Izzet Charm

Izzet Charm


Choose one &mdash

  • Counter target noncreature spell unless its controller pays .
  • Izzet Charm deals 2 damage to target creature.
  • Draw two cards, then discard two cards.
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Format Legality
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Highlander Legal
Legacy Legal
Leviathan Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Unformat Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Pioneer Legal
Oathbreaker Legal
Commander / EDH Legal
Vintage Legal
Custom Legal

Izzet Charm occurrence in decks from the last year

Latest Decks as Commander

Izzet Charm Discussion

HHJames on Fight Me Yidris Storm V2.0

1 week ago

Your list looks pretty tight, but light on counters. how do you feel about Izzet Charm as two different forms of interaction as well as a loot on the storm run?

kpres on Cycle the deck, and destroy everyone

2 months ago

I just looked through your deck and noticed that there are a lot of cards that don't have cycling. Try to keep a 5:1 ratio of cards in your theme vs. cards that help your theme. Izzet Charm is good for drawing and discarding, but it doesn't work with the cards that specifically mention cycling. If your theme is drawing and discarding, then the cycling theme is weak and you should reduce the number of cards that are only good with cycling. I count around 29 cards with cycling, but 11 of them are lands, which you'll be playing as lands. If you're going to cycle most of your lands, then that gives you room for 5-6 cards that help cycling. Otherwise, stick to the best 3.

LitchOubliette on Commander Staples Cube

3 months ago

Changelog (22/11/2020)








Mana Fixing

wilmer on I'LL say when it ends!

3 months ago

I recommnd more removal like Snap, Blasphemous Act, Chaos Warp, Feed the Swarm, Rakdos Charm, Bedevil, Izzet Charm, Counterspell.

There's also more expensive options like Deadly Rollick, Cyclonic Rift, Toxic Deluge, Swan Song, Fierce Guardianship.

I think you should most of all just try to grab every artifact or enchantment removal espically considering how vunerable you are to artifact hate.

xantm70 on Elsha doing stuff

3 months ago

If you're aiming for a more cutthroat approach to the list, there are some key pieces of interaction and acceleration you're missing, and I've got suggested cuts as well:

I would also run the big three cantrips:

Before suggesting future cuts and changes, the next question becomes: How do you want to kill, and how do you want to get there? You and I spoke previously about this a bit, so I know you don't want to go for a creatureless Proteus Staff kill. Fish is a pretty compact wincon, but it seems to me that it may not be strictly necessary. You're going to run Top anyhow, so if you're holding your deck, you can find a way to win no matter what. My impression is that you can go a few different routes:

  • You can build a list that wants to manually storm off and kill with Aetherflux Reservoir. Reservoir provides a natural outlet to Top lines while also supporting a more traditional storm plan. This then has two subtly different approaches, one leaning on artifacts and one leaning on spells.
  • You can build a list that wants to assemble Isochron Scepter + Dramatic Reversal for infinite storm and mana and then find an outlet for one or the other.
  • You can build a list that wants to resolve Fish or Jace, Wielder of Mysteries with an empty library.

You're also in the colors for access to almost the entire Wheels package, in case that appeals to you:

Resolving any wheel with any lock piece is generally enough to just win the game.

Thoughts so far?

Davinoth on

4 months ago

     Oilcountry89: Generally speaking I've never really cared much for that style of counter spell. I much prefer straight up counter spells that leave no wiggle. Izzet Charm was actually in the initial draft of the deck, and I've considered adding it since due to it's versatility, but it never seems to make the cut haha.

     Good eye on the recommended cuts! Both Wizard's Retort and Mystic Confluence are place-holders for Force of Negation & Force of Will. =)

Oilcountry89 on

4 months ago

I would consider swapping out Wizard's Retort for Jwari Disruption  Flip. the cost reduction seems hit and miss with only 6 wizards in the deck, i know jwari is only effective if an opponent completely taps out, but in many cases i find the spells you want to counter are the big game ending bombs which usually cost alot to cast. and if you cant find a target to counter atleast its a land. unless im missing some synergy with the retort thats my suggestion. also i would consider swapping out Mystic Confluence with Izzet Charm. it has a much lower casting cost, it is a choice card, and one of the choices fit your wheel effect theme. its a cool deck, i recently put a locust god deck together, he is fun to play.

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