
Izzet Charm
Instant
Choose one &mdash
- Counter target noncreature spell unless its controller pays .
- Izzet Charm deals 2 damage to target creature.
- Draw two cards, then discard two cards.
Trade
Have (1) | ryancav |
Want (1) | Badguitarist |
Combos Browse all
Legality
Format | Legality |
2019-10-04 | Legal |
Block Constructed | Legal |
Casual | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Modern | Legal |
Unformat | Legal |
Limited | Legal |
Duel Commander | Legal |
Tiny Leaders | Legal |
Pioneer | Legal |
Oathbreaker | Legal |
Commander / EDH | Legal |
Vintage | Legal |
Custom | Legal |
Izzet Charm occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Izzet Charm Discussion
HHJames on
Fight Me Yidris Storm V2.0
1 week ago
Your list looks pretty tight, but light on counters. how do you feel about Izzet Charm as two different forms of interaction as well as a loot on the storm run?
Level20Artist on
Applied Physics
1 month ago
Cut: 1x Niv-Mizzet, the Firemind, 2x Capsize, 2x Azure Mage
Added: 2x Niv-Mizzet, Parun, 3x Izzet Charm
kpres on
Cycle the deck, and destroy everyone
2 months ago
I just looked through your deck and noticed that there are a lot of cards that don't have cycling. Try to keep a 5:1 ratio of cards in your theme vs. cards that help your theme. Izzet Charm is good for drawing and discarding, but it doesn't work with the cards that specifically mention cycling. If your theme is drawing and discarding, then the cycling theme is weak and you should reduce the number of cards that are only good with cycling. I count around 29 cards with cycling, but 11 of them are lands, which you'll be playing as lands. If you're going to cycle most of your lands, then that gives you room for 5-6 cards that help cycling. Otherwise, stick to the best 3.
LitchOubliette on
Commander Staples Cube
3 months ago
Changelog (22/11/2020)
White
- +Abeyance
- +Academy Rector
- +Alseid of Life's Bounty
- +Eldrazi Displacer
- +Emeria's Call Flip
- +Felidar Retreat
- +Generous Gift
- +Giver of Runes
- +Leonin Arbiter
- +Mentor of the Meek
- +Mother of Runes
- +Order of the Sacred Torch
- +Sanctum Prelate
- +Skyclave Apparition
- +Unexpectedly Absent
- -Banisher Priest
- -Benevolent Bodyguard
- -False Dawn
- -Flawless Maneuver
- -Kataki, War's Wage
- -Not Forgotten
- -Oblation
- -Oblivion Ring
- -Parallax Wave
- -Promise of Bunrei
- -Sublime Exhalation
- -Sun Titan
- -Suppression Field
- -Terminus
- -Treasure Hunter
Blue
- +Curiosity
- +Hullbreacher
- +Sea Gate Restoration Flip
- +Submerge
- +Teferi, Master of Time
- +Training Grounds
- -Fact or Fiction
- -Into the Roil
- -Time Spiral
- -Pongify
- -Sleight of Hand
- -Reality Shift
Black
- +Agadeem's Awakening Flip
- +Big Game Hunter
- +Bitterblossom
- +Body Snatcher
- +Cabal Therapist
- +Corpse Dance
- +Feed the Swarm
- +Ophiomancer
- +Opposition Agent
- -Doom Whisperer
- -Exhume
- -Inquisition of Kozilek
- -Jet Medallion
- -Overeager Apprentice
- -Sickening Dreams
- -Sidisi, Undead Vizier
- -Skirge Familiar
- -Street Wraith
Red
- +Avacyn's Judgment
- +Blasphemous Act
- +By Force
- +Desperate Ritual
- +Goblin Cratermaker
- +Goblin Matron
- +Goblin Recruiter
- +Jeska's Will
- +Lightning Bolt
- +Possibility Storm
- +Ricochet Trap
- +Shatterskull Smashing Flip
- +Sneak Attack
- +Sweltering Suns
- +Thunderclap
- -Anje's Ravager
- -Balefire Dragon
- -Bogardan Hellkite
- -Comet Storm
- -Curse of Opulence
- -Daretti, Scrap Savant
- -Dire Fleet Daredevil
- -Dragon Mage
- -Generator Servant
- -Goblin Welder
- -Grapeshot
- -Hellkite Tyrant
- -Impact Tremors
- -Overmaster
- -Pyrokinesis
Green
Multicolored
- +Fiend Artisan
- +Kinnan, Bonder Prodigy
- +Lavinia, Azorius Renegade
- +Lurrus of the Dream-Den
- -Memory's Journey
- -Supreme Verdict
- -Teferi, Hero of Dominaria
- -Teferi, Time Raveler
Colorless
- +Aether Vial
- +Altar of Dementia
- +Bag of Holding
- +Damping Sphere
- +Jeweled Lotus
- +Lithoform Engine
- +Mirage Mirror
- +Prophetic Prism
- +Smuggler's Copter
- +Tormod's Crypt
- -Crucible of Worlds
- -Krark-Clan Ironworks
- -Memory Jar
- -Metalworker
- -Mystic Forge
- -Painter's Servant
- -Pithing Needle
- -Relic of Progenitus
- -Strionic Resonator
- -Voltaic Key
Mana Fixing
- +Ash Barrens
- +Branchloft Pathway Flip
