I play EDH, I prefer to run Mardu colors always. No opinion is greater than another, but they're always worth discussion like they are.

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Cards like Damnation and other cards from the Planar Chaos set sometimes have special rulings denoting what card they are “time-shifted” from - in this case Wrath of God.

January 19, 2021 4:03 a.m.

Rith's Grove or Ash Barrens provides great mana fixing. Let's say you don't have white, but your hand has a lot of white spells. Either of those lands ensures you get a white source untapped the turn you draw it. Abundant Growth is another valuable card as it provides a permanent source of color fixing and you draw a card off of it meaning it won't take away too much from your strategy of cats and dogs.

As for creatures I'd recommend Bolt Hound over Zodiac Dog. Same cost and stats, but Mountainwalk is sort of an outdated keyword and Bolt Hound effectively pumps all of the cats and dogs. If you'd rather keep Zodiac Dog for artwork then a good mana-fixer would be Lush Growth as it gives you all three of your deck's colors or if you don't need it for color-fixing you could put it on one of your opponent's lands effectively making the dog unblockable against non-red decks. I would still advocate Abundant Growth over Lush Growth just for the card draw as that's better than the small scale interaction. If you want a card that can do both effects there's Nylea's Presence, but that card costs one more mana than either card. Personally, I'd advise Bolt Hound and Abundant Growth but you do have other options if you'd rather deviate from that.

The deck also feels like it has a lack of cats. I think a Pride Sovereign would do wonders to boost the deck's cats without taking away too much from the dogs. I think you could remove a Zodiac Dog and a Release the Dogs to fit two in. Exert is a bit of an unconventional ability but you can keep track by putting a marker on it and removing the marker on upkeep instead of untapping it.

January 18, 2021 1:47 a.m.

Maskwood Nexus + Bishop of Wings + Sling-Gang Lieutenant

Am looking for a better card to replace Sling-Gang with.

January 11, 2021 12:39 a.m.

Said on Altar Combos!...

#5

Ashnod's Altar + Eldrazi Displacer + Sling-Gang Lieutenant

Sacrificing two tokens gets you four colorless mana. Blinking the original creature costs three mana. Repeat until you have infinite colorless, then spend that to blink the creature to produce infinite tokens. Then sacrifice infinite tokens to the creature’s ability to win the game.

January 8, 2021 12:30 p.m.

Said on Top 10 red …...

#6

Moltensteel Dragon - The best red card for a lifegain deck.

January 5, 2021 12:33 p.m.

Said on New deck ideas...

#7

A deck dedicated to killing everyone including the one playing it at the same time such as dumping a million mana into cards like Molten Disaster. The general is Saskia the Unyielding and the chosen player is always yourself as you swing a supermassive boardstate at everyone at once.

January 4, 2021 11:35 a.m.

I enjoy running long before the color combination was given a solid gameplay-identity in Khans of Tarkir. I love the spells to pick from but the commanders feel like they always fit into two categories - either gimmicky-tribal or group-politics which both feel so narrow to me. These colors together want to act fast and disrupt/remove opposition fast. The issue is aggro is pretty bad when life totals start at 40 and single target disruption is bad in multiplayer environments which means these colors have to rely on politics, tribalism or both as a crutch to get the job done, but tribal decks and political decks exist in multiple other color combinations so this color combination I feel has this color-identity crisis in EDH.

I’ve tried to make Mardu decks that fit the fast-to-hit, fast-to-disrupt theme without relying on tribes such as vampires, knights and humans and I’ve tried to do it without political cards that try to incentivize opponents to beat each other up such as with Monarch, Goading, Curses, etc. but the best I could manage is a very passive infinite combo deck. I would love to run a more aggressive deck that doesn’t need tribe mechanics or political mechanics to pull off wins in my favorite colors.

January 2, 2021 4:09 a.m.

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Finished Decks 74
Prototype Decks 64
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Playing since Return to Ravnica
Avg. deck rating 4.43
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