Teferi, Time Raveler
Legendary Planeswalker — Teferi
Each opponent can cast spell only at any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
-3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
|Have (3)||Taki117 , gildan_bladeborn , Ravilan|
|Want (2)||BasedNorseman ,|
Printings View all
|Secret Lair (SLD)||Rare|
|War of the Spark (WAR)||Rare|
Combos Browse all
- Teferi, Time Raveler + Wishclaw Talisman
- Ashiok, Dream Render + Narset, Parter of Veils + Teferi, Time Raveler
|Commander / EDH||Legal|
Teferi, Time Raveler Discussion
1 day ago
Teferi, Time Raveler might be a good consideration for the deck.
1 week ago
1 week ago
I_Want_To_PlayAllTheDecks Ojutai's Command is an awesome card here that I forgot, thanks! The card even can reanimate Aethergeode Miner. Reflector Mage maybe could be good, as it can be returned to our hand with Decoction Module and has sinergy with Ojutai's Command, but i don't know if spells like Abrade could be better in the Harnessed Lightning slot. Need to test... For Teferi, Time Raveler, card is strong for sure, but I don't have it, couldn't test.
1 week ago
Maybe the deck could more be shifted into more of a control shell with the combo, utilizing cards like Ojutai's Command to play more of a late game if the combo doesn't work early, maybe this instead of the Whirler Virtuoso combo. Reflector Mage could also be strong instead of Harnessed Lightning in disrupting aggro strategies and not wasting precious energy, but I can't really tell becasue I haven't played the deck. Also, could Teferi, Time Raveler be good in the control snese and becasue he helps dig for the combo?
2 weeks ago
@king-saproling: (I apologize for mentioning you again; you okay there?)
OK. The Amount in question to cut has increased to 12 -> 15. But the stakes for cutting that much to 99 + 1 has never been more complicated. There are also some Key pieces I DON'T wish to call them quits for surprisingly decent Reasons. Here they are w/ Explanation & the like:
Meekstone: Uh, Oko, Thief of Crowns? YA RLY. Oko isn't just a Great Cook, he can turn an opponent's Creatures & Artifice to 3/3 Ability-less Elks. Tap them all, & your opponent's better have an option ready. But if you say Humility needs to be cut, do you think this combo can make for a better alt?
Teferi, Time Raveler: Uh, why? This card has High Synergy Value not just from Bouncing Stuff, but in particular: Wishclaw Talisman. These two are one of the best Combos for Superfriends. Just Tutor with the Claws...
Master Tang: THEY HURT LIKE CRAP, MAN! (No joke; he literally said that.)
...Bounce it before ANY opponent can nab it from you, & you got Synergetic Tutoring. The scariest part is that this Combo was very powerful while Teferi was around in Standard. YES. This was a legitimate Combo in Standard. Which also meant ARENA players had to deal with this Hell Clock. Ol' Master Tang himself wasn't kidding about his comment on Iron Claws.
(Reference of Note: Master Tang from Kung-Pow: Enter the Fist)
Ral Zarek: ... Err... Why no to him? He's got ALOT going here. He can Tap an Opponents Perms or Untap them, & yours too if you choose & Weiß Versa (There's a Bad Pun there). This can be set to Tap Artifacts & Creatures for stuff like Nahiri, the Harbinger to EXILE. These Perms don't even include the "Nonland" Restriction, so if an opponent has a response, you can Tap that land to restrict Mana Pool Levels. This also goes for their Rocks/Boulders to restrict their mana further. But in any way possible, as long as it is Not an Instant or Sorcery, IT'S A TARGET BEGGING TO BE WASTED OR EVEN REUSED. So much versatility, & the Scariest part? This ability increase Ral's Loyalty by +1. Not even 0 or even -1; this Loyalty Ability is not only potent, but it increases Loyalty. Though I will agree that -2 is lackluster in practice, though God help us all if Ral's -7 is altered in a way that the Amount of Heads in such a Game of Chance is blown to more than 5 shots for an Extra Turn each... XP Trust me, he's amazing.
