Canopy Vista

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Canopy Vista

Land — Forest Plains

(: Add or .)

This enters the battlefield tapped unless you control two or more basic lands.

Kiemattson on golem tribal

1 month ago

Gods Willing would be a better choice than almost any of your pump. You also need more card selection, I would include things like Opt and Abundant Harvest. Mana leak seems bad in this style deck because you are looking to drag the he out long and the chances of them being able to pay for it become higher the longer the game goes, Counterspell is only like 5¢ more and is good no matter what point in the game you play it. Also if you are willing to spend like $10 more adding some number of cheep fixing (like Glacial Fortress,Temple of Plenty, Canopy Vista) would make it so much easier to cast your spells.

DemonDragonJ on Reflecting Pool in a Two-Colored …

2 months ago

The majority of users here have advised that I not use Reflecting Pool in a two-colored deck, so I shall not do so; thank you, everyone.

As a side note, I do hope that WotC finished the "battle lands" cycle (Canopy Vista, Cinder Glade, etc.) soon, as I am building two enemy-colored EDH decks that would greatly appreciate such lands.

TypicalTimmy on How do you build Karametra?

3 months ago

I had built my Karametra, God of Harvests with two main facets: The Landfall mechanic, and very massive creatures to put those lands to good use.

One clever trick you can do is loop Jeskai Barricade and Stonecloaker back and forth, bouncing each other. If you have an appropriate means of cost reduction, it becomes very efficient. For example, Oketra's Monument and Cloud Key would reduce their individual costs to a mere .

Each time one of these ETB, you bounce the other and tutor a Plains. If you have a means to have that Plains ETB untapped, or able to untap it, you can filter all of them from your library that turn. One method is Stone-Seeder Hierophant. Another is Amulet of Vigor.

These, in effect, allow you to cast Jeskai Barricade for just . Upon cast, you tutor a Plains. It ETB tapped and you either untap it with Amulet of Vigor or with Stone-Seeder Hierophant. From here, Jeskai Barricade ETB and you bounce Stonecloaker. Now, that Plains you just had ETB and got to untap can be tapped to add , allowing you to cast the Stonecloaker from your hand thanks to the cost reduction of Oketra's Monument and Cloud Key. From here, you tutor another Plains and repeat the whole process over again.

If you want lands that have , you can do this one of two ways:

Filtering into will assist you in getting green mana, but it won't allow you to tutor Forests.

However, what this will do is you can tutor Forest, and use the Forest to pay for to continue the combo mentioned above. If you do this, you can tutor every single land in your entire library in one single turn.

Unfortunately, Selesnya doesn't exactly have a means to give global haste. You'd want to rely on something such as Akroma's Memorial or something else. It gets pretty tricky and difficult and you're better off to try and secure the win via alt-wincon.

But, this whole setup is extremely flimsy. Just one piece being removed blows the entire combo up. Your table may not see what's going on the first one or two times, but they will catch on and the moment Jeskai Barricade drops for the first time, it'll be hit with a furious wave of removal. Once this happens, your entire deck is dead in the water.

That's why I no longer play Karametra. She definitely is a Timmy deck because she absolutely wants tons and tons of creatures slamming the field as quickly as possible... but she becomes super flimsy. Imagine getting 9 or 10 lands out by Turn 6 or 7. You drop something massive like a Desolation Twin and it gets hit with the first wave of removal. What happens is you become the biggest threat at the table, even when you have literally nothing. The reason this mentality sinks in is because your Commander has Indestructible, so most players are unequipped to handle her. Since her removal isn't an option, they hit your boardstate, instead.

You become a magnet for removal and hate, and you spend the rest of the game "catching up" and "doing nothing".

In my personal experience, she isn't fun to play because of this very reason. But... if you'd want to build her, that's how I did.

  • Landfall + that combo

...so Stonecloaker can bounce itself. No need to even have Jeskai Barricade. Jfc I am the biggest of dumb.

Still, you need cost reduction + filtering + land untapping... it's still a cumbersome problem and, like I said, one piece of removal blows the entire combo apart.

Mortlocke on The Queen's Egg

3 months ago

Hey abierto,

Indeed it’s been awhile since you commented, glad to hear from you. Thank you for bringing these cards onto my radar, let’s discuss them - I can easily tell that Survival of the Fittest would dramatically change the way the deck plays – with Survival of the Fittest + Dregscape Sliver on the board, access to at least 3 mana, 1 creature in hand, and at least an additional I can combo out and win the game on that turn. The only drawbacks I can see here are the mana requirements coupled with the more than likely opponent interaction that would be coming my way. Given that Dregscape Sliver’s ability is only sorcery speed – that only solidifies my concern as A simple Bojuka Bog could wreck me If I do not populate my graveyard with care and proper timing. This makes me wish that Paradox Engine wasn’t banned – I really miss that card. The verdict is out on Survival of the Fittest, I want to like to this card but I can’t help but feel hesitant in including it (let alone the investment). I think I’ll maybe proxy it in and see where that takes me. Speaking which, check out this really awesome alter:

Survival of the Fittest Sliver Alter Show

Dregscape Sliver on the other hand I’m considering including. Maybe cutting Patriarch's Bidding, as I do not like the mana investment and the potential added bonus of assisting opponents. In the metas I play in there are a lot of tribal decks – I’m sitting across from at least one or two other tribal decks every game. I’m ordering a copy today, so thank you for mentioning that card again.

