Canopy Vista

Canopy Vista

Land — Forest Plains

(: Gain or .)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

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Have (4) metalmagic , jecder , gildan_bladeborn , Candyman949
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Legality

Format Legality
Block Constructed Legal
Modern Legal
Tiny Leaders Legal
Commander / EDH Legal
Canadian Highlander Legal
Highlander Legal
Pioneer Legal
Legacy Legal
2019-10-04 Legal
Casual Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Custom Legal
Oathbreaker Legal
Unformat Legal
Duel Commander Legal
Vintage Legal

Canopy Vista occurrence in decks from the last year

Latest Decks as Commander

Canopy Vista Discussion

multimedia on Atla Palani, Eldrazi Mommy

3 days ago

Hey, nice version of Atla. Did you make the Atla alter? It's well done.

Two drop ramp especially Arcane Signet is good with Atla because they can potentially let you cast her turn two with Sol's help or turn three. Consider adding Arcane, Gruul Signet, Boros Signet and Selesnya Signet?

Two drop land ramp can also achieve this with Farseek, Nature's Lore and Three Visits. Cinder Glade, Canopy Vista, but also Sheltered Thicket, Scattered Groves are land upgrades for the manabase that these land ramp spells can search for. Being able to ramp with a dual land really helps color fixing.

Open the Armory is worth adding because it can tutor for Skullclamp, Greaves or Staff, important cards to have more access too. Some other land upgrades to consider are High Market, Opal Palace, Forge of Heroes, Exotic Orchard, Path of Ancestry, Battlefield Forge. Opal and Forge are to put a +1/+1 counter on Alta that way when you combo with Mirror Entity she doesn't die. Adding these lands especially Market makes Crop Rotation worth adding.


Cards to consider cutting:

  • Temple of the False God
  • 4x Plains
  • Blossoming Sands
  • Graypelt Refuge
  • Temple of Abandon
  • Temple of Plenty
  • Temple of Triumph
  • Traveler's Amulet
  • Desolation Twin
  • Circuitous Route
  • Explosive Vegetation
  • Gruul Cluestone
  • Selesnya Cluestone
  • Rampant Growth
  • Oblivion Sower

Good luck with your deck.

TallyDanish on Ultimate Golem Army

1 month ago

First of all, your curve is high so you need way more mana acceleration, especially early game.

I'd recommend replacing 2-5 cards with cheap ramp like Rampant Growth, Three Visits, Mind Stone, Cultivate, Kodama's Reach and maybe Skyclave Relic.

Here are some other suggestions:

Camaraderie instead of War Report

Forsaken Monument instead of Golem's Heart

Conjurer's Closet instead of Dragon Mask

Throne of Geth instead of Energy Chamber

Inspiring Call instead of Sporeback Troll

Cathars' Crusade instead of Chief of the Foundry

Trading Post instead of Daring Archaeologist

Loyal Guardian instead of Arcbound Overseer

Kuldotha Forgemaster instead of Arcbound Bruiser

Ancient Stone Idol instead of Pardic Wanderer

Return of the Wildspeaker instead of Compost

Ugin, the Ineffable instead of The Wanderer

Buried Ruin, Dread Statuary, Gavony Township, Tomb of the Spirit Dragon, Krosan Verge, Blighted Woodland, Canopy Vista, Scattered Groves, Castle Garenbrig, Bala Ged Recovery  Flip instead of basic lands.

multimedia on Ouch, well at least it’s only one Sliver

1 month ago

Hey, nice work in progress on a budget.

I'll give some card suggestions only for Slivers and lands and if you would like additional help with other cards than I offer more help in another comment.

Some cards to consider adding:

Changeling are Slivers even when the card is in your hand, library or graveyard. Amoeboid Changeling can change an opponent's creature into a Sliver and then you can gain control of that creature with Overload. Overload's ability to gain control a creature doesn't end at end of turn therefore you gain permanent control of opponent's creature. Mirror Entity is another changeling and it's ability can change all creatures you control power/toughness equal to the amount of mana you pay. This can result in huge attacks with high powered Slivers. Combine Entity with Manaweft Sliver and Sentinel Sliver after attacking while in combat tap each Sliver you control to make mana to pay into Entity.

Command Tower is a staple land in Commander for decks that are two or more colors, it's especially good with five colors. Path of Ancestry can be helpful with repeatable scry when you cast a Sliver with mana from it. Cinder Glade, Sunken Hollow, Canopy Vista, Prairie Stream, Smoldering Marsh are called Battle lands and they have good interaction with basic lands to ETB untapped. These dual lands are also two different land types which makes land ramp spells such as Farseek better since it can search for and ramp with a Battle land.


Cards to consider cutting:

  • Spitting Sliver
  • Synchronous Sliver
  • Lymph Sliver
  • First Sliver's Chosen
  • Reflex Sliver
  • Sliver Construct
  • Metallic Sliver
  • Bladeback Sliver
  • Enduring Sliver
  • Frenzy Sliver
  • Spined Sliver
  • Poultice Sliver
  • Rupture Spire
  • Bloodfell Caves
  • Blossoming Sands
  • Dismal Backwater
  • Jungle Hollow
  • Rugged Highlands
  • Scoured Barrens
  • Swiftwater Cliffs
  • Thornwood Falls
  • Tranquil Cove
  • Wind-Scarred Crag
  • Unknown Shores
  • Cave of Temptation

If interested I offer more advice. Good luck with your deck.

