Necrotic Wound

Necrotic Wound

Instant

Unergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

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Necrotic Wound Discussion

SueMe on Hogaak: My Favorite (Infinite) Combo Deck

1 month ago

Hey AwesomeDude2471!

I took out Life from the Loam because it seemed sooomewhat narrow (has an infinite combo with Bone Miser + Discard Outlet), but it's still playable. I've found that Rishkar's Expertise is just too slow, and has the downside of being green (can't be easily cast off Bone Miser or Sacrifice). Ad Nauseam costs less, is black, and can be cast at instant speed (a virtue that I have been neglecting for too long).

Just took out a Buried Alive for K'rrik, Son of Yawgmoth; turns out, casting Hogaak for delve + life makes things a lot easier.

Hmm. Would you enlighten me on combos that Fain provides?

Daemogoth Titan is definitely a good Berserk/Greater Good target. I'm not so sure it's necessary though, Hogaak being our commander (in fact, I'm might take out Rotting Regisaur).

Incarnation Technique seems like good tech, especially for the slower metas. I'd probably add Reanimate first, though.

Necrotic Wound might be good in other builds, but I find that my particular build doesn't have a lot of cards in the yard at any moment in time (unless I'm going off).

Thanks for stopping by!

AwesomeDude2471 on Hogaak: My Favorite (Infinite) Combo Deck

1 month ago

Actually have this deck built up in paper now,

Any updates? I notice you dropped Life from the Loam and Rishkar's Expertise and replaced with what looks like Ad Nauseam and an extra land?

Anything else? I was kind of debating Fain, the Broker as another sac outlet/combo piece.

Daemogoth Titan seems kinda spicy too, with how aggresive the deck allows us to be with it, due to creature generation, as well as it's synergy with stuff like Stinging Study.

Incarnation Technique and Necrotic Wound seem like they're worth testing too.

StopShot on I need help choosing another …

5 months ago

I enjoy playing competitive EDH and one of the recently spoiled Strixhaven cards I already know is going to shake-up my meta and make things difficult for me. Namely Witherbloom Apprentice is the card I'm dreading as it can close out a game if it's controller casts Chain of Smog as it can be copied infinitely if the controller always targets themself with it. It's very likely every BGx deck in my play group is going to run this combo given how easy it is to setup and when you pair the possibility of closing out the game on turn two through Dark Ritual or Sol Ring into a mana rock, it becomes a lethal threat I can't ignore when making deck building decisions. As such, I feel I need to add another one mana creature removal spell in my deck, but I'm stumped over which spell I should include not just to address this potential combo but also have the most practical use outside of it as well.

My current list of removal spells are: Path to Exile , Swords to Plowshares , Sinister Concoction , Dismember , Lightning Axe , Molten Vortex , Red Elemental Blast , Pyroblast and Terminate (I enjoy playing more reactively than proactively.)

The removal spells I'm considering are: Dark Betrayal , Fatal Push , Human Frailty , Lightning Bolt , Magma Spray , Weight of Spires and Seal of Fire . (The last one I'm considering for its use around counterspells by casting it early.)

Notable exclusions are: Deadly Rollick , Defile , Dispatch , Force of Despair , Galvanic Blast , Murderous Cut , Mutual Destruction , Necrotic Wound , Pyrokinesis , Reckless Rage , Skred and Tragic Slip as I feel I don't have the means to meet these card restrictions consistent enough to be useful in my deck, especially in the early game. I'm also not considering two mana removal spells like Go for the Throat because I feel at this point cost effectiveness matters more than removal range.

Of course the best removal spell is going to depend heavily on the meta, but I'm generally trying to figure out which of the spells I'm considering is the best in a competitive environment in general. I'm looking for feedback and second opinions on whether you think any of the spells shines well above the rest through your own play experiences. I appreciate any insight I can get, thanks.

TheVectornaut on Blue-Black Deck

6 months ago

I'd start by identifying what you want the main goal of your deck to be. I see two main ideas here that could be built around.

The first is dealing unblocked damage by disincentivizing blocks with deathtouch. Darkblade Agent , Eternal of Harsh Truths , Graveblade Marauder , and maybe Blightsteel Colossus (with enough reanimation) fit this archetype. Because of the two "blade" cards, there is some overlap with the second archetype which I'll cover next (and if you keep them, cards like Notion Rain , Mission Briefing , Thought Erasure , and Discovery / Dispersal are likely to get more mileage than Divination or Secrets of the Golden City ), but there may be even better ways to profit from unblocked creatures. Curiosity enchantments like Curious Obsession , Sixth Sense , and Keen Sense are frequent accompaniments to the Invisible Stalker s and other bogles of the world, and Bident of Thassa is a strong option for those going wide. I like Quietus Spike as a sort of midway point between Basilisk Collar and Master of Cruelties in decks like these too. Other beaters to get in with could be Tomebound Lich , Oona's Blackguard , Dimir Cutpurse , Looter il-Kor , Shadowmage Infiltrator , Surrakar Spellblade , Wharf Infiltrator , or Virtus the Veiled if he's legal in whatever format this is for. More generic deathtouch synergy could include Hooded Blightfang , Viridian Longbow , Thornbite Staff , Psionic Gift enchantments, and any source of first strike. Finally, I like Cipher as a way to gain advantage from repeated attacks, so maybe a Hidden Strings or Paranoid Delusions could come in handy.

