
Leonin Arbiter
Creature — Cat Cleric
Players can't search libraries. Any player may pay {{2}} for that player to ignore this effect until end of turn.
Trade
Have (3) | Icbrgr , metalmagic , switchkill65 |
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Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Leonin Arbiter occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Leonin Arbiter Discussion
plakjekaas on Would a White Version of …
1 month ago
Mcat1999 except that a corrupt emperor who oppresses the masses for its own benefits is not white in philosophy. Selfishness at the expense of others is as black as it gets. Masses of commonfolk rebelling to uphold the laws broken by a corrupt government, those are the white party in the conflict.
The emperor perfoming a ritual to obtain omnipotence, and the valiantly defying masses rising up against him to Cancel the conjured magic, and restore law & order back to the world, that's the flavor of a white Stifle . That's why white has so many weenies with rule-imposing static effects, the little guy upholding the law and ensuring the silly blue, black, red and green Mages obey. That's why they're supposed to be symmetrical effects like on Leonin Arbiter , Tocatli Honor Guard and Thalia, Guardian of Thraben , because nobody is above the law, especially not yourself. That's why I think your flavor text would fit a colorshifted - Stifle , and not really a one.
What you're doing is translating your own interpretation of game mechanics, as they are, into color philosophy, by what you think the intended purpose was behind a card like Armageddon ; Instead it should be the other way around, letting established color philosophy guide the design process of the (flavor of the) card.
From the article on Colors found at MTG Wiki:
White
White puts value in the group, the community, and its civilization as a whole. White believes that suffering is a by-product of individuals not prioritizing the good of the group. White's ultimate goal is peace—a world where there is no unnecessary suffering, a world where life is as good as it can be for each individual, a world where everyone gets along and no one seeks to disturb the bonds of unity that White had worked so long to forge. To govern and protect its community, White makes use of and puts value in a number of broad concepts; morality (ethics, grace, truth), order (law, discipline, duty), uniformity (conformity, religion), and structure (government, planning, reason). White is a color commonly associated with good and justice, but if left unchecked or if everyone is not working toward the same unified goal, White can become authoritarian, inflexible, and capable of sacrificing a small group for the sake of a larger one. Everything necessary to preserve the laws, rules, and governance that White created.
I really cannot rhyme these described motivations with a corrupt Emperor oppressing its nation's people, that's why I don't agree with this being the flavor text for a white card as is, no matter how politically relevant the metaphor.
Davinoth on
Orah's Dirty Clergy [Aristostax EDH]
1 month ago
ichibancho: For your deck I'd probably recommend War Priest of Thune , Cabal Archon , Leonin Arbiter , High Priest of Penance and/or Nullpriest of Oblivion .
And you're welcome! Always happy to help. =)
Davinoth on
Orah's Dirty Clergy [Aristostax EDH]
1 month ago
ichibancho: Tough question to answer, as the impact of any one card is really dependent on what you're playing against. Suture Priest & War Priest of Thune are both pretty good options from my decklist. A few other options for consideration: Cabal Archon , Disciple of Griselbrand , Leonin Arbiter or Nullpriest of Oblivion . Depends if you want to go the more Staxy route or for more inherent synergies.
I'm sure Geralf's Messenger + Luminous Broodmoth is a pretty fun and convincing way to win a game, but unless you're going to a new tournament with new players every week that shit's gonna get shut down by your playgroup really fast. The same reason I ended up cutting Liliana's Contract + Mirror Entity from this deck. Having Broodmoth out every game would be super! However to build the whole deck with that idea in mind would be foolish. Maybe that's just my own ideology about the game, but I really believe that powerful effects and cards should be nice bonuses when you draw them, not cornerstones to build a deck around. Especially when only one such card (Broodmoth) performs its function, what do you do when it's exiled?
Tutors can mediate a bit of that, but you're playing a Commander that thrives on combining with other 'likeminded' cards. You don't need it to be a Cleric deck to win with Geralf's Messenger and could probably run a different General altogether that would better support your win condition (e.g. Teysa Karlov ).
And you're welcome! Always happy to provide feedback and have a broader discussion! =)
TriusMalarky on First ever EDH deck... help?
3 months ago
When it comes to EDH, I like to use a 5-point building strategy. This includes
-
Lands(largely fixing)
-
Ramp(the higher power stuff)
-
Card draw
-
Win Condition
-
Interaction
Every card in your deck should be in one of those 5 slots. Additionally, I consider cards like Fellwar Stone, Signets, Talismans and Arcane Signet to fit largely in the 'land' slot. They're there for ramp, yes, but they're also largely there for color fixing.
Also, your win condition should be fairly compact. You can take a combo route, or you can have a couple specific cards that can win the game on their own or with a little support.
In discard themes . . . you don't get all that much. All the discard payoffs that help in other formats are too slow in EDH.
