Goblin Recruiter

Goblin Recruiter

Creature — Goblin

When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal them. Shuffle your library, then put those cards on top of it in any order.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Goblin Recruiter Discussion

FoxandtheVoid on Norin, Agent of Chaos

1 week ago

Profet93

Thank you so much for your interest in my deck and this thorough suggestion list and comment. So starting off with the draw you suggested, I kinda missed War Room , I am currently making up a list of things I want to change and I'm slightly changing up the pacing and direction and will be adding more draw. So War Room will definitely be one on the list. Tome of Legends is on my list already so thank you for confirmation on a good draw, especially with Norin popping in and out every turn. I don't know why but Endless Atlas doesn't feel too good to me, maybe if it were 1 mana I'd probably throw that in too but as is I'll pass. Humble Defector my current meta isn't super into playing nice politics so I haven't considered this, also the lack of abusable ETB makes me lean against it. I'll probably talk more on my meta at the end of the comment. As for Ignite the Future and Light Up the Stage they have been kinda on a watchlist, the list I'm working on is gonna look to make big plays with a handful of x cost spells so the flashback with Ignite the Future is less spicy in that sense but still a card I'm looking into playtesting a bit.

Moving on to the Ramp suggestions Curse of Opulence seems nice and I will definitely consider it as I change Norin up to keep it feeling a bit more fresh. Dockside Extortionist I haven't picked up yet because I support my LGS as much as possible and they ones I frequent the most haven't had any in stock when I've been there, and the one time they did - money was a factor. As for the crypt and the gauntlet, I have been playing magic for 20 some years now so many of the pricey cards weren't so pricey when I got them and also have had a healthy local trading market. Yes Myriad Landscape is too slow for my liking. You are correct in your assumption that I am not running Ruby Medallion because of the high amount of artifacts I'm running. It will likely be reconsidered. Sword of the Animist seems kinda good on paper, but my meta likes to do lots of spell casting on other peoples turns so I feel bad spending 2 to equip only to have someone cast a spell and make Norin go away. Oh, and as for Gauntlet of Power and Caged Sun both are going in with my next big change so stay tuned lol.

Utility & Misc. Chandra, Torch of Defiance is good, I'll consider it but not sure where to fit it in, also she will never live to see her -7 in my meta. Dualcaster Mage wasn't considered because I'm only running 9 sorcery and 1 instant and most of them not super great to duplicate, my new list may change this so I may come back and reconsider. Sunbird's Invocation seems perfect for the new list I'm cooking up, thank you! I will definitely play test that. Blast Zone just seems meh, I don't like the XX cost, I haven't found too many enchantments I've wanted to remove and when I do I make them artifacts and destroy them or take them. Flametongue Kavu and Inferno Titan just seem too expensive for what they do, the Kavu being limited to creatures is a bummer imo. Terror of the Peaks should go on to replace Warstorm Surge I'll have to look into that. And lastly Zealous Conscripts used to be in the deck along with a Goblin Recruiter and Moggcatcher and every game was basically the same, tutor for kiki and either gamble or wheel into zealous it felt boring and I didn't enjoy playing it. Might make a return one day in the right meta.

As for your synergy suggestion, I would add it but my new list is actually going to omit Mind's Eye.

Now for my meta... well I currently find myself in limbo as just a few weeks ago my group had a bit of a falling out. Basically, one of my friends became the direct boss of others in the group and he had to let one of them go from the company during covid lockdowns and it just created a lot of bad blood. Drama aside, we had some people showing up with cEDH decks when others were playing intentionally suboptimal decks and only one other person would play nice politics with me so it was kind of difficult at times. Ridiculous amounts of removal, both targeted and mass, so I typically felt somewhat okay running a bit light on that. Also with reds artifact hate and the ability to turn things into artifacts I never really felt disadvantaged.

As I said a few times I am making some changes and I'll be adding things like Firecat Blitz and Tempt with Vengeance to dump a mass amount of creatures in at once for those warstorm/pandemonium effects. I am currently focusing primarily on a new Alesha, Who Smiles at Death deck that you may enjoy, I hope to get it up and made public in the next two or three days. And if you enjoyed this Norin deck for it's low cmc curve you may enjoy the Alesha deck because it's even lower!

Thank you again for taking interest and thanks for the upvote. All of these suggestions are appreciated. :) I hope you have a great weekend.

MaltOMeal on Goblin Politics

1 week ago

Hey lobsternips! Thought I'd jump in and give you my take on what you've got going on. Your noncreature spells look fantastic, not much I would take out, but if you can find a way to fit in some creature recursion in Rise of the Dark Realms or Thrilling Encore with your mass creature destruction in dictate or Killing Wave . Also bounce-type effects like Conjurer's Closet could make use of your etb effects, you'd definitely see some usefulness there. The only problem I see with this deck is its SUPER heavy into red, there are some non-red Goblins out there, but you'd basically be playing a Red deck splashing white and black for support. However, Goblins are funny and mean just like Negan.

