Sungrass Prairie

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Odyssey (ODY) Rare

Combos Browse all

Sungrass Prairie

Land

, : Gain .

Browse Alters

Sungrass Prairie Discussion

Vitesse0 on The Horde of Aboundance - Karametra EDH

1 day ago

Nice deck, looks fun! I disagree with Wolfpig on the vivid lands. Obviously shock and check-land are the premium. If budget is an issue, you can stick with cards like Sungrass Prairie . Mistveil Plains and other lands that say "plains" or "forests" are great. These lands come in tapped, but are much more useful than vivids (and can be searched with karametra).

Caerwyn on Naya lands

1 month ago

I did a quick look through budget lands, and had the following observations:

Pain Lands, like Battlefield Forge and are probably the best lands for your criteria. I know several of them are usually around the $1.00 point, and you probably could pick up well-played copies of the more expensive options. These are great budget lands--they fix your mana when you need it but can be activated pain-free when you just need to pay a generic cost.

Check lands, like Rootbound Crag are not quite in your criteria (they tend to hover around the $3-6 range) currently, but they are about to rotate out of Standard, so will almost certainty go down a bit. These are a bit mediocre for a budget three-colour mana base, but they play very nicely with shock lands, so will still be useful to you once you have moved on to less budget-oriented builds.

The Onslaught Filter lands, like Sungrass Prairie , help filter you into the colours you need, but I would recommend against them. They're quite inexpensive, but they can't help you turn 1, and they're rather inflexible and will not always provide the mana you want.

The Battle Lands, like Canopy Vista , can be in the $2-3 mark. Personally, I am not a fan of them for 60-card constructed--they rely too much on playing a lot of basics, so they often can't enter untapped until turn 3-5.

Reveal lands, like Fortified Village , are disproportionately strong in two-colour budget builds that rely heavily on basic lands. However, with three colours, you just can't have the critical mass of basics to really make these lands shine.

Two of Naya's Manlands-- Stirring Wildwood and Needle Spires --are very inexpensive. They don't instantly fix your mana, but they can be used as a creature long-term which is nice.

BMHKain on One Day until Throne of ...

1 month ago

As Throne of Eldraine Spoilers are flowing like a Fairy Tale Epic, I'll try to explain my reasons for things not mentioned for Allied Colors here yet. Before I do, Delay looks great, but how does Suspend work, & how good is it against opponents? I also suppose all ten Ravnica Signets & Talismans are better than Arcane Signet ? I'm intrigued about this; it seems like:

  1. Talismans
  2. Ravnican Signets
  3. Arcane Signet

Is this where the rankings stand for Overall Power for these Mana Rocks? Just checking to be sure.

Finally, I still am guessing there's no substitute for Demonic Tutor unless anyone can say different. For now, though, It's a lost cause. Anyways, the list:

Arctic Flats Snow Taplands

Elfhame Palace / Tranquil Expanse Generic Tap Duals

Gavony Township Innistrad Location Duals

Grasslands Tap Fetches

Horizon Canopy Future-Sighted/Horizon Duals (Missing 4 other allied cards.)

Riftstone Portal Graveyard Duals (Or something...)

Saltcrusted Steppe Storage Duals

Sungrass Prairie The Crappy Fetchlands

Tranquil Garden / Vec Townships Slow Tap Lands

Veldt Duals Utilizing Depletion Counters

Vitu-Ghazi, the City-Tree Ravnica Location Duals

Anything else as Dual Lands you may already be familiar w/. I just wanted to mention the worst Allied-Only, Nearly awful Allied-Only, & nothing else. Since I'm reduced to a situation where nearly all my cards in my Landbase need to not ETB Tapped, I want your opinions on the worst of the worst. & I'd like your opinions for the ones that didn't get noted that ETB Tapped, but is still good; which bumps off, for instance:

Blossoming Sands / Graypelt Refuge Lifegain Lands

Stirring Wildwood Man Lands

Temple of Plenty Scry Lands

Selesnya Guildgate Guild Lands

If I'm missing out on anything, either:

A: It's a more common Two Color Land than these types.

B: So many use them, there is no point in mentioning them here.

C: Other...

Sorry for the inconvenience for all these kinds of lands. I just want to see as too which ones are worth adding... Thanks in advance.

eliakimras on First EDH deck: Mayael

2 months ago

Some hints I can give about your manabase:

DemonDragonJ on Commander 2019...

2 months ago

I am not at all happy about the reprint of Ixidron, since that card can completely ruin decks that have no way to turn their cards face-up, again.

