
Caustic Caterpillar
Creature — Insect
, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
Trade
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Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Caustic Caterpillar occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Caustic Caterpillar Discussion
Mister_Lich on
[Upgraded][C20] Symbiotic Swarm - Ikoria Nightmare
1 week ago
This deck is so nice. Mutate is a weird mechanic, at least in my play circle. Only thing I missed here is ways to sacrifice your own cards, as you can exploit getin' 'em back. Phyrexian Tower , Phyrexian Altar , Fiend Artisan , Birthing Pod or even Yawgmoth, Thran Physician could work nice in this deck. Also, Solemn Simulacrum and Sakura-Tribe Elder can help this deck to ramp faster, specially in combination with Luminous Broodmoth . The demon-goat-cat-thing commander is heavy on mana with his mutate ability. You also can put some "death traps" there and here. Caustic Caterpillar for example. It works very well with the reanimation mechanics. I would take out Sylvan Caryatid , the Defender is a trap, and you can't use Mutate on humans, so Slippery Bogbonder also don't fit. Bassara Tower Archer , Gladecover Scout and Paradise Druid are cheaper options for Hexproof. You will need Hexproof. Nethroi is a huge menace, specially when starts to absorb creatures.
Anyway, good job.
multimedia on
Korvold eats your breakfast
1 month ago
Hey, good start on a budget.
Cards in the maybeboard that are worth adding:
- Whisper, Blood Liturgist
- Altar's Reap
- Costly Plunder
- Solemn Simulacrum
- Fleshbag Marauder
- Apprentice Necromancer
- In Garruk's Wake
- Tainted Wood
Possible others:
- Erebos, Bleak-Hearted
- Smothering Abomination
- Acidic Slime
Some budget cards, $1-$2, most are less than $1, at TCGPlayer to consider adding:
- Chandra, Acolyte of Flame : the two Elementals she creates are saced at your end step meaning they will trigger Korvold. Repeatable two Elemental creatures has interaction with Priest of Forgotten Gods and Whisper, Blood Liturgist to activate them on your turn each turn.
- Awakening Zone : Eldrazi Spawn tokens have nice interaction with Korvold since they self-sac to make 1 colorless mana.
- Arasta of the Endless Web : repeatable Spider tokens whenever an opponent casts an instant/sorcery thus can be lots of value in multiplayer Commander. It can even create infinite Spider tokens if an opponent combos by infinite casting.
- Atarka, World Render : creature to reanimate. Korvold is a Dragon and giving him double strike in combination with flying and huge power from counters can outright kill an opponent with Commander damage.
- Sakura-Tribe Elder : can sac itself.
- Caustic Caterpillar : can sac itself.
- Viscera Seer : can sac itself.
- Reassembling Skeleton : can reanimate itself.
- Bloodsoaked Champion : can reanimate itself.
- Harrow
- Village Rites
- Jarad's Orders : tutor for two creatures, one into your hand and the other into your graveyard. Good reanimation enabler or get Reassembling/Champion.
- Victimize
- Poison-Tip Archer : trigger when any other creature dies including opponent's creatures making it good in multiplayer Commander.
More ramp is good with Korvold because it can help to cast him faster and then it can be sac fodder to trigger him.
- Sol Ring : the most expensive price card I will suggest, but it's a staple of Commander.
- Harrow
- Sakura-Tribe Elder
- Gruul Signet
- Golgari Signet
- Rakdos Signet
- Mind Stone : can sac itself.
- Commander's Sphere : can sac itself.
- Springbloom Druid
Some budget lands to consider adding:
- Exotic Orchard
- Savage Lands
- Path of Ancestry
- Llanowar Wastes
- Cinder Glade
- Smoldering Marsh
- Jund Panorama
- Evolving Wilds
- Terramorphic Expanse
- Myriad Landscape
- Blighted Woodland
- Ghost Quarter
- Ash Barrens
I offer more advice. Good luck with your deck.
Grind on
Kodama & Ravos
1 month ago
Cool deck!!!
If you want to focus on etb then maybe you are right about trying yarok.
However abzan recursion can be a blast and you have a cool commander pair picked out.
I really like creatures that can be their own sac outlets so they can perpetualy generate value when you recur them, like with ramos or
Phyrexian Reclamation
.
Some of these creatures are
Sakura-Tribe Elder
,
Caustic Caterpillar
,
Yavimaya Elder
,
Restoration Specialist
, and
Sidisi, Undead Vizier
, for example.
Then your deck is less likely get hosed when your opponent plays
Torpor Orb
or
Hushwing Gryff
. Anyway, just something to think about.
multimedia on
Treasure Hungry Korvold
1 month ago
Hey, well planned out strategies on a budget. Nice Diabolic Intent :)
Consider Priest of Forgotten Gods and more repeatable token sources? If you can fuel Priest then she's over powered in multiplayer Commander and a great way to grow Korvold and draw. Priest makes insane value with Korvold since for no mana, just sacing two creatures, you make all opponents sac a creature and lose 2 life, you draw three cards, make two black mana and give Korvold two +1/+1 counters. Priest wants a robust package of cards that are repeatable token sources.
- Chandra, Acolyte of Flame
- Scute Swarm
- Nissa, Voice of Zendikar
- Awakening Zone
- From Beyond : can tutor for Betrays.