So I'd take the Pox plan -- use Smallpox, Pox, Hymn to Tourach, Wrench Mind and Vicious Rumors to throttle your opponent's hands. Use spells like Deafening Silence, Rule of Law, Spirit of the Labyrinth, Leonin Arbiter and Aven Mindcensor to prevent your opponents from getting back on their feet. Then, hit them with some win con of your choice. Make it quick, though, because they will eventually get out of your lock and come for your throat.
Spirits on
Arahbo, Xenagos... for Cats EDH
3 months ago
Thinking of the following changes:
Seek Glory (Or whatever! from Kaldheim) | Replacing Archangel of Thune to Tutor Heliod, Sun-Crowned
Time of Need | Replacing Spike Feeder to Tutor Heliod, Sun-Crowned
Armored Skyhunter | Replacing Regal Caracal
Recruiter of the Guard | Replacing Greater Good to Tutor Walking Ballista
Feline Sovereign | Replacing Aura Shards to increase cat count (will decrease with land)
Branchloft Pathway Flip | Replacing Leonin Arbiter to increase land count (cats increased above)
LitchOubliette on
Commander Staples Cube
4 months ago
Changelog (22/11/2020)
White
- +Abeyance
- +Academy Rector
- +Alseid of Life's Bounty
- +Eldrazi Displacer
- +Emeria's Call Flip
- +Felidar Retreat
- +Generous Gift
- +Giver of Runes
- +Leonin Arbiter
- +Mentor of the Meek
- +Mother of Runes
- +Order of the Sacred Torch
- +Sanctum Prelate
- +Skyclave Apparition
- +Unexpectedly Absent
- -Banisher Priest
- -Benevolent Bodyguard
- -False Dawn
- -Flawless Maneuver
- -Kataki, War's Wage
- -Not Forgotten
- -Oblation
- -Oblivion Ring
- -Parallax Wave
- -Promise of Bunrei
- -Sublime Exhalation
- -Sun Titan
- -Suppression Field
- -Terminus
- -Treasure Hunter
Blue
- +Curiosity
- +Hullbreacher
- +Sea Gate Restoration Flip
- +Submerge
- +Teferi, Master of Time
- +Training Grounds
- -Fact or Fiction
- -Into the Roil
- -Time Spiral
- -Pongify
- -Sleight of Hand
- -Reality Shift
Black
- +Agadeem's Awakening Flip
- +Big Game Hunter
- +Bitterblossom
- +Body Snatcher
- +Cabal Therapist
- +Corpse Dance
- +Feed the Swarm
- +Ophiomancer
- +Opposition Agent
- -Doom Whisperer
- -Exhume
- -Inquisition of Kozilek
- -Jet Medallion
- -Overeager Apprentice
- -Sickening Dreams
- -Sidisi, Undead Vizier
- -Skirge Familiar
- -Street Wraith
Red
- +Avacyn's Judgment
- +Blasphemous Act
- +By Force
- +Desperate Ritual
- +Goblin Cratermaker
- +Goblin Matron
- +Goblin Recruiter
- +Jeska's Will
- +Lightning Bolt
- +Possibility Storm
- +Ricochet Trap
- +Shatterskull Smashing Flip
- +Sneak Attack
- +Sweltering Suns
- +Thunderclap
- -Anje's Ravager
- -Balefire Dragon
- -Bogardan Hellkite
- -Comet Storm
- -Curse of Opulence
- -Daretti, Scrap Savant
- -Dire Fleet Daredevil
- -Dragon Mage
- -Generator Servant
- -Goblin Welder
- -Grapeshot
- -Hellkite Tyrant
- -Impact Tremors
- -Overmaster
- -Pyrokinesis
Green
Multicolored
- +Fiend Artisan
- +Kinnan, Bonder Prodigy
- +Lavinia, Azorius Renegade
- +Lurrus of the Dream-Den
- -Memory's Journey
- -Supreme Verdict
- -Teferi, Hero of Dominaria
- -Teferi, Time Raveler
Colorless
- +Aether Vial
- +Altar of Dementia
- +Bag of Holding
- +Damping Sphere
- +Jeweled Lotus
- +Lithoform Engine
- +Mirage Mirror
- +Prophetic Prism
- +Smuggler's Copter
- +Tormod's Crypt
- -Crucible of Worlds
- -Krark-Clan Ironworks
- -Memory Jar
- -Metalworker
- -Mystic Forge
- -Painter's Servant
- -Pithing Needle
- -Relic of Progenitus
- -Strionic Resonator
- -Voltaic Key
Mana Fixing
- +Ash Barrens
- +Branchloft Pathway Flip
- +Brightclimb Pathway Flip
- +Castle Locthwain
- +Clearwater Pathway Flip
- +Cragcrown Pathway Flip
- +Darkwater Catacombs
- +Geier Reach Sanitarium
- +Glimmervoid
- +High Market
- +Mishra's Factory
- +Mossfire Valley
- +Needleverge Pathway Flip
- +Riverglide Pathway Flip
- +Shadowblood Ridge
- +Shivan Gorge
- +Skycloud Expanse
- +Sungrass Prairie
- +Volrath's Stronghold
- -Canopy Vista
- -Cinder Glade
- -Clifftop Retreat
- -Dakmor Salvage
- -Dragonskull Summit
- -Drowned Catacomb
- -Glacial Fortress
- -Hall of Heliod's Generosity
- -Hashep Oasis
- -Hinterland Harbor
- -Isolated Chapel
- -Prairie Stream
- -Riptide Laboratory
- -Rootbound Crag
- -Smoldering Marsh
- -Sulfur Falls
- -Sunken Hollow
- -Waterlogged Grove
- -Woodland Cemetery
plakjekaas on Opposition Agent needs a preemptive …
5 months ago
