Fauna Shaman

Fauna Shaman

Creature — Elf Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand, then shuffle your library.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Fauna Shaman occurrence in decks from the last year

Latest Decks as Commander

Fauna Shaman Discussion

Grind on Ashaya's Playground

3 days ago

Cool deck!!
Rude Awakening untaps lands and animates lands.
Fauna Shaman Maybe?

raspberryfish25 on Cunning Dark Elves

3 weeks ago

Thankfully I have all the cards I mentioned just not sure if I want to play them. Concordant Crossroads was a staple in my Ezuri, Renegade Leader deck but, with Lathril I am not sure giving EVERY CREATURE haste is something this deck can really take advantage of. I think I am going to try Fauna Shaman as she will help pull out big mana dorks quick, plus she synergizes with the rest of the elf theme.

I never thought about putting in Chord of Calling over Green Sun's Zenith but, with the amount of tokens our decks are producing you could in theory create an instant speed creature tutor that can pull both black and green creatures. Just cast it before your opponents end step with your untapped creatures or do it on your turn if Throne of the God-Pharaoh is out, spicy. Another really good tutor I have thought about running is, Finale of Devastation but, I feel to get the biggest bang for the buck I need to have a Craterhoof Behemoth in the deck which sandly is something I don't own.

I have been going back and forth with Champion of Lambholt as she will get really big really quick but, not really digging the fact she is not an elf. I might still try her and see how it works. As for Abrupt Decay I love the card but don't own it. Maybe I will have to pick up one.

Thanks again!

FounderX on Cunning Dark Elves

3 weeks ago

Hahaha raspberryfish25 now you mention it, it does sound funny :-). If answers are needed in your meta these are definitely good choices, the Golgari colors have lots of answers to play in the form of targeted and mass removal. Abrupt Decay could also be included. Eyeblight Massacre could also get rid of tokens, without harming your own board state. Lys Alana Scarblade in combination with untap abilities could also perform well to get rid of pesky creatures. You can always recur the discarded creatures with several black cards out there, though not really my style of play. Cover of Darkness is sitting in my binder, trying it out, great evasive tech. Genesis Wave , now that is a digger I do like, definitely agree with you on that one.

As for the cards you are willing to try, they are indeed very strong, but strong comes with a price tag, if budget isn't an issue definitely worth upgrading.

Chord of Calling budget one-time use Zenith, Crashing Drawbridge cheaper crossroads, although usable the next turn, but only haste on your side of the board. Fauna Shaman is already the budget version of Survival of the Fittest , but Evolutionary Leap is the cheapest closest card with more or less the same effect. Song of the Dryads combo sounds like a lot of fun indeed. With enough counters on Champion of Lambholt you can achieve the same for the price of a bag of crisps. Seeker of Skybreak is a great "untapper", maybe you like Quirion Ranger and Scryb Ranger too.

Time Spiral remastered comes with a few nice reprints like Slaughter Pact , Summoner's Pact , Urborg, Tomb of Yawgmoth and Damnation . Still on the steep side, price-wise, but way cheaper than the currently printed versions.

raspberryfish25 on Cunning Dark Elves

3 weeks ago

FounderX OMG you just made my day with the "Pricy but spicy" comment. I am totally using that going forward. =)

Glad to see you have already looked at some of those recommendations. I play in a competive meta so in my version of Lathril, Elfball! copy, I needed to add more instant speed targeted removal so I added Assassin's Trophy , Golgari Charm , Nature's Claim , and Beast Within , which you are already running. I found this really helped and saved my butt several times when your opponent has death on board. I have to admit Golgari Charm has been a really strong upgrade mainly for the regenerate ability, but the other two modes are still really strong. I was able to decimate a Krenko, Mob Boss deck thanks to the -1/-1 mode.

Two other cards that have worked extremely well in my deck has been Cover of Darkness and Genesis Wave . Most games Cover of Darkness will make all your creatures unblockable to one or more players which can quickly end games.

For Genesis Wave we are already making silly amounts of mana with our mana dorks so most games I am casting Genesis Wave for 15+ which means 5 to 8 elves along with a hand full of lands/enchantments/artifacts. The only problem I have with Genesis Wave is the deck's lack of haste because, as soon as I cast it I instantly become the prime target for all the other players. However, if I manage to untap with all the perments that Genesis Wave puts in play I typically win the following turn. High risk / high reward right?

A few cards I have thought about trying are, Green Sun's Zenith , Concordant Crossroads , Song of the Dryads , Fauna Shaman , and Seeker of Skybreak . Fun fact, if you give Song of the Dryads to your opponent and have Elvish Champion out all of your elves become unblockable to that player. What are your thoughts on these cards?