- Krenko, Tin Street Kingpin
- Dreadhorde Invasion
- Arasta of the Endless Web
- Tendershoot Dryad
- Wolverine Riders
Chandra's second 0 loyalty ability + Priest is a combo to be able to activate Priest repeatedly on your turn. The Elementals Chandra creates are saced at your end step meaning they will trigger Korvold and they don't have to attack.
You can speed up game play by adding more one and two drops that have interaction with Korvold or can be reliable ramp to cast him quicker.
- Arcane Signet : staple mana rock.
- Sakura-Tribe Elder : ramp, can sac itself.
- Impulsive Pilferer : creates a treasure when saced or dies. Four sacs and four treasures with encore.
- Caustic Caterpillar : removal, can sac itself.
- Viscera Seer : sac outlet, can sac itself.
- Paradise Druid : ramp.
- Farseek : land ramp that can search for a dual land such as Cinder Glade .
- Village Rites : draw.
- Crop Rotation : land tutor.
Another way to speed up game play is the reduce the number of lands that will always ETB tapped such as Gruul Guildgate .
- Command Tower : staple land for multicolored decks.
- Exotic Orchard
- Savage Lands : Jund Tri land.
- Path of Ancestry
- Llanowar Wastes : Golgari Pain land.
- Cinder Glade : Gruul Battle land.
- Smoldering Marsh : Rakdos Battle land.
- Rootbound Crag
- Dragonskull Summit
- Blighted Woodland
- Tainted Wood
On a budget Savage and Ancestry are exceptions, but they can make one color of the three Jund colors, that's worth it.
I offer more advice, including cuts to consider. Good luck with your deck.
RA_HORAKHTE on
Plunder the Sickness Part 2: Infectious Boogaloo
1 month ago
Hi Jagd_Tallgeese, nice Meren deck, and very different to the basic decklist many people usually have, keep it going!!!
I also play Meren of Clan Nel Toth since it came out in 2015, (but just the normal Meren sacrifice engine toolbox version)
Important things I see you could improve to make the deck more efficient while keeping your original infect version. For example, Commander's Sphere may look OK in any other deck, but what if you change it for something like Dawntreader Elk or Wood Elves ? you will ramp too, but also can use those creatures as sacrifice fodder, recover them from the graveyard... same with Go for the Throat , instead you could use a creature like Ravenous Chupacabra , and abuse of it dying and returning multiple times... and so with as much as non creature cards in the deck. Some like the altars are awesome, you should keep them. Also, remember that you are running cards like Living Dead, you should abuse of as many creatures as posible, to reanimate tons of them!
Maybe my deck can help you, I keep in mind you want an Infect build, so just take ideas in the non infect part of the deck (ramp/removal/card draw, etc): MEREN: THE NATURE'S CYCLE OF LIFE AND DEATH
Now, thinking on infect, you could add the new Vorinclex, Monstrous Raider : He doesn't infect per se, but will do two important things: Double Meren Experience counters, and double enemy infect counters. And is flavor win since he is a phyrexian.
More suggestions for the deck base (mana/removal/advantage) just to name them:
Spore Frog (Just broken with Meren. Some players even prefer not use it for considering it unfair)
Apprentice Necromancer (Surprise infect with haste! And another sacrifice engine)
Fauna Shaman (Fill your graveyard to reanimate later, while you search a ramp creature, a removal creature or in your case, your best infect creatures!)
Fiend Artisan and Birthing Pod (Similars to fauna shaman, but are a sacrifice engines ideal for Meren experience)
Caustic Caterpillar , Reclamation Sage (Removals in a creature)
Victimize (In other deck, nice. In Meren, broken. Also, think in the synergy with something like your skullwinder or your Eternal witness)
Phyrexian Tower Is powerful, will give you mana and sacrifice engine, but most important: Is phyrexian flavor for infect.
Omniscience_is_life on
Ctrl-G | The Art of Mono Green Control
2 months ago
I have a few opinions to share
controversial opinions Show
other opinions Show
I'd love to see a primer, but I know how hard they can be. My suggestion is just take it slow, update it only once and a while when the fancy strikes, and have a good time. Love the deck
Also this page kind of destroyed my computer... intense code you have here
whatqwerty on Karador EDH Deck (Hulk/Boonweaver Combo's …
3 months ago
Other than that, reducing stax effects, like Eidolon of Rhetoric could lower the power level of your deck.
Also there are some cards I can think of that you could look at that would help lower the power level while still being fun and I would say powerful: Caustic Caterpillar, Vivien's Arkbow, Spore Frog, and Greenseeker.
rawrtortle on
Please suggest new cards havent played in 4 yrs
3 months ago
Thanks for the advice. I took your suggestions into consideration and although I did already have Eternal Witness in the list I added the others. As well as Ashnod's Altar and Nim Deathmantle. I removed Viridian Zealot for Caustic Caterpillar, Caller of the Pack for Sakura-Tribe Elder, Raving Dead for Plaguecrafter, and honestly can't remember what for Viscera Seer lol. Geth, Lord of the Vault's utility at getting opponents artifacts and creature made him hard to part with and Drana, Kalastria Bloodchief being able to kill indestructible but I'm always open to more suggestions and thank you for taking your time to help.