However, the new version of Volrath is awesome (although 5 mana for a 7/5 is definitely overpowered, in my mind), and I am excited that each deck shall contain a new incarnation of a character from the Weatherlight saga (I personally am hoping to see new incarnations of Barrin, Crovax, and/or Ertai for the final two). I personally believe that he should have been only black and blue, because I do not believe that either his personality or abilities are green, but I suppose that having three colors in his mana cost is what allows his overall cost to be so low.

The reprint of Thespian's Stage is excellent, and I cannot believe that it was never printed in a Commander set before this.

Rayami is almost certainly from Zendikar, judging from her (I shall presume that Rayami is female, form the name) body paint, but from what plane is Grismold?

The artwork on gift of doom is insanely awesome, and I especially appreciate the dark atmosphere that it evokes.

Did Exotic Orchard really need another reprint? Would it really have been that difficult for WotC to have reprinted Reflecting Pool , instead?

However, the reprint of Thran Dynamo is always appreciated, since its price is still high, even after all of its previous reprints (which is evidence of how amazing a card it is), and the same is true for Reliquary Tower , as well.

I also do appreciate the reprint of Opulent Palace , so I hope that WotC reprints both Jungle Shrine and Mystic Monastery in the appropriately-colored decks, as well.

The reprint of Sol Ring was expected, but I really wish that WotC would not reprint it in every Commander deck, since it was once a very rare card, but now is very commonplace.

With dockside extortionist, I see that WotC is continuing the trend of small and inexpensive creatures that shall prove to be supremely annoying, with two earlier examples being Treasure Nabber and Collector Ouphe .

It is nice to see that WotC is reprinting the battle lands, or at least three of them; why could they not have reprinted all of them, or at least have reprinted Canopy Vista , as well? Sungrass Prairie is a nice card, but it has already been reprinted, and Temple Garden , Wooded Bastion , and Canopy Vista are all vastly superior to it.

Mandate of peace will definitely annoy players of aggressive decks that focus on combat; I like the card, but its mana cost is definitely too low; I personally believe that it could have cost and been perfectly balanced.

Thalia’s geistcaller is very nice, but, with only 1 toughness, is far too vulnerable to remain around for a sufficient duration to have a major impact upon a game without major protection; at least she has the ability to protect herself.

Empowered autogenerator could have been nice if it either cost 1 mana less or did not enter the battlefield tapped, because it is far too slow as it currently is; I shall keep Astral Cornucopia and Everflowing Chalice in my Atraxa EDH deck and Thran Dynamo and Gilded Lotus in all my other EDH decks, because they are far faster and can more easily produce large amounts of mana.

With ignite the future, I believe that this is the first time that a card has said “until the end of your next turn,” which is an interesting new ability, but I do hope that WotC uses it sparingly, to prevent it from being abused.

Backdraft hellkite is very nice, with it being a repeatable version of Snapcaster Mage , and I like how it continues the trend of creatures that provide interesting and powerful effects upon attacking, with prominent previous examples being Hellkite Charger and Aurelia, the Warleader . At only 5 mana, that is a really good bargain, in my mind.

Wow! This game finally has a legendary wall! It took twenty-six years, but WotC finally printed such a card! Its effect is nice, but rather weird.

The reprint of Ghostly Prison is very nice, but I am very displeased that none of the reprints have re-used the original art, since I feel that the original art does a better job of conveying the idea of the card’s effect.

PartyJ on Rhys and his elves

4 months ago

Hi,

While I have no vast knowledge of Rhys - I never played with and against him - I do believe that I could make making some solid observations.

Which cards do I feel would be really interesting for you to consider:

This should give you some food for thought :-)

Good luck!

PJ

multimedia on Trostani’s Tantalizing Voice

4 months ago

Hey, nice version, lots of good cards here. So great to see Luminarch Ascension , one of my favorite cards in Commander, it's so underrated :)

Scattered Groves is another Forest dual land and it's an upgrade for Selesnya Guildgate. Nature's Lore and Farseek are upgrades for Kodama's Reach and Cultivate since they can tutor for and put onto the battlefield a dual land (Garden, Vista, Scattered). Krosan Verge is an upgrade for Evolving Wilds. Brushland and Sungrass Prairie could replace two basic lands. Talisman of Unity is another Selesnya mana rock; could replace Explosive Vegetation for faster ramp.

Smothering Tithe is a powerful card in multiplayer Commander especially with Anointed Procession and Doubling Season since treasures are tokens; it could replace Collective Blessing. Mimic Vat is a nice repeatable ability with Trostani since it makes a token. You can populate the token before the next end step and the populated copy is not exiled. Its also good in multiplayer Commander where there's up to four players with potential creatures to imprint; it could replace Druid's Deliverance. Good luck with your deck.

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Sungrass Prairie occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%