Shared Summons

Shared Summons

Instant

Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (2) Pyroraptor , darthbanana

Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Legacy Legal
Arena Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Shared Summons Discussion

GotCubes on Yarok's Budget Grindfest

1 week ago

Even if Aluren is outside your budget, Shrieking Drake and Cloud of Faeries are a really great way to get infinite mana with Yarok. Shared Summons is a decent budget way to set up the combo on someone's end step.

SynergyBuild on Yeva Draw-Grow

2 weeks ago

So, our main draw power comes from Glademuse, Heartwood Storyteller, Beast Whisperer, Oakhame Adversary, Sylvan Library, Regal Force, and some tutors that double up like Woodland Bellower or Shared Summons?

Also, the combo, now super resilient, with multiple pieces, basically is just Ashaya/Sabertooth+Untapper+Dork+Outlet?

multimedia on Kalamax-imum Overdrive

3 weeks ago

Hey, good upgrades of the precon. Interesting version with lots of creatures. I've been playing Kalamax on a budget since he was released and I personally prefer less creatures and more instants/sorceries. My version is very different than yours, but I have some suggestions of how you can improve your version.

Cards from the precon to consider adding:

Kessig Wolf Run is one of the better support lands with Kalamax since it can a repeatable source of trample. Getting both Run and Encampment or Settlement with Crop Rotation is nice. Run is a land upgrade for Sapseep Forest. Harrow is one of the better land ramp spells with Kalamax because you sac one land to search for four basic lands of your choice and put them onto the battlefield untapped. Getting the basic lands untapped gives you mana to cast a spell on an opponent's turn and that's really the strength of Kalamax. Harrow is better than Natural Connection.

Primal Empathy is a fine repeatable draw source since Kalamax is going to most likely be the biggest creature on the battlefield and if he isn't then put another counter on him to make him bigger. The three Bounce lands are good budget lands that are upgrades for Guildgates and Life lands (Rugged Highlands).


Some cards to consider adding:

Narset's Reversal is powerful with Kalamax since it can be a repeatable instant. You can return the original Reversal back to your hand with the copy of Reversal that Kalamax makes and still get a copy of opponent's or your own instant/sorcery you first copied. The repeatable interaction is nice with Guttersnipe and other creatures who ping your opponents. Reversal could replace Volcanic Geyser.

Shared Summons is an instant creature tutor that can get any two different creatures. With Kalamax it can tutor for four different creatures. Summons could replace Whiplash Trap. Wavebreak Hippocamp could replace Lunar Mystic. It's one less mana and the draw is repeatable for no mana cost. Sprite Dragon is a upgrade for Spellgorger Weird. It's one less mana and has evasion flying to take more advantage of having a lot of counters.

Paradise Druid can tap to make any color of mana and can use this mana to cast any card. Paradise is a ramp upgrade for Vodalian Arcanist. Cultivator's Caravan is an upgrade for a three drop mana rock because of crew 3 which is a repeatable way at instant speed tap Kalamax.

Good luck with your deck.

multimedia on Riku of Two Reflections - Work in progress

3 weeks ago

Hey, some base numbers to consider when starting out a three color casual Temur deck:

Of course these numbers can be increased or decreased as you build the deck, but this is a good starting point with some cards to consider adding.


Any creatures or instant/sorceries you play think of them has having two additional mana in their mana costs that way you can get value from Riku. This means more creatures and instant/sorceries that are lower mana cost such as Coiling Oracle and Growth Spiral. Oracle and Spiral for two mana can help to get to five or more mana to cast Riku.

Legendary creatures are not the best with Riku because of the legendary rule. Only allowing you to have one card that's the same name in your control meaning you don't really want to copy a legendary creature with Riku. The token copy still triggers any ETB abilities, but then you remove the token copy and keep the original legendary creature.

Some budget win conditions with Riku

  • Biovisionary + one copy of Biovisionary + Twinflame
    At beginning of your end step resolve the Biovisionary win the game trigger before the Twinflame exile tokens trigger which wins the game before the tokens are exiled. Biovisionary is also good with clones such as Phyrexian Metamorph. With Riku in your control get Biovisionary onto the battlefield, make a copy of it, clone it with Metamorph and make token copy of Metamorph gives you four Biovisionarys. Twinflame also combos with Dualcaster Mage for infinite Dualcasters who can attack with haste.

