Benevolent Bodyguard

Benevolent Bodyguard

Creature — Human Cleric

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

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Trade

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Printings View all

Set Rarity
Eternal Masters (EMA) Common
Vintage Masters (VMA) Common
Judgment (JUD) Common

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Legality

Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Pauper Legal
Legacy Legal

Latest Decks as Commander

Benevolent Bodyguard Discussion

Spell_Slam on Soul Sister's Machine Gun - Pauper

1 day ago

I think this is a great idea.

I would definitely cut down on the amount of drain creatures you're running. Epicure of Blood and Falkenrath Noble don't seem too necessary in this list. I think you could be focusing more on a token theme to really "combo" off.

6 removal spells is probably too many as well. I would think about cutting the Snuff Outs.

Raise the Alarm makes two bodies at instant speed.

Battle Screech makes 4 bodies for 4 mana. It's not at all difficult to get one extra white creature to pay its flashback cost immediately.

Benevolent Bodyguard will protect your sisters and Blight-Priest while still triggering them all.

There are other 2-mana "make 2 dudes" cards out there. They are probably worth playing.

Unearth might be interesting since you are splashing black.

saralach on Karlov, The HITMAN

1 week ago

Way too much high CMC stuff in this deck, seems to be more of an expensive battle cruiser. Cut your curve with saccable creatures like Selfless Spirit, Benevolent Bodyguard, and Selfless Savior. You can even recur them with Lurrus of the Dream-Den and Sorin, Vengeful Bloodlord. If you want to lean more into aristocrats, also consider Athreos, God of Passage.

Here's my deck list, if you're interested. Papa Karlov

Spell_Slam on PDH|Lightning Helix on a Mane

3 months ago

I love this deck! That lion is such a great build-around and it's nice to see a decent boros list for once.

In the early and mid-game, you will be doing a lot of cycling and will likely end up with a lot of excess lands that you won't know what to do with. I would recommend playing more red card draw spells that allow you to filter through them to find more cyclers. Cathartic Reunion and Tormenting Voice would fill in nicely.

In terms of protection, I would really recommend both Angelic Renewal and Benevolent Bodyguard. You can put both of these down before your Commander, which gives you layers of protection that you don't need to invest in reactively. Considering how important your Commander is to your strategy, this is definitely worth thinking about. Something like a well-timed Eland Umbra puts your Commander out of most burn range and is also a layer of protection against destroy effects. You might also consider Cho-Manno's Blessing, even if it's WW, the permanent protection at instant speed is as good as it gets.

One really good piece of tech you are missing is Library of Leng. No max hand size is nice, but being able to cycle a card and put on top of your library to draw it again is completely busted. This means that you can re-use the same card over and over again to trigger your Commander's ability for no extra cost. You could be dealing 2 and gaining 2 for as low as 3 mana whever you want.

In terms of removal, I would really rather see a Journey to Nowhere instead of Lightning Bolt. Oblivion Ring also deals with a lot more than Disenchant.Faith's Fetters is pretty much a staple of White Removal in PDH. They are great ways to remove commanders, since you can then pick them up with something like Kor Skyfisher.

Kor Cartographer is another staple ramp spell for White decks. You're scraping the bottom of the barrel with some of your ramp, so this could be an easy swap.

Your hand should stay be pretty full, so Martyr of Ashes could do a lot of work for you.

I don't really like the Pinger sub-theme. Your Commander already represents tons of removal and damage that you have access to at any time. I think those slots would be better served as protection, board wipes and card draw.

I've never played Bonder's Ornament, but it looks... kinda bad. How has it played out in your experience?

Great deck overall!

Enral on Lurrus Value

4 months ago

Cool deck! Here's a couple of cards I think is really good in Lurrus:

I ran a similar list but instead used the Ayli + Lurrus combination. Feel free to check it out!

Enral on Here kitty kitty! (Lurrus Reanimator)

4 months ago

Cool deck! What's your budget like? Here's a couple of cards I find really good with kitty:

  • Lion's Eye Diamond (you can turbo kitty out T1 and cast everything from yard with kitty)
  • Benevolent Bodyguard (very underrated IMHO...entomb/buried alive it protection on the same turn)
  • Teferi's Protection (this will allow you to EOT ad naus + angel's grace and combo out with sickening dreams on your turn)
  • Cavern of Souls (deny blue mages the ability to counter your important creature)
  • Open the Armory (lets you tutor a bunch of useful things like kaya's ghostform, animate dead, skullclamp, etc.)

Feel free to check my deck out for more ideas. I run an Ayli + Lurrus list but the core strategy is similar.

TCK_Green on mono white indestructeble plays

5 months ago

Avacyn out of the Helavault, backed by other angels and with a plan to destroy the world? Sounds like a fun deck! :D you've asked to keep it budget, so most of the suggestions below should cost <$1 each. I've split my advice into sections, hopefully that'll help break it down into more bite-size chunks.