Eddy_Khil on Oops No Spells

1 month ago

WhiteTrashMagic thanks for the suggestion! I had completely forgot about Terrain Generator.

As for why I put Canopy Vista and Plains are in the "Mistveil enablers" section, it is because they tap for white and the deck does not run a non-trivial amount of white sources (there are 2 other white land options: Raugrin Triome and Sacred Foundry). So I think I will add a "Taps for White" section to clear up the confusion there.

multimedia on Dig Up Her Bones

1 month ago

Hey, good budget version of Gishath.

Congregation at Dawn ($2 at CardKingdom) and Mwonvuli Beast Tracker can search for Dinos/Dino and put them/it on top of your library before you attack with Gishath making sure that you cheat a Dino/Dinos onto the battlefield with the attack. Tracker can get any Dino who has trample and there's quite a few including Quartzwood. Shared Summons can get any two creatures into your hand which includes Forerunner and an enrage Dino.

Garruk's Uprising is a good repeatable draw and trample source with Dinos. Getting both these abilities from a three drop enchantment is helpful especially with Quartzwood. Rhythm of the Wild makes Gishath uncounterable as well as a haste enabler for other Dinos or a +1/+1 counter source to help against Marauding/Forerunner's damage to a creature. Jeska's Will can make ramp to cast a fast Gishath for as low as five mana. Make seven or more red mana with Will then add any one white mana and any one green mana.

Otepec Huntmaster as a ramp source is better than Kinjalli's Caller because Huntmaster is also a haste enabler for a Dino and rarely will you have white mana turn one to cast Caller. Apex Altisaur is a big Dino who's an upgrade for Burning Sun's Avatar repeatable fight with enrage and it fights an opponent's creature when it ETB.

Cinder Glade and Canopy Vista would help color fixing because then Farseek, Skyshroud Claim, Mountain Valley can search for a dual land and Battle lands have interaction with lots of basic lands. Path of Ancestry is a good budget Rainbow land for tribal since repeatable scry is helpful. Mosswort Bridge's hideaway can easily be triggered with Dinos. Some other budget lands are Battlefield Forge, Naya Panorama, Ash Barrens.


Cards to consider cutting:

Good luck with your deck.

Elmoisamac on dmereel

1 month ago

Great start! There are a few categories of stuff I would add, I will start with budget options:

Ramp - Cultivate, Kodama's Reach, Farseek, Rampant Growth will fix your colors.

Removal - Reclamation Sage, Swords to Plowshares, Austere Command, Wrath of God, Wear / Tear, Sundering Growth

Card Draw - Guardian Project, Shamanic Revelation, Beast Whisperer. Lifecrafter's Bestiary

Lands - Cinder Glade, Canopy Vista

Win Conditions: Overwhelming Stampede, Chord of Calling to tutor out a win

Other good cards: Swiftfoot Boots, Lightning Greaves, Rootborn Defenses

Other good cards, but not as budge

Xenagos, God of Revels, Token Doublers Anointed Procession, Coat of Arms, Heroic Intervention,

Cards to Consider Cutting:

Veteran Warleader, Shanna, Sisay's Legacy, Gruul War Plow, Ajani, Inspiring Leader

That is all for now, but I can suggest more later.

LitchOubliette on Commander Staples Cube

2 months ago

Changelog (22/11/2020)

White

Blue

Black

Red

Green

Multicolored

Colorless

Mana Fixing

HalbrechtHalbrecht on "...and Lions, Oh My!" (Modern GW Cat Aggro)

2 months ago

ellie-is — I know, that rat art is so cute! They would be perfect for your deck! I guess look on the bright side.... I've heard the foil Secret Lair cards are extra horrid as far as foils go. Wouldn't do your deck much good if they were so curled they weren't tournament legal! Heh

Thanks for the resource suggestion. I'm totally out of touch with the Modern meta these days, so yeah, I'll check that out and see what sideboards look like these days.


I_Want_To_PlayAllTheDecks — Thanks for the feedback! I love the effect of Kaheera; not so big a fan of the depictions of cats in Ikoria. That said, you're right that there's no reason to not run it, deckbuilding-wise, and since it starts outside the game, maybe I can imagine it as, like, some mystical cat spirit from the spirit world, a la Avatar: The Last Airbender. ;)

As to Cubwarden and Huntmaster Liger, I did actually consider them when I was initially looking at my cat options, but in addition to being the weird Ikoria cats, they're also 4-drops and don't play nice with CoCo. Do you think I should move away from CoCo to open up my options?


abbatromebone — I agree, Feline Sovereign is awesome, and it's a must-run in any full-blown cat deck. But as mentioned in the description, this is specifically a lion deck, so cats like Regal Caracal and Steppe Lynx don't fit in. I realize this flavor decision makes the deck weaker, but I'm fine with that.

CoCo is already in the mainboard, and I'm also already testing out Honor of the Pure. But I had never considered Lead the Stampede before; I'll have to test it. What's the minimum creature count a deck is recommended to have to make Lead worth it? Same as CoCo?

As to lands, would you still recommend me replacing Canopy Vista, even though I don't need the extra fetches for Steppe Lynx?

I would gladly welcome some help with the sideboard! But I don't have a meta right now. I've been out of Modern for a few years, but my playgroup recently decided to try getting into it. So what would you recommend for the sideboard for the overall Modern meta right now? That'll be good enough until I get into a local meta.

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