The second main idea is to stack the graveyard(s) with as many creatures as possible to extract value from Undergrowth and similar mechanics. Avatar of Woe , Lotleth Giant , Trepanation Blade , Teferi's Tutelage , and some of your Disentomb effects fit here. Major threats in these kinds of decks include Wight of Precinct Six , Jace's Phantasm , Consuming Aberration , Mirko Vosk, Mind Drinker , Fleet Swallower , Nemesis of Reason , Bonehoard , Mortivore , and Nighthowler . If you want to focus on your own graveyard, green is a great color to dip into as I alluded to earlier. Ghoultree , Boneyard Wurm , Jarad, Golgari Lich Lord , Splinterfright , Nyx Weaver , Nemesis of Mortals , Spider Spawning , and Kessig Cagebreakers are just some of the tools you get access to. Golgari is also the king of Undergrowth, so Hatchery Spider , Izoni, Thousand-Eyed , Molderhulk , Rhizome Lurcher / Undergrowth Scavenger , Kraul Harpooner , and Necrotic Wound are on the table. If milling your opponents is more your thing, some staples to consider are Thought Scour , Sphinx's Tutelage , Drown in the Loch , Traumatize , Fraying Sanity , and the crab duo. Jace's Erasure , Psychic Corrosion , and the Tutelage pair benefit the most from other draw synergy, and Visions of Beyond is an obvious inclusion if that's the route you take. Either way, I'd cut down to only the most efficient of your reanimate to hand cards and the like since you don't want to be stuck with a fist full of them and no creatures in the graveyard to target. Speaking of cuts, for maximum power, it's usually correct to play as close to the 60 card minimum as possible. Picking a single strategy to hone in on should make it easier to whittle down to the most important 60 in the deck.

If you have questions, let me know. Good luck with your build!

LastEdegy on Jarad vod Savo

9 months ago

wow! thanks guys for all the suggestions! I have been so busy, and haven't update much of this deck since early this year.. I will update this deck this weekend, with all the good suggestions you have given..

@king-saproling - thanks for the suggestions! I will consider those..

@casual_competitive - I'm not much of a 2 card auto win combo kind of player, especially since i already have Jarad, Golgari Lich Lord + Phyrexian Devourer in the deck.. but thanks for the suggestion!

@VEILofAUTUMN - thanks! I might add one of them, it depends on playtesting, since either of them are creatures.. maybe Deadly Rollick..

@vileplume23 - hmm.. these are good on indestructible creatures, but i can't target threats like Ravenous Chupacabra.. i'll consider those.. thanks!

@backdoorbonus - that's a cool new card! affect other players too.. i might add that! thanks for the suggestion!

@cakes25 - it's an instant graveyard fill, but it might be too slow and too random of a card recursion.. but thanks!

@TRANSFORMERS159 - thanks for the suggestions.. however, i have considered those before and it's just to slow for me since those are sorceries compared to Grapple with the Past & Grisly Salvage..

@Cloud777 - Lotleth Giant only affects one opponent, and it's hard to cast or cost higher life to Reanimate, but i might consider Doomgape.. it can be lifegain on a stick.. thanks!

@masayoshishido - Doomed Necromancer can be a cheap creature recursion, Keeper of the Dead will depend on the consistency of creatures on my graveyard, Gemrazer is good on certain situations bu can be vulnerable to single target removals that can kill gemrazer and the mutated creature, Altar of Dementia might be reconsidered.. thanks for all the suggestions!

@antlers12 - Gamekeeper might be a dud, since it needs to die then it needs to have enough noncreature cards to fill a bit of the graveyard and i don't have a lot of sac outlets.. also, creatures in the graveyard is needed for the gameplan of the deck, it might be counterintuitive to mill noncreature cards with Gamekeeper.. but Skull Prophet is a definite inclusion! thanks!

@sigiledwatch - ohh.. true, however putting things in my graveyard can be card draw in a way that's why i don't put a lot of card draws.. but i get what you mean, i might consider some of those cards.. thanks!

@mylene800 - i have considered Ghoultree before, though i'm not sure how it would be good.. i would playtest it again with the changes i would make, and check if it's worth as an inclusion.. however, Hydra Omnivore might be meh in the deck.. 6 mana, 8/8 creature that needs to connect for the best results might be hard in turns 4-6 earliest.. not having trample is not good.. but thanks for the suggestions!

@megantrongriffin13 - both Fiend Artisan and Necrotic Wound are great new changes in the deck! I'll check about Sheoldred, Whispering One.. It might not be a salty preator card, on my playgroup.. thanks!

@lola82600 - yeah! i was excited on adding some of those to my edh decks as well! I will definitely include Bala Ged Recovery  Flip and Tangled Florahedron  Flip! not sure about Agadeem's Awakening  Flip, depends on playtesting if the price of the card versus being useful game ender or just a land most of the time.. I'll consider Nissa of Shadowed Boughs too! Thanks for the suggestions!

megantrongriffin13 on Jarad vod Savo

9 months ago

Fiend Artisan is a new card that fits well into your deck, as well as Necrotic Wound. also, unless you have a budget or you don't want to be a target in your playgroup, you can add Sheoldred, Whispering One. it will be so effective, but it might draw the ire of your playgroup.

StopShot on Opposition Agent needs a preemptive …

10 months ago

Ugh, I can't edit my original comment but there's also Magma Spray and Necrotic Wound.

Does anyone mind telling me what happens if I try to search my library and all three of my opponents each own an Opposition Agent?

DRmagic2017 on The curse of the Scarab God

1 year ago

Hello! Vanquisher's Banner for card draw and Grimoire of the Dead as a potential wincon. Liliana Vess as a tutor. Liliana, Dreadhorde General is the best but she's expensive too. Removal: Hero's Downfall, Vraska's Contempt, Eat to Extinction, Erebos's Intervention, Drag to the Underworld, Price of Fame, Murder (why not?), Necrotic Wound. Take a look at board wipes too: Ritual of Soot, Languish, Black Sun's Zenith, In Garruk's Wake, Plague Wind. They are not as great as Damnation but on the other hand they are much cheaper. Good luck!

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