Leonin Arbiter

Leonin Arbiter

Creature — Cat Cleric

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Leonin Arbiter Discussion

lagotripha on Callous Clerics (Budget)

3 weeks ago

I like the list. It has real potential.

I'm not a fan of doomed and null priest unless they are cheating out big creatures - the only big cleric I can think of is Mikaeus, the Unhallowed . Resurrecting multiple other clerics can be done in easier, less disruptable ways.

Many of the most powerful sideboard cards (mainboardable in many metas) are clerics, and that means that with 75 cards including sideboard, something that can really kick butt in a metagame is out there.

The option to ressurect Children of Korlis , Containment Priest , Ethersworn Canonist , Fiend Hunter , Grand Abolisher , Leonin Arbiter , Auriok Champion , Leonin Relic-Warder , Remorseful Cleric , Sanctifier en-Vec , Sin Collector - there are too many great clerics for this not to become something. Even stuff like Orzhov Pontiff and True Believer has seen sideboard play in the kind of creature-led deck it would be.

You have access to all the tools from soul sisters, with Soul Warden also getting Marauding Blight-Priest as another piece. Vizier of Remedies threatens a combo line. Efficient 1 drops means that tools like Orzhov Charm , Ranger-Captain of Eos and Proclamation of Rebirth look a lot better. Order of Whiteclay and oddities like Hanweir Militia Captain  Flip it offer more options than you'd expect, and it only takes one good interaction with them to turn them into powerhouse engines.

All of that before looking at w/b getting the best removal in the game means that some variant of this list will make a dent in a major tournament, once someone figures it out.

ThisIsMyAccount on Ragavan+Thalia

1 month ago

If you plan on playing Leonin Arbiter , then Path to Exile is totally fine even with Thalia because the opponent will have to pay more than you if they want the land. If not, 2 CMC for instant speed exile target creature is more than reasonable. You could also go for Prismatic Ending because it powerful enough in multicolor decks that paying one more is probably okay. Skyclave Apparition can work for any sort of permeants, too, if you really wanted to avoid that Thalia tax.

You can also just sideboard the Thalia because it isn't that useful in every matchup.

lagotripha on Nethroi Cat Deck

2 months ago

There are a few notable cats from magic history if you want to dig them up - The one drops in particular are pretty good.

1 Loam Lion , Leonin Vanguard , Steppe Lynx , Wild Nacatl

2 Leonin Arbiter Leonin Relic-Warder (classic DnT pieces) Qasali Pridemage Rakshasa Deathdealer

3 Brimaz, King of Oreskos Qasali Ambusher

There are a few more if you want 1/1s or chunky green/white blockers, but there are enough creatures to make the tribe ok - the only reason they aren't great is that they are a little unfocussed - Pride of the Clouds wants flying creatures, steppe wants landfall, nacatyl particular lands, arbiter tax effects, warder flicker, etc etc.

Best of luck - a nethroi brew feels more likely to work out than anything else I can think of.

yurixquest on [PRIMER] Between politics and violence

3 months ago

I'm thinking of removing the Sparring Regimen , Bold Plagiarist and Imperious Oligarch cards and adding Hushwing Gryff , Tocatli Honor Guard and Leonin Arbiter . This change would remove very conditional pieces to add answers and a little control to the deck.

plakjekaas on Would a White Version of …

5 months ago

Mcat1999 except that a corrupt emperor who oppresses the masses for its own benefits is not white in philosophy. Selfishness at the expense of others is as black as it gets. Masses of commonfolk rebelling to uphold the laws broken by a corrupt government, those are the white party in the conflict.

The emperor perfoming a ritual to obtain omnipotence, and the valiantly defying masses rising up against him to Cancel the conjured magic, and restore law & order back to the world, that's the flavor of a white Stifle . That's why white has so many weenies with rule-imposing static effects, the little guy upholding the law and ensuring the silly blue, black, red and green Mages obey. That's why they're supposed to be symmetrical effects like on Leonin Arbiter , Tocatli Honor Guard and Thalia, Guardian of Thraben , because nobody is above the law, especially not yourself. That's why I think your flavor text would fit a colorshifted - Stifle , and not really a one.

