Baral's Expertise

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Baral's Expertise

Sorcery

Return up to three target artifacts and/or creatures to their owner's hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

tylorlilley on Parnesse Politics

5 months ago

I think Spelltwine doesn't work with your commander, because you are copying the cards and casting them instead of copying the spell. If that's right than Mizzix's Mastery and Arcane Bombardment also wouldn't work, sadly. Maybe they are good enough to keep anyway? Not sure. Cards with the Cipher mechanic are also so close to working but I don't think they do. This is actually kind of hard to brew around! Ugh, God-Eternal Kefnet wouldn't work either, ew.

Immolating Gyre and Volcanic Vision are really good boardwipes in a spells-y deck... as is Cyclonic Rift, which you definitely should still run. In fact, all the overload spells are pretty sweet here, since they only target things you don't control, so if you copy them opponent's can't even pay the 4 life to hit one of your things. Makes Vandalblast and friends possibly worth it.

Radiate is such a fun card that could do some real crazy things here! Shoutout to Radiant Performer as well.

Sublime Epiphany and Volcanic Offering Might not be good enough here.

I really like Narset's Reversal, Split Decision, and the demonstrate cards in this deck! Obviously Twinning Staff is fun here too.

It will be interesting to see if Lithoform Engine or Pyromancer's Goggles will be good enough here (I like Primal Amulet  Flip). Maybe more spells that copy spells are better than these chunkier repeatable ones? Things like Galvanic Iteration or Reiterate if you like the buyback better. Or Increasing Vengeance for the beefier flashback. Hell, if its politics Bonus Round could be really fun. Chef's Kiss is a newer one that I forgot about

Maybe this is the kind of deck where Thrilling Encore shines?

Is Stunning Reversal here to try and copy and save other people with?? Seems like it may not be good enough when you have access to blue for card draw/protection anyway.

I've found the expertise cycle (Baral's Expertise, Yahenni's Expertise, maybe not Kari Zev's Expertise) to be really fun with spell copying, since they in turn let you cast more spells themselves.

I wish, as I always do, that Cloven Casting wasn't soooo bad. Or like, any of the cards with Replicate. Those would be so perfect. Maybe Shattering Spree is good enough but I think it isn't. Ugh, that makes me think about how you're definitely supposed to play storm cards in this deck. Are there any storm cards that aren't miserable? Mind's Desire maybe...

Is Charmbreaker Devils good enough?

Wild Ricochet is an oldie but maybe enough of a goodie here with the copying theme?

Harmonic Prodigy since your commander is a wizard isn't a terrible idea...

Humble Defector might be too cute.

Gotta have Rakdos Charm! Honestly there might be other charms that are worth it to like Crosis's Charm, but definitely Rakdos Charm.

Cruel Ultimatum is the ultimate chunky spell and you're even in the right colors for it!

Also Chaos Warp is still good enough as universal instant speed removal and kind of fun/politics-y as well

duchessCretina on Bazaar Enchantments Reanimator

6 months ago

It seems you are clearly going for a competitive deck in here, so why not some Force of Wills?

also Faithful Mending seems nice. Gifts Ungiven could tutor specific cards for the graveyard and, along with Noxious Revival could make it so you find combo pieces on the opponent's end step.

Magus of the Bazaar is Bazaar themed and has a cool ability. (although i'm not a fan of 'bazaar' effects outside of dredge, but it seems to bear some significance to you).

Sandwurm Convergence is nice. if you tutor Form of the Dragon (maybe with gifts), you can lock the opponent out of combat.

and As Foretold would let you cast Resurgent Belief for free. Same as with Sram's Expertise and Baral's Expertise (but this one is high on the curve).

I think maybe you could have Prismatic Vista to tutor for Snow-Covered Plains for On Thin Ice

and a Karakas wouldn't hurt.

with some tutors you could even play around with Ghostly Prison and Blood Moon if you wanted to...

I really like the deck idea and it's nice to see people innovating in Legacy :)

DawnsRayofLight on Target Acquired

7 months ago

One, maybe it would be funny to call the list Hinata-Kun XD

Control

Render Silent, Counterflux, Disallow for a bit more counter magic

Hullbreaker Horror: I have been really loving this card lately, it is expensive (CMC) but helps to keep control of the board

Opposition: works with Willbreaker and other cards I will suggest

Reality Shift, Fateful Absence, Generous Gift : spot removal

Malevolent Hermit  Flip: counterspell and protection

Teferi, Time Raveler, Teferi, Mage of Zhalfir, and Grand Abolisher protect your shennaigans