Thanks

Grind on Kathril, EDH Voltron

4 weeks ago

Sweet deck!!!
Fauna Shaman seems good, as does Eladamri's Call and Animate Dead .
Given that you spend so much effort getting creatures in your graveyard, seems like you might want to build up to a Living Death . If so then Bojuka Bog is a good idea.
Just some thoughts, cheers and have fun!!!

HalbrechtHalbrecht on Modern Elfkind

1 month ago

Honestly, I'm not sure in your current build, since I see that you're trying the recommendation to ditch the Chord/toolbox package.* I ran Chord and had several one-ofs in my toolbox, such as Fauna Shaman . Think of the Shaman as extending the Chord package. In matchups where you need consistent access to multiple toolbox effects, you first Chord out a Shaman at opp's end step, which then allows you to effectively Chord every turn. But if I wasn't in need of that repeatable effect, then I didn't want to draw Fauna Shaman, so I ran a single copy.

In your deck, it would more likely serve the role of ensuring you can grab a win-con, like Ezuri or Shaman of the Pack , effectively making it copies 5-N of those cards. How important is that to you? If you already have them in-hand, how happy will you be to draw a Fauna Shaman?

On a completely different note: I know you said in your description you want to keep costs down, which is probably why I didn't recommend this card in my original comment, but any competitive tribal deck should run Cavern of Souls to deal with control matchups. Modern in general has very depressed prices right now, so it's a good time to pick up some staples. This card specifically hasn't dropped as hard as others, but it's still relatively low compared to historical prices, and I only see there being more EDH demand for this card as they print more and more tribal support.

__________
* I would actually like to voice my disagreement with this sentiment. I ran the full playset of both Chord and CoCo and never had issues. You leave similar mana open for both (taking Convoke into account), so on your opp's turn, if you need to Chord out a toolbox answer, you can, otherwise you just cast the CoCo. I still felt like I could be very aggro and didn't get too hampered by the toolbox package, but I was also able to pivot when needed.

I suppose there was a marginal disadvantage in that sometimes you would draw/CoCo into one of those one-of answers that you didn't need, but since most of them were elves (with exceptions like Scooze and EWit ), they weren't dead cards. You also had four slots taken up by Chord, so four less things for CoCo to hit, but again, I never felt hampered in hitting things with CoCo.

That all said, I haven't played competitively in 5+ years now, so it's possible the meta has changed enough that my old build is no longer viable.

Kiran_M on Modern Elfkind

1 month ago

HalbrechtHalbrecht is one Fauna Shaman too few? I don't want to risk getting them in the early game but I don't want to never see them.

RA_HORAKHTE on Plunder the Sickness Part 2: Infectious Boogaloo

1 month ago

Hi Jagd_Tallgeese, nice Meren deck, and very different to the basic decklist many people usually have, keep it going!!!

I also play Meren of Clan Nel Toth since it came out in 2015, (but just the normal Meren sacrifice engine toolbox version)

Important things I see you could improve to make the deck more efficient while keeping your original infect version. For example, Commander's Sphere may look OK in any other deck, but what if you change it for something like Dawntreader Elk or Wood Elves ? you will ramp too, but also can use those creatures as sacrifice fodder, recover them from the graveyard... same with Go for the Throat , instead you could use a creature like Ravenous Chupacabra , and abuse of it dying and returning multiple times... and so with as much as non creature cards in the deck. Some like the altars are awesome, you should keep them. Also, remember that you are running cards like Living Dead, you should abuse of as many creatures as posible, to reanimate tons of them!

Maybe my deck can help you, I keep in mind you want an Infect build, so just take ideas in the non infect part of the deck (ramp/removal/card draw, etc): MEREN: THE NATURE'S CYCLE OF LIFE AND DEATH

Now, thinking on infect, you could add the new Vorinclex, Monstrous Raider : He doesn't infect per se, but will do two important things: Double Meren Experience counters, and double enemy infect counters. And is flavor win since he is a phyrexian.

More suggestions for the deck base (mana/removal/advantage) just to name them:

Spore Frog (Just broken with Meren. Some players even prefer not use it for considering it unfair)

Apprentice Necromancer (Surprise infect with haste! And another sacrifice engine)

Fauna Shaman (Fill your graveyard to reanimate later, while you search a ramp creature, a removal creature or in your case, your best infect creatures!)

Fiend Artisan and Birthing Pod (Similars to fauna shaman, but are a sacrifice engines ideal for Meren experience)

Caustic Caterpillar , Reclamation Sage (Removals in a creature)

Victimize (In other deck, nice. In Meren, broken. Also, think in the synergy with something like your skullwinder or your Eternal witness)

Phyrexian Tower Is powerful, will give you mana and sacrifice engine, but most important: Is phyrexian flavor for infect.

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