That said, What would your Final 15 cuts be in your case? I'd keep what I said (& Lethal Vapors if I had a noncreature Perm that is a Multi-Targeting Pithing Needle) for the reasons just said, & they sound like fine points to me. I'll try all I can otherwise, but for now, What would be your 15 cards to cut here?
(Can't believe I cut Tezzeret, Artifice Master; maybe something can be cut for him back in... Still owe you big time.)
2 weeks ago
@king-saproling: Okay. Here's the situation thus far. I only need 7 Cards to be cut for the Magic Numeric that is 99 + 1. However, the Cards Below are some important pieces that can do a lot more than you think:
Before going over the list of Insane Mentality, I've some Questions needing Answers:
After some thought, I wanted to put back in the Stax/Pillowfort cards in question. Which ones?
Here are some Combos that might question several Status Quos, but are awesome IMO:
Teferi, Time Raveler + Wishclaw Talisman : Infinite Tutors w/o ever giving your opponent the Claws is very good in the Synergy Field.
Lethal Vapors + Tainted AEther : Instant Lock; but I ponder about if it is worth putting in; looks epic though...
Aminatou, the Fateshifter + Doubling Season + Ral Zarek (& other Ral Zarek Combos.): There is a good reason ol' Ral is a key player here; he can Tap, & Untap any Permanent in the same Loyalty Ability; which really helps Nahiri, the Harbinger when needing to Exile whatever in a pinch. Also, His Ultimate will not only Flip for some Heads, but also increase Aminatou's -1 Stock in some way or another. Even w/o Cloudstone Curio to bounce either Walker, you might have a good chance of winning w/o Expropriate level Game Enders.
Any of them good? There are others, but I just wanted some thought from you. Would you want to put any of this back in? I understand some are either Meh, Mana Cost Hungry, or just too expensive to cast, but w/ 7 cards left to chop, & the above including some great ideas to add upon:
Sorin Markov (?)
I'm fully aware you gave these cards the "VETO", but even here, I believe they have a good place in this deck. I think I already said enough. That said, if you want all of them in; that's a 13 card cut in some way; 12 as ol Ral #1 will be in anyway for high versatility.
So, 12 Max to cut, but 8 at least reaches 99 + 1. I'll try & find a deck of yours I could help with a Suggestion or 2, but I'd rather wait until IKORIA Spoilers Shape Up.
...i seriously owe you at least that...
2 weeks ago
Firstly, ditto to DragonOfTheWest's comment above.
As for cuts, I have a few ideas. The first being that, like I said before, I don't believe that you need the Bonecrusher Giant. Here's why: this deck is a combo deck that requires four elements -Truefire Captain, Gideon's Sacrifice, Jaya, Venerated Firemage and something to make the Captain Indestructible. Bonecrusher Giant is then just a redundant effect that is already part of what Jaya does. It is taking up room in the deck that something more useful could occupy. Now, it's added benefit of keeping damage from being prevented is totally useful, but you could easily avoid damage prevention by strategic usage of Dovin's Veto, or by including something like Teferi, Time Raveler. Cutting the giant could make room for Teferi, or needed mana ramp.
The next cut zone I'd look at is Indestructibility. I count 11 spells in the deck that make a creature Indestructible. It is definitely a requirement for the combo, but I feel like that's too much redundancy. You could easily cut either the Gideon planeswalker, or Chance for Glory and still have enough to feel comfortable.
Tl;dr - I would cut all Bonecrusher Giant, Lazotep Plating and Chance for Glory, add 3x Teferi Time Raveler and use the rest of the space for mana ramp.
3 weeks ago
Depending on how competitive you want to be, Proteus Staff lets you go through your entire library (if you have no creatures) and reset it in any order. It would require you to remove all creatures, but you could take all your combats and extra turns consecutively. Teferi, Time Raveler would prevent any interference from opponents while casting your spells off narset.