Caustic Caterpillar

Caustic Caterpillar

Creature — Insect

, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

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Legality

Format Legality
Pioneer Legal
Tiny Leaders Legal
Legacy Legal
Block Constructed Legal
Duel Commander Legal
Leviathan Legal
2019-10-04 Legal
Commander / EDH Legal
Limited Legal
Pauper Legal
Highlander Legal
Canadian Highlander Legal
Unformat Legal
Vintage Legal
Custom Legal
Pauper EDH Legal
Oathbreaker Legal
Modern Legal
Casual Legal
1v1 Commander Legal

Caustic Caterpillar occurrence in decks from the last year

Latest Decks as Commander

Caustic Caterpillar Discussion

whatqwerty on Karador EDH Deck (Hulk/Boonweaver Combo's …

1 week ago

Other than that, reducing stax effects, like Eidolon of Rhetoric could lower the power level of your deck.

Also there are some cards I can think of that you could look at that would help lower the power level while still being fun and I would say powerful: Caustic Caterpillar, Vivien's Arkbow, Spore Frog, and Greenseeker.

rawrtortle on Please suggest new cards havent played in 4 yrs

2 weeks ago

Thanks for the advice. I took your suggestions into consideration and although I did already have Eternal Witness in the list I added the others. As well as Ashnod's Altar and Nim Deathmantle. I removed Viridian Zealot for Caustic Caterpillar, Caller of the Pack for Sakura-Tribe Elder, Raving Dead for Plaguecrafter, and honestly can't remember what for Viscera Seer lol. Geth, Lord of the Vault's utility at getting opponents artifacts and creature made him hard to part with and Drana, Kalastria Bloodchief being able to kill indestructible but I'm always open to more suggestions and thank you for taking your time to help.

multimedia on Please suggest new cards havent played in 4 yrs

2 weeks ago

Hey, good start on your version of Meren.

There's five excellent creatures with Meren to consider adding:

What's good about four of these creatures is they can sac themselves. This means with Meren they can make experience counters without needing other cards to sac them.

If you're interested I offer more advice in another comment. Good luck with your deck.

smilodex on Ishkanah, Grafwidow Commander COMBO Deck

1 month ago

Thanks for your comment. I am very happy about such comments, as it is difficult to keep an eye on every possible combination with over a thousand commanders, especially with such a commander like Ishkanah, which you don't meet in your LGS every day. Thanks to your comment, I can see more of the potential of Ishkanah. I you want to tune up your deck, I have some recommendations for that:

I would exchange:

I would play as many cool utility lands with a sacrifice effect and as many fetch lands as possible because they're needed for Delirium and have also great potential with the MVP in every graveyard deck Life from the Loam:

Carddraw or Cardadvantage:

Other good finishers/ combo pieces:

Well, I'm sure that you already know what other options there are to tune up the deck. If you want to win consitenly I would add more ways to produce infinte mana like Nim Deathmantle + Priest of Gix + Ashnod's Altar or Magus of the Coffers + Staff of Domination OR another unigue and complicated way to filter infinite colorless mana with Basalt Monolith + Rings of Brighthearth is together with Mirage Mirror and a Swamp...

To make the whole thing more consistent you have play all green and black tutors, play fast mana like the Moxes, Mana Crypt/-Vault, Manadorks (Elvish Mystic/Elves of Deep Shadow/Llanowar Elves etc. and pack some premium removal in the deck to raise the power level. If you're interested we can brew a fringe competetive list together.

LitchOubliette on Commander Staples Cube

1 month ago

Changelog (22/11/2020)

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Multicolored

Colorless

Mana Fixing

Boomcat12B on Lord Kitty Land Walker

1 month ago

Alright here are a few things I notice that will help tune up the deck to help speed it up, as well as improve consistency overall.

Cards to remove-

Evolving Wilds

Tearamorphic Expanse

Rocky Tar Pits

Tapped lands are the bane of any deck as far as speed goes. Switching these out for lands that enter untapped will speed things up as well as provide better consistency for color fixing. If you are going to include a tapped land make sure it provides insane value (Valakut for example, or Mosswort Bridge in big creature heavy decks) so the drawback of the ETB tapped is worth it in the long run.