- +Brightclimb Pathway Flip
- +Castle Locthwain
- +Clearwater Pathway Flip
- +Cragcrown Pathway Flip
- +Darkwater Catacombs
- +Geier Reach Sanitarium
- +Glimmervoid
- +High Market
- +Mishra's Factory
- +Mossfire Valley
- +Needleverge Pathway Flip
- +Riverglide Pathway Flip
- +Shadowblood Ridge
- +Shivan Gorge
- +Skycloud Expanse
- +Sungrass Prairie
- +Volrath's Stronghold
- -Canopy Vista
- -Cinder Glade
- -Clifftop Retreat
- -Dakmor Salvage
- -Dragonskull Summit
- -Drowned Catacomb
- -Glacial Fortress
- -Hall of Heliod's Generosity
- -Hashep Oasis
- -Hinterland Harbor
- -Isolated Chapel
- -Prairie Stream
- -Riptide Laboratory
- -Rootbound Crag
- -Smoldering Marsh
- -Sulfur Falls
- -Sunken Hollow
- -Waterlogged Grove
- -Woodland Cemetery
wilmer on
I'LL say when it ends!
3 months ago
I recommnd more removal like Snap, Blasphemous Act, Chaos Warp, Feed the Swarm, Rakdos Charm, Bedevil, Izzet Charm, Counterspell.
There's also more expensive options like Deadly Rollick, Cyclonic Rift, Toxic Deluge, Swan Song, Fierce Guardianship.
I think you should most of all just try to grab every artifact or enchantment removal espically considering how vunerable you are to artifact hate.
xantm70 on
Elsha doing stuff
3 months ago
If you're aiming for a more cutthroat approach to the list, there are some key pieces of interaction and acceleration you're missing, and I've got suggested cuts as well:
- Izzet Charm -> Force of Negation
- Teferi's Protection -> Swan Song
- Teferi, Master of Time -> Negate
- Sword of Fire and Ice -> Arcane Signet
- Lightning Greaves -> Mox Diamond
- Master Transmuter -> Talisman of Creativity
- Mangara, the Diplomat -> Talisman of Progress
- Boros Signet -> Talisman of Conviction
I would also run the big three cantrips:
Before suggesting future cuts and changes, the next question becomes: How do you want to kill, and how do you want to get there? You and I spoke previously about this a bit, so I know you don't want to go for a creatureless Proteus Staff kill. Fish is a pretty compact wincon, but it seems to me that it may not be strictly necessary. You're going to run Top anyhow, so if you're holding your deck, you can find a way to win no matter what. My impression is that you can go a few different routes:
- You can build a list that wants to manually storm off and kill with Aetherflux Reservoir. Reservoir provides a natural outlet to Top lines while also supporting a more traditional storm plan. This then has two subtly different approaches, one leaning on artifacts and one leaning on spells.
- You can build a list that wants to assemble Isochron Scepter + Dramatic Reversal for infinite storm and mana and then find an outlet for one or the other.
- You can build a list that wants to resolve Fish or Jace, Wielder of Mysteries with an empty library.
You're also in the colors for access to almost the entire Wheels package, in case that appeals to you:
Resolving any wheel with any lock piece is generally enough to just win the game.
Thoughts so far?
Davinoth on
4 months ago
Oilcountry89: Generally speaking I've never really cared much for that style of counter spell. I much prefer straight up counter spells that leave no wiggle. Izzet Charm was actually in the initial draft of the deck, and I've considered adding it since due to it's versatility, but it never seems to make the cut haha.
Good eye on the recommended cuts! Both Wizard's Retort and Mystic Confluence are place-holders for Force of Negation & Force of Will. =)
Oilcountry89 on
4 months ago
I would consider swapping out Wizard's Retort for Jwari Disruption Flip. the cost reduction seems hit and miss with only 6 wizards in the deck, i know jwari is only effective if an opponent completely taps out, but in many cases i find the spells you want to counter are the big game ending bombs which usually cost alot to cast. and if you cant find a target to counter atleast its a land. unless im missing some synergy with the retort thats my suggestion. also i would consider swapping out Mystic Confluence with Izzet Charm. it has a much lower casting cost, it is a choice card, and one of the choices fit your wheel effect theme. its a cool deck, i recently put a locust god deck together, he is fun to play.