Hi Sneuxfox (death by Snu snu?),

Welcome to my deck page! Thank you for posting. I’ve always wanted to work Magma Sliver into this decklist, but I don’t think it would be a good fit – Magma lends itself toward a Sliver deck that compliments a more Aggro strategy where the goal is to hit a “critical mass” of creatures and abuse enough evasion keywords to get a single creature to knock an opponent out. First Sliver's Chosen would be an absolute must include alongside Magma Sliver, as it would solidify a Voltron strategy by stacking Exalted triggers alongside Magma’s ability. I definitely agree that the aforementioned can get out hand when you have just one Sliver be the target of multiple triggers.

I agree that it's criminal that Magma doesn't make it's way into alot of lists, maybe it's due to most decks wanting to lean into the Mid-range Sliver tool box? Or maybe it's because the deck would need to be more Voltron centric? I decided to throw together a quick decklist as an example of what I think the average deck running Magma Sliver would look like:

Budget Aggro Sliver Decklist Show

What're your thoughts on the list, Sneuxfox ?

multimedia on Cheap dragon

4 months ago

Hey, if this is your first deck well done so far on a low budget. Nice Breeding Pool :)

Your deck doesn't have a Commander. I presume Tiamat is your Commander? To fix this in the deck editor where you see the text of all the cards in your deck add the CMDR tag to the end of Tiamat text.

Tiamat *CMDR*

When you save and return to the decklist you'll see Tiamat as the Commander with a card image.


For a starting deck, nice deck building, you have good card sense on a budget and other than needing a lot more lands there's mot many changes to consider. You have plenty of people helping you so my advice will be for the manabase.

It's helpful in deck building that you include the number of lands you need first that way those deck spots are filled to give you a better idea of the deck spots that are left. You have to have lands thus fill all the spots you need with them and don't cut lands to add other cards as that's not going to help your deck building process in the long run. Start with putting 36 lands, doesn't matter what lands, can be all basics just fill those spots.

All the basic lands are in the sideboard which is not helping your deck building, put them main deck because you need them and you have to make a lot of cuts to fit them in. The 21 lands main deck is a good budget manabase, but I'm not a fan of Signet lands (Mossfire Valley) since they don't tap for mana unless you have another mana source. Tango lands are budget dual lands that care about basic lands whcih is nice when playing a lot of basics. They have two different basic land types making them searchable with Farseek, Cinder/Vista with Lore/Visits. Because you have Lore/Visits then adding a black Forest dual land can search for a black source.

Breeding, Cinder, Vista, Woodland gives you a choice from each color from a Forest land. If you look at the color pie of your deck in the top left corner it's showing green and red as the two most important colors. The number of basic lands doesn't reflect this. Switch the amount of Swamps and Mountains around.

The biggest changes you have to make is including all the basic lands from the sideboard meaning you need to cut at least 14 cards. Some cuts to consider:

  • Hour of Promise
  • Circuitous Route
  • Migration Path
  • Dragon's Disciple
  • Red Dragon
  • White Dragon
  • Green Dragon
  • Black Dragon
  • Blue Dragon
  • Darigaaz Reincarnated
  • Purifying Dragon
  • Dire-Strain Rampage
  • Wizard Class
  • Crucible of Fire
  • Frontier Siege
  • Kolaghan, the Storm's Fury

Four CMC or higher ramp is less needed when you have excellent two drop ramp and other three drop ramp. The Red/White/Green/Black/Blue Dragons are not needed because they're not as good as other Dragons here and Tiamat gives you more freedom to play the better Dragons since he can tutor for them. Dragons don't really need a +3/+3 anthem or Kolaghan's pump effect since they're already flying with high p/t and she doesn't provide any other value.

Good luck with your deck.

Grind on Rumble In The Jungle

4 months ago

cool deck!
Forgotten Ancient seems like a great inclusion, as well as The Ozolith
Scattered Groves, Arctic Treeline, and Canopy Vista are decent dual lands that you can fetch with karametra, god of harvests or krosan verge.
i would recommend Swords to Plowshares over condemn.
Fertilid is great way to ramp, especially if you can add counters to it.
Kalonian Hydra and Stonecoil Serpent seem fun...
hope these ideas help, cheers and have fun!

DemonDragonJ on Double Masters 2022 Predictions and …

5 months ago

Render Silent, Gerrard's Verdict, Perplex, and Twisted Justice are some more cards that I would like to see reprinted.

Last_Laugh, Masters sets are only reprints, which I like, but I also hope to see the remaining two "swords of X and Y" at some point, as well, and I also would like to see the Nimbus Maze, Horizon Canopy, and Canopy Vista cycles of dual lands finished, as well.

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