What you're doing is translating your own interpretation of game mechanics, as they are, into color philosophy, by what you think the intended purpose was behind a card like Armageddon ; Instead it should be the other way around, letting established color philosophy guide the design process of the (flavor of the) card.

From the article on Colors found at MTG Wiki:

White

White puts value in the group, the community, and its civilization as a whole. White believes that suffering is a by-product of individuals not prioritizing the good of the group. White's ultimate goal is peace—a world where there is no unnecessary suffering, a world where life is as good as it can be for each individual, a world where everyone gets along and no one seeks to disturb the bonds of unity that White had worked so long to forge. To govern and protect its community, White makes use of and puts value in a number of broad concepts; morality (ethics, grace, truth), order (law, discipline, duty), uniformity (conformity, religion), and structure (government, planning, reason). White is a color commonly associated with good and justice, but if left unchecked or if everyone is not working toward the same unified goal, White can become authoritarian, inflexible, and capable of sacrificing a small group for the sake of a larger one. Everything necessary to preserve the laws, rules, and governance that White created.

I really cannot rhyme these described motivations with a corrupt Emperor oppressing its nation's people, that's why I don't agree with this being the flavor text for a white card as is, no matter how politically relevant the metaphor.

Davinoth on Orah's Dirty Clergy [Aristostax EDH]

5 months ago

     ichibancho: For your deck I'd probably recommend War Priest of Thune , Cabal Archon , Leonin Arbiter , High Priest of Penance and/or Nullpriest of Oblivion .

     And you're welcome! Always happy to help. =)

Davinoth on Orah's Dirty Clergy [Aristostax EDH]

5 months ago

     ichibancho: Tough question to answer, as the impact of any one card is really dependent on what you're playing against. Suture Priest & War Priest of Thune are both pretty good options from my decklist. A few other options for consideration: Cabal Archon , Disciple of Griselbrand , Leonin Arbiter or Nullpriest of Oblivion . Depends if you want to go the more Staxy route or for more inherent synergies.

     I'm sure Geralf's Messenger + Luminous Broodmoth is a pretty fun and convincing way to win a game, but unless you're going to a new tournament with new players every week that shit's gonna get shut down by your playgroup really fast. The same reason I ended up cutting Liliana's Contract + Mirror Entity from this deck. Having Broodmoth out every game would be super! However to build the whole deck with that idea in mind would be foolish. Maybe that's just my own ideology about the game, but I really believe that powerful effects and cards should be nice bonuses when you draw them, not cornerstones to build a deck around. Especially when only one such card (Broodmoth) performs its function, what do you do when it's exiled?

     Tutors can mediate a bit of that, but you're playing a Commander that thrives on combining with other 'likeminded' cards. You don't need it to be a Cleric deck to win with Geralf's Messenger and could probably run a different General altogether that would better support your win condition (e.g. Teysa Karlov ).

     And you're welcome! Always happy to provide feedback and have a broader discussion! =)

TriusMalarky on First ever EDH deck... help?

6 months ago

When it comes to EDH, I like to use a 5-point building strategy. This includes

  • Lands(largely fixing)

  • Ramp(the higher power stuff)

  • Card draw

  • Win Condition

  • Interaction

Every card in your deck should be in one of those 5 slots. Additionally, I consider cards like Fellwar Stone, Signets, Talismans and Arcane Signet to fit largely in the 'land' slot. They're there for ramp, yes, but they're also largely there for color fixing.

Also, your win condition should be fairly compact. You can take a combo route, or you can have a couple specific cards that can win the game on their own or with a little support.

In discard themes . . . you don't get all that much. All the discard payoffs that help in other formats are too slow in EDH.

So I'd take the Pox plan -- use Smallpox, Pox, Hymn to Tourach, Wrench Mind and Vicious Rumors to throttle your opponent's hands. Use spells like Deafening Silence, Rule of Law, Spirit of the Labyrinth, Leonin Arbiter and Aven Mindcensor to prevent your opponents from getting back on their feet. Then, hit them with some win con of your choice. Make it quick, though, because they will eventually get out of your lock and come for your throat.

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