As for creatures, I love what you're doing. Lots of synergy, and I love the Goblin tribal theme. Also, love the Kiki-Jiki inclusion, plus with snoop you sorta just win.

Cuts? Show

Creature Suggestions Show

Goblin Tribal spells Show

Utility Cards Show

Hope I helped some, I probably didn't seeing as I gave more inclusion suggestions rather than cuts. If you decide on doing one thing like "Go Wide" or "Go Tall", adjust your cards to reflect that. Aside from that good luck on your deckbuilding!

king-saproling on Don't Fear The Reaper

1 month ago

This is a really cool concept! Changeling Berserker, Hero, and Titan are particularly intriguing with Reaper King. With one of them, 2 other creatures with the same or similar "nesting doll" effect, and Reaper King, you can create a loop where you destroy all your opps' permanents. For example, Changeling Berserker + Mirror Image + Restoration Angel will create such a loop.

You might like these too: Fiend Hunter , Wormfang Drake , Faceless Butcher , Worldgorger Dragon , Felidar Guardian , Clone , Evil Twin , Unstoppable Ash , Boggart Mob , Wren's Run Packmaster , Cateran Summons , Goblin Recruiter , Blood Speaker , Maskwood Nexus

Profet93 on I got a bad feeling about this..

2 months ago

TheSlowestBro I didn't even realize you could delete comments, I just figured it was another tappedout glitch. Regarding cuts, I agree with all except the following...

Honor Worn Shaku should be kept and you should remove Treasure Map  Flip. You mention it as a repeatable engine, but its slow and doesn't provide much value. Also, Honor works with your planewalksers and purphorous, which is nice tech.

Magus is a good potential cut, but it should be kept IMO and you should remove Pia and Kiran Nalaar . Costs a lot to play and activate, tokens are nice but often unimpactful without impact tremors effects.

Potential cuts for Sensei's Top and Moggcatcher are as follows in order of should cut first to should cut last....

Goblin Recruiter - Ensures no land drops, often based on board states which constantly change. While having a creature tutor in mono red is nice, do you really find yourself in the situation that you would cast this, wait a turn and find a goblin.

Chandra, Acolyte of Flame - First 0 effectively does nothing without other chandras. Second 0 is like Pia and Kiran Nalaar, making tokens without much abuse for them. -2 is actually not bad, just not amazing IMO.

Squee, Goblin Nabob - Nice with wheels and self-discard looting effects. Fun with skullclamp. Otherwise, unimpactful. Had him in my build originally, took him out

BrassLord on Basic Goblin Deck

2 months ago

Hail, Goblin Brother! Krenko is a great introduction to playing commander goblins!

With Krenko, haste enablers are at a premium so you can start churning out gobbos as fast as possible, so things like Crystal Slipper , Purphoros, Bronze-Blooded Lightning Greaves Goblin Motivator Torch Courier Goblin Chieftain Goblin Warchief Hellraiser Goblin are all decent ways to get the goblin train rolling!

Not sure how you feel about infinite combos, but Kiki-Jiki, Mirror Breaker , Goblin Recruiter , and Conspicuous Snoop gives you infinite hasty tapped goblins that you can convert to infinite mana with Skirk Prospector or infinite damage with Mogg Fanatic . Moreover, your commander goes infinite with Thornbite Staff and either Goblin Sharpshooter or Ashnod's Altar .

Once your deck gets going, Goblin Assassin is a great way to keep your opponents creature count low

Goblin Chirurgeon has a weird name and is also useful in keeping Krenko around.

Over everything, I'd recommend Skullclamp . Mono red is notoriously known for it's difficulties in generating card draw. With the clamp, you're able to turn your board into pay one draw 2s. Bonkers value!

sdidonato on Ib Halfheart, Goblin Sac-tician [PRIMER]

3 months ago

I really like Snoop. If you get a Goblin Recruiter , I typically find Conspicuous Snoop , Goblin Warchief , Skirk Prospector , Krenko, Mob Boss , Goblin Chirurgeon

This essentially allows you to start a goblin-creation chain. 4 goblins in play w/ haste tap Snoop to create 4 gob tokens (while Krenko is revealed on top of library), sac 3 gob tokens to play Krenko. Tap it to create 8 gob tokens.

At that point, Massive Raid, Shared Animosity, Impact Tremors, Purphoros, God of the Forge, etc would be pretty deadly.

mBeaux on Krenko, Mob Boss: Mobocracy

3 months ago

Might as well add Torch Courier and Mogg Fanatic .

Those two Kiki-Jiki, Mirror Breaker , Conspicuous Snoop and Goblin Recruiter are an infinite damage combo.

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