  • Ral, Storm Conduit + Fork Expansion / Explosion/Reverberate/Twincast
    With Ral in your control cast a Fork, copy it with Riku. Let the copy resolve and then copy the original Fork still on the stack. Resolving the Fork copy then copying the original Fork makes a copy instant loop which does infinite damage to your opponents one at a time with Ral. These Forks are good with Riku outside the combo because for four mana you can copy an opponents spell twice. Forks are nice in multiplayer Commander where you have many opponents who are casting instant/sorceries you could copy.


Some of other cards $5 or less each that are good with Riku

Budget Lands

More Expensive Lands

multimedia on Otrimi Plays Hard

1 month ago

Hey, nice budget upgrades to the precon: Sea-Dasher, Reconnaissance, Brokkos, and Triome.

Elusive Tormentor  Flip and Troll Ascetic are two budget creatures who you want to mutate with Otrimi. Tormentor for Insidious Mist when mutated with Otrimi makes a 6/6 hexproof, indestructible, unblockable, trample Beast. Discard a creature with mutate to flip Tormentor and recur that creature with Otrimi. The combination of hexproof and regenerate of Ascetic is powerful with mutate.

Hexproof is key and it's wanted because it protects the creature you're mutating to from targeted removal before it mutates and then after it protects the mutate pile so you can safely mutate again. Swiftfoot Boots can equip to any creature you control giving it hexproof.

( > = could replace)


The manabase of the precon is not good and you haven't changed it much. The color fixing is not good enough to be able to consistently cast Otrimi. Needing three different colors and having 11x basic Forests is going to be problematic without more color fixing.

On a budget, a manabase change to consider is to add the Bounce lands: Simic Growth Chamber, Dimir Aqueduct, Golgari Rot Farm in place of other lands that ETB tapped. With Bounce lands have to return a land you control to your hand (bounce) and they interact well with a basic land to bounce. They help with color fixing since you tap them for two different colors of mana.

More Signets can help with faster ramp and color fixing. Arcane Signet is great, but there's three other budget Signets to consider adding: Simic Signet, Golgari Signet and Dimir Signet (Ravnica version). A Signet is helpful since any basic Forest or any other land can be used to make two different colors of mana.


Shared Summons is a budget instant creature tutor that can put any two creatures into your hand. Jarad's Orders is another creature tutor that puts a creature into your hand and any other creature into your graveyard such as one with mutate to recur with Otrimi. Primal Empathy can be repeatable draw source or repeatable source to make Otrimi bigger. Season of Growth can be another repeatable draw source, any time you cast a creature for it's mutate cost targeting a creature to mutate.

Good luck with your deck.

Daedalus19876 on Budget League Hapatra

2 months ago

bushido_man96: With a few edits, I'm at 54.99 right now. If I cut all the color-fixing lands, I'd be down to 54.09 -- the only cards in the list which are over 1.09 are Black Sun's Zenith, Eldrazi Monument, Skullclamp, Blowfly Infestation, Sol Ring, Phyrexian Reclamation, Eldritch Evolution, Animate Dead, Victimize, Generous Patron, Devoted Druid, Soul Snuffers, and Shared Summons. I think I want all of those over Bastion, but I'm not certain. Or maybe something will drop in price over the next week, who knows.

DeinoStinkus on

2 months ago

Shared Summons can net both creatures. Liliana Vess is also useful, as is Mythos of Brokkos.

multimedia on Naya Tokens

2 months ago

Hey, nice budget upgrade of the precon. Good upgrade of Kiki.

Budget cards to consider adding:


Cards to consider cutting:


Examples of some changes to consider:

  • Jungle Shrine > Jungle Hollow
    I'm guessing you meant to type Shrine instead of Hollow since Hollow is not a legal card in Naya colors.

  • Breath of Fury or Zealous Conscripts > Burning Anger
    Fury or Conscripts are win condition combos with either Ghired or Kiki, they will have a lot more impact than Burning.

  • Quartzwood Crasher > Desolation Twin
    Crasher at five mana can be repeatable Dino tokens that can be 10/10s or higher that have trample. The 10/10 Eldrazi that Twin creates is not good enough for 10 mana.

  • Ogre Battledriver > Samut, Tyrant Smasher

  • Congregation at Dawn or Shared Summons > Vivien's Invocation
    Invocation at seven mana can miss in the top seven and not reveal a creature. Dawn at three mana or Summons at five don't miss.

Good luck with your deck.

Load more