Wound Reflection

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Wound Reflection

Enchantment

At the end of each turn, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

fluffyeel on The apocalypse (Sheoldred)

3 days ago

Yay, darkness. Here are some thoughts that might synergize with your deck:

fluffyeel on Death and Taxes

1 week ago

Apart from a spate of tutors of varying price points (Vampiric Tutor, Mystical Tutor, Demonic Tutor, Entomb, etc.), here are some thoughts of varying degrees of evilness/making sure your opponents "love" you forever:

Veethevvitch on Evil dead ☠️ (Ode to Sheoldred)

1 week ago

Xtough You made so many valid points! I have a hard time choosing my fav mechanics for this deck (adhd lmao). But your comment made a lot of sense when i read it. So, probably I should have one separate deck for each sheoldred instead of having them together. I will explore this thought for sure.

I actually ordered Wound Reflection a few days past and wanted to incorporate it into this deck!

What other cuts ✂️ do you see for this deck if I want to focus on Sheoldred, the Apocalypse?

Should have maybe have less recursion and more drawing ?

Thank you very much for all your comments!!

Xtough on Evil dead ☠️ (Ode to Sheoldred)

1 week ago

I think it may be helpful to decide which strategy you want to follow. With your current commander the recursion and Reanimation effects do not have a synergy. If you want to be more competitive maybe decide which sheoldred will helm your deck. The acopalypse is for draw/life drain. The whispering for Reanimation. If you stick with you current commander you could cut cards without synergy with her. However, a subtheme is nice if not competitive and I prefer decks like that :)

Some other cards that may be of interest could be Necropotence, Archfiend of Despair, Wound Reflection, Pox.

And I agree regarding the mana base.

fluffyeel on You draw you lose

3 weeks ago

Some small recommendations I can think of:

ThassaUpYo@ssa on Be'Elz A'Boot

4 weeks ago

SephUsori

I used to run Warstorm Surge but really don't like the fact it costs 6 mana to cast. I know it combos well with Be'Lakor, the Dark Master, but it's too expensive and I'd much rather have the 3-drop Imprisoned in the Moon to completely shut down someone else's commander (until they can remove the enchantment). I love Wound Reflection also but, exactly like with Wound Reflection, the 6 mana needed to double up on damage/life loss is why I don't have it in the deck, either.

Thank you for the suggestion, and just know it's not missed on me, I've just played quite a few games where I had Wound Reflection in my hand and found it more of hindrance as opposed to an asset given every one in my pod plays 8+ power level decks.

Pheardemons on Mishra's Relentless Horde

3 months ago

Profet93

Phyrexian Reclamation was there as a way to get the token generatros back like Krenko, Mob Boss. I do understand the potential of taking it out.

War Cadence has not been tested as it is the newest addition. I liked the idea of politicing. Plus, it was a win condition giving my creatures essentially unblockable. I'll think about it.

Vedalken Orrery is one of those cards I include in almost all of my decks. It is always a good choice. However, I do understand the fact that this deck usually wins on my turn in combat, so it may not be NEEDED here.

Because I have Wound Reflection and Archfiend of Despair I was debating on City on Fire. It rarely wins the turn it comes down and it tells the whole table what I'm about to do on my next turn. Granted, blocking creatures still triple damage.

Krenko, Tin Street Kingpin was another one that has been kind of subpar. If I can get it down turn two or three it is a powerhouse. Late game it's pretty bas as it has small attack and is required to attack.

TheForsakenOne on K'rrik, Blatant Cheater

5 months ago

Because extort says "That much life" it scales with how much life is lost, which Bloodletter changes as a replacement effect. Because it specifically replaces life loss instead of damage causing life loss it does double the lifegain you receive.

And Wound Reflection is just a little too slow for my tastes. Its a 5 mana investment on something that isn't putting you in a winning investment unless you're following it up with a Pontiff of Blight, Gray Merchant of Asphodel or Shard of the Nightbringer, and people tend to target you or it as soon as it comes down because they see the aforementioned cards coming.

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