettered... and it looks like he's gone completly off the rails here! Despite being an absolute clusterfuck, his backside has managed to avoided Horror-typing. (And yes, Olag seems to be him and not just a new creation.) Mechanically, I feel like he's mostly a The Mimeoplasm that traded green for more self-sufficiency. He might be more useful in the 99 as a self-miller that can eventually reanimate something.

Rem Karolus, Stalwart Slayer: Meh, feels like a rehash of Tajic, Legion's Edge or a cheaper Firesong and Sunspeaker. But sure, go ahead with e.g. Earthquake, Price of Progress, and Arcbond.

Katilda, Dawnhart Headwitch: You leave my poor furries alone, they've suffered enough! Anyway, People-elfball goooo

Thraben Exorcism: StopShot, this is probably the closest you'll get to that whiteVictim of Night throwback

Dauntless Avenger: Quite nice payoff for aristocrats decks

Morbid Opportunist: I like this design, making sure something dies each turn sounds pretty fun. No nontoken clause either!

Hound Tamer: How is the flipside a "Pup"?

multimedia on Korvold Loves Treasure

4 months ago

Hey, well done on a budget, nice foil Goldspan and SL Dreadbore :)

Consider more ramp with Korvold? More one and two drop ramp sources:

Korvold is powerful as Commander when playing lots of ramp since it helps to cast him faster and then that ramp can fuel his sacrifice. This makes playing lots of redundant ramp actually a strength.


Animation Module + Ashnod's Altar + Korvold is a combo to draw as many cards as you want, make Korvold huge, make as much colorless mana as you want. Without the combo Module is a nice repeatable source of tokens for sac fodder because of Korvold.

Add Pitiless Plunderer to create tons of treasures. Plunderer and a different sac outlet such as Viscera Seer or Goblin Bombardment could replace Ashnod's Altar since it only costs 1 mana (1 treasure) to make a Servo with Module. Bombardment is an excellent low CMC budget sac outlet.

Ramunap Excavator lets you abuse lands as the permanent to sac with Korvold. Caustic Caterpillar and Seal of Primordium are upgrades for artifact/enchantment removal spells because they can sac themselves as well as be saced at instant speed. Plaguecrafter is a nice creature removal effect in multiplayer Commander who sacs himself.

Prossh, Skyraider of Kher as the high end has synergy with Korvold. It's a sac outlet and it makes Kobold tokens to sac. Farseek is an upgrade for Rampant Growth because you have Overgrown Tomb and Stomping Ground. Harrow is an upgrade for Cultivate because you sac a land to cast it.

Path of Ancestry, Jund Panorama, Karplusan Forest, Dragonskull Summit, Rootbound Crag, Cinder Glade, Smoldering Marsh are some budget land upgrades to consider.

If interested I offer more advice including suggestions of cuts to consider. Good luck with your deck.

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