Nesting Dragon- Not a bad card but Dragonmaster Outcast is cheaper and will provide you with more consistency in the mid to late game.

Scroll Rack- A good card, but you have no real way to abuse it, and it is really nothing more than a replacement effect since your top deck manipulation is based off of high CMC creatures. Damnable Pact would provide you with a better way to refill your hand, and you seem to havew enough lifegain scattered through out to offset the life loss.

The Mending of Dominaria- It is a high CMC card that is fairly easy to remove, keeping you from getting the third trigger off and negating the power of the card... I would suggest Abundance since you are running Sylvan Library. This will allow you to replace the downside of Sylvan Library (pay 4 life to draw extra cards) and help you sculpt your hand for what you need in the moment. (Basically those two cards together read- At the beginning of your up keep draw three cards, naming land or non land for each draw. It is an awesome replacement effect need to be running Abundance)

Ranger's Path- It costs 4, and the lands enter tapped. You have a decent enough ramp package going already and i don't feel like you need the redundancy here. I would suggest adding Blasphemous Act or Black Sun's Zenith to give you another board wipe since you are running slightly light on those. Both are good cards just depends on which style you might need... Black suns will get around indestructible, while Blasphemous will normally only cost you one mana. Or run both if you play against mainly casual (ie big creature) decks.

The only other big thing i notice is a lack of single target interaction for Artifacts and Enchantments. Cards like Vandalblast, By Force, Force of Vigor, Return to Nature, and even Caustic Caterpillar are great removal if you find yourself wanting to increase your interaction.

Overall I dig the deck for what you are going for. Let me know if you have any questions about my suggestions are anything overall. Hope this helps some

DiretheKingEternal on DN pt 2.

2 months ago
  1. You're playing green, so you should probably include some more creature based ramp like Sakura-Tribe Elder, Dawntreader Elk, and Diligent Farmhand. That way, you can recur them with Karador, They'll count towards his ability, and it'll also reduce the average cmc of your deck (3.8 is really high). (One-off cards that sacrifice themself are also good, like Caustic Caterpillar.

  2. Replace Betrayal of flesh with Dread Return. Dread return is a better recursion tool, and you can find better removal elsewhere, like Murder instead of Swift Response.

  3. replace Hokori with something else. you need mana to recur stuff and it just doesn't synergize with the rest of the deck.

  4. you need WAY more ramp, and 44 lands seems a bit too slow. Maybe take out some taplands and replace them with mana rocks. given the high cost of your deck maybe remove like 3 taplands

You should overall replace a few of your 6-7 mana cost bombs with lower cmc cards, since it'll result in fewer turns where you can't play anything in the deck.

Simerix on Karador Sacr

2 months ago

Scavenging Ooze is a good card, but doesn't play into the theme. Don't take it out necessarily, just something to keep in mind. Altar of Dementia would be an all-star in this deck. Fiend Hunter is kinda absurd. You can sac it before you exile, so the creature is permanently exiled. Disciple of Bolas is great because it gives you repeatable card draw in creature form which is huge for this deck.

Other good cards (some are around $5 but might be worth splurging for): Solemn Simulacrum, Stitcher's Supplier, Zulaport Cutthroat, Grim Haruspex, Ashnod's Altar, Vraska, Golgari Queen, Buried Alive, Viscera Seer, Pitiless Plunderer, Dictate of Erebos, Pawn of Ulamog, Smothering Abomination (this one triggers for any type of sacrificing), Archon of Justice, and Stonehorn Dignitary

In general, you have more noncreatures than I think is optimal. I could be wrong, and it's your deck. Build it how you want, but I think this deck excels with a higher creature count. If it's a creature it's repeatable and still usable if milled. Noncreatures aren't. For instance, I like Farhaven Elf more than Harrow because it is a creature.

Looking over your deck, you don't have many actual ways to sacrifice creatures. You have a couple that self sac, such as Caustic Caterpillar, and Carrion Feeder, but you definitely need more. Cards like Viscera Seer, Altar of Dementia, Ashnod's Altar, Woe Strider, Fanatical Devotion, Sadistic Hypnotist, and Stronghold Assassin are needed to make this a sac deck.

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