Grapeshot

Grapeshot

Sorcery

Grapeshot deals 1 damage to target creature, player or planeswalker.

Storm (When you play this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

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Trade

Have (3) Azdranax , gildan_bladeborn , abritt
Want (2) kizlizma , Swmrulz

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Grapeshot Discussion

Crow-Umbra on Triple Six, Five, Forked Tongue

3 weeks ago

I had a copy of Possibility Storm in my binders, so I thought I'd give it a try Kalkris. I figured it could kinda serve multiple purposes at once. If I have the other combo pieces onboard already, I can cast any Sorcery and use it to "dig" for Chain of Smog. I only have 10 sorceries in the deck, so depending on how many I've played already, odds get better each time. I also like the pseudo-protection aspect of it messing up any interaction my opponents could play from hand, barring activated abilities and what not they already have on board.

I'm glad that Possibility Storm served you well in that game. Definitely sounds like you had the most ideal set up for it to work as intended. Now that you mention it, I do have copies of Grapeshot and Tendrils of Agony in my binders if I ever wanted to go my Stormy/Spellslinger in the future. On a similar note of Spellslinger, I do have Wandering Archaic  Flip in consideration. Regardless if I've played it, or a friend has, it has come in clutch for getting copies of removal and ramp. Another piece that could also interact nicely with Storm-Kiln Artist and Sedgemoor Witch

Kalkris on Triple Six, Five, Forked Tongue

3 weeks ago

I’ll put in a +1 for Possibility Storm. I hated playing it in every other deck I’ve tried it out in, but in my Prosper build it helps control the game entirely in my favor until I get a wincon off the top via impulse, or is removed. Recently, in fact, I had a game where it AND my copy of Knowledge Pool were both out at the same time, which oddly weakens both because of the choices made available to opponents. However, when it was removed at long last, I managed to have a Marionette Master, a Disciple of the Vault, and other vital combo components out, and could storm with Knowledge Pool whilst making Treasure, and sacrificing them for mana whilst beaning opponents in the process. Had a Grapeshot on hand just in case. It was absurd, but my point is that Possibility Storm is going to be on of your best friends in here if you decide to include it.

Mtg_Mega_Nerds on Is Everyone On Arena Just …

1 month ago

Recently while I was playing on MTG Arena I came across Grinning Ignus and it seemed that this could be a good combo piece. I was sitting there thinking how I could make this infinite, and I remembered Birgi, God of Storytelling  Flip was also in standard. Together these two create infinite ETB and infinite LTB. Now all I had to do was add Terror of the Peaks to win. In historic you have more options like Corpse Knight and Grapeshot that cost much less. I made a deck around this combo here. I have never seen this played in MTG Arena at all. Has everyone missed it because it seems somewhat decent?

nicochulo on Weird Storm (Temur-ish)

1 month ago

Grubbernaut Well, maybe I'm worrying too much about the fizzle possibility, but due to the fact that this deck aims to be almost 100% optimized towards the combo, any chances to make it fizzle require much attention.

As it is right now, the deck doesn't have much use for the added mana. If you used this cantrip, you'd require one extra source of mana and you'd cantrip as usual and get 1 more mana as a bonus. This'd mean that, with the 2 mana in the pool and the 1 mana the Blistercoil Weird taps for, you'd be able to cast a 3-mana cantrip, or two 2-mana cantrips as the chain progresses. I could see a build where this is benefitial, maybe you go for a storm backup with Grapeshot , or want to get more power with Fists of Flame , or maybe you really wish to make sure you don't fizzle with Ideas Unbound , but otherwise idk what the idea would be

GorramScoundrel on THUMBSTORM

2 months ago

Beisdes Grapeshot , there's not a lot of storm spells that fit well with this deck. Also as far as tutors go, I wouldn't want to waste a creature spot on anything with just an etb ability. It'd be great to abuse tutoring over and over again with Krark, but the best I can do with instant/sorcery tutors is put it on top of my deck, and this deck needs to be as fast as possible

9-lives on Lutri's Mechanics

2 months ago

Does Lutri, the Spellchaser have to have a instant or sorcery casted in order for it to be copied? Can a copy be copied without casting it? Like Grapeshot ? If so, couldn't I use any copy effect, and then use Lutri, the Spellchaser in order to make infinite copies?

legendofa on Will WotC Use Phyrexian Mana …

2 months ago

I'm surprised artifact lands got printed, and I'm waiting for the MH2 lands to break, even with entering tapped.

Dredge is only a significant problem with a bug number; Shenanigans is basically a repeatable Shatter , since Dredge 1 isn't that threatening. The most used Dredge cards are Golgari Thug and Stinkweed Imp , which dredge 4 and 5, and Golgari Grave-Troll is banned in Modern. So this is a case of overbalancing.

There's a similar story with Storm: it's only a problem if it represents a win condition, like Brain Freeze , Tendrils of Agony , Grapeshot , or Empty the Warrens . I don't think too many games have been won or lost on Astral Steel or Reaping the Graves . It depends on the effect it goes with.

Omniscience_is_life on Swiftspear Insanity

3 months ago

wallisface

I thought I just had to run Abrade, I didn't love it but I'm unused to having a SB!

I'll cut Brute Strength for Crash Through , but I'm unsure about Brute Force . Pump spells have been working pretty well, but I'll put them under more careful scrutinization.

Dumping the Rituals seems fair, they don't work as well without the card draw that I removed from an early iteration.

Grapeshot hasn't been working very well but I'm accustomed to viewing Storm as a mechanic as broken, so I let my preconceived notions overtake my better judgement. Out with it!

Haze has been mediocre, probably fine to cut. That one I'll have to take a slightly longer look at, but should be fine to drop.

The Nexuses have been able to 1-shot K.O with doublestrike spells and pump effects, but since I'm cutting most of those they can be cut. Good call.

I definitely like Fury, but I might need to reconsider my super-secret tech on Twinflame . It's fun to copy a Swiftspear, but probably not good enough. I'll play around with it.

Thanks again for taking the time to help me out a bit!

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