The post I responded to described it as "That is the world we live in now" which sounds like Jay pictured it to be the only one as well, so I ran with that to show where I didn't agree with that vision. I don't think that magic without searching your library is as bad as this thread, and many others about this card, make it look. It's another thing to play around, just like you do with counterspells, boardwipes and carddraw denial. And it already was before this card. Yes, Opposition Agent is better than Aven Mindcensor or Leonin Arbiter, but search hate isn't new, taking other players' spells isn't new, even searching your opponents' library for a spell to steal isn't new. It's never been done this efficient, but shooting it down before it's released to see what the actual impact is, which was the purpose of this thread, is something I don't agree with. I think there's an upside to this card existing in the format, even though I'd rather see it toned down a little.
I'd have loved it if the card had only said: "you control your opponents when they search their libraries", so the impact of the card would be higher as more tutors would be played at the table. The theft part is a little gratuitous, but will force a shift in the meta and even playstyle just because of the huge blowout of not handling an opposing Opposition Agent the right way. It intrudes on what's the most powerful right now, and I don't really see how that's a bad thing.
The Maralen hard lock is the only real disgusting thing, but like with Iona, Shield of Emeria, I suspect if it will be as problematic as pictured, they will ban the lock piece instead of the utility piece.
plakjekaas on Opposition Agent needs a preemptive …
5 months ago
Yeah, no. I'm not buying it. I think a lot more players than you assume, play the game to play the game, and just don't like to lock up tables in the magnitude you're suggesting. Because the way you picture it, there will be no decks left not playing blue or black in the world.
I will not be jamming Hullbreacher in my temur landfall deck, Opposition Agent will not make the cut for Rankle, Master of Pranks, nor for Vaevictis Asmadi, the Dire (excellent answer right there in the command zone btw). Commander players all over the world like to play suboptimal decks with janky combos, tokens, big creatures, tribes, any way to personalize the experience and make it fun to play. The problems you are projecting are only for tables that rely on their tutors to do anything they want to, with only interaction, tutors, and instant, hard-to-interact-with win-the-game combo pieces in their deck.
Which is currently the most powerful way to play magic in EDH, because you're playing singleton. But not really, because every tutor counts as every other card in your deck that it can find. OP agent, like Aven Mindcensor, Stranglehold,Mindlock Orb and Leonin Arbiter, will absolutely WRECK cEDH tables, nobody will disagree with that. If you can't answer a 3/2 with your hand and/or boardstate, without searching your library, or if your deck can't win without its Thassa's Oracle, yes, then this card is a major problem for you.
But in the top 100 cards on EDHrec, there's 16 that get hosed by OP agent. 9 of them only search your library for land(s). If that was enough to be banned from a format, Null Rod and Collector Ouphe would have been banned ages ago, because almost every deck plays mana rocks (23 out of 100 are hosed by those). Getting your stuff stolen feels bad, however, so this will immediately make the top Salt Cards list on EDHrec.
It sounds like only the most powerful decks and tables are not ready for the impact of this card, the paradigm shift that searching your library to find exactly what you need at any time, can be answered now, and might no longer be the best thing to do in any situation, it might even lose you the game now. The rest of the world, who can just cast a 6-power creature from their hand, or the command zone, and start beating the player who forbids them to play their deck until he is no more, along with the other 2 players who don't have an OP agent in play and like to see it gone, will shrug and consider this the next unfun stax piece, like Stasis, Winter Orb, Armageddon, Cursed Totem, Drannith Magistrate, Notion Thief, Narset, Parter of Veils, Counterbalance + Sensei's Divining Top, Glacial Chasm and others that have mostly been self-restricted at 90% of all EDH playgroups in the world, but not banned.
So to preemptively ban this card because a small subset of commander metas around the world will have a hard time dealing with it, is hard for me to get behind, especially if that's the same subset that will have a Force of Will, an Assassin's Trophy, a Cyclonic Rift and/or a Mystical Tutor to find those or a different answer with OP agent on the stack.