CHOOSE YOUR BATTLEFIELD

It felt like you had lots of fun cards in the deck, but it's not entirely clear how all of them fit in - at the moment it feels like you're trying to do a bit of everything. It might be worth (A) choosing what direction you want to take the deck (e.g. lifegain / big angels / destroy the world), (B) what your win-con and win-con cards are going to be for A, and (C) what cards would feel awesome to draw when you're winning / terrible to draw on an empty board. Hopefully those three questions will help shape what cards you choose to add and remove :) I decided to go human-angel tribal for one of my first decks that I built (Brisela, the confused angel), and whilst it wasn't my best deck (and is definitely in need of an update), you'll notice that there aren't (m)any creatures that aren't humans or angels. (I've also build a 'destroy the world'-style Oathbreaker deck, which does funky things with boardwipes, Dingus Staff/Dingus Egg and Second Sunrise!)

Well, with a slight plan of where you want the deck to go, let's think about some things you might want to consider. I've tried to keep the advice below quite general - if you're struggling to know what to remove, then do let me know and I'm happy to offer specific suggestions.

PROTECT THE GENERAL!

I really like how you've got 'fair' "destroy all" board wipes in there, which become one-sided when Avaycn is around. However, do be careful if someone exiles Avacyn in response to your Armageddon (or similar) - you really don't want to be on the receiving end of your own wipe! Avacyn is great, but she is vulnerable to pesky cards like Swords to Plowshares and Path to Exile that keep appearing in EDH. You might want to add some cards that give Avacyn hexproof or protection - I like the Mirror Shield and Flicker of Fate in the deck, but that's very little Avacyn 'protection' for 99 cards. Some suggestions here are artifacts like Whispersilk Cloak and Swiftfoot Boots. (Lightning Greaves is the best of these, but is a little more expensive - definitely a commander staple, so do pick one up at some point!). Creatures that give protection are also great, and those have the added bonus of providing you some early-game safety, especially those with repeatable protection. I'd suggest adding Devoted Caretaker to the deck, and either Benevolent Bodyguard or Alseid of Life's Bounty (with plans to upgrade to everyone's favourite Mother of Runes - another commander staple! - and Giver of Runes if you're happy to spend a little more).

Now that Avacyn's bodyguards are sorted, let's have a think of how we can get her out as fast as (reasonably) possible.

RISE AND SHINE, ANGELS

Since you have got a lot of high CMC creatures, I'd be tempted to chuck some more mana rocks in there - Worn Powerstone and Hedron Archive are good places to start - as well as card that reduce the cost of your high-end cards - Oketra's Monument is especially great here since it also gives you extra creatures to block with, Pearl Medallion is also good if you can stretch the budget. (I'd personally definitely remove Lotus Petal - it doesn't do a huge amount for you, and it takes up a slot that could be used by a repeatable mana rock.) Rocks/reducers will allow you to get more angels out quicker, meaning that you're more likely to have a board presence in the midgame - and rescue Avacyn from the Helavault as early as possible!

The creatures you have could do with some tweaking - I think it might be worth trimming your choices, but how you want to do that will depend on what 'theme' you want to have.

MAYDAY MAYDAY, WE'RE OUT OF AMMO!

The most important resource in MtG are cards. You use cards to get mana and play creatures that ultimately win you the game - if you don't have any cards then it's very hard to win games. I don't currently see much in the way of card draw in your deck, so I imagine you'd be top-decking quite often with this, hoping to get the card you really need from the top. (There are also a couple more lands than usual - standard EDH decks run 40 lands - meaning that you're a little more likely to have a 'dead draw' than you would otherwise be.)

Unfortunately we're in white so what we have is card advantage instead of card draw, but do have a think about what cards you could add that might help - Mentor of the Meek is a favourite of mine, but you need to have enough low-power creatures to make it work (or cards that create small tokens - like Oketra's Monument!). If you have a bit of budget then an Endless Atlas is a safe staple for EDH mono-colour decks, and Well of Lost Dreams is really nifty in a lifegain deck :) also, cards that fetch to the battlefield effectively count as card draw, so I'll also allow cards like Myriad Landscape, Reya Dawnbringer, and Brought Back (which can even function as a ramp card if you manage to use it on lands like Myriad Landscape).

WATCH THE WORLD BURN

I heard you like board wipes? End Hostilities is cheap, but if you want to go OG then the purest wipe is Wrath of God, though it's younger brother Day of Judgment) is a lot cheaper. Fumigate, Rout, Martial Coup, Phyrexian Rebirth and Nevinyrral's Disk also fit in that slot. Finally, if you can make it fit then I'd perhaps look at adding Worldslayer. It's a lot of mana to equip, but once it's on Avacyn there's no way anyone else is coming back from that!

Do remember that all of the above are just suggestions, let me know if you have any questions, good luck, and remember - once all the dust settles and the other players die, "Only one may stand!"

WhattheDeck on (Jimmy's) Darien, King of Kjeldor Mk2

9 months ago

Love the deck! (upvoted :D) A couple suggestions:

Replace Mind's Eye for Bygone Bishop and Healer of the Pride for Impassioned Orator

One land (maybe a Plains?) for Deserted Temple (to combo with Nykthos)

I'd also put in Secure the Wastes as one way to help close out the game (maybe take out True Conviction ?)

You might also want to take out a few of your 5+cmc cards and run a few protection effects to protect your board state. My fav are: Benevolent Bodyguard Brave the Elements Emerge Unscathed Teferi's Protection Shelter Selfless Spirit .

For card draw, you can put in a couple more equipment tutors for Skullclamp , like Stoneforge Mystic , Steelshaper's Gift , Relic Seeker or Quest for the Holy Relic

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