Drannith Magistrate: stop you oppnenets from casting their commanders

You could run Orbs with Urza and Opposition

Baral's Expertise

Supreme Verdict, Winds of Abandon, Wrath of God: Wipes

Blinkers

Brago, King Eternal

Deadeye Navigator

Eldrazi Displacer

Thassa, Deep-Dwelling: slow, but consistent

Blink Targets

Skyclave Apparition

Venser, Shaper Savant

Dockside Extortionist

Spellseeker: search your X spells

Cyberdrive Awakener: if you want to win off your rocks and treasure tokens

Draw

Whirlwind of Thought

Esper Sentinel

Sea Gate Restoration  Flip: may as well if you're playing blue

Shorikai, Genesis Engine: fun card, can be a win con between being an 8/8 beater and some combos involving Intruder Alarm

X spells

Distorting Wake

Mass Manipulation

Disorder in the Court: this can help for draw, protection, and "Blinking"

Smoke Spirits' Aid: I don't know if it fits, but could be spicy

Comet Storm

Call the Coppercoats

Combos

Deadeye Navigator/Eldrazi Displacer + Peregrine Drake = Infinite mana

Elsha, the Infinite/The Reality Chip + Sensei's Divining Top + Thassa's Oracle/AetherFlux

Hullbreaker Horror + Mana Crypt, Sol Ring, Mana Vault: Infinite bounce only need 2 rocks

Dockside Extortionist + Deadeye Navigator: can generate infinite mana

Grand Architect + Pili-Pala: Infinite color mana, only need a Blue to initiate, I would have at least 2 infinite mana combos with all the X spells

Synod Artificer (I wish Hinata worked for abilities + Swift Reconfiguration + Gilded Lotus = infinite mana

win cons (Outside of combos)

Metallurgic Summonings: you make big tokens and gives recursion.

Guttersnipe: ouch

Monastery Mentor: tokens

Shark Typhoon: tokens

Jin-Gitaxias, Progress Tyrant is made for this list

Urza, Lord High Artificer: can make use of a lot of artifact tokens that can be created in this list and can be an outlet for infinite mana to cast your deck

Elesh Norn, Grand Cenobite: probably good if you run a lot of token producing cards like Saheeli, Sublime Artificer, Monastery Mentor, Shark Typhoon, Metallurgic Summonings, Manaform Hellkite, Talrand, Sky Summoner, Kykar, Wind's Fury

Other

Primal Amulet  Flip

Kykar, Wind's Fury

Epicurus on Card creation challenge

9 months ago

Specter's Devotion

Instant

Until end of turn, target creature gains +1/+0 and flying and "whenever this creature deals combat damage to a player, that player discards a card and each other player draws a card"

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Make a spell of any type that is like Baral's Expertise, in that you get to cast another spell that costs less for free after you cast it.

Polaris on Are reflexive triggers just triggered …

11 months ago

Yesterday

"...players can respond and add things to the stack during the resolution of Fiery Encore because it puts new things on the stack to resolve as itself is resolving?"

I was responding to this specifically. No actions can be taken during the resolution of a spell or ability except for what it says. You can cast a spell as part of the resolution of Baral's Expertise, but that doesn't create an instant round of priority. You finish resolving Baral's Expertise and then a new round of priority happens as normal, during which people can respond to the spell Expertise let you cast.

Polaris on Are reflexive triggers just triggered …

11 months ago

To clarify about casting during an effect's resolution: if a card like Baral's Expertise lets you cast a spell as part of its resolution, the casting takes place while Baral's Expertise is resolving. You will make choices, select targets, and put it on the stack, but neither you nor anyone else gets priority until Baral's Expertise finishes resolving, including any effects it has after casting the spell. After it finishes, priority passes as usual and players can respond to the spell you've cast.

Gidgetimer on Are reflexive triggers just triggered …

11 months ago

Reflexes triggered abilities is simply what that type of ability is called in order to make a few rules that enable them to function. Normally triggered abilities must exist at the time that the triggering event happened in order to trigger. Reflexive triggers look back to earlier during the resolution of the spell or ability that created them to see if the triggered event happens. Other than that, they are simply triggered abilities.

You will be able to put both the reflexive trigger and any other thing that triggered since the last time a player received priority on the stack in whatever order you like. This DOES NOT function as Baral's Expertise or other spells/abilities that allow you to break timing restrictions and put something on the stack during another objects resolution does. Reflexive triggers, like other triggers, will trigger and then wait to be put on the stack the net time a player receives priority.

Yesterday on Are reflexive triggers just triggered …

11 months ago

Just wanna double check I have this right.

I have a few copies of Fiery Encore on the stack.

When I discard an Alchemist's Greeting to Fiery Encore, I have the choice of whether to resolve the Madness cast trigger or the Fiery Encore's reflexive trigger first?

When I discard a Kozilek, Butcher of Truth to Fiery Encore, I have the option to shuffle the graveyard into my library before or after the Fiery Encore trigger resolves?

And, as with spells that have you cast another spell as part of the first spell's resolution (like Baral's Expertise), players can respond and add things to the stack during the resolution of Fiery Encore because it puts new things on the stack to resolve as itself is resolving?

This seems like a bit of a non-question I guess. Basically, is there anything that makes reflexive triggered abilities in spells or abilities notably different from regular triggered abilities?

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