Teferi, Master of Time

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Teferi, Master of Time

Legendary Planeswalker — Teferi

You may activate loyalty abilities of Teferi, Master of Time on any player's turn at any time you could cast an instant.

+1: Draw a card, then discard a card.

-3: Target creature you don't control phases out.

-10: Take two extra turns after this one.

Crow-Umbra on Salty Commanders!

4 days ago

Hi grumbledore, I've noticed that quite a few of the following cards are uncategorized, and figured they could fit into some of the following categories you have on site:

This is not an exhaustive list, but some of the ones I noticed from looking at my own deck categories.

Coward_Token on Phyrexia: All Will Be One …

1 month ago

Phyrexian Vindicator: Very color-heavy, but I think white deserves a Stuffy Doll variant more than red with its Brash Taunter

Ichormoon Gauntlet: Lets uncommons from WAR like Narset, Parter of Veils beef themselves up, as well as Jeska, Thrice Reborn with a blue-inclsive partner. Teferi, Master of Time can give your collective PWs four counters a turn! Maybe there's a planeswalker that can easily get high loyalty but don't have much to spend it on, synergizing with the "extra ultimate"? Obviously, since proliferate lets you put a counter on each of your PWs, this becomes much better in superfriends, but more general counters decks can probably use that triggered ability as well.

Lunarbripsaw on muldrotha

3 months ago

Hey, thank you! ive spent alot of time working on it for a while now. ive thought about Out of the Tombs but i find it very easy to disrupt and with an empty library id rather be going for the win than to add to the board. im also trying to find a spot for Shadowspear , Force of Vigor , and Rings of Brighthearth i see the Perpetual Timepiece in your sideboard, i used to run it but found it too slow for my playgroup. now i like the interaction with life from the loam with Teferi, Master of Time instead.

Michigone on Trigger Warning

4 months ago

Change Log 11/08/2022

Cut:

Add:

Notes:

Change was made per the above post. Tappedout updated their card database to reflect [BRO] release, and this was the intended planeswalker the entire time.

Michigone on Trigger Warning

4 months ago

So Propaganda has been fine, and is a solid blue spell, but I think I just have to run the staple if you know what I mean. So to that effect I'm making the switch to Rhystic Study to play test the deck to see if that is a net gain. Secondly, with the amount of removal that can clear 1 toughness, and the fact that I was really only making 9 squirrels usually at the most, Chatterstorm is getting the axe. I'm sorry to see it go, it was a ton of fun just to get to cast it, but the squirrels never really got it done. It has been on the block for a while now, but when Teferi, Temporal Pilgrim was spoiled from The Brother's War, my jaw almost hit the floor. I mean, I know power creep is a thing, but damn Wizard's! That card is straight broken. Anyway, he's going in, and as a side note, Teferi, Master of Time is just a stand in until Tappedout gets their card database updated. That's all for now!

Necramus on Queza, the Queefer

6 months ago

Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.

Things like:

Arterial Flow

The Meathook Massacre

Dovin's Veto

Spell Pierce

Necropotence

Ghostly Prison

Propaganda

Revenge of Ravens

Damnation

Wrath of God

Supreme Verdict

Time Wipe

Counterspell

Mana Drain

Rhystic Study

Smothering Tithe

Sheoldred, the Apocalypse

Gray Merchant of Asphodel

Vampiric Tutor

Demonic Tutor

Search for Glory

Idyllic Tutor

Enlightened Tutor

Mystical Tutor

Cyclonic Rift

Murderous Rider

Feed the Swarm

Infernal Grasp

Fierce Guardianship

Deadly Rollick

Fateful Absence

Underworld Dreams

Ob Nixilis, the Hate-Twisted

Windfall

Solve the Equation

Baleful Strix

Drown in the Loch

Mana Leak

Professor Onyx

Narset, Parter of Veils

Nihil Spellbomb

Arcane Signet

Azorius Signet

Orzhov Signet

Dimir Signet

Talisman of Dominance

Talisman of Progress

Esper Sentinel

Lion Sash

Swords to Plowshares

Deep Gnome Terramancer

Archivist of Oghma

Teferi's Protection

Teferi, Hero of Dominaria

Teferi, Time Raveler

Teferi, Master of Time

Dig Through Time

Drannith Magistrate

Malevolent Hermit  Flip

Aven Mindcensor

Hushbringer

Aura of Silence

Sea Gate Restoration  Flip

Negate

Sphinx's Revelation

Authority of the Consuls

On Thin Ice

Generous Gift

Ponder

Gitaxian Probe

Brainstorm

Gadwick, the Wizened

The Magic Mirror

Echo of Eons

Narset's Reversal

Swift Reconfiguration

Land Tax

Blind Obedience

Darksteel Mutation

Grasp of Fate

Silence

Farewell

Jace, the Mind Sculptor

You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.

I'd suggest going for some fetches, checks, and shocks like:

Flooded Strand

Polluted Delta

Marsh Flats

Hallowed Fountain

Glacial Fortress

Watery Grave

Drowned Catacomb

Godless Shrine

Isolated Chapel

Deserted Beach

Shattered Sanctum

Shipwreck Marsh

Command Tower

You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.

I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!

Don't tell Rett I gave you so many suggestions XD

-Blake

Stoic_Gaming on Mr. Mill

11 months ago

If you're looking for more counterspells, Anticognition would slot in nicely here. So would Negate.

I like to lean into drawing with mono-blue mill because of cards you're already running like Psychic Corrosion and Teferi's Tutelage. If you go this route you can throw in Archmage Emeritus and other cantrips like Visions of Beyond and Quicken to chain-draw your spells. Teferi, Master of Time is also bananas because you can use his abilities on each of your opponents' turns, effectively negating one of the biggest downsides of planeswalkers in commander.

With Emeritus on the field, even your removal like Pongify and Rapid Hybridization replace themselves and even mill if you have one of your enchantments on the field as well. The same can be said of your counterspells.

Overall, this is a cool deck and I wish you luck with it!

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